Files
visual-structs/Makefile
T
2022-10-29 00:43:17 -05:00

38 lines
681 B
Makefile

CC = gcc
CFLAGS=-g -Wall -DDEBUG -Wpedantic -lSDL2 -lSDL2_ttf
SRCDIR=src
OBJDIR=obj
SRCS=$(wildcard $(SRCDIR)/*.c)
# Substitute all .c with .o from SRCS
OBJS=$(patsubst $(SRCDIR)/%.c, $(OBJDIR)/%.o, $(SRCS))
BINDIR=bin
BIN=$(BINDIR)/game
all: $(BIN)
release: CFLAGS=-Wall -Wpedantic -O2 -lSDL2 -lSDL2_ttf
release: clean
release: $(BIN)
$(BIN): $(OBJS) $(BINDIR)
$(CC) $(CFLAGS) $(OBJS) -o $@
$(OBJDIR)/%.o: $(SRCDIR)/%.c $(OBJDIR)
$(CC) $(CFLAGS) -c $< -o $@
$(BINDIR):
mkdir $@
$(OBJDIR):
mkdir $@
.PHONY: clean
.PHONY: test
.PHONY: disass
clean:
rm -rf $(BINDIR)/* $(OBJDIR)/*
test:
$(BIN)
disass:
objdump -S --disassemble $(OBJDIR)/$(FILE).o > $(OBJDIR)/$(FILE).s