There was no bug except my code. Now the 'box' correctly starts and stops around the text.

This commit is contained in:
2021-12-16 19:47:44 +00:00
parent 9728abd294
commit f84cbb87df
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -14,7 +14,7 @@
#define CPU_STATS_DISPLAY_COLUMN_COUNT 40
#define CPU_STATS_DISPLAY_ROW_COUNT 30
static const char *cpu_display_header_text = "CPU State";
static const char *cpu_display_header_text = "CPU State Details";
void renderStatsBox(SDL_Renderer *, TTF_Font *, char *);
void renderBorderAndHeader(SDL_Renderer *, TTF_Font *);
+1 -1
View File
@@ -61,7 +61,7 @@ void renderBorderAndHeader(SDL_Renderer* renderer, TTF_Font* font) {
SDL_DestroyTexture(tex);
SDL_FreeSurface(text);
SDL_RenderDrawLine(renderer, maxWidth - headerTextRect.w, cell.h / 2, maxWidth, cell.h / 2);
SDL_RenderDrawLine(renderer, headerTextRect.w + cell.w, cell.h / 2, maxWidth, cell.h / 2);
SDL_RenderDrawLine(renderer, maxWidth, cell.h / 2, maxWidth, maxHeight);
SDL_RenderDrawLine(renderer, cell.w / 2, maxHeight, maxWidth, maxHeight);
SDL_RenderDrawLine(renderer, cell.w / 2, cell.h / 2, cell.w / 2, maxHeight);