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glm94/terrain_generator
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4ef62ab9166d1fcfc92f89439c5363de6320ada0
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glm94 4ef62ab916 Changed matrix object names to be more natural. Fixed a bug in the matrix projection math.
2020-07-15 09:12:09 -05:00
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Inital commit. Added class to handle generating the main window.
2020-07-08 14:22:07 -05:00
engine.py
Changed matrix object names to be more natural. Fixed a bug in the matrix projection math.
2020-07-15 09:12:09 -05:00
main.py
Changed matrix object names to be more natural. Fixed a bug in the matrix projection math.
2020-07-15 09:12:09 -05:00
matrix.py
Changed matrix object names to be more natural. Fixed a bug in the matrix projection math.
2020-07-15 09:12:09 -05:00
triangle.py
Added a very simple light source so the 3D models now have simple shading applied to them.
2020-07-15 04:12:39 -05:00
vectors.py
Added a very simple light source so the 3D models now have simple shading applied to them.
2020-07-15 04:12:39 -05:00
window.py
Using TheOneLoneCoder's 'Code-It-Yourself! 3D Graphics Engine Part #1' video as a reference, I ported some of his code to create the first step in this engine, perspective.
2020-07-13 14:04:41 -05:00
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