Added furth UI behavior tweaks, removed a script and moved the p5.min.js into the repo.
This commit is contained in:
@@ -28,7 +28,7 @@ function draw() {
|
||||
maze.resetMazeState();
|
||||
|
||||
let selectedAlgo = document.getElementById("searchAlgo").value;
|
||||
let solvingFramerate = document.getElementById("solvingFrameRate").value;
|
||||
|
||||
if(selectedAlgo == "depthFirst")
|
||||
algo = new DepthFirstSolver(maze.grid[0], maze.grid[maze.index(7, 7)]);
|
||||
else if(selectedAlgo == "breadthFirst")
|
||||
@@ -36,7 +36,7 @@ function draw() {
|
||||
//else if(selectedAlgo == "a*")
|
||||
|
||||
print("Maze generation done");
|
||||
frameRate(Number(solvingFramerate));
|
||||
frameRate(Number(document.getElementById("solvingFrameRate").value));
|
||||
}
|
||||
else if (maze.mazeGenDone && algo.frontier.length > 0){
|
||||
algo.solve(maze);
|
||||
|
||||
Reference in New Issue
Block a user