#include "../includes/io.h" void write_screen(unsigned int, char, unsigned char, unsigned char); void move(unsigned short); extern void kmain() { write_screen(0, 'A', 2, 8); move(80); //asm("hlt"); } void write_screen(unsigned int i, char c, unsigned char fg, unsigned char bg) { char *fb = (char *) 0x000B8000; fb[i] = c; fb[i + 1] = ((fg & 0x0F) << 4) | (bg & 0x0F); } void move(unsigned short pos) { outb(0x3D4, 14); outb(0x3D5, ((pos >> 8 ) & 0x00FF)); outb(0x3D4, 15); outb(0x3D5, pos & 0x00FF); }