Initial commit

This commit is contained in:
2023-09-26 18:55:02 -05:00
commit ad5062ffe5
3 changed files with 136 additions and 0 deletions
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.vscode/
bin/
obj/
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CC = gcc
CFLAGS=-g -Wall -DDEBUG -Wpedantic -Wextra -Wunused-result -std=c99 -pedantic-errors -lSDL2 -lSDL2_ttf
SRCDIR=src
OBJDIR=obj
SRCS=$(wildcard $(SRCDIR)/*.c)
# Substitute all .c with .o from SRCS
OBJS=$(patsubst $(SRCDIR)/%.c, $(OBJDIR)/%.o, $(SRCS))
BINDIR=bin
BIN=$(BINDIR)/game
all: $(BIN)
release: CFLAGS=-Wall -Wpedantic -O2 -lSDL2 -lSDL2_ttf
release: clean
release: $(BIN)
$(BIN): $(OBJS) $(BINDIR)
$(CC) $(CFLAGS) $(OBJS) -o $@
$(OBJDIR)/%.o: $(SRCDIR)/%.c $(OBJDIR)
$(CC) $(CFLAGS) -c $< -o $@
$(BINDIR):
mkdir $@
$(OBJDIR):
mkdir $@
.PHONY: clean
.PHONY: test
.PHONY: disass
clean:
rm -rf $(BINDIR)/* $(OBJDIR)/*
test:
$(BIN)
disass:
objdump -S --disassemble $(OBJDIR)/$(FILE).o > $(OBJDIR)/$(FILE).s
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#include <stdio.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_mouse.h>
#include <SDL2/SDL_ttf.h>
int Exit = 0;
int XRel = 0, YRel = 0;
int XOrg = 0, YOrg = 0;
typedef struct {
SDL_Window *window;
SDL_Renderer *renderer;
unsigned short DefaultFontSize;
} Client;
Client app;
const int SCREEN_WIDTH = 1280;
const int SCREEN_HEIGHT = 720;
void HandleInput(void);
void Cleanup(void);
int main(int argc, char** argv){
memset(&app, 0, sizeof(app));
atexit(Cleanup);
app.window = SDL_CreateWindow("SDL Tutorial", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN);
if (app.window == NULL) {
printf("Window creation failed: %s\n", SDL_GetError());
return -1;
}
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear");
app.renderer = SDL_CreateRenderer(app.window, -1, SDL_RENDERER_ACCELERATED);
if (app.renderer == NULL) {
printf("Renderer failed: %s\n", SDL_GetError());
return -1;
}
while(!Exit) {
SDL_Delay(16);
HandleInput();
SDL_SetRenderDrawColor(app.renderer, 0, 0, 255, 0);
SDL_RenderClear(app.renderer);
SDL_RenderPresent(app.renderer);
}
}
void Cleanup(void) {
SDL_DestroyWindow(app.window);
SDL_DestroyRenderer(app.renderer);
TTF_Quit();
SDL_Quit();
}
void HandleInput(void) {
SDL_Event event;
while(SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
Exit = 1;
break;
// case SDL_MOUSEBUTTONDOWN:
// if (event.button.button == SDL_BUTTON_RIGHT) Exit = 1;
// MouseDown = 1;
// break;
// case SDL_MOUSEBUTTONUP:
// MouseDown = 0;
// break;
// case SDL_MOUSEMOTION:
// //if (MainMenu->HitCheck(event.motion.x, event.motion.y, &MainMenu->Area)) {
// if (MouseDown){
// XRel += event.motion.xrel;
// YRel += event.motion.yrel;
// }
// break;
// case SDL_MOUSEWHEEL:
// if (event.wheel.y > 0 && ZoomLevel < 2) ZoomLevel += .05;
// else if (event.wheel.y < 0 && ZoomLevel > 0.25) ZoomLevel -= .05;
// break;
case SDL_TEXTINPUT:
case SDL_KEYDOWN:
default:
break;
}
}
}