Added a bit about the flags register

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2025-02-03 23:48:30 -06:00
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\chapter{Introduction} \chapter{Introduction}
This is an attempt to distill what I know about how computers work into some kind of emulator / simulator. I'm curious to see if what I know at the moment is enough to allow me to emulate a general purpose computer. It turns out that it take quite a different skillset compared to writing web applications or desktop applications. But I realize that, while I understand the concepts that underpin what I do day to day, I don't have an intuitive understanding of the hardware. This has become painfully evident pretty much immediately after I started this project. An ISA should be simple, add, subtract, copy, etc., but the you have to consider the state the processor will be in after each instruction. This is an attempt to distill what I know about how computers work into some kind of emulator / simulator. I'm curious to see if what I know at the moment is enough to allow me to emulate a general purpose computer. It turns out that it take quite a different skillset compared to writing web applications or desktop applications. But I realize that, while I understand the concepts that underpin what I do day to day, I don't have an intuitive understanding of the hardware. This has become painfully evident pretty much immediately after I started this project. An ISA should be simple, add, subtract, copy, etc., but the you have to consider the state the processor will be in after each instruction.
\section{Registers} \section{Registers}
Thirty-two general purpose registers are available for program code to use however it wishes. The base name for the general purpose registers is \quotes{r} follows by an unpadded number, such as \quotes{r28}. These numbers do not follow a zero-based index scheme, \quotes{r29} is the twenty-ninth register. Using the base name implies full width, a \quotes{word}, when reading or writing from or to the register respectively. In addition to the general purpose registers there is also a base pointer (bp), stack pointer (sp) and an instruction pointer (ip). The base pointer and the stack pointer may be set directly using the \hyperref[sec:mov]{mov} instruction, which allows the programmer to set up a stack frame. The instruction pointer can only be set with a branching operation like \hyperref[sec:jmp]{jmp} or a call to a subroutine with the \hyperref[sec:call]{call} instruction. Thirty-two general purpose registers are available for program code to use however it wishes. The base name for the general purpose registers is \quotes{r} follows by an unpadded number, such as \quotes{r28}. These numbers do not follow a zero-based index scheme, \quotes{r29} is the twenty-ninth register. Using the base name implies full width, a \quotes{word}, when reading or writing from or to the register respectively.
In addition to the general purpose registers there is also a base pointer (bp), stack pointer (sp) and an instruction pointer (ip). The base pointer and the stack pointer may be set directly using the \hyperref[sec:mov]{mov} instruction, which allows the programmer to set up a stack frame. The instruction pointer can only be set with a branching operation like \hyperref[sec:jmp]{jmp} or a call to a subroutine with the \hyperref[sec:call]{call} instruction. One final register that can only be indirectly set is the \quotes{flags} register. This register, like the others, is one word wide meaning it can store thirty-two flags. Currently only three flags are present, the Zero, Underflow and Overflow flags. These flags are only affected by arthmetic operations and generally read by branching instructions like \hyperref[sec:jmp]{jmp}.
\begin{figure}[h] \begin{figure}[h]
\begin{tikzpicture} \begin{tikzpicture}