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glm94/terrain_generator
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4ef62ab9166d1fcfc92f89439c5363de6320ada0
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Author SHA1 Message Date
glm94 4ef62ab916 Changed matrix object names to be more natural. Fixed a bug in the matrix projection math. 2020-07-15 09:12:09 -05:00
glm94 34f5917359 Added a very simple light source so the 3D models now have simple shading applied to them. 2020-07-15 04:12:39 -05:00
glm94 05d2beb8ac Implemented the first version of the 3D engine. Added support for loading 'obj' files as a mesh. 2020-07-14 16:53:06 -05:00
glm94 b318076f05 Cleaned up the proof of concept code to be more object oriented. Functionally, some mouse and key bindings were added to make the demo a bit more interactive. 2020-07-14 00:56:25 -05:00
glm94 5f83619244 Using TheOneLoneCoder's 'Code-It-Yourself! 3D Graphics Engine Part #1' video as a reference, I ported some of his code to create the first step in this engine, perspective. 2020-07-13 14:04:41 -05:00
glm94 6f25f9e0d8 Inital commit. Added class to handle generating the main window. 2020-07-08 14:22:07 -05:00
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