'Engine.old' as the folder name says.
This commit is contained in:
@@ -0,0 +1,2 @@
|
||||
Engine/bin
|
||||
Engine/obj
|
||||
Binary file not shown.
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+25
@@ -0,0 +1,25 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.29009.5
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Engine", "Engine\Engine.csproj", "{EE5E8AF5-D774-46E7-B6B2-30ED358E2F36}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{EE5E8AF5-D774-46E7-B6B2-30ED358E2F36}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{EE5E8AF5-D774-46E7-B6B2-30ED358E2F36}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{EE5E8AF5-D774-46E7-B6B2-30ED358E2F36}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{EE5E8AF5-D774-46E7-B6B2-30ED358E2F36}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {C2514104-A503-4789-8345-7725070A8D62}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
|
||||
</startup>
|
||||
</configuration>
|
||||
@@ -0,0 +1,85 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{EE5E8AF5-D774-46E7-B6B2-30ED358E2F36}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>Engine</RootNamespace>
|
||||
<AssemblyName>Engine</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="ExpressionList.cs" />
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Node.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
@@ -0,0 +1,13 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Engine
|
||||
{
|
||||
public static class ExpressionList
|
||||
{
|
||||
public static List<Node> Expressions = new List<Node>();
|
||||
}
|
||||
}
|
||||
Generated
+214
@@ -0,0 +1,214 @@
|
||||
namespace Engine
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.textBox1 = new System.Windows.Forms.TextBox();
|
||||
this.button1 = new System.Windows.Forms.Button();
|
||||
this.mainLayout = new System.Windows.Forms.TableLayoutPanel();
|
||||
this.ExpressionBreakdownListView = new System.Windows.Forms.ListView();
|
||||
this.columnHeader1 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
|
||||
this.columnHeader2 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
|
||||
this.StepsListView = new System.Windows.Forms.ListView();
|
||||
this.columnHeader3 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
|
||||
this.columnHeader4 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
|
||||
this.SymbolsListView = new System.Windows.Forms.ListView();
|
||||
this.columnHeader5 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
|
||||
this.columnHeader6 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
|
||||
this.ActionsListView = new System.Windows.Forms.ListView();
|
||||
this.columnHeader7 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
|
||||
this.mainLayout.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// textBox1
|
||||
//
|
||||
this.textBox1.Location = new System.Drawing.Point(921, 33);
|
||||
this.textBox1.Name = "textBox1";
|
||||
this.textBox1.Size = new System.Drawing.Size(447, 26);
|
||||
this.textBox1.TabIndex = 0;
|
||||
this.textBox1.Text = "2 * 5 / 2(1 + 2)";
|
||||
//
|
||||
// button1
|
||||
//
|
||||
this.button1.Location = new System.Drawing.Point(921, 758);
|
||||
this.button1.Name = "button1";
|
||||
this.button1.Size = new System.Drawing.Size(155, 92);
|
||||
this.button1.TabIndex = 1;
|
||||
this.button1.Text = "button1";
|
||||
this.button1.UseVisualStyleBackColor = true;
|
||||
this.button1.Click += new System.EventHandler(this.Button1_Click);
|
||||
//
|
||||
// mainLayout
|
||||
//
|
||||
this.mainLayout.ColumnCount = 3;
|
||||
this.mainLayout.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 33F));
|
||||
this.mainLayout.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 34F));
|
||||
this.mainLayout.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 33F));
|
||||
this.mainLayout.Controls.Add(this.button1, 2, 3);
|
||||
this.mainLayout.Controls.Add(this.textBox1, 2, 1);
|
||||
this.mainLayout.Controls.Add(this.ExpressionBreakdownListView, 0, 1);
|
||||
this.mainLayout.Controls.Add(this.StepsListView, 1, 1);
|
||||
this.mainLayout.Controls.Add(this.SymbolsListView, 0, 3);
|
||||
this.mainLayout.Controls.Add(this.ActionsListView, 1, 3);
|
||||
this.mainLayout.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.mainLayout.Location = new System.Drawing.Point(0, 0);
|
||||
this.mainLayout.Name = "mainLayout";
|
||||
this.mainLayout.RowCount = 4;
|
||||
this.mainLayout.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 30F));
|
||||
this.mainLayout.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 33F));
|
||||
this.mainLayout.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 34F));
|
||||
this.mainLayout.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 33F));
|
||||
this.mainLayout.Size = new System.Drawing.Size(1371, 1113);
|
||||
this.mainLayout.TabIndex = 3;
|
||||
//
|
||||
// ExpressionBreakdownListView
|
||||
//
|
||||
this.ExpressionBreakdownListView.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] {
|
||||
this.columnHeader1,
|
||||
this.columnHeader2});
|
||||
this.ExpressionBreakdownListView.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.ExpressionBreakdownListView.HeaderStyle = System.Windows.Forms.ColumnHeaderStyle.Nonclickable;
|
||||
this.ExpressionBreakdownListView.HideSelection = false;
|
||||
this.ExpressionBreakdownListView.Location = new System.Drawing.Point(3, 33);
|
||||
this.ExpressionBreakdownListView.Name = "ExpressionBreakdownListView";
|
||||
this.mainLayout.SetRowSpan(this.ExpressionBreakdownListView, 2);
|
||||
this.ExpressionBreakdownListView.Size = new System.Drawing.Size(446, 719);
|
||||
this.ExpressionBreakdownListView.TabIndex = 3;
|
||||
this.ExpressionBreakdownListView.UseCompatibleStateImageBehavior = false;
|
||||
this.ExpressionBreakdownListView.View = System.Windows.Forms.View.Details;
|
||||
//
|
||||
// columnHeader1
|
||||
//
|
||||
this.columnHeader1.Text = "Value";
|
||||
this.columnHeader1.Width = 100;
|
||||
//
|
||||
// columnHeader2
|
||||
//
|
||||
this.columnHeader2.Text = "Token Type";
|
||||
this.columnHeader2.Width = 150;
|
||||
//
|
||||
// StepsListView
|
||||
//
|
||||
this.StepsListView.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] {
|
||||
this.columnHeader3,
|
||||
this.columnHeader4});
|
||||
this.StepsListView.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.StepsListView.HideSelection = false;
|
||||
this.StepsListView.Location = new System.Drawing.Point(455, 33);
|
||||
this.StepsListView.Name = "StepsListView";
|
||||
this.mainLayout.SetRowSpan(this.StepsListView, 2);
|
||||
this.StepsListView.Size = new System.Drawing.Size(460, 719);
|
||||
this.StepsListView.TabIndex = 4;
|
||||
this.StepsListView.UseCompatibleStateImageBehavior = false;
|
||||
this.StepsListView.View = System.Windows.Forms.View.Details;
|
||||
//
|
||||
// columnHeader3
|
||||
//
|
||||
this.columnHeader3.Text = "Step";
|
||||
this.columnHeader3.Width = 100;
|
||||
//
|
||||
// columnHeader4
|
||||
//
|
||||
this.columnHeader4.Text = "Expression";
|
||||
this.columnHeader4.Width = 300;
|
||||
//
|
||||
// SymbolsListView
|
||||
//
|
||||
this.SymbolsListView.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] {
|
||||
this.columnHeader5,
|
||||
this.columnHeader6});
|
||||
this.SymbolsListView.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.SymbolsListView.HideSelection = false;
|
||||
this.SymbolsListView.Location = new System.Drawing.Point(3, 758);
|
||||
this.SymbolsListView.Name = "SymbolsListView";
|
||||
this.SymbolsListView.Size = new System.Drawing.Size(446, 352);
|
||||
this.SymbolsListView.TabIndex = 5;
|
||||
this.SymbolsListView.UseCompatibleStateImageBehavior = false;
|
||||
this.SymbolsListView.View = System.Windows.Forms.View.Details;
|
||||
//
|
||||
// columnHeader5
|
||||
//
|
||||
this.columnHeader5.Text = "Symbol";
|
||||
this.columnHeader5.Width = 150;
|
||||
//
|
||||
// columnHeader6
|
||||
//
|
||||
this.columnHeader6.Text = "Ref Count";
|
||||
this.columnHeader6.Width = 150;
|
||||
//
|
||||
// ActionsListView
|
||||
//
|
||||
this.ActionsListView.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] {
|
||||
this.columnHeader7});
|
||||
this.ActionsListView.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.ActionsListView.HideSelection = false;
|
||||
this.ActionsListView.Location = new System.Drawing.Point(455, 758);
|
||||
this.ActionsListView.Name = "ActionsListView";
|
||||
this.ActionsListView.Size = new System.Drawing.Size(460, 352);
|
||||
this.ActionsListView.TabIndex = 6;
|
||||
this.ActionsListView.UseCompatibleStateImageBehavior = false;
|
||||
this.ActionsListView.View = System.Windows.Forms.View.Details;
|
||||
//
|
||||
// columnHeader7
|
||||
//
|
||||
this.columnHeader7.Text = "Action";
|
||||
this.columnHeader7.Width = 250;
|
||||
//
|
||||
// Form1
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(9F, 20F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(1371, 1113);
|
||||
this.Controls.Add(this.mainLayout);
|
||||
this.Name = "Form1";
|
||||
this.Text = "Form1";
|
||||
this.mainLayout.ResumeLayout(false);
|
||||
this.mainLayout.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.TextBox textBox1;
|
||||
private System.Windows.Forms.Button button1;
|
||||
private System.Windows.Forms.TableLayoutPanel mainLayout;
|
||||
private System.Windows.Forms.ListView ExpressionBreakdownListView;
|
||||
private System.Windows.Forms.ColumnHeader columnHeader1;
|
||||
private System.Windows.Forms.ColumnHeader columnHeader2;
|
||||
private System.Windows.Forms.ListView StepsListView;
|
||||
private System.Windows.Forms.ColumnHeader columnHeader3;
|
||||
private System.Windows.Forms.ColumnHeader columnHeader4;
|
||||
private System.Windows.Forms.ListView SymbolsListView;
|
||||
private System.Windows.Forms.ColumnHeader columnHeader5;
|
||||
private System.Windows.Forms.ColumnHeader columnHeader6;
|
||||
private System.Windows.Forms.ListView ActionsListView;
|
||||
private System.Windows.Forms.ColumnHeader columnHeader7;
|
||||
}
|
||||
}
|
||||
|
||||
+642
@@ -0,0 +1,642 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Engine
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
//Invert over all expression (i + 7) ^ 2 -> -(i + 7) ^ 2
|
||||
|
||||
private Stack<Node> Tree = new Stack<Node>();
|
||||
private Dictionary<string, double> Symbols = new Dictionary<string, double>();
|
||||
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void Button1_Click(object sender, EventArgs e)
|
||||
{
|
||||
var s = textBox1.Text;
|
||||
var f = FlattenInput(s);
|
||||
PrintFlatList(f);
|
||||
f.Reverse();
|
||||
var stack = new Stack<Token>(f);
|
||||
ActionsListView.Items.Clear();
|
||||
|
||||
button1.Text = "Result: " + NewCalc(stack);
|
||||
//var f2 = GetSubExpressions(f);
|
||||
//PrintSteps(f2);
|
||||
//PrintSymbolsTable();
|
||||
//var result = Calc(f2);
|
||||
//button1.Text = $"Result: {result}";
|
||||
//var result = Calc(FlattenInput(s));
|
||||
}
|
||||
|
||||
void PrintSteps(List<List<Node>> expressions)
|
||||
{
|
||||
StepsListView.Items.Clear();
|
||||
|
||||
for(var i = 0; i < expressions.Count; i++)
|
||||
{
|
||||
var expression = expressions[i];
|
||||
var item = new ListViewItem($"Step {i + 1}");
|
||||
var ex = string.Empty;
|
||||
|
||||
foreach (var token in expression)
|
||||
{
|
||||
if (!token.IsCoefficent)
|
||||
ex += token.Value + " ";
|
||||
else
|
||||
ex += token.Value;
|
||||
}
|
||||
|
||||
item.SubItems.Add(ex);
|
||||
StepsListView.Items.Add(item);
|
||||
}
|
||||
}
|
||||
|
||||
void PrintSymbolsTable()
|
||||
{
|
||||
SymbolsListView.Items.Clear();
|
||||
|
||||
foreach(var k in Symbols)
|
||||
{
|
||||
var item = new ListViewItem(k.Key);
|
||||
item.SubItems.Add(k.Value.ToString());
|
||||
|
||||
SymbolsListView.Items.Add(item);
|
||||
}
|
||||
}
|
||||
|
||||
void PrintFlatList(List<Token> tokens)
|
||||
{
|
||||
ExpressionBreakdownListView.Items.Clear();
|
||||
|
||||
foreach(var token in tokens)
|
||||
{
|
||||
var item = new ListViewItem(token.Value);
|
||||
if(!token.IsCoefficent) item.SubItems.Add(token.Type.ToString());
|
||||
else item.SubItems.Add(token.Type.ToString() + " (Coefficent)");
|
||||
|
||||
ExpressionBreakdownListView.Items.Add(item);
|
||||
}
|
||||
}
|
||||
|
||||
double NewCalc(Stack<Token> tokens, double co = 1)
|
||||
{
|
||||
var previousToken = new Token() { Type = TokenType.Unknown };
|
||||
var runningValue = 0d;
|
||||
|
||||
while(tokens.Count > 0)
|
||||
{
|
||||
var token = tokens.Pop();
|
||||
|
||||
if (token.Type == TokenType.ExpEnd)
|
||||
{
|
||||
if(tokens.Count > 0 && tokens.Peek().Type == TokenType.Power)
|
||||
{
|
||||
var op = tokens.Pop();
|
||||
var powerOf = tokens.Pop();
|
||||
|
||||
if(powerOf.Type == TokenType.Constant)
|
||||
{
|
||||
ActionsListView.Items.Add($"Taking {runningValue} to the power of {powerOf.Value}.");
|
||||
runningValue = Operate(runningValue, Convert.ToDouble(powerOf.Value), op.Type);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
if(token.Type == TokenType.ExpStart)
|
||||
{
|
||||
runningValue = NewCalc(tokens);
|
||||
continue;
|
||||
}
|
||||
|
||||
if(token.IsCoefficent)
|
||||
{
|
||||
var lookAHead = tokens.Pop();
|
||||
|
||||
if (lookAHead.Type == TokenType.Variable)
|
||||
{
|
||||
ActionsListView.Items.Add($"{token.Value} is a coeffiecent, multiplying it against {Symbols[lookAHead.Value]} (Symbol '{lookAHead.Value}').");
|
||||
runningValue += Convert.ToDouble(token.Value) * Symbols[lookAHead.Value];
|
||||
if (previousToken.Type != TokenType.Unknown) throw new Exception("Token shouldn't have a valid value!");
|
||||
//2a(
|
||||
if(tokens.Count != 0 && tokens.Peek().Type == TokenType.ExpStart)
|
||||
{
|
||||
runningValue += NewCalc(tokens, runningValue);
|
||||
}
|
||||
|
||||
previousToken = new Token() { Type = TokenType.Constant, Value = runningValue.ToString(), IsCoefficent = false };
|
||||
continue;
|
||||
}
|
||||
else if (lookAHead.Type == TokenType.ExpStart)
|
||||
{
|
||||
runningValue += NewCalc(tokens, Convert.ToDouble(token.Value));
|
||||
previousToken = new Token() { Type = TokenType.Constant, Value = runningValue.ToString(), IsCoefficent = false };
|
||||
continue;
|
||||
}
|
||||
else throw new Exception("Invalid grammar!");
|
||||
}
|
||||
//If token is an operator
|
||||
if(GetOperator(token.Value[0]) != TokenType.Unknown)
|
||||
{
|
||||
//Operator found
|
||||
var lookAHead = tokens.Pop();
|
||||
|
||||
if(lookAHead.Type == TokenType.Constant && !lookAHead.IsCoefficent)
|
||||
{
|
||||
var tmpValue = 0d;
|
||||
|
||||
while (tokens.Count > 0 && (tokens.Peek().Type == TokenType.Multiply || tokens.Peek().Type == TokenType.Divide || tokens.Peek().Type == TokenType.Power))
|
||||
{
|
||||
var op = tokens.Pop();
|
||||
|
||||
if (op.Type != TokenType.Power)
|
||||
{
|
||||
var next = tokens.Pop();
|
||||
|
||||
if (next.Type == TokenType.ExpStart)
|
||||
{
|
||||
var returnValue = NewCalc(tokens);
|
||||
|
||||
if (tmpValue != 0)
|
||||
{
|
||||
ActionsListView.Items.Add($"{GetOperatorVerb(op.Type)} {tmpValue} (tmp) and {returnValue} (returnValue).");
|
||||
tmpValue = Operate(tmpValue, returnValue, op.Type);
|
||||
lookAHead.Value = tmpValue.ToString();
|
||||
}
|
||||
else
|
||||
{
|
||||
ActionsListView.Items.Add($"{GetOperatorVerb(op.Type)} {Convert.ToDouble(lookAHead.Value) * co} (lookAHead) and {returnValue} (returnValue).");
|
||||
tmpValue = Operate(Convert.ToDouble(lookAHead.Value) * co, returnValue, op.Type);
|
||||
lookAHead.Value = tmpValue.ToString();
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if (tmpValue != 0)
|
||||
{
|
||||
ActionsListView.Items.Add($"{GetOperatorVerb(op.Type)} {tmpValue} (tmp) and {Convert.ToDouble(next.Value) * co} (next).");
|
||||
tmpValue = Operate(tmpValue, Convert.ToDouble(next.Value) * co, op.Type);
|
||||
lookAHead.Value = tmpValue.ToString();
|
||||
}
|
||||
else
|
||||
{
|
||||
ActionsListView.Items.Add($"{GetOperatorVerb(op.Type)} {Convert.ToDouble(lookAHead.Value) *co} (lookAHead) and {next.Value} (next).");
|
||||
tmpValue = Operate(Convert.ToDouble(lookAHead.Value) *co, Convert.ToDouble(next.Value) *co, op.Type);
|
||||
lookAHead.Value = tmpValue.ToString();
|
||||
}
|
||||
}
|
||||
else if (op.Type == TokenType.Power)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
//if(tokens.Count > 0 && (tokens.Peek().Type == TokenType.Divide || tokens.Peek().Type == TokenType.Multiply || tokens.Peek().Type == TokenType.Power))
|
||||
//{
|
||||
// var op = tokens.Pop();
|
||||
// var con = tokens.Pop();
|
||||
// //TODO: check if "con" is a variable, right now we're assuming its a constant.
|
||||
// ActionsListView.Items.Add($"{GetOperatorVerb(op.Type)} {Convert.ToDouble(lookAHead.Value) * co} and {Convert.ToDouble(con.Value) * co} (Oder of Operations).");
|
||||
// var tmp = Operate(Convert.ToDouble(lookAHead.Value) * co, Convert.ToDouble(con.Value) * co, op.Type);
|
||||
|
||||
// ActionsListView.Items.Add($"{GetOperatorVerb(token.Type)} {Convert.ToDouble(previousToken.Value) * co} and {tmp}.");
|
||||
// runningValue += Operate(Convert.ToDouble(previousToken.Value) * co, tmp, token.Type);
|
||||
// previousToken = new Token { Type = TokenType.Unknown };
|
||||
//}
|
||||
//else
|
||||
//{
|
||||
if (previousToken.Type != TokenType.Unknown)
|
||||
{
|
||||
ActionsListView.Items.Add($"{GetOperatorVerb(token.Type)} {Convert.ToDouble(previousToken.Value) * co} and {Convert.ToDouble(lookAHead.Value) * co}.");
|
||||
runningValue += Operate(Convert.ToDouble(previousToken.Value) * co, Convert.ToDouble(lookAHead.Value) * co, token.Type);
|
||||
}
|
||||
else
|
||||
{
|
||||
ActionsListView.Items.Add($"{GetOperatorVerb(token.Type)} {runningValue} and {Convert.ToDouble(lookAHead.Value) * co}.");
|
||||
runningValue = Operate(runningValue, Convert.ToDouble(lookAHead.Value) * co, token.Type);
|
||||
}
|
||||
//}
|
||||
}
|
||||
}
|
||||
else if(token.Type == TokenType.Constant)
|
||||
{
|
||||
previousToken = token;
|
||||
}
|
||||
}
|
||||
|
||||
return runningValue;
|
||||
}
|
||||
|
||||
List<List<Node>> GetSubExpressions(List<Node> tokens)
|
||||
{
|
||||
var expressions = new List<List<Node>>();
|
||||
var stack = new Stack<List<Node>>();
|
||||
var tmp = new List<Node>();
|
||||
var skipCount = 0;
|
||||
var nestingLevel = 0;
|
||||
|
||||
for(var i = 0; i < tokens.Count; i++)
|
||||
{
|
||||
if(skipCount > 0)
|
||||
{
|
||||
skipCount--;
|
||||
continue;
|
||||
}
|
||||
|
||||
var token = tokens[i];
|
||||
|
||||
//if (stack.Count > 0 && nestingLevel == 0)
|
||||
//{
|
||||
// if (!stack.Peek()[0].IsCoefficent)
|
||||
// {
|
||||
// var offset = 0;
|
||||
|
||||
// while(stack.Count > 0)
|
||||
// {
|
||||
// expressions.Insert(0, stack.Pop());
|
||||
|
||||
// offset++;
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
|
||||
if (token.IsCoefficent)
|
||||
{
|
||||
//var lookAhead = tokens[i + 1];
|
||||
|
||||
//if(lookAhead.Type != Node.Token.ExpStart)
|
||||
//{
|
||||
if (tmp.Count > 0) expressions.Add(new List<Node>(tmp));
|
||||
expressions.Add(new List<Node>() { token });
|
||||
//}
|
||||
//else
|
||||
//{
|
||||
// stack.Push(new List<Node>(tmp));
|
||||
//}
|
||||
|
||||
tmp.Clear();
|
||||
}
|
||||
else if (token.Type == Node.Token.ExpStart)
|
||||
{
|
||||
nestingLevel++;
|
||||
|
||||
//if (i - 1 >= 0)
|
||||
//{
|
||||
// var lookBehind = tokens[i - 1];
|
||||
|
||||
// if (lookBehind.IsCoefficent)
|
||||
// {
|
||||
// tmp.Remove(tmp.Last());
|
||||
// expressions.Add(new List<Node>(tmp));
|
||||
// tmp.Clear();
|
||||
// stack.Push(new List<Node> { lookBehind });
|
||||
// //tmp.Add(token);
|
||||
// continue;
|
||||
// }
|
||||
//}
|
||||
|
||||
if (tmp.Count > 0) expressions.Add(new List<Node>(tmp));
|
||||
tmp.Clear();
|
||||
tmp.Add(token);
|
||||
}
|
||||
else if(token.Type == Node.Token.ExpEnd)
|
||||
{
|
||||
nestingLevel--;
|
||||
|
||||
if (i + 1 < tokens.Count)
|
||||
{
|
||||
var lookAHead = tokens[i + 1];
|
||||
|
||||
if (lookAHead.Type == Node.Token.Power)
|
||||
{
|
||||
var toPowerOf = tokens[i + 2];
|
||||
|
||||
tmp.Add(token);
|
||||
tmp.Add(lookAHead);
|
||||
tmp.Add(toPowerOf);
|
||||
expressions.Add(new List<Node>(tmp));
|
||||
tmp.Clear();
|
||||
skipCount = 2;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
tmp.Add(token);
|
||||
if (tmp.Count > 0) expressions.Add(new List<Node>(tmp));
|
||||
tmp.Clear();
|
||||
}
|
||||
else
|
||||
{
|
||||
tmp.Add(token);
|
||||
}
|
||||
}
|
||||
|
||||
if(tmp.Count > 0)
|
||||
{
|
||||
expressions.Add(new List<Node>(tmp));
|
||||
}
|
||||
|
||||
return expressions;
|
||||
}
|
||||
|
||||
List<Token> FlattenInput(string expression)
|
||||
{
|
||||
//if (expression.Count(x => x == '(') == 1 && expression.Count(x => x == ')') == 1) throw new Exception("Unbalanced params!");
|
||||
//if(expression.Count(x => x == '(') % 2 != 0 || expression.Count(x => x == ')') % 2 != 0) throw new Exception("Unbalanced params!");
|
||||
Symbols.Clear();
|
||||
|
||||
var tokens = new List<Token>();
|
||||
var tmp = string.Empty;
|
||||
var parsingNumber = false;
|
||||
|
||||
for(var i = 0; i < expression.Length; i++)
|
||||
{
|
||||
var c = expression[i];
|
||||
var op = GetOperator(c);
|
||||
|
||||
if (c == '.' || int.TryParse(c.ToString(), out int _))
|
||||
{
|
||||
if(tokens.Count > 1)
|
||||
{
|
||||
var lookBehind = tokens[tokens.Count - 1];
|
||||
|
||||
if(lookBehind.Type == TokenType.ExpEnd)
|
||||
{
|
||||
tokens.Add(new Token() { Value = "^", Type = TokenType.Power, IsCoefficent = false });
|
||||
}
|
||||
}
|
||||
|
||||
if((i + 1) == expression.Length)
|
||||
{
|
||||
tokens.Add(new Token() { Value = $"{tmp}{c}", Type = TokenType.Constant, IsCoefficent = false });//new Node($"{tmp}{c}", Node.Token.Constant));
|
||||
}
|
||||
|
||||
parsingNumber = true;
|
||||
tmp += c;
|
||||
|
||||
continue;
|
||||
}
|
||||
else if(c == '(')
|
||||
{
|
||||
if (parsingNumber)
|
||||
{
|
||||
tokens.Add(new Token() { Value = tmp, Type = TokenType.Constant, IsCoefficent = true });//new Node(tmp, Node.Token.Constant) { IsCoefficent = true });
|
||||
}
|
||||
|
||||
tokens.Add(new Token() { Value = "(", Type = TokenType.ExpStart, IsCoefficent = false });//new Node("(", Node.Token.ExpStart));
|
||||
parsingNumber = false;
|
||||
tmp = string.Empty;
|
||||
continue;
|
||||
}
|
||||
else if(c == ')')
|
||||
{
|
||||
if (parsingNumber)
|
||||
{
|
||||
tokens.Add(new Token() { Value = tmp, Type = TokenType.Constant, IsCoefficent = false }); //new Node(tmp, Node.Token.Constant));
|
||||
}
|
||||
|
||||
tokens.Add(new Token() { Value = ")", Type = TokenType.ExpEnd, IsCoefficent = false }); //new Node(c.ToString(), Node.Token.ExpEnd));
|
||||
parsingNumber = false;
|
||||
tmp = string.Empty;
|
||||
continue;
|
||||
}
|
||||
else if(op != TokenType.Unknown)
|
||||
{
|
||||
if(parsingNumber)
|
||||
{
|
||||
tokens.Add(new Token() { Value = tmp, Type = TokenType.Constant, IsCoefficent = false }); //new Node(tmp, Node.Token.Constant));
|
||||
}
|
||||
|
||||
tokens.Add(new Token() { Value = c.ToString(), Type = op, IsCoefficent = false });//new Node(c.ToString(), op));
|
||||
parsingNumber = false;
|
||||
tmp = string.Empty;
|
||||
continue;
|
||||
}
|
||||
else if(c != ' ')
|
||||
{
|
||||
if (!Symbols.ContainsKey(c.ToString()))
|
||||
{
|
||||
Symbols.Add(c.ToString(), 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
Symbols[c.ToString()]++;
|
||||
}
|
||||
|
||||
if (tokens.Count > 1)
|
||||
{
|
||||
var lookBehind = tokens[tokens.Count - 1];
|
||||
|
||||
if (lookBehind.Type == TokenType.ExpEnd)
|
||||
{
|
||||
tokens.Add(new Token() { Value = "^", Type = TokenType.Power, IsCoefficent = false });//new Node("^", Node.Token.Power));
|
||||
}
|
||||
}
|
||||
|
||||
if ((i + 1) < expression.Length)
|
||||
{
|
||||
var lookAHead = expression[i + 1];
|
||||
|
||||
if(lookAHead == '(')
|
||||
{
|
||||
tokens.Add(new Token() { Value = c.ToString(), Type = TokenType.Variable, IsCoefficent = true });
|
||||
tmp = string.Empty;
|
||||
parsingNumber = false;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (parsingNumber)
|
||||
{
|
||||
tokens.Add(new Token() {Value = tmp, Type = TokenType.Constant, IsCoefficent = true });
|
||||
}
|
||||
|
||||
tokens.Add(new Token() { Value = c.ToString(), Type = TokenType.Variable, IsCoefficent = false });
|
||||
parsingNumber = false;
|
||||
tmp = string.Empty;
|
||||
}
|
||||
}
|
||||
|
||||
return tokens;
|
||||
}
|
||||
|
||||
//double Calc(List<List<Node>> expressions, double co = 1)
|
||||
//{
|
||||
// //Assumption: an operator is never last in the list.
|
||||
// //double runningTotal = 0;
|
||||
// double lastValue = 0;
|
||||
// var next = true;
|
||||
// Node previousToken = new Node("zzzz", Node.Token.Unknown);
|
||||
|
||||
// for(var i = 0; i < expressions.Count;)
|
||||
// {
|
||||
// if (!next) break;
|
||||
|
||||
// var tokens = expressions[i];
|
||||
// expressions.RemoveAt(i);
|
||||
|
||||
// for (var j = 0; j < tokens.Count; j++)
|
||||
// {
|
||||
// var token = tokens[j];
|
||||
|
||||
// if(token.IsCoefficent)
|
||||
// {
|
||||
// if(tokens.Count == 1)
|
||||
// {
|
||||
// return Calc(expressions, Convert.ToDouble(token.Value));
|
||||
// }
|
||||
// }
|
||||
// else if(token.Type == Node.Token.Constant)
|
||||
// {
|
||||
// previousToken = token;
|
||||
// }
|
||||
// else if(token.Type == Node.Token.Variable)
|
||||
// {
|
||||
// //TODO: do symbol lookup to get value for this variale.
|
||||
// previousToken = new Node("666", Node.Token.Variable);
|
||||
// }
|
||||
// else if(GetOperator(token.Value[0]) != Node.Token.Unknown)
|
||||
// {
|
||||
// if(tokens.Count > j + 1)
|
||||
// {
|
||||
// j++;
|
||||
// var lookAHead = tokens[j];
|
||||
|
||||
// if(lookAHead.Type == Node.Token.Constant)
|
||||
// {
|
||||
// if (previousToken.Type != Node.Token.Unknown)
|
||||
// {
|
||||
// lastValue = Operate(Convert.ToDouble(previousToken.Value) * co, Convert.ToDouble(lookAHead.Value) * co, token.Type);
|
||||
// previousToken = new Node("zzzz", Node.Token.Unknown);
|
||||
// }
|
||||
// else
|
||||
// lastValue = Operate(lastValue * co, Convert.ToDouble(lookAHead.Value) * co, token.Type);
|
||||
// }
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// lastValue = Operate(Convert.ToDouble(previousToken.Value), Calc(expressions), token.Type);
|
||||
// }
|
||||
// }
|
||||
// else if(token.Type == Node.Token.ExpStart)
|
||||
// {
|
||||
|
||||
// }
|
||||
// else if(token.Type == Node.Token.ExpEnd)
|
||||
// {
|
||||
// if(tokens.Count > j + 1)
|
||||
// {
|
||||
// var lookAHead = tokens[j + 1];
|
||||
|
||||
// if(lookAHead.Type == Node.Token.Power)
|
||||
// {
|
||||
// lookAHead = tokens[j + 2];
|
||||
// lastValue = Operate(lastValue, Convert.ToDouble(lookAHead.Value), Node.Token.Power);
|
||||
// }
|
||||
// }
|
||||
|
||||
// next = false;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
// return lastValue;
|
||||
//}
|
||||
|
||||
double Operate(double n1, double n2, TokenType operation)
|
||||
{
|
||||
switch(operation)
|
||||
{
|
||||
case TokenType.Add:
|
||||
return n1 + n2;
|
||||
case TokenType.Divide:
|
||||
return n1 / n2;
|
||||
case TokenType.Multiply:
|
||||
return n1 * n2;
|
||||
case TokenType.Power:
|
||||
return Math.Pow(n1, n2);
|
||||
case TokenType.Subtract:
|
||||
return n1 - n2;
|
||||
default:
|
||||
throw new Exception("Token must be an operator!");
|
||||
}
|
||||
}
|
||||
|
||||
TokenType GetOperator(char c)
|
||||
{
|
||||
switch (c)
|
||||
{
|
||||
case '+':
|
||||
return TokenType.Add;
|
||||
case '-':
|
||||
return TokenType.Subtract;
|
||||
case '*':
|
||||
return TokenType.Multiply;
|
||||
case '^':
|
||||
return TokenType.Power;
|
||||
case '/':
|
||||
return TokenType.Divide;
|
||||
default:
|
||||
return TokenType.Unknown;
|
||||
}
|
||||
}
|
||||
|
||||
string GetOperatorVerb(TokenType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case TokenType.Add:
|
||||
return "Adding";
|
||||
case TokenType.Divide:
|
||||
return "Dividing";
|
||||
case TokenType.Multiply:
|
||||
return "Multiplying";
|
||||
case TokenType.Power:
|
||||
return "Raising";
|
||||
case TokenType.Subtract:
|
||||
return "Subtracting";
|
||||
default:
|
||||
throw new Exception("Token must be an operator!");
|
||||
}
|
||||
}
|
||||
|
||||
struct Token
|
||||
{
|
||||
public string Value;
|
||||
public bool IsCoefficent;
|
||||
public TokenType Type;
|
||||
}
|
||||
|
||||
enum TokenType
|
||||
{
|
||||
Add,
|
||||
Subtract,
|
||||
Multiply,
|
||||
Divide,
|
||||
Power,
|
||||
Variable,
|
||||
Constant,
|
||||
ExpStart,
|
||||
ExpEnd,
|
||||
SubScript,
|
||||
SuperScript,
|
||||
Unknown
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
@@ -0,0 +1,37 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Engine
|
||||
{
|
||||
public class Node
|
||||
{
|
||||
public string Value;
|
||||
public bool IsCoefficent = false;
|
||||
public Token Type;
|
||||
|
||||
public Node(string value, Token type)
|
||||
{
|
||||
Value = value;
|
||||
Type = type;
|
||||
}
|
||||
|
||||
public enum Token
|
||||
{
|
||||
Add,
|
||||
Subtract,
|
||||
Multiply,
|
||||
Divide,
|
||||
Power,
|
||||
Variable,
|
||||
Constant,
|
||||
ExpStart,
|
||||
ExpEnd,
|
||||
SubScript,
|
||||
SuperScript,
|
||||
Unknown
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Engine
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("Engine")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Engine")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2020")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("ee5e8af5-d774-46e7-b6b2-30ed358e2f36")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
Generated
+71
@@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Engine.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Engine.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
Generated
+30
@@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Engine.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
@@ -0,0 +1,7 @@
|
||||
A very terrible first go at parsing and calculating mathamtical expressions.
|
||||
|
||||
This project evolved into the [calc_engine](https://gitea.copyrightcrusader.org/glm94/calc_engine) project.
|
||||
This code was eventually ported into Python to create the calc_engine. That later evolved into the [terrain_generator](https://gitea.copyrightcrusader.org/glm94/terrain_generator).
|
||||
|
||||
However, this project is offically abandoned and no longer active. Its only here as a archive of what I've done, and how much I learned since
|
||||
writing this code. Which, to be frank, is very bad.
|
||||
Reference in New Issue
Block a user