Garritt McCune glm94
  • Joined on 2020-12-03
glm94 pushed to main at glm94/c-string-test 2022-07-07 23:07:45 -05:00
9873ef9198 Fixed a bug on zero padding the string's byte content.
glm94 pushed to main at glm94/c-string-test 2022-07-05 23:33:51 -05:00
b1d79d7b7e Added a function to get a range of characters from the TString object.
glm94 pushed to main at glm94/c-string-test 2022-07-05 20:28:29 -05:00
ce4878e103 Fixed off-by-one error in the TString 'pop' function.
glm94 pushed to main at glm94/c-string-test 2022-07-05 19:33:05 -05:00
0a61197cb6 Added a way to delete a range of characters at any index and count.
glm94 pushed to main at glm94/c-string-test 2022-07-04 23:25:01 -05:00
5b5036b996 Minor refactoring. Added a flag in the TString details function to only print some basic stats instead of always showing the stored string and the byte representation.
glm94 pushed to main at glm94/c-string-test 2022-07-03 11:56:31 -05:00
50655fbc1a Added an option to read input from a file.
glm94 pushed to main at glm94/c-string-test 2022-07-03 00:59:11 -05:00
053f0ea584 Set up a LUI to interact with the TString object. Refactored some code and improved the string capcity growth algorithm.
glm94 pushed to main at glm94/c-string-test 2022-07-02 23:30:58 -05:00
338835b998 Added a 'pop' function to remove the last glyph from the string and store it into a buffer.
glm94 pushed to main at glm94/c-string-test 2022-07-02 21:02:19 -05:00
7c20eef8d1 Finished the string insertion function.
glm94 pushed to main at glm94/c-string-test 2022-07-01 15:59:32 -05:00
4fa7438a97 Some code clean up, started work on functions to insert text, but they're incomplete.
glm94 pushed to main at glm94/c-string-test 2022-06-30 23:18:36 -05:00
0f2c6fe9ed Added some guard clauses and additional checks when allocating memory.
glm94 pushed to main at glm94/c-string-test 2022-06-30 22:24:20 -05:00
0874579e92 Added a function to dump some debug details about the TString.
glm94 pushed to main at glm94/c-string-test 2022-06-30 22:09:40 -05:00
3564c43ff4 Added code to handle appending multiple characters.
glm94 pushed to main at glm94/c-string-test 2022-06-30 21:54:54 -05:00
d4331290e5 Cleaned up some code and set up some TString functions.
glm94 pushed to main at glm94/game-of-life 2022-06-09 16:41:57 -05:00
6e6acb6928 Appears I fixed the logic bug on the cells. The game seems to play out correctly now.
glm94 pushed to main at glm94/game-of-life 2022-06-09 15:20:16 -05:00
7b456510d5 Added a seeding function to generate a 'random' board. There's clearly some logic bugs for cell status but its a start.
glm94 pushed to main at glm94/game-of-life 2022-06-07 21:40:32 -05:00
4bcc3af0a8 This code is hot garabage, but just testing things. Trying a really terrible way to do 'Updates' on the cells' statuses. Not really working but its a start of the checking the rules for the game.
glm94 pushed to main at glm94/game-of-life 2022-06-06 22:57:32 -05:00
03883a04de The user can now click to create a cell anywhere. Terrible main loop for drawing the cells but good enough for quick and dirty testing.
glm94 pushed to main at glm94/game-of-life 2022-06-05 19:11:57 -05:00
813b0407a4 Rect testing
glm94 created branch main in glm94/game-of-life 2022-06-02 22:40:21 -05:00