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javascript-search-tests/index.html
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<!DOCTYPE html>
<html lang="">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>p5.js example</title>
<style>
body {
padding: 0;
margin: 0;
}
.column {
float: left;
}
/* Clear floats after the columns */
.row:after {
content: "";
display: table;
clear: both;
}
</style>
<script>
</script>
<script src="cell.js"></script>
<script src="../p5.js"></script>
<script src="../addons/p5.sound.min.js"></script>
<script src="sketch.js"></script>
</head>
<body>
<div id="sketch-holder" class="column"></div>
<div class="column">
<form action="">
<label for="canvasWidthTextbox" >Canvas Size Width: </label><input type="number" id="canvasWidthTextbox" value="400"/>
<label for="canvasHeighTextbox"> Height: </label><input type="number" id="canavasHeightTextbox" value="400"/><br/>
<label for="genFrameRate">Framerate During Maze Generation: </label><input type="number" id="genFrameRate" min="1" max="144" step="1" value="30"/><br />
<label for="searchAlgo">Search Algorithm to Find Maze Anwser: </label>
<select id="searchAlgo">
<option value="depthFirst">Depth First</option>
<option value="breadthFirst">Breadth First</option>
</select><br />
<label for="solvingFrameRate">Framerate During Maze Solving: </label><input type="number" id="solvingFrameRate" min="1" max="144" step="1" value="30"/><br />
<input id="reuseMaze" type="checkbox" checked="true"/><label for="reuseMaze">Reuse current maze on next run</label>
<br /><button type="button" onClick="draw();">Again</button>
</form>
</div>
</body>
</html>