diff --git a/.vs/DataOrganizer/v16/.suo b/.vs/DataOrganizer/v16/.suo index 38f9488..49509af 100644 Binary files a/.vs/DataOrganizer/v16/.suo and b/.vs/DataOrganizer/v16/.suo differ diff --git a/DataOrganizer/DB.cs b/DataOrganizer/DB.cs new file mode 100644 index 0000000..6370c07 --- /dev/null +++ b/DataOrganizer/DB.cs @@ -0,0 +1,126 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.IO; +using Microsoft.Data.Sqlite; +using System.Reflection; +using System.Windows.Forms; + +namespace DataOrganizer +{ + public class DB + { + public static string DatabasePath { get; private set; } + public static string ConnectionString { get; private set; } + public static string TempScriptLocal = "Y:\\Database Template.sql"; + + public DB() + { + DatabasePath = $"{new FileInfo(new Uri(Assembly.GetExecutingAssembly().CodeBase).LocalPath).Directory.FullName}\\Organizer Data\\Main.sqlite"; + + ConnectionString = $"Data Source={DatabasePath}"; + + if (!Directory.Exists(new FileInfo(DatabasePath).Directory.FullName)) + { + Directory.CreateDirectory(new FileInfo(DatabasePath).Directory.FullName); + CreateDatabase(); + } + } + + private void CreateDatabase() + { + //TODO: this is tmp + var query = File.ReadAllText(TempScriptLocal); + + using (var connection = new SqliteConnection(ConnectionString)) + { + using(var command = new SqliteCommand(query, connection)) + { + connection.Open(); + + command.ExecuteNonQuery(); + } + } + } + + public List GetProfiles() + { + var query = "SELECT * FROM profile"; + var profiles = new List(); + + using (var connection = new SqliteConnection(ConnectionString)) + { + using (var command = new SqliteCommand(query, connection)) + { + connection.Open(); + + var reader = command.ExecuteReader(); + + while (reader.Read()) + { + profiles.Add(new Profile + { + Name = reader["profile_name"].ToString(), + DefaultNewContentFolder = reader["default_new_content_folder_name"].ToString(), + MachineName = reader["machine_name"].ToString(), + RowId = Convert.ToInt32(reader["profile_id"]) + }); + } + } + } + + return profiles; + } + + public bool UpdateProfile(Profile profile) + { + var query = @"UPDATE main.profile SET machine_name = @MachineName, default_new_content_folder_name = @DefaultPath, profile_name = @Name WHERE profile_id = @ID"; + using (var connection = new SqliteConnection(ConnectionString)) + { + using (var command = new SqliteCommand(query, connection)) + { + command.Parameters.AddWithValue("MachineName", profile.MachineName); + command.Parameters.AddWithValue("DefaultPath", profile.DefaultNewContentFolder); + command.Parameters.AddWithValue("Name", profile.Name); + command.Parameters.AddWithValue("ID", profile.RowId); + + connection.Open(); + + command.ExecuteNonQuery(); + } + } + + return true; + } + + public bool InsertNewProfile(Profile profile) + { + var query = @"INSERT INTO main.profile (machine_name, default_new_content_folder_name, profile_name) VALUES (@MachineName, @DefaultPath, @Name)"; + using (var connection = new SqliteConnection(ConnectionString)) + { + using (var command = new SqliteCommand(query, connection)) + { + command.Parameters.AddWithValue("MachineName", profile.MachineName); + command.Parameters.AddWithValue("DefaultPath", profile.DefaultNewContentFolder); + command.Parameters.AddWithValue("Name", profile.Name); + + connection.Open(); + + command.ExecuteNonQuery(); + } + } + + return true; + } + + public struct Profile + { + public string Name; + public string DefaultNewContentFolder; + public string MachineName; + public int RowId; + } + } +} diff --git a/DataOrganizer/DataOrganizer.csproj b/DataOrganizer/DataOrganizer.csproj index ba2f013..c25355b 100644 --- a/DataOrganizer/DataOrganizer.csproj +++ b/DataOrganizer/DataOrganizer.csproj @@ -12,6 +12,8 @@ 512 true true + + AnyCPU @@ -33,9 +35,37 @@ 4 + + ..\packages\Microsoft.Data.Sqlite.Core.3.1.9\lib\netstandard2.0\Microsoft.Data.Sqlite.dll + + + ..\packages\SQLitePCLRaw.bundle_e_sqlite3.2.0.2\lib\net461\SQLitePCLRaw.batteries_v2.dll + + + ..\packages\SQLitePCLRaw.core.2.0.2\lib\netstandard2.0\SQLitePCLRaw.core.dll + + + ..\packages\SQLitePCLRaw.bundle_e_sqlite3.2.0.2\lib\net461\SQLitePCLRaw.nativelibrary.dll + + + ..\packages\SQLitePCLRaw.provider.dynamic_cdecl.2.0.2\lib\netstandard2.0\SQLitePCLRaw.provider.dynamic_cdecl.dll + + + ..\packages\System.Buffers.4.4.0\lib\netstandard2.0\System.Buffers.dll + + + ..\packages\System.Memory.4.5.3\lib\netstandard2.0\System.Memory.dll + + + + ..\packages\System.Numerics.Vectors.4.4.0\lib\net46\System.Numerics.Vectors.dll + + + ..\packages\System.Runtime.CompilerServices.Unsafe.4.5.2\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll + @@ -47,6 +77,13 @@ + + + Form + + + FileViewer.cs + Form @@ -54,11 +91,23 @@ MainForm.cs + + Form + + + ProfileManager.cs + + + FileViewer.cs + MainForm.cs + + ProfileManager.cs + ResXFileCodeGenerator Resources.Designer.cs @@ -68,6 +117,7 @@ True Resources.resx + SettingsSingleFileGenerator Settings.Designer.cs @@ -82,4 +132,11 @@ + + + + This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}. + + + \ No newline at end of file diff --git a/DataOrganizer/FileViewer.Designer.cs b/DataOrganizer/FileViewer.Designer.cs new file mode 100644 index 0000000..835bf0e --- /dev/null +++ b/DataOrganizer/FileViewer.Designer.cs @@ -0,0 +1,236 @@ +namespace DataOrganizer +{ + partial class FileViewer + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + this.MainMenu = new System.Windows.Forms.MenuStrip(); + this.tableLayoutPanel1 = new System.Windows.Forms.TableLayoutPanel(); + this.PrimaryFilesTreeView = new System.Windows.Forms.TreeView(); + this.PanelOne = new System.Windows.Forms.Panel(); + this.label1 = new System.Windows.Forms.Label(); + this.ProfileComboBox = new System.Windows.Forms.ComboBox(); + this.SecondaryTreeView = new System.Windows.Forms.TreeView(); + this.SelectedFolderPanel = new System.Windows.Forms.Panel(); + this.ActiveFolderGroupBox = new System.Windows.Forms.GroupBox(); + this.label2 = new System.Windows.Forms.Label(); + this.FolderSelectButton = new System.Windows.Forms.Button(); + this.label3 = new System.Windows.Forms.Label(); + this.SelectedFolderComboBox = new System.Windows.Forms.ComboBox(); + this.RootFolderComboBox = new System.Windows.Forms.ComboBox(); + this.tableLayoutPanel1.SuspendLayout(); + this.PanelOne.SuspendLayout(); + this.SelectedFolderPanel.SuspendLayout(); + this.ActiveFolderGroupBox.SuspendLayout(); + this.SuspendLayout(); + // + // MainMenu + // + this.MainMenu.GripMargin = new System.Windows.Forms.Padding(2, 2, 0, 2); + this.MainMenu.ImageScalingSize = new System.Drawing.Size(24, 24); + this.MainMenu.Location = new System.Drawing.Point(0, 0); + this.MainMenu.Name = "MainMenu"; + this.MainMenu.Size = new System.Drawing.Size(1472, 24); + this.MainMenu.TabIndex = 0; + this.MainMenu.Text = "menuStrip1"; + // + // tableLayoutPanel1 + // + this.tableLayoutPanel1.ColumnCount = 4; + this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 25F)); + this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 25F)); + this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 25F)); + this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 25F)); + this.tableLayoutPanel1.Controls.Add(this.SecondaryTreeView, 2, 1); + this.tableLayoutPanel1.Controls.Add(this.PrimaryFilesTreeView, 0, 1); + this.tableLayoutPanel1.Controls.Add(this.PanelOne, 0, 0); + this.tableLayoutPanel1.Controls.Add(this.SelectedFolderPanel, 2, 0); + this.tableLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Fill; + this.tableLayoutPanel1.Location = new System.Drawing.Point(0, 24); + this.tableLayoutPanel1.Name = "tableLayoutPanel1"; + this.tableLayoutPanel1.RowCount = 3; + this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 33F)); + this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 34F)); + this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 33F)); + this.tableLayoutPanel1.Size = new System.Drawing.Size(1472, 882); + this.tableLayoutPanel1.TabIndex = 1; + // + // PrimaryFilesTreeView + // + this.PrimaryFilesTreeView.Dock = System.Windows.Forms.DockStyle.Fill; + this.PrimaryFilesTreeView.Location = new System.Drawing.Point(3, 294); + this.PrimaryFilesTreeView.Name = "PrimaryFilesTreeView"; + this.tableLayoutPanel1.SetRowSpan(this.PrimaryFilesTreeView, 2); + this.PrimaryFilesTreeView.Size = new System.Drawing.Size(362, 585); + this.PrimaryFilesTreeView.TabIndex = 0; + // + // PanelOne + // + this.PanelOne.Controls.Add(this.RootFolderComboBox); + this.PanelOne.Controls.Add(this.label3); + this.PanelOne.Controls.Add(this.ProfileComboBox); + this.PanelOne.Controls.Add(this.label1); + this.PanelOne.Dock = System.Windows.Forms.DockStyle.Fill; + this.PanelOne.Location = new System.Drawing.Point(3, 3); + this.PanelOne.Name = "PanelOne"; + this.PanelOne.Size = new System.Drawing.Size(362, 285); + this.PanelOne.TabIndex = 1; + // + // label1 + // + this.label1.AutoSize = true; + this.label1.Location = new System.Drawing.Point(10, 20); + this.label1.Name = "label1"; + this.label1.Size = new System.Drawing.Size(104, 20); + this.label1.TabIndex = 0; + this.label1.Text = "Active Profile:"; + // + // ProfileComboBox + // + this.ProfileComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.ProfileComboBox.FormattingEnabled = true; + this.ProfileComboBox.Location = new System.Drawing.Point(120, 17); + this.ProfileComboBox.Name = "ProfileComboBox"; + this.ProfileComboBox.Size = new System.Drawing.Size(239, 28); + this.ProfileComboBox.TabIndex = 1; + // + // SecondaryTreeView + // + this.SecondaryTreeView.Dock = System.Windows.Forms.DockStyle.Fill; + this.SecondaryTreeView.Location = new System.Drawing.Point(739, 294); + this.SecondaryTreeView.Name = "SecondaryTreeView"; + this.tableLayoutPanel1.SetRowSpan(this.SecondaryTreeView, 2); + this.SecondaryTreeView.Size = new System.Drawing.Size(362, 585); + this.SecondaryTreeView.TabIndex = 2; + // + // SelectedFolderPanel + // + this.tableLayoutPanel1.SetColumnSpan(this.SelectedFolderPanel, 2); + this.SelectedFolderPanel.Controls.Add(this.ActiveFolderGroupBox); + this.SelectedFolderPanel.Dock = System.Windows.Forms.DockStyle.Fill; + this.SelectedFolderPanel.Location = new System.Drawing.Point(739, 3); + this.SelectedFolderPanel.Name = "SelectedFolderPanel"; + this.SelectedFolderPanel.Size = new System.Drawing.Size(730, 285); + this.SelectedFolderPanel.TabIndex = 3; + // + // ActiveFolderGroupBox + // + this.ActiveFolderGroupBox.Controls.Add(this.SelectedFolderComboBox); + this.ActiveFolderGroupBox.Controls.Add(this.FolderSelectButton); + this.ActiveFolderGroupBox.Controls.Add(this.label2); + this.ActiveFolderGroupBox.Dock = System.Windows.Forms.DockStyle.Fill; + this.ActiveFolderGroupBox.Location = new System.Drawing.Point(0, 0); + this.ActiveFolderGroupBox.Name = "ActiveFolderGroupBox"; + this.ActiveFolderGroupBox.Size = new System.Drawing.Size(730, 285); + this.ActiveFolderGroupBox.TabIndex = 0; + this.ActiveFolderGroupBox.TabStop = false; + this.ActiveFolderGroupBox.Text = "Folder Options"; + // + // label2 + // + this.label2.AutoSize = true; + this.label2.Location = new System.Drawing.Point(6, 20); + this.label2.Name = "label2"; + this.label2.Size = new System.Drawing.Size(145, 20); + this.label2.TabIndex = 0; + this.label2.Text = "Folder to Compare:"; + // + // FolderSelectButton + // + this.FolderSelectButton.Location = new System.Drawing.Point(672, 14); + this.FolderSelectButton.Name = "FolderSelectButton"; + this.FolderSelectButton.Size = new System.Drawing.Size(49, 32); + this.FolderSelectButton.TabIndex = 2; + this.FolderSelectButton.Text = "..."; + this.FolderSelectButton.UseVisualStyleBackColor = true; + this.FolderSelectButton.Click += new System.EventHandler(this.FolderSelectButton_Click); + // + // label3 + // + this.label3.AutoSize = true; + this.label3.Location = new System.Drawing.Point(10, 60); + this.label3.Name = "label3"; + this.label3.Size = new System.Drawing.Size(146, 20); + this.label3.TabIndex = 2; + this.label3.Text = "Select Root Folder:"; + // + // SelectedFolderComboBox + // + this.SelectedFolderComboBox.FormattingEnabled = true; + this.SelectedFolderComboBox.Location = new System.Drawing.Point(157, 16); + this.SelectedFolderComboBox.Name = "SelectedFolderComboBox"; + this.SelectedFolderComboBox.Size = new System.Drawing.Size(509, 28); + this.SelectedFolderComboBox.TabIndex = 3; + // + // RootFolderComboBox + // + this.RootFolderComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.RootFolderComboBox.FormattingEnabled = true; + this.RootFolderComboBox.Location = new System.Drawing.Point(162, 57); + this.RootFolderComboBox.Name = "RootFolderComboBox"; + this.RootFolderComboBox.Size = new System.Drawing.Size(197, 28); + this.RootFolderComboBox.TabIndex = 3; + // + // FileViewer + // + this.AutoScaleDimensions = new System.Drawing.SizeF(9F, 20F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.ClientSize = new System.Drawing.Size(1472, 906); + this.Controls.Add(this.tableLayoutPanel1); + this.Controls.Add(this.MainMenu); + this.MainMenuStrip = this.MainMenu; + this.Name = "FileViewer"; + this.Text = "File Viewer & Comparison"; + this.tableLayoutPanel1.ResumeLayout(false); + this.PanelOne.ResumeLayout(false); + this.PanelOne.PerformLayout(); + this.SelectedFolderPanel.ResumeLayout(false); + this.ActiveFolderGroupBox.ResumeLayout(false); + this.ActiveFolderGroupBox.PerformLayout(); + this.ResumeLayout(false); + this.PerformLayout(); + + } + + #endregion + + private System.Windows.Forms.MenuStrip MainMenu; + private System.Windows.Forms.TableLayoutPanel tableLayoutPanel1; + private System.Windows.Forms.TreeView PrimaryFilesTreeView; + private System.Windows.Forms.Panel PanelOne; + private System.Windows.Forms.ComboBox ProfileComboBox; + private System.Windows.Forms.Label label1; + private System.Windows.Forms.TreeView SecondaryTreeView; + private System.Windows.Forms.ComboBox RootFolderComboBox; + private System.Windows.Forms.Label label3; + private System.Windows.Forms.Panel SelectedFolderPanel; + private System.Windows.Forms.GroupBox ActiveFolderGroupBox; + private System.Windows.Forms.ComboBox SelectedFolderComboBox; + private System.Windows.Forms.Button FolderSelectButton; + private System.Windows.Forms.Label label2; + } +} \ No newline at end of file diff --git a/DataOrganizer/FileViewer.cs b/DataOrganizer/FileViewer.cs new file mode 100644 index 0000000..1578a0e --- /dev/null +++ b/DataOrganizer/FileViewer.cs @@ -0,0 +1,36 @@ +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Data; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows.Forms; + +namespace DataOrganizer +{ + public partial class FileViewer : Form + { + public FileViewer() + { + InitializeComponent(); + var db = new DB(); + + var profiles = db.GetProfiles(); + + if(profiles.Count == 0) + { + // insert + var man = new ProfileManager(); + man.ShowDialog(); + } + } + + private void FolderSelectButton_Click(object sender, EventArgs e) + { + var form = new ProfileManager(); + form.ShowDialog(); + } + } +} diff --git a/DataOrganizer/FileViewer.resx b/DataOrganizer/FileViewer.resx new file mode 100644 index 0000000..6deb572 --- /dev/null +++ b/DataOrganizer/FileViewer.resx @@ -0,0 +1,123 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + 17, 17 + + \ No newline at end of file diff --git a/DataOrganizer/MainForm.Designer.cs b/DataOrganizer/MainForm.Designer.cs index 131fdfd..fc6b29c 100644 --- a/DataOrganizer/MainForm.Designer.cs +++ b/DataOrganizer/MainForm.Designer.cs @@ -31,6 +31,8 @@ this.MainMenu = new System.Windows.Forms.MenuStrip(); this.FileMainMenu = new System.Windows.Forms.ToolStripMenuItem(); this.MainLayoutPanel = new System.Windows.Forms.TableLayoutPanel(); + this.ManageProfilesFileMainMenu = new System.Windows.Forms.ToolStripMenuItem(); + this.FileManagerFileMainMenu = new System.Windows.Forms.ToolStripMenuItem(); this.MainMenu.SuspendLayout(); this.SuspendLayout(); // @@ -42,14 +44,17 @@ this.FileMainMenu}); this.MainMenu.Location = new System.Drawing.Point(0, 0); this.MainMenu.Name = "MainMenu"; - this.MainMenu.Size = new System.Drawing.Size(800, 36); + this.MainMenu.Size = new System.Drawing.Size(800, 33); this.MainMenu.TabIndex = 0; this.MainMenu.Text = "menuStrip1"; // // FileMainMenu // + this.FileMainMenu.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] { + this.ManageProfilesFileMainMenu, + this.FileManagerFileMainMenu}); this.FileMainMenu.Name = "FileMainMenu"; - this.FileMainMenu.Size = new System.Drawing.Size(54, 32); + this.FileMainMenu.Size = new System.Drawing.Size(54, 29); this.FileMainMenu.Text = "&File"; // // MainLayoutPanel @@ -58,23 +63,37 @@ this.MainLayoutPanel.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50F)); this.MainLayoutPanel.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50F)); this.MainLayoutPanel.Dock = System.Windows.Forms.DockStyle.Fill; - this.MainLayoutPanel.Location = new System.Drawing.Point(0, 36); + this.MainLayoutPanel.Location = new System.Drawing.Point(0, 33); this.MainLayoutPanel.Name = "MainLayoutPanel"; this.MainLayoutPanel.RowCount = 2; this.MainLayoutPanel.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 50F)); this.MainLayoutPanel.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 50F)); - this.MainLayoutPanel.Size = new System.Drawing.Size(800, 856); + this.MainLayoutPanel.Size = new System.Drawing.Size(800, 791); this.MainLayoutPanel.TabIndex = 1; // - // Form1 + // ManageProfilesFileMainMenu + // + this.ManageProfilesFileMainMenu.Name = "ManageProfilesFileMainMenu"; + this.ManageProfilesFileMainMenu.Size = new System.Drawing.Size(270, 34); + this.ManageProfilesFileMainMenu.Text = "Manage &Profiles"; + this.ManageProfilesFileMainMenu.Click += new System.EventHandler(this.ManageProfilesFileMainMenu_Click); + // + // FileManagerFileMainMenu + // + this.FileManagerFileMainMenu.Name = "FileManagerFileMainMenu"; + this.FileManagerFileMainMenu.Size = new System.Drawing.Size(270, 34); + this.FileManagerFileMainMenu.Text = "&File Manager"; + this.FileManagerFileMainMenu.Click += new System.EventHandler(this.FileManagerFileMainMenu_Click); + // + // MainForm // this.AutoScaleDimensions = new System.Drawing.SizeF(9F, 20F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; - this.ClientSize = new System.Drawing.Size(800, 892); + this.ClientSize = new System.Drawing.Size(800, 824); this.Controls.Add(this.MainLayoutPanel); this.Controls.Add(this.MainMenu); this.MainMenuStrip = this.MainMenu; - this.Name = "Form1"; + this.Name = "MainForm"; this.Text = "Form1"; this.MainMenu.ResumeLayout(false); this.MainMenu.PerformLayout(); @@ -88,6 +107,8 @@ private System.Windows.Forms.MenuStrip MainMenu; private System.Windows.Forms.ToolStripMenuItem FileMainMenu; private System.Windows.Forms.TableLayoutPanel MainLayoutPanel; + private System.Windows.Forms.ToolStripMenuItem ManageProfilesFileMainMenu; + private System.Windows.Forms.ToolStripMenuItem FileManagerFileMainMenu; } } diff --git a/DataOrganizer/MainForm.cs b/DataOrganizer/MainForm.cs index 9934f95..86e3728 100644 --- a/DataOrganizer/MainForm.cs +++ b/DataOrganizer/MainForm.cs @@ -16,5 +16,17 @@ namespace DataOrganizer { InitializeComponent(); } + + private void ManageProfilesFileMainMenu_Click(object sender, EventArgs e) + { + var form = new ProfileManager(); + form.ShowDialog(); + } + + private void FileManagerFileMainMenu_Click(object sender, EventArgs e) + { + var form = new FileViewer(); + form.ShowDialog(); + } } } diff --git a/DataOrganizer/ProfileManager.Designer.cs b/DataOrganizer/ProfileManager.Designer.cs new file mode 100644 index 0000000..dbc8f37 --- /dev/null +++ b/DataOrganizer/ProfileManager.Designer.cs @@ -0,0 +1,252 @@ +namespace DataOrganizer +{ + partial class ProfileManager + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + this.MainLayoutPanel = new System.Windows.Forms.TableLayoutPanel(); + this.MainPanel = new System.Windows.Forms.Panel(); + this.ProfilesComboBox = new System.Windows.Forms.ComboBox(); + this.label3 = new System.Windows.Forms.Label(); + this.ProfileInfoPanel = new System.Windows.Forms.Panel(); + this.ProfileInfoGroupBox = new System.Windows.Forms.GroupBox(); + this.MachineNameTextBox = new System.Windows.Forms.TextBox(); + this.label4 = new System.Windows.Forms.Label(); + this.ProfileNameTextBox = new System.Windows.Forms.TextBox(); + this.MachineNameLabel = new System.Windows.Forms.Label(); + this.AddOrUpdateProfileButton = new System.Windows.Forms.Button(); + this.label1 = new System.Windows.Forms.Label(); + this.SelectNewContentLocationButton = new System.Windows.Forms.Button(); + this.label2 = new System.Windows.Forms.Label(); + this.NewContentLocationTextBox = new System.Windows.Forms.TextBox(); + this.DeleteProfileButton = new System.Windows.Forms.Button(); + this.MainLayoutPanel.SuspendLayout(); + this.MainPanel.SuspendLayout(); + this.ProfileInfoPanel.SuspendLayout(); + this.ProfileInfoGroupBox.SuspendLayout(); + this.SuspendLayout(); + // + // MainLayoutPanel + // + this.MainLayoutPanel.ColumnCount = 1; + this.MainLayoutPanel.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F)); + this.MainLayoutPanel.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 20F)); + this.MainLayoutPanel.Controls.Add(this.MainPanel, 0, 0); + this.MainLayoutPanel.Controls.Add(this.ProfileInfoPanel, 0, 1); + this.MainLayoutPanel.Dock = System.Windows.Forms.DockStyle.Fill; + this.MainLayoutPanel.Location = new System.Drawing.Point(0, 0); + this.MainLayoutPanel.Name = "MainLayoutPanel"; + this.MainLayoutPanel.RowCount = 2; + this.MainLayoutPanel.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 25F)); + this.MainLayoutPanel.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 75F)); + this.MainLayoutPanel.Size = new System.Drawing.Size(718, 383); + this.MainLayoutPanel.TabIndex = 0; + // + // MainPanel + // + this.MainPanel.Controls.Add(this.ProfilesComboBox); + this.MainPanel.Controls.Add(this.label3); + this.MainPanel.Dock = System.Windows.Forms.DockStyle.Fill; + this.MainPanel.Location = new System.Drawing.Point(3, 3); + this.MainPanel.Name = "MainPanel"; + this.MainPanel.Size = new System.Drawing.Size(712, 89); + this.MainPanel.TabIndex = 0; + // + // ProfilesComboBox + // + this.ProfilesComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.ProfilesComboBox.FormattingEnabled = true; + this.ProfilesComboBox.Location = new System.Drawing.Point(190, 24); + this.ProfilesComboBox.Name = "ProfilesComboBox"; + this.ProfilesComboBox.Size = new System.Drawing.Size(311, 28); + this.ProfilesComboBox.TabIndex = 0; + // + // label3 + // + this.label3.AutoSize = true; + this.label3.Location = new System.Drawing.Point(19, 24); + this.label3.Name = "label3"; + this.label3.Size = new System.Drawing.Size(65, 20); + this.label3.TabIndex = 7; + this.label3.Text = "Profiles:"; + // + // ProfileInfoPanel + // + this.ProfileInfoPanel.Controls.Add(this.ProfileInfoGroupBox); + this.ProfileInfoPanel.Dock = System.Windows.Forms.DockStyle.Fill; + this.ProfileInfoPanel.Location = new System.Drawing.Point(3, 98); + this.ProfileInfoPanel.Name = "ProfileInfoPanel"; + this.ProfileInfoPanel.Size = new System.Drawing.Size(712, 282); + this.ProfileInfoPanel.TabIndex = 1; + // + // ProfileInfoGroupBox + // + this.ProfileInfoGroupBox.Controls.Add(this.DeleteProfileButton); + this.ProfileInfoGroupBox.Controls.Add(this.MachineNameTextBox); + this.ProfileInfoGroupBox.Controls.Add(this.label4); + this.ProfileInfoGroupBox.Controls.Add(this.ProfileNameTextBox); + this.ProfileInfoGroupBox.Controls.Add(this.MachineNameLabel); + this.ProfileInfoGroupBox.Controls.Add(this.AddOrUpdateProfileButton); + this.ProfileInfoGroupBox.Controls.Add(this.label1); + this.ProfileInfoGroupBox.Controls.Add(this.SelectNewContentLocationButton); + this.ProfileInfoGroupBox.Controls.Add(this.label2); + this.ProfileInfoGroupBox.Controls.Add(this.NewContentLocationTextBox); + this.ProfileInfoGroupBox.Dock = System.Windows.Forms.DockStyle.Fill; + this.ProfileInfoGroupBox.Location = new System.Drawing.Point(0, 0); + this.ProfileInfoGroupBox.Name = "ProfileInfoGroupBox"; + this.ProfileInfoGroupBox.Size = new System.Drawing.Size(712, 282); + this.ProfileInfoGroupBox.TabIndex = 0; + this.ProfileInfoGroupBox.TabStop = false; + this.ProfileInfoGroupBox.Text = "Profile Information"; + // + // MachineNameTextBox + // + this.MachineNameTextBox.Location = new System.Drawing.Point(190, 127); + this.MachineNameTextBox.Name = "MachineNameTextBox"; + this.MachineNameTextBox.Size = new System.Drawing.Size(311, 26); + this.MachineNameTextBox.TabIndex = 4; + // + // label4 + // + this.label4.AutoSize = true; + this.label4.Location = new System.Drawing.Point(17, 130); + this.label4.Name = "label4"; + this.label4.Size = new System.Drawing.Size(119, 20); + this.label4.TabIndex = 7; + this.label4.Text = "Machine Name:"; + // + // ProfileNameTextBox + // + this.ProfileNameTextBox.Location = new System.Drawing.Point(190, 41); + this.ProfileNameTextBox.Name = "ProfileNameTextBox"; + this.ProfileNameTextBox.Size = new System.Drawing.Size(311, 26); + this.ProfileNameTextBox.TabIndex = 1; + // + // MachineNameLabel + // + this.MachineNameLabel.AutoSize = true; + this.MachineNameLabel.Location = new System.Drawing.Point(17, 178); + this.MachineNameLabel.Name = "MachineNameLabel"; + this.MachineNameLabel.Size = new System.Drawing.Size(472, 20); + this.MachineNameLabel.TabIndex = 5; + this.MachineNameLabel.Text = "This prfile will be automatically loaded when ran on the machine ...."; + // + // AddOrUpdateProfileButton + // + this.AddOrUpdateProfileButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); + this.AddOrUpdateProfileButton.Location = new System.Drawing.Point(625, 233); + this.AddOrUpdateProfileButton.Name = "AddOrUpdateProfileButton"; + this.AddOrUpdateProfileButton.Size = new System.Drawing.Size(81, 40); + this.AddOrUpdateProfileButton.TabIndex = 5; + this.AddOrUpdateProfileButton.Text = "button1"; + this.AddOrUpdateProfileButton.UseVisualStyleBackColor = true; + this.AddOrUpdateProfileButton.Click += new System.EventHandler(this.AddOrUpdateProfileButton_Click); + // + // label1 + // + this.label1.AutoSize = true; + this.label1.Location = new System.Drawing.Point(17, 44); + this.label1.Name = "label1"; + this.label1.Size = new System.Drawing.Size(103, 20); + this.label1.TabIndex = 0; + this.label1.Text = "Profile Name:"; + // + // SelectNewContentLocationButton + // + this.SelectNewContentLocationButton.Location = new System.Drawing.Point(507, 82); + this.SelectNewContentLocationButton.Name = "SelectNewContentLocationButton"; + this.SelectNewContentLocationButton.Size = new System.Drawing.Size(50, 30); + this.SelectNewContentLocationButton.TabIndex = 3; + this.SelectNewContentLocationButton.Text = "..."; + this.SelectNewContentLocationButton.UseVisualStyleBackColor = true; + // + // label2 + // + this.label2.AutoSize = true; + this.label2.Location = new System.Drawing.Point(17, 85); + this.label2.Name = "label2"; + this.label2.Size = new System.Drawing.Size(170, 20); + this.label2.TabIndex = 2; + this.label2.Text = "New Content Location:"; + // + // NewContentLocationTextBox + // + this.NewContentLocationTextBox.Location = new System.Drawing.Point(190, 82); + this.NewContentLocationTextBox.Name = "NewContentLocationTextBox"; + this.NewContentLocationTextBox.Size = new System.Drawing.Size(311, 26); + this.NewContentLocationTextBox.TabIndex = 2; + // + // DeleteProfileButton + // + this.DeleteProfileButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left))); + this.DeleteProfileButton.Enabled = false; + this.DeleteProfileButton.Location = new System.Drawing.Point(9, 233); + this.DeleteProfileButton.Name = "DeleteProfileButton"; + this.DeleteProfileButton.Size = new System.Drawing.Size(75, 40); + this.DeleteProfileButton.TabIndex = 8; + this.DeleteProfileButton.Text = "Delete"; + this.DeleteProfileButton.UseVisualStyleBackColor = true; + // + // ProfileManager + // + this.AutoScaleDimensions = new System.Drawing.SizeF(9F, 20F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.ClientSize = new System.Drawing.Size(718, 383); + this.Controls.Add(this.MainLayoutPanel); + this.MaximizeBox = false; + this.Name = "ProfileManager"; + this.Text = "ProfileManager"; + this.MainLayoutPanel.ResumeLayout(false); + this.MainPanel.ResumeLayout(false); + this.MainPanel.PerformLayout(); + this.ProfileInfoPanel.ResumeLayout(false); + this.ProfileInfoGroupBox.ResumeLayout(false); + this.ProfileInfoGroupBox.PerformLayout(); + this.ResumeLayout(false); + + } + + #endregion + + private System.Windows.Forms.TableLayoutPanel MainLayoutPanel; + private System.Windows.Forms.Panel MainPanel; + private System.Windows.Forms.ComboBox ProfilesComboBox; + private System.Windows.Forms.Label label3; + private System.Windows.Forms.Panel ProfileInfoPanel; + private System.Windows.Forms.GroupBox ProfileInfoGroupBox; + private System.Windows.Forms.TextBox ProfileNameTextBox; + private System.Windows.Forms.Label MachineNameLabel; + private System.Windows.Forms.Button AddOrUpdateProfileButton; + private System.Windows.Forms.Label label1; + private System.Windows.Forms.Button SelectNewContentLocationButton; + private System.Windows.Forms.Label label2; + private System.Windows.Forms.TextBox NewContentLocationTextBox; + private System.Windows.Forms.TextBox MachineNameTextBox; + private System.Windows.Forms.Label label4; + private System.Windows.Forms.Button DeleteProfileButton; + } +} \ No newline at end of file diff --git a/DataOrganizer/ProfileManager.cs b/DataOrganizer/ProfileManager.cs new file mode 100644 index 0000000..591490c --- /dev/null +++ b/DataOrganizer/ProfileManager.cs @@ -0,0 +1,126 @@ +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Data; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows.Forms; + +namespace DataOrganizer +{ + public partial class ProfileManager : Form + { + private string MachineNameLabelText { get; } = "The Machine Name property determines what\r\nprofile will be loaded automatically (Currently: '{0}')."; + private bool IsUpdating { get; set; } + + public ProfileManager() + { + InitializeComponent(); + + ProfilesComboBox.SelectedIndexChanged += ProfilesComboBox_SelectedIndexChanged; + ProfileNameTextBox.TextChanged += ToggleAddOrUpdateButton; + NewContentLocationTextBox.TextChanged += ToggleAddOrUpdateButton; + MachineNameTextBox.TextChanged += MachineNameTextBox_TextChanged; + + UpdateProfileComboBox(); + } + + private void MachineNameTextBox_TextChanged(object sender, EventArgs e) + { + if (MachineNameTextBox.Text.Length > 0) + MachineNameLabel.Text = string.Format(MachineNameLabelText, MachineNameTextBox.Text); + else + MachineNameLabel.Text = string.Format(MachineNameLabelText, Environment.MachineName); + } + + private void ToggleAddOrUpdateButton(object sender, EventArgs e) + { + if (ProfileNameTextBox.Text != string.Empty && NewContentLocationTextBox.Text != string.Empty) + AddOrUpdateProfileButton.Enabled = true; + else + AddOrUpdateProfileButton.Enabled = false; + } + + private void UpdateProfileComboBox() + { + var db = new DB(); + + var profiles = db.GetProfiles(); + ProfilesComboBox.Items.Clear(); + ProfilesComboBox.Tag = null; + ProfilesComboBox.Items.Add("Add New Profile"); + ProfilesComboBox.SelectedIndex = 0; + + if (profiles.Count == 0) + { + ProfilesComboBox.Enabled = false; + return; + } + + ProfilesComboBox.Enabled = true; + + foreach (var profile in profiles) + { + ProfilesComboBox.Items.Add(profile.Name); + } + + ProfilesComboBox.Tag = profiles; + } + + private void AddOrUpdateProfileButton_Click(object sender, EventArgs e) + { + var machineName = Environment.MachineName; + var db = new DB(); + + if(!string.IsNullOrWhiteSpace(MachineNameTextBox.Text)) + { + machineName = MachineNameTextBox.Text; + } + + if (!IsUpdating) + { + db.InsertNewProfile(new DB.Profile { Name = ProfileNameTextBox.Text, DefaultNewContentFolder = NewContentLocationTextBox.Text, MachineName = machineName }); + + UpdateProfileComboBox(); + } + else + { + var profile = ((List)ProfilesComboBox.Tag)[ProfilesComboBox.SelectedIndex - 1]; + profile.Name = ProfileNameTextBox.Text; + profile.DefaultNewContentFolder = NewContentLocationTextBox.Text; + profile.MachineName = MachineNameTextBox.Text; + db.UpdateProfile(profile); + } + + UpdateProfileComboBox(); + } + + private void ProfilesComboBox_SelectedIndexChanged(object sender, EventArgs e) + { + if (ProfilesComboBox.SelectedIndex == 0) + { + ProfileNameTextBox.Text = string.Empty; + NewContentLocationTextBox.Text = string.Empty; + MachineNameTextBox.Text = string.Empty; + AddOrUpdateProfileButton.Text = "Add"; + AddOrUpdateProfileButton.Enabled = false; + MachineNameLabel.Text = string.Format(MachineNameLabelText, Environment.MachineName); + IsUpdating = false; + return; + } + + var profile = ((List)ProfilesComboBox.Tag)[ProfilesComboBox.SelectedIndex - 1]; + + ProfileNameTextBox.Text = profile.Name; + NewContentLocationTextBox.Text = profile.DefaultNewContentFolder; + MachineNameTextBox.Text = profile.MachineName; + + MachineNameLabel.Text = string.Format(MachineNameLabelText, profile.MachineName); + + AddOrUpdateProfileButton.Text = "Update"; + IsUpdating = true; + } + } +} diff --git a/DataOrganizer/ProfileManager.resx b/DataOrganizer/ProfileManager.resx new file mode 100644 index 0000000..1af7de1 --- /dev/null +++ b/DataOrganizer/ProfileManager.resx @@ -0,0 +1,120 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + \ No newline at end of file diff --git a/DataOrganizer/packages.config b/DataOrganizer/packages.config new file mode 100644 index 0000000..773b9b8 --- /dev/null +++ b/DataOrganizer/packages.config @@ -0,0 +1,13 @@ + + + + + + + + + + + + + \ No newline at end of file diff --git a/packages/Microsoft.Data.Sqlite.3.1.9/.signature.p7s b/packages/Microsoft.Data.Sqlite.3.1.9/.signature.p7s new file mode 100644 index 0000000..30b7a0a Binary files /dev/null and b/packages/Microsoft.Data.Sqlite.3.1.9/.signature.p7s differ diff --git a/packages/Microsoft.Data.Sqlite.3.1.9/Icon.png b/packages/Microsoft.Data.Sqlite.3.1.9/Icon.png new file mode 100644 index 0000000..a0f1fdb Binary files /dev/null and b/packages/Microsoft.Data.Sqlite.3.1.9/Icon.png differ diff --git a/packages/Microsoft.Data.Sqlite.3.1.9/Microsoft.Data.Sqlite.3.1.9.nupkg b/packages/Microsoft.Data.Sqlite.3.1.9/Microsoft.Data.Sqlite.3.1.9.nupkg new file mode 100644 index 0000000..1f10442 Binary files /dev/null and b/packages/Microsoft.Data.Sqlite.3.1.9/Microsoft.Data.Sqlite.3.1.9.nupkg differ diff --git a/packages/Microsoft.Data.Sqlite.3.1.9/lib/netstandard2.0/_._ b/packages/Microsoft.Data.Sqlite.3.1.9/lib/netstandard2.0/_._ new file mode 100644 index 0000000..e69de29 diff --git a/packages/Microsoft.Data.Sqlite.Core.3.1.9/.signature.p7s b/packages/Microsoft.Data.Sqlite.Core.3.1.9/.signature.p7s new file mode 100644 index 0000000..53186b0 Binary files /dev/null and b/packages/Microsoft.Data.Sqlite.Core.3.1.9/.signature.p7s differ diff --git a/packages/Microsoft.Data.Sqlite.Core.3.1.9/Icon.png b/packages/Microsoft.Data.Sqlite.Core.3.1.9/Icon.png new file mode 100644 index 0000000..a0f1fdb Binary files /dev/null and b/packages/Microsoft.Data.Sqlite.Core.3.1.9/Icon.png differ diff --git a/packages/Microsoft.Data.Sqlite.Core.3.1.9/Microsoft.Data.Sqlite.Core.3.1.9.nupkg b/packages/Microsoft.Data.Sqlite.Core.3.1.9/Microsoft.Data.Sqlite.Core.3.1.9.nupkg new file mode 100644 index 0000000..bc603d4 Binary files /dev/null and b/packages/Microsoft.Data.Sqlite.Core.3.1.9/Microsoft.Data.Sqlite.Core.3.1.9.nupkg differ diff --git a/packages/Microsoft.Data.Sqlite.Core.3.1.9/lib/netstandard2.0/Microsoft.Data.Sqlite.dll b/packages/Microsoft.Data.Sqlite.Core.3.1.9/lib/netstandard2.0/Microsoft.Data.Sqlite.dll new file mode 100644 index 0000000..0c9daea Binary files /dev/null and b/packages/Microsoft.Data.Sqlite.Core.3.1.9/lib/netstandard2.0/Microsoft.Data.Sqlite.dll differ diff --git a/packages/Microsoft.Data.Sqlite.Core.3.1.9/lib/netstandard2.0/Microsoft.Data.Sqlite.xml b/packages/Microsoft.Data.Sqlite.Core.3.1.9/lib/netstandard2.0/Microsoft.Data.Sqlite.xml new file mode 100644 index 0000000..aeab383 --- /dev/null +++ b/packages/Microsoft.Data.Sqlite.Core.3.1.9/lib/netstandard2.0/Microsoft.Data.Sqlite.xml @@ -0,0 +1,3178 @@ + + + + Microsoft.Data.Sqlite + + + + + {methodName} can only be called when the connection is open. + + + + + CommandText must be set before {methodName} can be called. + + + + + ConnectionString cannot be set when the connection is open. + + + + + Invalid attempt to call {operation} when reader is closed. + + + + + The CommandType '{commandType}' is invalid. + + + + + The IsolationLevel '{isolationLevel}' is invalid. + + + + + The ParameterDirection '{direction}' is invalid. + + + + + Keyword not supported: '{keyword}'. + + + + + Must add values for the following parameters: {parameters} + + + + + No data exists for the row/column. + + + + + ConnectionString must be set before Open can be called. + + + + + SqliteConnection does not support nested transactions. + + + + + A SqliteParameter with ParameterName '{parameterName}' is not contained by this SqliteParameterCollection. + + + + + {propertyName} must be set. + + + + + This SqliteTransaction has completed; it is no longer usable. + + + + + The transaction object is not associated with the connection object. + + + + + Execute requires the command to have a transaction object when the connection assigned to the command is in a pending local transaction. The Transaction property of the command has not been initialized. + + + + + No mapping exists from object type {typeName} to a known managed provider native type. + + + + + SQLite Error {errorCode}: '{message}'. + + + + + For more information on this error code see http://sqlite.org/rescode.html + + + + + Cannot bind the value for parameter '{parameterName}' because multiple matching parameters were found in the command text. Specify the parameter name with the symbol prefix, e.g. '@{parameterName}'. + + + + + The {enumType} enumeration value, {value}, is invalid. + + + + + Cannot convert object of type '{sourceType}' to object of type '{targetType}'. + + + + + Cannot store 'NaN' values. + + + + + An open reader is already associated with this command. Close it before opening a new one. + + + + + An open reader is associated with this command. Close it before changing the {propertyName} property. + + + + + The data is NULL at ordinal {ordinal}. This method can't be called on NULL values. Check using IsDBNull before calling. + + + + + The SQL function '{function}' was called with a NULL argument at ordinal {ordinal}. Create the function using a Nullable parameter or rewrite your query to avoid passing NULL. + + + + + SqliteBlob can only be used when the connection is open. + + + + + Offset and count were out of bounds for the buffer. + + + + + The size of a blob may not be changed by the SqliteBlob API. Use an UPDATE command instead. + + + + + An attempt was made to move the position before the beginning of the stream. + + + + + Stream does not support writing. + + + + + You specified a password in the connection string, but the native SQLite library you're using doesn't support encryption. + + + + + Provides methods to access the contents of a blob. + + + + + Initializes a new instance of the class. + + An open connection to the database. + The name of table containing the blob. + The name of the column containing the blob. + The rowid of the row containing the blob. + A value indicating whether the blob is read-only. + + + + Initializes a new instance of the class. + + An open connection to the database. + The name of the attached database containing the blob. + The name of table containing the blob. + The name of the column containing the blob. + The rowid of the row containing the blob. + A value indicating whether the blob is read-only. + + + + Gets a value indicating whether the current stream supports reading. + Always true. + + true if the stream supports reading; otherwise, false. + + + + Gets a value indicating whether the current stream supports writing. + + true if the stream supports writing; otherwise, false. + + + + Gets a value indicating whether the current stream supports seeking. + Always true. + + true if the stream supports seeking; otherwise, false. + + + + Gets the length in bytes of the stream. + + A long value representing the length of the stream in bytes. + + + + Gets or sets the position within the current stream. + + The current position within the stream. + + + + Reads a sequence of bytes from the current stream and advances the position + within the stream by the number of bytes read. + + + An array of bytes. When this method returns, the buffer contains the specified byte array + with the values between offset and (offset + count - 1) replaced by the bytes read from the current source. + + The zero-based byte offset in buffer at which to begin storing the data read from the current stream. + The maximum number of bytes to be read from the current stream. + The total number of bytes read into the buffer. + + + + Writes a sequence of bytes to the current stream and advances the current position + within this stream by the number of bytes written. + + An array of bytes. This method copies count bytes from buffer to the current stream. + The zero-based byte offset in buffer at which to begin copying bytes to the current stream. + The number of bytes to be written to the current stream. + + + + Sets the position within the current stream. + + A byte offset relative to the origin parameter. + A value indicating the reference point used to obtain the new position. + The new position within the current stream. + + + + Releases any resources used by the blob and closes it. + + + true to release managed and unmanaged resources; false to release only unmanaged resources. + + + + + Clears all buffers for this stream and causes any buffered data to be written to the underlying device. + Does nothing. + + + + + Sets the length of the current stream. This is not supported by sqlite blobs. + Not supported. + + The desired length of the current stream in bytes. + Always. + + + + Represents the caching modes that can be used when creating a new . + + SQLite Shared-Cache Mode + + + + Default mode. + + + + + Private-cache mode. Each connection uses a private cache. + + + + + Shared-cache mode. Connections share a cache. This mode can change the behavior of transaction and table + locking. + + + + + Represents a SQL statement to be executed against a SQLite database. + + + + + Initializes a new instance of the class. + + + + + Initializes a new instance of the class. + + The SQL to execute against the database. + + + + Initializes a new instance of the class. + + The SQL to execute against the database. + The connection used by the command. + + + + Initializes a new instance of the class. + + The SQL to execute against the database. + The connection used by the command. + The transaction within which the command executes. + + + + Gets or sets a value indicating how is interpreted. Only + is supported. + + A value indicating how is interpreted. + + + + Gets or sets the SQL to execute against the database. + + The SQL to execute against the database. + + + + Gets or sets the connection used by the command. + + The connection used by the command. + + + + Gets or sets the connection used by the command. Must be a . + + The connection used by the command. + + + + Gets or sets the transaction within which the command executes. + + The transaction within which the command executes. + + + + Gets or sets the transaction within which the command executes. Must be a . + + The transaction within which the command executes. + + + + Gets the collection of parameters used by the command. + + The collection of parameters used by the command. + + + + Gets the collection of parameters used by the command. + + The collection of parameters used by the command. + + + + Gets or sets the number of seconds to wait before terminating the attempt to execute the command. + Defaults to 30. A value of 0 means no timeout. + + The number of seconds to wait before terminating the attempt to execute the command. + + The timeout is used when the command is waiting to obtain a lock on the table. + + + + + Gets or sets a value indicating whether the command should be visible in an interface control. + + A value indicating whether the command should be visible in an interface control. + + + + Gets or sets a value indicating how the results are applied to the row being updated. + + A value indicating how the results are applied to the row being updated. + + + + Gets or sets the data reader currently being used by the command, or null if none. + + The data reader currently being used by the command. + + + + Releases any resources used by the connection and closes it. + + + true to release managed and unmanaged resources; false to release only unmanaged resources. + + + + + Creates a new parameter. + + The new parameter. + + + + Creates a new parameter. + + The new parameter. + + + + Creates a prepared version of the command on the database. + + + + + Executes the against the database and returns a data reader. + + The data reader. + A SQLite error occurs during execution. + + + + Executes the against the database and returns a data reader. + + A description of the results of the query and its effect on the database. + The data reader. + A SQLite error occurs during execution. + + + + Executes the against the database and returns a data reader. + + A description of query's results and its effect on the database. + The data reader. + + + + Executes the asynchronously against the database and returns a data reader. + + A task representing the asynchronous operation. + + SQLite does not support asynchronous execution. Use write-ahead logging instead. + + Write-Ahead Logging + + + + Executes the asynchronously against the database and returns a data reader. + + The token to monitor for cancellation requests. + A task representing the asynchronous operation. + + SQLite does not support asynchronous execution. Use write-ahead logging instead. + + Write-Ahead Logging + + + + Executes the asynchronously against the database and returns a data reader. + + A description of query's results and its effect on the database. + A task representing the asynchronous operation. + + SQLite does not support asynchronous execution. Use write-ahead logging instead. + + Write-Ahead Logging + + + + Executes the asynchronously against the database and returns a data reader. + + A description of query's results and its effect on the database. + The token to monitor for cancellation requests. + A task representing the asynchronous operation. + + SQLite does not support asynchronous execution. Use write-ahead logging instead. + + Write-Ahead Logging + + + + Executes the asynchronously against the database and returns a data reader. + + A description of query's results and its effect on the database. + The token to monitor for cancellation requests. + A task representing the asynchronous operation. + + + + Executes the against the database. + + The number of rows inserted, updated, or deleted. -1 for SELECT statements. + A SQLite error occurs during execution. + + + + Executes the against the database and returns the result. + + The first column of the first row of the results, or null if no results. + A SQLite error occurs during execution. + + + + Attempts to cancel the execution of the command. Does nothing. + + + + + Represents a connection to a SQLite database. + + + + + Creates or redefines an aggregate SQL function. + + The type of the accumulator value. + The name of the SQL function. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the accumulator value. + The name of the SQL function. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the accumulator value. + The name of the SQL function. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the accumulator value. + The name of the SQL function. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the accumulator value. + The name of the SQL function. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the accumulator value. + The name of the SQL function. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the accumulator value. + The name of the SQL function. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the accumulator value. + The name of the SQL function. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the accumulator value. + The name of the SQL function. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the accumulator value. + The name of the SQL function. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the accumulator value. + The name of the SQL function. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the accumulator value. + The name of the SQL function. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the twelfth parameter of the function. + The type of the accumulator value. + The name of the SQL function. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the twelfth parameter of the function. + The type of the thirteenth parameter of the function. + The type of the accumulator value. + The name of the SQL function. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the twelfth parameter of the function. + The type of the thirteenth parameter of the function. + The type of the fourteenth parameter of the function. + The type of the accumulator value. + The name of the SQL function. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the twelfth parameter of the function. + The type of the thirteenth parameter of the function. + The type of the fourteenth parameter of the function. + The type of the fifteenth parameter of the function. + The type of the accumulator value. + The name of the SQL function. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the accumulator value. + The name of the SQL function. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the accumulator value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the accumulator value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the accumulator value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the accumulator value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the accumulator value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the accumulator value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the accumulator value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the accumulator value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the accumulator value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the accumulator value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the accumulator value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the accumulator value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the twelfth parameter of the function. + The type of the accumulator value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the twelfth parameter of the function. + The type of the thirteenth parameter of the function. + The type of the accumulator value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the twelfth parameter of the function. + The type of the thirteenth parameter of the function. + The type of the fourteenth parameter of the function. + The type of the accumulator value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the twelfth parameter of the function. + The type of the thirteenth parameter of the function. + The type of the fourteenth parameter of the function. + The type of the fifteenth parameter of the function. + The type of the accumulator value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the accumulator value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the accumulator value. + The type of the resulting value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + + A function to transform the final accumulator value into the result value. Pass null to + delete a function. + + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the accumulator value. + The type of the resulting value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + + A function to transform the final accumulator value into the result value. Pass null to + delete a function. + + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the accumulator value. + The type of the resulting value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + + A function to transform the final accumulator value into the result value. Pass null to + delete a function. + + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the accumulator value. + The type of the resulting value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + + A function to transform the final accumulator value into the result value. Pass null to + delete a function. + + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the accumulator value. + The type of the resulting value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + + A function to transform the final accumulator value into the result value. Pass null to + delete a function. + + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the accumulator value. + The type of the resulting value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + + A function to transform the final accumulator value into the result value. Pass null to + delete a function. + + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the accumulator value. + The type of the resulting value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + + A function to transform the final accumulator value into the result value. Pass null to + delete a function. + + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the accumulator value. + The type of the resulting value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + + A function to transform the final accumulator value into the result value. Pass null to + delete a function. + + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the accumulator value. + The type of the resulting value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + + A function to transform the final accumulator value into the result value. Pass null to + delete a function. + + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the accumulator value. + The type of the resulting value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + + A function to transform the final accumulator value into the result value. Pass null to + delete a function. + + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the accumulator value. + The type of the resulting value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + + A function to transform the final accumulator value into the result value. Pass null to + delete a function. + + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the accumulator value. + The type of the resulting value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + + A function to transform the final accumulator value into the result value. Pass null to + delete a function. + + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the twelfth parameter of the function. + The type of the accumulator value. + The type of the resulting value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + + A function to transform the final accumulator value into the result value. Pass null to + delete a function. + + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the twelfth parameter of the function. + The type of the thirteenth parameter of the function. + The type of the accumulator value. + The type of the resulting value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + + A function to transform the final accumulator value into the result value. Pass null to + delete a function. + + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the twelfth parameter of the function. + The type of the thirteenth parameter of the function. + The type of the fourteenth parameter of the function. + The type of the accumulator value. + The type of the resulting value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + + A function to transform the final accumulator value into the result value. Pass null to + delete a function. + + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the twelfth parameter of the function. + The type of the thirteenth parameter of the function. + The type of the fourteenth parameter of the function. + The type of the fifteenth parameter of the function. + The type of the accumulator value. + The type of the resulting value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + + A function to transform the final accumulator value into the result value. Pass null to + delete a function. + + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines an aggregate SQL function. + + The type of the accumulator value. + The type of the resulting value. + The name of the SQL function. + The initial accumulator value. + An accumulator function to be invoked on each element. Pass null to delete a function. + + A function to transform the final accumulator value into the result value. Pass null to + delete a function. + + Flag indicating whether the aggregate is deterministic. + + + + Creates or redefines a SQL function. + + The type of the resulting value. + The name of the SQL function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the first parameter of the function. + The type of the resulting value. + The name of the SQL function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the resulting value. + The name of the SQL function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the resulting value. + The name of the SQL function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the resulting value. + The name of the SQL function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the resulting value. + The name of the SQL function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the resulting value. + The name of the SQL function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the resulting value. + The name of the SQL function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the resulting value. + The name of the SQL function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the resulting value. + The name of the SQL function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the resulting value. + The name of the SQL function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the resulting value. + The name of the SQL function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the twelfth parameter of the function. + The type of the resulting value. + The name of the SQL function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the twelfth parameter of the function. + The type of the thirteenth parameter of the function. + The type of the resulting value. + The name of the SQL function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the twelfth parameter of the function. + The type of the thirteenth parameter of the function. + The type of the fourteenth parameter of the function. + The type of the resulting value. + The name of the SQL function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the twelfth parameter of the function. + The type of the thirteenth parameter of the function. + The type of the fourteenth parameter of the function. + The type of the fifteenth parameter of the function. + The type of the resulting value. + The name of the SQL function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the twelfth parameter of the function. + The type of the thirteenth parameter of the function. + The type of the fourteenth parameter of the function. + The type of the fifteenth parameter of the function. + The type of the sixteenth parameter of the function. + The type of the resulting value. + The name of the SQL function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the resulting value. + The name of the SQL function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the state. + The type of the resulting value. + The name of the SQL function. + An object available during each invocation of the function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the state. + The type of the first parameter of the function. + The type of the resulting value. + The name of the SQL function. + An object available during each invocation of the function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the state. + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the resulting value. + The name of the SQL function. + An object available during each invocation of the function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the state. + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the resulting value. + The name of the SQL function. + An object available during each invocation of the function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the state. + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the resulting value. + The name of the SQL function. + An object available during each invocation of the function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the state. + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the resulting value. + The name of the SQL function. + An object available during each invocation of the function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the state. + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the resulting value. + The name of the SQL function. + An object available during each invocation of the function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the state. + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the resulting value. + The name of the SQL function. + An object available during each invocation of the function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the state. + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the resulting value. + The name of the SQL function. + An object available during each invocation of the function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the state. + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the resulting value. + The name of the SQL function. + An object available during each invocation of the function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the state. + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the resulting value. + The name of the SQL function. + An object available during each invocation of the function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the state. + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the resulting value. + The name of the SQL function. + An object available during each invocation of the function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the state. + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the twelfth parameter of the function. + The type of the resulting value. + The name of the SQL function. + An object available during each invocation of the function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the state. + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the twelfth parameter of the function. + The type of the thirteenth parameter of the function. + The type of the resulting value. + The name of the SQL function. + An object available during each invocation of the function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the state. + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the twelfth parameter of the function. + The type of the thirteenth parameter of the function. + The type of the fourteenth parameter of the function. + The type of the resulting value. + The name of the SQL function. + An object available during each invocation of the function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the state. + The type of the first parameter of the function. + The type of the second parameter of the function. + The type of the third parameter of the function. + The type of the fourth parameter of the function. + The type of the fifth parameter of the function. + The type of the sixth parameter of the function. + The type of the seventh parameter of the function. + The type of the eighth parameter of the function. + The type of the ninth parameter of the function. + The type of the tenth parameter of the function. + The type of the eleventh parameter of the function. + The type of the twelfth parameter of the function. + The type of the thirteenth parameter of the function. + The type of the fourteenth parameter of the function. + The type of the fifteenth parameter of the function. + The type of the resulting value. + The name of the SQL function. + An object available during each invocation of the function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Creates or redefines a SQL function. + + The type of the state. + The type of the resulting value. + The name of the SQL function. + An object available during each invocation of the function. + The function to be invoked. + Flag indicating whether the function is deterministic. + + + + Initializes a new instance of the class. + + + + + Initializes a new instance of the class. + + The string used to open the connection. + + + + + Gets a handle to underlying database connection. + + A handle to underlying database connection. + Database Connection Handle + + + + Gets or sets a string used to open the connection. + + A string used to open the connection. + + + + + Gets the name of the current database. Always 'main'. + + The name of the current database. + + + + Gets the path to the database file. Will be absolute for open connections. + + The path to the database file. + + + + Gets or sets the default value for commands created using + this connection. This is also used for internal commands in methods like + . + + The default value. + + + + Gets the version of SQLite used by the connection. + + The version of SQLite used by the connection. + + + + Gets the current state of the connection. + + The current state of the connection. + + + + Gets the for this connection. + + The . + + + + Gets or sets the transaction currently being used by the connection, or null if none. + + The transaction currently being used by the connection. + + + + Opens a connection to the database using the value of . If + Mode=ReadWriteCreate is used (the default) the file is created, if it doesn't already exist. + + A SQLite error occurs while opening the connection. + + + + Closes the connection to the database. Open transactions are rolled back. + + + + + Releases any resources used by the connection and closes it. + + + true to release managed and unmanaged resources; false to release only unmanaged resources. + + + + + Creates a new command associated with the connection. + + The new command. + + The command's property will also be set to the current + transaction. + + + + + Creates a new command associated with the connection. + + The new command. + + + + Create custom collation. + + Name of the collation. + Method that compares two strings. + + + + Create custom collation. + + The type of the state object. + Name of the collation. + State object passed to each invocation of the collation. + Method that compares two strings, using additional state. + + + + Begins a transaction on the connection. + + The transaction. + + + + Begins a transaction on the connection. + + The isolation level of the transaction. + The transaction. + + + + Begins a transaction on the connection. + + The isolation level of the transaction. + The transaction. + + + + Changes the current database. Not supported. + + The name of the database to use. + Always. + + + + Enables extension loading on the connection. + + true to enable; false to disable. + Run-Time Loadable Extensions + + + + Loads a SQLite extension library. + + The shared library containing the extension. + The entry point. If null, the default entry point is used. + + + + Backup of the connected database. + + The destination of the backup. + + + + Backup of the connected database. + + The destination of the backup. + The name of the destination database. + The name of the source database. + + + + Provides a simple way to create and manage the contents of connection strings used by + . + + + + + Initializes a new instance of the class. + + + + + Initializes a new instance of the class. + + + The initial connection string the builder will represent. Can be null. + + + + + Gets or sets the database file. + + The database file. + + + + Gets or sets the connection mode. + + The connection mode. + + + + Gets a collection containing the keys used by the connection string. + + A collection containing the keys used by the connection string. + + + + Gets a collection containing the values used by the connection string. + + A collection containing the values used by the connection string. + + + + Gets or sets the caching mode used by the connection. + + The caching mode used by the connection. + SQLite Shared-Cache Mode + + + + Gets or sets the encryption key. Warning, this has no effect when the native SQLite library doesn't + support encryption. When specified, PRAGMA key is sent immediately after opening the connection. + + The encryption key. + + + + Gets or sets a value indicating whether to enable foreign key constraints. When true, + PRAGMA foreign_keys = 1 is sent immediately after opening the connection. When false, + PRAGMA foreign_keys = 0 is sent. When null, no pragma is sent. There is no need enable foreign + keys if, like in e_sqlite3, SQLITE_DEFAULT_FOREIGN_KEYS was used to compile the native library. + + A value indicating whether to enable foreign key constraints. + + + + Gets or sets a value indicating whether to enable recursive triggers. When true, + PRAGMA recursive_triggers is sent immediately after opening the connection. When false, no pragma + is sent. + + A value indicating whether to enable recursive triggers. + + + + Gets or sets the value associated with the specified key. + + The key. + The value. + + + + Clears the contents of the builder. + + + + + Determines whether the specified key is used by the connection string. + + The key to look for. + true if it is use; otherwise, false. + + + + Removes the specified key and its value from the connection string. + + The key to remove. + true if the key was used; otherwise, false. + + + + Determines whether the specified key should be serialized into the connection string. + + The key to check. + true if it should be serialized; otherwise, false. + + + + Gets the value of the specified key if it is used. + + The key. + The value. + true if the key was used; otherwise, false. + + + + Provides methods for reading the result of a command executed against a SQLite database. + + + + + Gets the depth of nesting for the current row. Always zero. + + The depth of nesting for the current row. + + + + Gets the number of columns in the current row. + + The number of columns in the current row. + + + + Gets a handle to underlying prepared statement. + + A handle to underlying prepared statement. + Prepared Statement Object + + + + Gets a value indicating whether the data reader contains any rows. + + A value indicating whether the data reader contains any rows. + + + + Gets a value indicating whether the data reader is closed. + + A value indicating whether the data reader is closed. + + + + Gets the number of rows inserted, updated, or deleted. -1 for SELECT statements. + + The number of rows inserted, updated, or deleted. + + + + Gets the value of the specified column. + + The name of the column. The value is case-sensitive. + The value. + + + + Gets the value of the specified column. + + The zero-based column ordinal. + The value. + + + + Gets an enumerator that can be used to iterate through the rows in the data reader. + + The enumerator. + + + + Advances to the next row in the result set. + + true if there are more rows; otherwise, false. + + + + Advances to the next result set for batched statements. + + true if there are more result sets; otherwise, false. + + + + Closes the data reader. + + + + + Releases any resources used by the data reader and closes it. + + + true to release managed and unmanaged resources; false to release only unmanaged resources. + + + + + Gets the name of the specified column. + + The zero-based column ordinal. + The name of the column. + + + + Gets the ordinal of the specified column. + + The name of the column. + The zero-based column ordinal. + + + + Gets the declared data type name of the specified column. The storage class is returned for computed + columns. + + The zero-based column ordinal. + The data type name of the column. + Due to SQLite's dynamic type system, this may not reflect the actual type of the value. + Datatypes In SQLite Version 3 + + + + Gets the data type of the specified column. + + The zero-based column ordinal. + The data type of the column. + + + + Gets a value indicating whether the specified column is . + + The zero-based column ordinal. + true if the specified column is ; otherwise, false. + + + + Gets the value of the specified column as a . + + The zero-based column ordinal. + The value of the column. + + + + Gets the value of the specified column as a . + + The zero-based column ordinal. + The value of the column. + + + + Gets the value of the specified column as a . + + The zero-based column ordinal. + The value of the column. + + + + Gets the value of the specified column as a . + + The zero-based column ordinal. + The value of the column. + + + + Gets the value of the specified column as a . + + The zero-based column ordinal. + The value of the column. + + + + Gets the value of the specified column as a . + + The zero-based column ordinal. + The value of the column. + + + + Gets the value of the specified column as a . + + The zero-based column ordinal. + The value of the column. + + + + Gets the value of the specified column as a . + + The zero-based column ordinal. + The value of the column. + + + + Gets the value of the specified column as a . + + The zero-based column ordinal. + The value of the column. + + + + Gets the value of the specified column as a . + + The zero-based column ordinal. + The value of the column. + + + + Gets the value of the specified column as a . + + The zero-based column ordinal. + The value of the column. + + + + Gets the value of the specified column as a . + + The zero-based column ordinal. + The value of the column. + + + + Gets the value of the specified column as a . + + The zero-based column ordinal. + The value of the column. + + + + Gets the value of the specified column as a . + + The zero-based column ordinal. + The value of the column. + + + + Reads a stream of bytes from the specified column. Not supported. + + The zero-based column ordinal. + The index from which to begin the read operation. + The buffer into which the data is copied. + The index to which the data will be copied. + The maximum number of bytes to read. + The actual number of bytes read. + + + + Reads a stream of characters from the specified column. Not supported. + + The zero-based column ordinal. + The index from which to begin the read operation. + The buffer into which the data is copied. + The index to which the data will be copied. + The maximum number of characters to read. + The actual number of characters read. + + + + Retrieves data as a Stream. If the reader includes rowid (or any of its aliases), a + is returned. Otherwise, the all of the data is read into memory and a + is returned. + + The zero-based column ordinal. + The returned object. + + + + Gets the value of the specified column. + + The type of the value. + The zero-based column ordinal. + The value of the column. + + + + Gets the value of the specified column. + + The zero-based column ordinal. + The value of the column. + + + + Gets the column values of the current row. + + An array into which the values are copied. + The number of values copied into the array. + + + + Returns a System.Data.DataTable that describes the column metadata of the System.Data.Common.DbDataReader. + + A System.Data.DataTable that describes the column metadata. + + + + Represents a SQLite error. + + + + + Initializes a new instance of the class. + + The message to display for the exception. Can be null. + The SQLite error code. + + + + Initializes a new instance of the class. + + The message to display for the exception. Can be null. + The SQLite error code. + The extended SQLite error code. + + + + Gets the SQLite error code. + + The SQLite error code. + SQLite Result Codes + + + + Gets the extended SQLite error code. + + The SQLite error code. + SQLite Result Codes + + + + Throws an exception with a specific SQLite error code value. + + The SQLite error code corresponding to the desired exception. + A handle to database connection. + + No exception is thrown for non-error result codes. + + + + + Creates instances of various Microsoft.Data.Sqlite classes. + + + + + The singleton instance. + + + + + Creates a new command. + + The new command. + + + + Creates a new connection. + + The new connection. + + + + Creates a new connection string builder. + + The new connection string builder. + + + + Creates a new parameter. + + The new parameter. + + + + Represents the connection modes that can be used when opening a connection. + + + + + Opens the database for reading and writing, and creates it if it doesn't exist. + + + + + Opens the database for reading and writing. + + + + + Opens the database in read-only mode. + + + + + Opens an in-memory database. + + + + + Represents a parameter and its value in a . + + Due to SQLite's dynamic type system, parameter values are not converted. + Datatypes In SQLite Version 3 + + + + Initializes a new instance of the class. + + + + + Initializes a new instance of the class. + + The name of the parameter. + The value of the parameter. Can be null. + + + + Initializes a new instance of the class. + + The name of the parameter. + The type of the parameter. + + + + Initializes a new instance of the class. + + The name of the parameter. + The type of the parameter. + The maximum size, in bytes, of the parameter. + + + + Initializes a new instance of the class. + + The name of the parameter. + The type of the parameter. + The maximum size, in bytes, of the parameter. + The source column used for loading the value. Can be null. + + + + Gets or sets the type of the parameter. + + The type of the parameter. + Due to SQLite's dynamic type system, parameter values are not converted. + Datatypes In SQLite Version 3 + + + + Gets or sets the SQLite type of the parameter. + + The SQLite type of the parameter. + Due to SQLite's dynamic type system, parameter values are not converted. + Datatypes In SQLite Version 3 + + + + Gets or sets the direction of the parameter. Only is supported. + + The direction of the parameter. + + + + Gets or sets a value indicating whether the parameter is nullable. + + A value indicating whether the parameter is nullable. + + + + Gets or sets the name of the parameter. + + The name of the parameter. + + + + Gets or sets the maximum size, in bytes, of the parameter. + + The maximum size, in bytes, of the parameter. + + + + Gets or sets the source column used for loading the value. + + The source column used for loading the value. + + + + Gets or sets a value indicating whether the source column is nullable. + + A value indicating whether the source column is nullable. + + + + Gets or sets the value of the parameter. + + The value of the parameter. + Due to SQLite's dynamic type system, parameter values are not converted. + Datatypes In SQLite Version 3 + + + + Resets the property to its original value. + + + + + Resets the property to its original value. + + + + + Represents a collection of SQLite parameters. + + + + + Initializes a new instance of the class. + + + + + Gets the number of items in the collection. + + The number of items in the collection. + + + + Gets the object used to synchronize access to the collection. + + The object used to synchronize access to the collection. + + + + Gets or sets the parameter at the specified index. + + The zero-based index of the parameter. + The parameter. + + + + Gets or sets the parameter with the specified name. + + The name of the parameter. + The parameter. + + + + Adds a parameter to the collection. + + The parameter to add. Must be a . + The zero-based index of the parameter that was added. + + + + Adds a parameter to the collection. + + The parameter to add. + The parameter that was added. + + + + Adds a parameter to the collection. + + The name of the parameter. + The SQLite type of the parameter. + The parameter that was added. + + + + Adds a parameter to the collection. + + The name of the parameter. + The SQLite type of the parameter. + The maximum size, in bytes, of the parameter. + The parameter that was added. + + + + Adds a parameter to the collection. + + The name of the parameter. + The SQLite type of the parameter. + The maximum size, in bytes, of the parameter. + + The source column used for loading the value of the parameter. Can be null. + + The parameter that was added. + + + + Adds multiple parameters to the collection. + + + An array of parameters to add. They must be objects. + + + + + Adds multiple parameters to the collection. + + The parameters to add. + + + + Adds a parameter to the collection. + + The name of the parameter. + The value of the parameter. Can be null. + The parameter that was added. + + + + Removes all parameters from the collection. + + + + + Gets a value indicating whether the collection contains the specified parameter. + + The parameter to look for. Must be a . + true if the collection contains the parameter; otherwise, false. + + + + Gets a value indicating whether the collection contains the specified parameter. + + The parameter to look for. + true if the collection contains the parameter; otherwise, false. + + + + Gets a value indicating whether the collection contains a parameter with the specified name. + + The name of the parameter. + true if the collection contains the parameter; otherwise, false. + + + + Copies the collection to an array of parameters. + + + The array into which the parameters are copied. Must be an array of objects. + + The zero-based index to which the parameters are copied. + + + + Copies the collection to an array of parameters. + + The array into which the parameters are copied. + The zero-based index to which the parameters are copied. + + + + Gets an enumerator that iterates through the collection. + + The enumerator. + + + + Gets a parameter at the specified index. + + The zero-based index of the parameter. + The parameter. + + + + Gets a parameter with the specified name. + + The name of the parameter. + The parameter. + + + + Gets the index of the specified parameter. + + The parameter. Must be a . + The zero-based index of the parameter. + + + + Gets the index of the specified parameter. + + The parameter. + The zero-based index of the parameter. + + + + Gets the index of the parameter with the specified name. + + The name of the parameter. + The zero-based index of the parameter or -1 if not found. + + + + Inserts a parameter into the collection at the specified index. + + The zero-based index at which the parameter should be inserted. + The parameter to insert. Must be a . + + + + Inserts a parameter into the collection at the specified index. + + The zero-based index at which the parameter should be inserted. + The parameter to insert. + + + + Removes a parameter from the collection. + + The parameter to remove. Must be a . + + + + Removes a parameter from the collection. + + The parameter to remove. + + + + Removes a parameter from the collection at the specified index. + + The zero-based index of the parameter to remove. + + + + Removes a parameter with the specified name from the collection. + + The name of the parameter to remove. + + + + Sets the parameter at the specified index. + + The zero-based index of the parameter to set. + The parameter. Must be a . + + + + Sets the parameter with the specified name. + + The name of the parameter to set. + The parameter. Must be a . + + + + Represents a transaction made against a SQLite database. + + + + + Gets the connection associated with the transaction. + + The connection associated with the transaction. + + + + Gets the connection associated with the transaction. + + The connection associated with the transaction. + + + + Gets the isolation level for the transaction. This cannot be changed if the transaction is completed or + closed. + + The isolation level for the transaction. + + + + Applies the changes made in the transaction. + + + + + Reverts the changes made in the transaction. + + + + + Releases any resources used by the transaction and rolls it back. + + + true to release managed and unmanaged resources; false to release only unmanaged resources. + + + + + Represents the type affinities used by columns in SQLite tables. + + Datatypes In SQLite Version 3 + + + + A signed integer. + + + + + A floating point value. + + + + + A text string. + + + + + A blob of data. + + + + diff --git a/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/.signature.p7s b/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/.signature.p7s new file mode 100644 index 0000000..c87c926 Binary files /dev/null and b/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/.signature.p7s differ diff --git a/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/SQLitePCLRaw.bundle_e_sqlite3.2.0.2.nupkg b/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/SQLitePCLRaw.bundle_e_sqlite3.2.0.2.nupkg new file mode 100644 index 0000000..e7d913d Binary files /dev/null and b/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/SQLitePCLRaw.bundle_e_sqlite3.2.0.2.nupkg differ diff --git a/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/lib/Xamarin.iOS10/SQLitePCLRaw.batteries_v2.dll b/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/lib/Xamarin.iOS10/SQLitePCLRaw.batteries_v2.dll new file mode 100644 index 0000000..a8964dc Binary files /dev/null and b/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/lib/Xamarin.iOS10/SQLitePCLRaw.batteries_v2.dll differ diff --git a/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/lib/Xamarin.tvOS10/SQLitePCLRaw.batteries_v2.dll b/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/lib/Xamarin.tvOS10/SQLitePCLRaw.batteries_v2.dll new file mode 100644 index 0000000..670ba1a Binary files /dev/null and b/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/lib/Xamarin.tvOS10/SQLitePCLRaw.batteries_v2.dll differ diff --git a/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/lib/net461/SQLitePCLRaw.batteries_v2.dll b/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/lib/net461/SQLitePCLRaw.batteries_v2.dll new file mode 100644 index 0000000..a712573 Binary files /dev/null and b/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/lib/net461/SQLitePCLRaw.batteries_v2.dll differ diff --git a/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/lib/net461/SQLitePCLRaw.nativelibrary.dll b/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/lib/net461/SQLitePCLRaw.nativelibrary.dll new file mode 100644 index 0000000..247ca6d Binary files /dev/null and b/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/lib/net461/SQLitePCLRaw.nativelibrary.dll differ diff --git a/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/lib/netcoreapp3.0/SQLitePCLRaw.batteries_v2.dll b/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/lib/netcoreapp3.0/SQLitePCLRaw.batteries_v2.dll new file mode 100644 index 0000000..a712573 Binary files /dev/null and b/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/lib/netcoreapp3.0/SQLitePCLRaw.batteries_v2.dll differ diff --git a/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/lib/netcoreapp3.0/SQLitePCLRaw.nativelibrary.dll b/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/lib/netcoreapp3.0/SQLitePCLRaw.nativelibrary.dll new file mode 100644 index 0000000..e1da07c Binary files /dev/null and b/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/lib/netcoreapp3.0/SQLitePCLRaw.nativelibrary.dll differ diff --git a/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/lib/netstandard2.0/SQLitePCLRaw.batteries_v2.dll b/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/lib/netstandard2.0/SQLitePCLRaw.batteries_v2.dll new file mode 100644 index 0000000..ecded69 Binary files /dev/null and b/packages/SQLitePCLRaw.bundle_e_sqlite3.2.0.2/lib/netstandard2.0/SQLitePCLRaw.batteries_v2.dll differ diff --git a/packages/SQLitePCLRaw.core.2.0.2/.signature.p7s b/packages/SQLitePCLRaw.core.2.0.2/.signature.p7s new file mode 100644 index 0000000..b25696c Binary files /dev/null and b/packages/SQLitePCLRaw.core.2.0.2/.signature.p7s differ diff --git a/packages/SQLitePCLRaw.core.2.0.2/SQLitePCLRaw.core.2.0.2.nupkg b/packages/SQLitePCLRaw.core.2.0.2/SQLitePCLRaw.core.2.0.2.nupkg new file mode 100644 index 0000000..4c25b82 Binary files /dev/null and b/packages/SQLitePCLRaw.core.2.0.2/SQLitePCLRaw.core.2.0.2.nupkg differ diff --git a/packages/SQLitePCLRaw.core.2.0.2/lib/netstandard2.0/SQLitePCLRaw.core.dll b/packages/SQLitePCLRaw.core.2.0.2/lib/netstandard2.0/SQLitePCLRaw.core.dll new file mode 100644 index 0000000..0f5d814 Binary files /dev/null and b/packages/SQLitePCLRaw.core.2.0.2/lib/netstandard2.0/SQLitePCLRaw.core.dll differ diff --git a/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/.signature.p7s b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/.signature.p7s new file mode 100644 index 0000000..99abd76 Binary files /dev/null and b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/.signature.p7s differ diff --git a/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/SQLitePCLRaw.lib.e_sqlite3.2.0.2.nupkg b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/SQLitePCLRaw.lib.e_sqlite3.2.0.2.nupkg new file mode 100644 index 0000000..2e54aea Binary files /dev/null and b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/SQLitePCLRaw.lib.e_sqlite3.2.0.2.nupkg differ diff --git a/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/build/net461/SQLitePCLRaw.lib.e_sqlite3.targets b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/build/net461/SQLitePCLRaw.lib.e_sqlite3.targets new file mode 100644 index 0000000..0fc7265 --- /dev/null +++ b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/build/net461/SQLitePCLRaw.lib.e_sqlite3.targets @@ -0,0 +1,60 @@ + + + + + + runtimes\win-x86\native\e_sqlite3.dll + PreserveNewest + false + + + runtimes\win-x64\native\e_sqlite3.dll + PreserveNewest + false + + + runtimes\win-arm\native\e_sqlite3.dll + PreserveNewest + false + + + + + runtimes\osx-x64\native\libe_sqlite3.dylib + PreserveNewest + false + + + + + runtimes\linux-x86\native\libe_sqlite3.so + PreserveNewest + false + + + runtimes\linux-x64\native\libe_sqlite3.so + PreserveNewest + false + + + runtimes\linux-arm\native\libe_sqlite3.so + PreserveNewest + false + + + runtimes\linux-armel\native\libe_sqlite3.so + PreserveNewest + false + + + runtimes\linux-arm64\native\libe_sqlite3.so + PreserveNewest + false + + + runtimes\linux-x64\native\libe_sqlite3.so + PreserveNewest + false + + + \ No newline at end of file diff --git a/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/lib/net461/_._ b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/lib/net461/_._ new file mode 100644 index 0000000..e69de29 diff --git a/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/lib/netstandard2.0/_._ b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/lib/netstandard2.0/_._ new file mode 100644 index 0000000..e69de29 diff --git a/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/alpine-x64/native/libe_sqlite3.so b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/alpine-x64/native/libe_sqlite3.so new file mode 100644 index 0000000..3c6625e Binary files /dev/null and b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/alpine-x64/native/libe_sqlite3.so differ diff --git a/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/linux-arm/native/libe_sqlite3.so b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/linux-arm/native/libe_sqlite3.so new file mode 100644 index 0000000..9db3b54 Binary files /dev/null and b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/linux-arm/native/libe_sqlite3.so differ diff --git a/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/linux-arm64/native/libe_sqlite3.so b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/linux-arm64/native/libe_sqlite3.so new file mode 100644 index 0000000..8a3b989 Binary files /dev/null and b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/linux-arm64/native/libe_sqlite3.so differ diff --git a/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/linux-armel/native/libe_sqlite3.so b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/linux-armel/native/libe_sqlite3.so new file mode 100644 index 0000000..e199382 Binary files /dev/null and b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/linux-armel/native/libe_sqlite3.so differ diff --git a/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/linux-musl-x64/native/libe_sqlite3.so b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/linux-musl-x64/native/libe_sqlite3.so new file mode 100644 index 0000000..3c6625e Binary files /dev/null and b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/linux-musl-x64/native/libe_sqlite3.so differ diff --git a/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/linux-x64/native/libe_sqlite3.so b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/linux-x64/native/libe_sqlite3.so new file mode 100644 index 0000000..2781187 Binary files /dev/null and b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/linux-x64/native/libe_sqlite3.so differ diff --git a/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/linux-x86/native/libe_sqlite3.so b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/linux-x86/native/libe_sqlite3.so new file mode 100644 index 0000000..1a7fb14 Binary files /dev/null and b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/linux-x86/native/libe_sqlite3.so differ diff --git a/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/osx-x64/native/libe_sqlite3.dylib b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/osx-x64/native/libe_sqlite3.dylib new file mode 100644 index 0000000..d31c571 Binary files /dev/null and b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/osx-x64/native/libe_sqlite3.dylib differ diff --git a/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win-arm/native/e_sqlite3.dll b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win-arm/native/e_sqlite3.dll new file mode 100644 index 0000000..4ab44c0 Binary files /dev/null and b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win-arm/native/e_sqlite3.dll differ diff --git a/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win-arm64/native/e_sqlite3.dll b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win-arm64/native/e_sqlite3.dll new file mode 100644 index 0000000..567ac65 Binary files /dev/null and b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win-arm64/native/e_sqlite3.dll differ diff --git a/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win-x64/native/e_sqlite3.dll b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win-x64/native/e_sqlite3.dll new file mode 100644 index 0000000..fee8952 Binary files /dev/null and b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win-x64/native/e_sqlite3.dll differ diff --git a/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win-x86/native/e_sqlite3.dll b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win-x86/native/e_sqlite3.dll new file mode 100644 index 0000000..3cbd9eb Binary files /dev/null and b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win-x86/native/e_sqlite3.dll differ diff --git a/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win10-arm/nativeassets/uap10.0/e_sqlite3.dll b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win10-arm/nativeassets/uap10.0/e_sqlite3.dll new file mode 100644 index 0000000..5ec807b Binary files /dev/null and b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win10-arm/nativeassets/uap10.0/e_sqlite3.dll differ diff --git a/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win10-arm64/nativeassets/uap10.0/e_sqlite3.dll b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win10-arm64/nativeassets/uap10.0/e_sqlite3.dll new file mode 100644 index 0000000..da5ef0c Binary files /dev/null and b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win10-arm64/nativeassets/uap10.0/e_sqlite3.dll differ diff --git a/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win10-x64/nativeassets/uap10.0/e_sqlite3.dll b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win10-x64/nativeassets/uap10.0/e_sqlite3.dll new file mode 100644 index 0000000..5bfab1f Binary files /dev/null and b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win10-x64/nativeassets/uap10.0/e_sqlite3.dll differ diff --git a/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win10-x86/nativeassets/uap10.0/e_sqlite3.dll b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win10-x86/nativeassets/uap10.0/e_sqlite3.dll new file mode 100644 index 0000000..6c335f6 Binary files /dev/null and b/packages/SQLitePCLRaw.lib.e_sqlite3.2.0.2/runtimes/win10-x86/nativeassets/uap10.0/e_sqlite3.dll differ diff --git a/packages/SQLitePCLRaw.provider.dynamic_cdecl.2.0.2/.signature.p7s b/packages/SQLitePCLRaw.provider.dynamic_cdecl.2.0.2/.signature.p7s new file mode 100644 index 0000000..6e3ecec Binary files /dev/null and b/packages/SQLitePCLRaw.provider.dynamic_cdecl.2.0.2/.signature.p7s differ diff --git a/packages/SQLitePCLRaw.provider.dynamic_cdecl.2.0.2/SQLitePCLRaw.provider.dynamic_cdecl.2.0.2.nupkg b/packages/SQLitePCLRaw.provider.dynamic_cdecl.2.0.2/SQLitePCLRaw.provider.dynamic_cdecl.2.0.2.nupkg new file mode 100644 index 0000000..2e85b2c Binary files /dev/null and b/packages/SQLitePCLRaw.provider.dynamic_cdecl.2.0.2/SQLitePCLRaw.provider.dynamic_cdecl.2.0.2.nupkg differ diff --git a/packages/SQLitePCLRaw.provider.dynamic_cdecl.2.0.2/lib/netstandard2.0/SQLitePCLRaw.provider.dynamic_cdecl.dll b/packages/SQLitePCLRaw.provider.dynamic_cdecl.2.0.2/lib/netstandard2.0/SQLitePCLRaw.provider.dynamic_cdecl.dll new file mode 100644 index 0000000..1a511eb Binary files /dev/null and b/packages/SQLitePCLRaw.provider.dynamic_cdecl.2.0.2/lib/netstandard2.0/SQLitePCLRaw.provider.dynamic_cdecl.dll differ diff --git a/packages/System.Buffers.4.4.0/.signature.p7s b/packages/System.Buffers.4.4.0/.signature.p7s new file mode 100644 index 0000000..34d8bab Binary files /dev/null and b/packages/System.Buffers.4.4.0/.signature.p7s differ diff --git a/packages/System.Buffers.4.4.0/LICENSE.TXT b/packages/System.Buffers.4.4.0/LICENSE.TXT new file mode 100644 index 0000000..984713a --- /dev/null +++ b/packages/System.Buffers.4.4.0/LICENSE.TXT @@ -0,0 +1,23 @@ +The MIT License (MIT) + +Copyright (c) .NET Foundation and Contributors + +All rights reserved. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/packages/System.Buffers.4.4.0/System.Buffers.4.4.0.nupkg b/packages/System.Buffers.4.4.0/System.Buffers.4.4.0.nupkg new file mode 100644 index 0000000..c261fa8 Binary files /dev/null and b/packages/System.Buffers.4.4.0/System.Buffers.4.4.0.nupkg differ diff --git a/packages/System.Buffers.4.4.0/THIRD-PARTY-NOTICES.TXT b/packages/System.Buffers.4.4.0/THIRD-PARTY-NOTICES.TXT new file mode 100644 index 0000000..06055ff --- /dev/null +++ b/packages/System.Buffers.4.4.0/THIRD-PARTY-NOTICES.TXT @@ -0,0 +1,226 @@ +.NET Core uses third-party libraries or other resources that may be +distributed under licenses different than the .NET Core software. + +In the event that we accidentally failed to list a required notice, please +bring it to our attention. Post an issue or email us: + + dotnet@microsoft.com + +The attached notices are provided for information only. + +License notice for Slicing-by-8 +------------------------------- + +http://sourceforge.net/projects/slicing-by-8/ + +Copyright (c) 2004-2006 Intel Corporation - All Rights Reserved + + +This software program is licensed subject to the BSD License, available at +http://www.opensource.org/licenses/bsd-license.html. + + +License notice for Unicode data +------------------------------- + +http://www.unicode.org/copyright.html#License + +Copyright © 1991-2017 Unicode, Inc. All rights reserved. +Distributed under the Terms of Use in http://www.unicode.org/copyright.html. + +Permission is hereby granted, free of charge, to any person obtaining +a copy of the Unicode data files and any associated documentation +(the "Data Files") or Unicode software and any associated documentation +(the "Software") to deal in the Data Files or Software +without restriction, including without limitation the rights to use, +copy, modify, merge, publish, distribute, and/or sell copies of +the Data Files or Software, and to permit persons to whom the Data Files +or Software are furnished to do so, provided that either +(a) this copyright and permission notice appear with all copies +of the Data Files or Software, or +(b) this copyright and permission notice appear in associated +Documentation. + +THE DATA FILES AND SOFTWARE ARE PROVIDED "AS IS", WITHOUT WARRANTY OF +ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE +WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +NONINFRINGEMENT OF THIRD PARTY RIGHTS. +IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN THIS +NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSEQUENTIAL +DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, +DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER +TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR +PERFORMANCE OF THE DATA FILES OR SOFTWARE. + +Except as contained in this notice, the name of a copyright holder +shall not be used in advertising or otherwise to promote the sale, +use or other dealings in these Data Files or Software without prior +written authorization of the copyright holder. + +License notice for Zlib +----------------------- + +https://github.com/madler/zlib +http://zlib.net/zlib_license.html + +/* zlib.h -- interface of the 'zlib' general purpose compression library + version 1.2.11, January 15th, 2017 + + Copyright (C) 1995-2017 Jean-loup Gailly and Mark Adler + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. + + Jean-loup Gailly Mark Adler + jloup@gzip.org madler@alumni.caltech.edu + +*/ + +License notice for Mono +------------------------------- + +http://www.mono-project.com/docs/about-mono/ + +Copyright (c) .NET Foundation Contributors + +MIT License + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the Software), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +License notice for International Organization for Standardization +----------------------------------------------------------------- + +Portions (C) International Organization for Standardization 1986: + Permission to copy in any form is granted for use with + conforming SGML systems and applications as defined in + ISO 8879, provided this notice is included in all copies. + +License notice for Intel +------------------------ + +"Copyright (c) 2004-2006 Intel Corporation - All Rights Reserved + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + +1. Redistributions of source code must retain the above copyright notice, this +list of conditions and the following disclaimer. + +2. Redistributions in binary form must reproduce the above copyright notice, +this list of conditions and the following disclaimer in the documentation +and/or other materials provided with the distribution. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE +FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR +SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, +OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +License notice for Xamarin and Novell +------------------------------------- + +Copyright (c) 2015 Xamarin, Inc (http://www.xamarin.com) + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. + +Copyright (c) 2011 Novell, Inc (http://www.novell.com) + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. + +Third party notice for W3C +-------------------------- + +"W3C SOFTWARE AND DOCUMENT NOTICE AND LICENSE +Status: This license takes effect 13 May, 2015. +This work is being provided by the copyright holders under the following license. +License +By obtaining and/or copying this work, you (the licensee) agree that you have read, understood, and will comply with the following terms and conditions. +Permission to copy, modify, and distribute this work, with or without modification, for any purpose and without fee or royalty is hereby granted, provided that you include the following on ALL copies of the work or portions thereof, including modifications: +The full text of this NOTICE in a location viewable to users of the redistributed or derivative work. +Any pre-existing intellectual property disclaimers, notices, or terms and conditions. If none exist, the W3C Software and Document Short Notice should be included. +Notice of any changes or modifications, through a copyright statement on the new code or document such as "This software or document includes material copied from or derived from [title and URI of the W3C document]. Copyright © [YEAR] W3C® (MIT, ERCIM, Keio, Beihang)." +Disclaimers +THIS WORK IS PROVIDED "AS IS," AND COPYRIGHT HOLDERS MAKE NO REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO, WARRANTIES OF MERCHANTABILITY OR FITNESS FOR ANY PARTICULAR PURPOSE OR THAT THE USE OF THE SOFTWARE OR DOCUMENT WILL NOT INFRINGE ANY THIRD PARTY PATENTS, COPYRIGHTS, TRADEMARKS OR OTHER RIGHTS. +COPYRIGHT HOLDERS WILL NOT BE LIABLE FOR ANY DIRECT, INDIRECT, SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF ANY USE OF THE SOFTWARE OR DOCUMENT. +The name and trademarks of copyright holders may NOT be used in advertising or publicity pertaining to the work without specific, written prior permission. Title to copyright in this work will at all times remain with copyright holders." + +License notice for Bit Twiddling Hacks +-------------------------------------- + +Bit Twiddling Hacks + +By Sean Eron Anderson +seander@cs.stanford.edu + +Individually, the code snippets here are in the public domain (unless otherwise +noted) — feel free to use them however you please. The aggregate collection and +descriptions are © 1997-2005 Sean Eron Anderson. The code and descriptions are +distributed in the hope that they will be useful, but WITHOUT ANY WARRANTY and +without even the implied warranty of merchantability or fitness for a particular +purpose. diff --git a/packages/System.Buffers.4.4.0/lib/netcoreapp2.0/_._ b/packages/System.Buffers.4.4.0/lib/netcoreapp2.0/_._ new file mode 100644 index 0000000..e69de29 diff --git a/packages/System.Buffers.4.4.0/lib/netstandard1.1/System.Buffers.dll b/packages/System.Buffers.4.4.0/lib/netstandard1.1/System.Buffers.dll new file mode 100644 index 0000000..fb2911d Binary files /dev/null and b/packages/System.Buffers.4.4.0/lib/netstandard1.1/System.Buffers.dll differ diff --git a/packages/System.Buffers.4.4.0/lib/netstandard1.1/System.Buffers.xml b/packages/System.Buffers.4.4.0/lib/netstandard1.1/System.Buffers.xml new file mode 100644 index 0000000..d3d239e --- /dev/null +++ b/packages/System.Buffers.4.4.0/lib/netstandard1.1/System.Buffers.xml @@ -0,0 +1,39 @@ + + + + System.Buffers + + + + Provides a resource pool that enables reusing instances of type . + The type of the objects that are in the resource pool. + + + Initializes a new instance of the class. + + + Creates a new instance of the class. + A new instance of the class. + + + Creates a new instance of the class using the specifed configuration. + The maximum length of an array instance that may be stored in the pool. + The maximum number of array instances that may be stored in each bucket in the pool. The pool groups arrays of similar lengths into buckets for faster access. + A new instance of the class with the specified configuration. + + + Retrieves a buffer that is at least the requested length. + The minimum length of the array. + An array of type that is at least minimumLength in length. + + + Returns an array to the pool that was previously obtained using the method on the same instance. + A buffer to return to the pool that was previously obtained using the method. + Indicates whether the contents of the buffer should be cleared before reuse. If bufferLength is set to true, and if the pool will store the buffer to enable subsequent reuse, the method will clear the array of its contents so that a subsequent caller using the method will not see the content of the previous caller. If bufferLength is set to false or if the pool will release the buffer, the array's contents are left unchanged. + + + Gets a shared instance. + A shared instance. + + + \ No newline at end of file diff --git a/packages/System.Buffers.4.4.0/lib/netstandard2.0/System.Buffers.dll b/packages/System.Buffers.4.4.0/lib/netstandard2.0/System.Buffers.dll new file mode 100644 index 0000000..b6d9c77 Binary files /dev/null and b/packages/System.Buffers.4.4.0/lib/netstandard2.0/System.Buffers.dll differ diff --git a/packages/System.Buffers.4.4.0/lib/netstandard2.0/System.Buffers.xml b/packages/System.Buffers.4.4.0/lib/netstandard2.0/System.Buffers.xml new file mode 100644 index 0000000..d3d239e --- /dev/null +++ b/packages/System.Buffers.4.4.0/lib/netstandard2.0/System.Buffers.xml @@ -0,0 +1,39 @@ + + + + System.Buffers + + + + Provides a resource pool that enables reusing instances of type . + The type of the objects that are in the resource pool. + + + Initializes a new instance of the class. + + + Creates a new instance of the class. + A new instance of the class. + + + Creates a new instance of the class using the specifed configuration. + The maximum length of an array instance that may be stored in the pool. + The maximum number of array instances that may be stored in each bucket in the pool. The pool groups arrays of similar lengths into buckets for faster access. + A new instance of the class with the specified configuration. + + + Retrieves a buffer that is at least the requested length. + The minimum length of the array. + An array of type that is at least minimumLength in length. + + + Returns an array to the pool that was previously obtained using the method on the same instance. + A buffer to return to the pool that was previously obtained using the method. + Indicates whether the contents of the buffer should be cleared before reuse. If bufferLength is set to true, and if the pool will store the buffer to enable subsequent reuse, the method will clear the array of its contents so that a subsequent caller using the method will not see the content of the previous caller. If bufferLength is set to false or if the pool will release the buffer, the array's contents are left unchanged. + + + Gets a shared instance. + A shared instance. + + + \ No newline at end of file diff --git a/packages/System.Buffers.4.4.0/ref/netcoreapp2.0/_._ b/packages/System.Buffers.4.4.0/ref/netcoreapp2.0/_._ new file mode 100644 index 0000000..e69de29 diff --git a/packages/System.Buffers.4.4.0/ref/netstandard1.1/System.Buffers.dll b/packages/System.Buffers.4.4.0/ref/netstandard1.1/System.Buffers.dll new file mode 100644 index 0000000..33880ef Binary files /dev/null and b/packages/System.Buffers.4.4.0/ref/netstandard1.1/System.Buffers.dll differ diff --git a/packages/System.Buffers.4.4.0/ref/netstandard1.1/System.Buffers.xml b/packages/System.Buffers.4.4.0/ref/netstandard1.1/System.Buffers.xml new file mode 100644 index 0000000..d3d239e --- /dev/null +++ b/packages/System.Buffers.4.4.0/ref/netstandard1.1/System.Buffers.xml @@ -0,0 +1,39 @@ + + + + System.Buffers + + + + Provides a resource pool that enables reusing instances of type . + The type of the objects that are in the resource pool. + + + Initializes a new instance of the class. + + + Creates a new instance of the class. + A new instance of the class. + + + Creates a new instance of the class using the specifed configuration. + The maximum length of an array instance that may be stored in the pool. + The maximum number of array instances that may be stored in each bucket in the pool. The pool groups arrays of similar lengths into buckets for faster access. + A new instance of the class with the specified configuration. + + + Retrieves a buffer that is at least the requested length. + The minimum length of the array. + An array of type that is at least minimumLength in length. + + + Returns an array to the pool that was previously obtained using the method on the same instance. + A buffer to return to the pool that was previously obtained using the method. + Indicates whether the contents of the buffer should be cleared before reuse. If bufferLength is set to true, and if the pool will store the buffer to enable subsequent reuse, the method will clear the array of its contents so that a subsequent caller using the method will not see the content of the previous caller. If bufferLength is set to false or if the pool will release the buffer, the array's contents are left unchanged. + + + Gets a shared instance. + A shared instance. + + + \ No newline at end of file diff --git a/packages/System.Buffers.4.4.0/ref/netstandard2.0/System.Buffers.dll b/packages/System.Buffers.4.4.0/ref/netstandard2.0/System.Buffers.dll new file mode 100644 index 0000000..fa635a9 Binary files /dev/null and b/packages/System.Buffers.4.4.0/ref/netstandard2.0/System.Buffers.dll differ diff --git a/packages/System.Buffers.4.4.0/ref/netstandard2.0/System.Buffers.xml b/packages/System.Buffers.4.4.0/ref/netstandard2.0/System.Buffers.xml new file mode 100644 index 0000000..d3d239e --- /dev/null +++ b/packages/System.Buffers.4.4.0/ref/netstandard2.0/System.Buffers.xml @@ -0,0 +1,39 @@ + + + + System.Buffers + + + + Provides a resource pool that enables reusing instances of type . + The type of the objects that are in the resource pool. + + + Initializes a new instance of the class. + + + Creates a new instance of the class. + A new instance of the class. + + + Creates a new instance of the class using the specifed configuration. + The maximum length of an array instance that may be stored in the pool. + The maximum number of array instances that may be stored in each bucket in the pool. The pool groups arrays of similar lengths into buckets for faster access. + A new instance of the class with the specified configuration. + + + Retrieves a buffer that is at least the requested length. + The minimum length of the array. + An array of type that is at least minimumLength in length. + + + Returns an array to the pool that was previously obtained using the method on the same instance. + A buffer to return to the pool that was previously obtained using the method. + Indicates whether the contents of the buffer should be cleared before reuse. If bufferLength is set to true, and if the pool will store the buffer to enable subsequent reuse, the method will clear the array of its contents so that a subsequent caller using the method will not see the content of the previous caller. If bufferLength is set to false or if the pool will release the buffer, the array's contents are left unchanged. + + + Gets a shared instance. + A shared instance. + + + \ No newline at end of file diff --git a/packages/System.Buffers.4.4.0/useSharedDesignerContext.txt b/packages/System.Buffers.4.4.0/useSharedDesignerContext.txt new file mode 100644 index 0000000..e69de29 diff --git a/packages/System.Buffers.4.4.0/version.txt b/packages/System.Buffers.4.4.0/version.txt new file mode 100644 index 0000000..1ca86a0 --- /dev/null +++ b/packages/System.Buffers.4.4.0/version.txt @@ -0,0 +1 @@ +8321c729934c0f8be754953439b88e6e1c120c24 diff --git a/packages/System.Memory.4.5.3/.signature.p7s b/packages/System.Memory.4.5.3/.signature.p7s new file mode 100644 index 0000000..d9e4415 Binary files /dev/null and b/packages/System.Memory.4.5.3/.signature.p7s differ diff --git a/packages/System.Memory.4.5.3/LICENSE.TXT b/packages/System.Memory.4.5.3/LICENSE.TXT new file mode 100644 index 0000000..984713a --- /dev/null +++ b/packages/System.Memory.4.5.3/LICENSE.TXT @@ -0,0 +1,23 @@ +The MIT License (MIT) + +Copyright (c) .NET Foundation and Contributors + +All rights reserved. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/packages/System.Memory.4.5.3/System.Memory.4.5.3.nupkg b/packages/System.Memory.4.5.3/System.Memory.4.5.3.nupkg new file mode 100644 index 0000000..5fa1550 Binary files /dev/null and b/packages/System.Memory.4.5.3/System.Memory.4.5.3.nupkg differ diff --git a/packages/System.Memory.4.5.3/THIRD-PARTY-NOTICES.TXT b/packages/System.Memory.4.5.3/THIRD-PARTY-NOTICES.TXT new file mode 100644 index 0000000..db542ca --- /dev/null +++ b/packages/System.Memory.4.5.3/THIRD-PARTY-NOTICES.TXT @@ -0,0 +1,309 @@ +.NET Core uses third-party libraries or other resources that may be +distributed under licenses different than the .NET Core software. + +In the event that we accidentally failed to list a required notice, please +bring it to our attention. Post an issue or email us: + + dotnet@microsoft.com + +The attached notices are provided for information only. + +License notice for Slicing-by-8 +------------------------------- + +http://sourceforge.net/projects/slicing-by-8/ + +Copyright (c) 2004-2006 Intel Corporation - All Rights Reserved + + +This software program is licensed subject to the BSD License, available at +http://www.opensource.org/licenses/bsd-license.html. + + +License notice for Unicode data +------------------------------- + +http://www.unicode.org/copyright.html#License + +Copyright © 1991-2017 Unicode, Inc. All rights reserved. +Distributed under the Terms of Use in http://www.unicode.org/copyright.html. + +Permission is hereby granted, free of charge, to any person obtaining +a copy of the Unicode data files and any associated documentation +(the "Data Files") or Unicode software and any associated documentation +(the "Software") to deal in the Data Files or Software +without restriction, including without limitation the rights to use, +copy, modify, merge, publish, distribute, and/or sell copies of +the Data Files or Software, and to permit persons to whom the Data Files +or Software are furnished to do so, provided that either +(a) this copyright and permission notice appear with all copies +of the Data Files or Software, or +(b) this copyright and permission notice appear in associated +Documentation. + +THE DATA FILES AND SOFTWARE ARE PROVIDED "AS IS", WITHOUT WARRANTY OF +ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE +WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +NONINFRINGEMENT OF THIRD PARTY RIGHTS. +IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN THIS +NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSEQUENTIAL +DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, +DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER +TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR +PERFORMANCE OF THE DATA FILES OR SOFTWARE. + +Except as contained in this notice, the name of a copyright holder +shall not be used in advertising or otherwise to promote the sale, +use or other dealings in these Data Files or Software without prior +written authorization of the copyright holder. + +License notice for Zlib +----------------------- + +https://github.com/madler/zlib +http://zlib.net/zlib_license.html + +/* zlib.h -- interface of the 'zlib' general purpose compression library + version 1.2.11, January 15th, 2017 + + Copyright (C) 1995-2017 Jean-loup Gailly and Mark Adler + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. + + Jean-loup Gailly Mark Adler + jloup@gzip.org madler@alumni.caltech.edu + +*/ + +License notice for Mono +------------------------------- + +http://www.mono-project.com/docs/about-mono/ + +Copyright (c) .NET Foundation Contributors + +MIT License + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the Software), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +License notice for International Organization for Standardization +----------------------------------------------------------------- + +Portions (C) International Organization for Standardization 1986: + Permission to copy in any form is granted for use with + conforming SGML systems and applications as defined in + ISO 8879, provided this notice is included in all copies. + +License notice for Intel +------------------------ + +"Copyright (c) 2004-2006 Intel Corporation - All Rights Reserved + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + +1. Redistributions of source code must retain the above copyright notice, this +list of conditions and the following disclaimer. + +2. Redistributions in binary form must reproduce the above copyright notice, +this list of conditions and the following disclaimer in the documentation +and/or other materials provided with the distribution. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE +FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR +SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, +OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +License notice for Xamarin and Novell +------------------------------------- + +Copyright (c) 2015 Xamarin, Inc (http://www.xamarin.com) + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. + +Copyright (c) 2011 Novell, Inc (http://www.novell.com) + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. + +Third party notice for W3C +-------------------------- + +"W3C SOFTWARE AND DOCUMENT NOTICE AND LICENSE +Status: This license takes effect 13 May, 2015. +This work is being provided by the copyright holders under the following license. +License +By obtaining and/or copying this work, you (the licensee) agree that you have read, understood, and will comply with the following terms and conditions. +Permission to copy, modify, and distribute this work, with or without modification, for any purpose and without fee or royalty is hereby granted, provided that you include the following on ALL copies of the work or portions thereof, including modifications: +The full text of this NOTICE in a location viewable to users of the redistributed or derivative work. +Any pre-existing intellectual property disclaimers, notices, or terms and conditions. If none exist, the W3C Software and Document Short Notice should be included. +Notice of any changes or modifications, through a copyright statement on the new code or document such as "This software or document includes material copied from or derived from [title and URI of the W3C document]. Copyright © [YEAR] W3C® (MIT, ERCIM, Keio, Beihang)." +Disclaimers +THIS WORK IS PROVIDED "AS IS," AND COPYRIGHT HOLDERS MAKE NO REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO, WARRANTIES OF MERCHANTABILITY OR FITNESS FOR ANY PARTICULAR PURPOSE OR THAT THE USE OF THE SOFTWARE OR DOCUMENT WILL NOT INFRINGE ANY THIRD PARTY PATENTS, COPYRIGHTS, TRADEMARKS OR OTHER RIGHTS. +COPYRIGHT HOLDERS WILL NOT BE LIABLE FOR ANY DIRECT, INDIRECT, SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF ANY USE OF THE SOFTWARE OR DOCUMENT. +The name and trademarks of copyright holders may NOT be used in advertising or publicity pertaining to the work without specific, written prior permission. Title to copyright in this work will at all times remain with copyright holders." + +License notice for Bit Twiddling Hacks +-------------------------------------- + +Bit Twiddling Hacks + +By Sean Eron Anderson +seander@cs.stanford.edu + +Individually, the code snippets here are in the public domain (unless otherwise +noted) — feel free to use them however you please. The aggregate collection and +descriptions are © 1997-2005 Sean Eron Anderson. The code and descriptions are +distributed in the hope that they will be useful, but WITHOUT ANY WARRANTY and +without even the implied warranty of merchantability or fitness for a particular +purpose. + +License notice for Brotli +-------------------------------------- + +Copyright (c) 2009, 2010, 2013-2016 by the Brotli Authors. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. + +compress_fragment.c: +Copyright (c) 2011, Google Inc. +All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are +met: + + * Redistributions of source code must retain the above copyright +notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above +copyright notice, this list of conditions and the following disclaimer +in the documentation and/or other materials provided with the +distribution. + * Neither the name of Google Inc. nor the names of its +contributors may be used to endorse or promote products derived from +this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +""AS IS"" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +decode_fuzzer.c: +Copyright (c) 2015 The Chromium Authors. All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are +met: + + * Redistributions of source code must retain the above copyright +notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above +copyright notice, this list of conditions and the following disclaimer +in the documentation and/or other materials provided with the +distribution. + * Neither the name of Google Inc. nor the names of its +contributors may be used to endorse or promote products derived from +this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +""AS IS"" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." + diff --git a/packages/System.Memory.4.5.3/lib/netcoreapp2.1/_._ b/packages/System.Memory.4.5.3/lib/netcoreapp2.1/_._ new file mode 100644 index 0000000..e69de29 diff --git a/packages/System.Memory.4.5.3/lib/netstandard1.1/System.Memory.dll b/packages/System.Memory.4.5.3/lib/netstandard1.1/System.Memory.dll new file mode 100644 index 0000000..3423680 Binary files /dev/null and b/packages/System.Memory.4.5.3/lib/netstandard1.1/System.Memory.dll differ diff --git a/packages/System.Memory.4.5.3/lib/netstandard1.1/System.Memory.xml b/packages/System.Memory.4.5.3/lib/netstandard1.1/System.Memory.xml new file mode 100644 index 0000000..4d12fd7 --- /dev/null +++ b/packages/System.Memory.4.5.3/lib/netstandard1.1/System.Memory.xml @@ -0,0 +1,355 @@ + + + System.Memory + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/packages/System.Memory.4.5.3/lib/netstandard2.0/System.Memory.dll b/packages/System.Memory.4.5.3/lib/netstandard2.0/System.Memory.dll new file mode 100644 index 0000000..bdfc501 Binary files /dev/null and b/packages/System.Memory.4.5.3/lib/netstandard2.0/System.Memory.dll differ diff --git a/packages/System.Memory.4.5.3/lib/netstandard2.0/System.Memory.xml b/packages/System.Memory.4.5.3/lib/netstandard2.0/System.Memory.xml new file mode 100644 index 0000000..4d12fd7 --- /dev/null +++ b/packages/System.Memory.4.5.3/lib/netstandard2.0/System.Memory.xml @@ -0,0 +1,355 @@ + + + System.Memory + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/packages/System.Memory.4.5.3/ref/netcoreapp2.1/_._ b/packages/System.Memory.4.5.3/ref/netcoreapp2.1/_._ new file mode 100644 index 0000000..e69de29 diff --git a/packages/System.Memory.4.5.3/useSharedDesignerContext.txt b/packages/System.Memory.4.5.3/useSharedDesignerContext.txt new file mode 100644 index 0000000..e69de29 diff --git a/packages/System.Memory.4.5.3/version.txt b/packages/System.Memory.4.5.3/version.txt new file mode 100644 index 0000000..4b665b3 --- /dev/null +++ b/packages/System.Memory.4.5.3/version.txt @@ -0,0 +1 @@ +c6cf790234e063b855fcdb50f3fb1b3cfac73275 diff --git a/packages/System.Numerics.Vectors.4.4.0/.signature.p7s b/packages/System.Numerics.Vectors.4.4.0/.signature.p7s new file mode 100644 index 0000000..804a5d4 Binary files /dev/null and b/packages/System.Numerics.Vectors.4.4.0/.signature.p7s differ diff --git a/packages/System.Numerics.Vectors.4.4.0/LICENSE.TXT b/packages/System.Numerics.Vectors.4.4.0/LICENSE.TXT new file mode 100644 index 0000000..984713a --- /dev/null +++ b/packages/System.Numerics.Vectors.4.4.0/LICENSE.TXT @@ -0,0 +1,23 @@ +The MIT License (MIT) + +Copyright (c) .NET Foundation and Contributors + +All rights reserved. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/packages/System.Numerics.Vectors.4.4.0/System.Numerics.Vectors.4.4.0.nupkg b/packages/System.Numerics.Vectors.4.4.0/System.Numerics.Vectors.4.4.0.nupkg new file mode 100644 index 0000000..d1faf30 Binary files /dev/null and b/packages/System.Numerics.Vectors.4.4.0/System.Numerics.Vectors.4.4.0.nupkg differ diff --git a/packages/System.Numerics.Vectors.4.4.0/THIRD-PARTY-NOTICES.TXT b/packages/System.Numerics.Vectors.4.4.0/THIRD-PARTY-NOTICES.TXT new file mode 100644 index 0000000..06055ff --- /dev/null +++ b/packages/System.Numerics.Vectors.4.4.0/THIRD-PARTY-NOTICES.TXT @@ -0,0 +1,226 @@ +.NET Core uses third-party libraries or other resources that may be +distributed under licenses different than the .NET Core software. + +In the event that we accidentally failed to list a required notice, please +bring it to our attention. Post an issue or email us: + + dotnet@microsoft.com + +The attached notices are provided for information only. + +License notice for Slicing-by-8 +------------------------------- + +http://sourceforge.net/projects/slicing-by-8/ + +Copyright (c) 2004-2006 Intel Corporation - All Rights Reserved + + +This software program is licensed subject to the BSD License, available at +http://www.opensource.org/licenses/bsd-license.html. + + +License notice for Unicode data +------------------------------- + +http://www.unicode.org/copyright.html#License + +Copyright © 1991-2017 Unicode, Inc. All rights reserved. +Distributed under the Terms of Use in http://www.unicode.org/copyright.html. + +Permission is hereby granted, free of charge, to any person obtaining +a copy of the Unicode data files and any associated documentation +(the "Data Files") or Unicode software and any associated documentation +(the "Software") to deal in the Data Files or Software +without restriction, including without limitation the rights to use, +copy, modify, merge, publish, distribute, and/or sell copies of +the Data Files or Software, and to permit persons to whom the Data Files +or Software are furnished to do so, provided that either +(a) this copyright and permission notice appear with all copies +of the Data Files or Software, or +(b) this copyright and permission notice appear in associated +Documentation. + +THE DATA FILES AND SOFTWARE ARE PROVIDED "AS IS", WITHOUT WARRANTY OF +ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE +WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +NONINFRINGEMENT OF THIRD PARTY RIGHTS. +IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN THIS +NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSEQUENTIAL +DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, +DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER +TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR +PERFORMANCE OF THE DATA FILES OR SOFTWARE. + +Except as contained in this notice, the name of a copyright holder +shall not be used in advertising or otherwise to promote the sale, +use or other dealings in these Data Files or Software without prior +written authorization of the copyright holder. + +License notice for Zlib +----------------------- + +https://github.com/madler/zlib +http://zlib.net/zlib_license.html + +/* zlib.h -- interface of the 'zlib' general purpose compression library + version 1.2.11, January 15th, 2017 + + Copyright (C) 1995-2017 Jean-loup Gailly and Mark Adler + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. + + Jean-loup Gailly Mark Adler + jloup@gzip.org madler@alumni.caltech.edu + +*/ + +License notice for Mono +------------------------------- + +http://www.mono-project.com/docs/about-mono/ + +Copyright (c) .NET Foundation Contributors + +MIT License + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the Software), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +License notice for International Organization for Standardization +----------------------------------------------------------------- + +Portions (C) International Organization for Standardization 1986: + Permission to copy in any form is granted for use with + conforming SGML systems and applications as defined in + ISO 8879, provided this notice is included in all copies. + +License notice for Intel +------------------------ + +"Copyright (c) 2004-2006 Intel Corporation - All Rights Reserved + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + +1. Redistributions of source code must retain the above copyright notice, this +list of conditions and the following disclaimer. + +2. Redistributions in binary form must reproduce the above copyright notice, +this list of conditions and the following disclaimer in the documentation +and/or other materials provided with the distribution. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE +FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR +SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, +OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +License notice for Xamarin and Novell +------------------------------------- + +Copyright (c) 2015 Xamarin, Inc (http://www.xamarin.com) + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. + +Copyright (c) 2011 Novell, Inc (http://www.novell.com) + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. + +Third party notice for W3C +-------------------------- + +"W3C SOFTWARE AND DOCUMENT NOTICE AND LICENSE +Status: This license takes effect 13 May, 2015. +This work is being provided by the copyright holders under the following license. +License +By obtaining and/or copying this work, you (the licensee) agree that you have read, understood, and will comply with the following terms and conditions. +Permission to copy, modify, and distribute this work, with or without modification, for any purpose and without fee or royalty is hereby granted, provided that you include the following on ALL copies of the work or portions thereof, including modifications: +The full text of this NOTICE in a location viewable to users of the redistributed or derivative work. +Any pre-existing intellectual property disclaimers, notices, or terms and conditions. If none exist, the W3C Software and Document Short Notice should be included. +Notice of any changes or modifications, through a copyright statement on the new code or document such as "This software or document includes material copied from or derived from [title and URI of the W3C document]. Copyright © [YEAR] W3C® (MIT, ERCIM, Keio, Beihang)." +Disclaimers +THIS WORK IS PROVIDED "AS IS," AND COPYRIGHT HOLDERS MAKE NO REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO, WARRANTIES OF MERCHANTABILITY OR FITNESS FOR ANY PARTICULAR PURPOSE OR THAT THE USE OF THE SOFTWARE OR DOCUMENT WILL NOT INFRINGE ANY THIRD PARTY PATENTS, COPYRIGHTS, TRADEMARKS OR OTHER RIGHTS. +COPYRIGHT HOLDERS WILL NOT BE LIABLE FOR ANY DIRECT, INDIRECT, SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF ANY USE OF THE SOFTWARE OR DOCUMENT. +The name and trademarks of copyright holders may NOT be used in advertising or publicity pertaining to the work without specific, written prior permission. Title to copyright in this work will at all times remain with copyright holders." + +License notice for Bit Twiddling Hacks +-------------------------------------- + +Bit Twiddling Hacks + +By Sean Eron Anderson +seander@cs.stanford.edu + +Individually, the code snippets here are in the public domain (unless otherwise +noted) — feel free to use them however you please. The aggregate collection and +descriptions are © 1997-2005 Sean Eron Anderson. The code and descriptions are +distributed in the hope that they will be useful, but WITHOUT ANY WARRANTY and +without even the implied warranty of merchantability or fitness for a particular +purpose. diff --git a/packages/System.Numerics.Vectors.4.4.0/lib/MonoAndroid10/_._ b/packages/System.Numerics.Vectors.4.4.0/lib/MonoAndroid10/_._ new file mode 100644 index 0000000..e69de29 diff --git a/packages/System.Numerics.Vectors.4.4.0/lib/MonoTouch10/_._ b/packages/System.Numerics.Vectors.4.4.0/lib/MonoTouch10/_._ new file mode 100644 index 0000000..e69de29 diff --git a/packages/System.Numerics.Vectors.4.4.0/lib/net46/System.Numerics.Vectors.dll b/packages/System.Numerics.Vectors.4.4.0/lib/net46/System.Numerics.Vectors.dll new file mode 100644 index 0000000..ce46d5b Binary files /dev/null and b/packages/System.Numerics.Vectors.4.4.0/lib/net46/System.Numerics.Vectors.dll differ diff --git a/packages/System.Numerics.Vectors.4.4.0/lib/net46/System.Numerics.Vectors.xml b/packages/System.Numerics.Vectors.4.4.0/lib/net46/System.Numerics.Vectors.xml new file mode 100644 index 0000000..5129793 --- /dev/null +++ b/packages/System.Numerics.Vectors.4.4.0/lib/net46/System.Numerics.Vectors.xml @@ -0,0 +1,2597 @@ + + + + System.Numerics.Vectors + + + + Represents a 3x2 matrix. + + + Creates a 3x2 matrix from the specified components. + The value to assign to the first element in the first row. + The value to assign to the second element in the first row. + The value to assign to the first element in the second row. + The value to assign to the second element in the second row. + The value to assign to the first element in the third row. + The value to assign to the second element in the third row. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values of value1 and value2. + + + Creates a rotation matrix using the given rotation in radians. + The amount of rotation, in radians. + The rotation matrix. + + + Creates a rotation matrix using the specified rotation in radians and a center point. + The amount of rotation, in radians. + The center point. + The rotation matrix. + + + Creates a scaling matrix from the specified X and Y components. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The scaling matrix. + + + Creates a scaling matrix that scales uniformly with the specified scale with an offset from the specified center. + The uniform scale to use. + The center offset. + The scaling matrix. + + + Creates a scaling matrix that is offset by a given center point. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The center point. + The scaling matrix. + + + Creates a scaling matrix that scales uniformly with the given scale. + The uniform scale to use. + The scaling matrix. + + + Creates a scaling matrix from the specified vector scale. + The scale to use. + The scaling matrix. + + + Creates a scaling matrix from the specified vector scale with an offset from the specified center point. + The scale to use. + The center offset. + The scaling matrix. + + + Creates a skew matrix from the specified angles in radians. + The X angle, in radians. + The Y angle, in radians. + The skew matrix. + + + Creates a skew matrix from the specified angles in radians and a center point. + The X angle, in radians. + The Y angle, in radians. + The center point. + The skew matrix. + + + Creates a translation matrix from the specified 2-dimensional vector. + The translation position. + The translation matrix. + + + Creates a translation matrix from the specified X and Y components. + The X position. + The Y position. + The translation matrix. + + + Returns a value that indicates whether this instance and another 3x2 matrix are equal. + The other matrix. + true if the two matrices are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Calculates the determinant for this matrix. + The determinant. + + + Returns the hash code for this instance. + The hash code. + + + Gets the multiplicative identity matrix. + The multiplicative identify matrix. + + + Inverts the specified matrix. The return value indicates whether the operation succeeded. + The matrix to invert. + When this method returns, contains the inverted matrix if the operation succeeded. + true if matrix was converted successfully; otherwise, false. + + + Indicates whether the current matrix is the identity matrix. + true if the current matrix is the identity matrix; otherwise, false. + + + Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix. + The first matrix. + The second matrix. + The relative weighting of matrix2. + The interpolated matrix. + + + The first element of the first row. + + + + The second element of the first row. + + + + The first element of the second row. + + + + The second element of the second row. + + + + The first element of the third row. + + + + The second element of the third row. + + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values. + + + Returns a value that indicates whether the specified matrices are equal. + The first matrix to compare. + The second matrix to compare. + true if value1 and value2 are equal; otherwise, false. + + + Returns a value that indicates whether the specified matrices are not equal. + The first matrix to compare. + The second matrix to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Returns a string that represents this matrix. + The string representation of this matrix. + + + Gets or sets the translation component of this matrix. + The translation component of the current instance. + + + Represents a 4x4 matrix. + + + Creates a object from a specified object. + A 3x2 matrix. + + + Creates a 4x4 matrix from the specified components. + The value to assign to the first element in the first row. + The value to assign to the second element in the first row. + The value to assign to the third element in the first row. + The value to assign to the fourth element in the first row. + The value to assign to the first element in the second row. + The value to assign to the second element in the second row. + The value to assign to the third element in the second row. + The value to assign to the third element in the second row. + The value to assign to the first element in the third row. + The value to assign to the second element in the third row. + The value to assign to the third element in the third row. + The value to assign to the fourth element in the third row. + The value to assign to the first element in the fourth row. + The value to assign to the second element in the fourth row. + The value to assign to the third element in the fourth row. + The value to assign to the fourth element in the fourth row. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values of value1 and value2. + + + Creates a spherical billboard that rotates around a specified object position. + The position of the object that the billboard will rotate around. + The position of the camera. + The up vector of the camera. + The forward vector of the camera. + The created billboard. + + + Creates a cylindrical billboard that rotates around a specified axis. + The position of the object that the billboard will rotate around. + The position of the camera. + The axis to rotate the billboard around. + The forward vector of the camera. + The forward vector of the object. + The billboard matrix. + + + Creates a matrix that rotates around an arbitrary vector. + The axis to rotate around. + The angle to rotate around axis, in radians. + The rotation matrix. + + + Creates a rotation matrix from the specified Quaternion rotation value. + The source Quaternion. + The rotation matrix. + + + Creates a rotation matrix from the specified yaw, pitch, and roll. + The angle of rotation, in radians, around the Y axis. + The angle of rotation, in radians, around the X axis. + The angle of rotation, in radians, around the Z axis. + The rotation matrix. + + + Creates a view matrix. + The position of the camera. + The target towards which the camera is pointing. + The direction that is "up" from the camera's point of view. + The view matrix. + + + Creates an orthographic perspective matrix from the given view volume dimensions. + The width of the view volume. + The height of the view volume. + The minimum Z-value of the view volume. + The maximum Z-value of the view volume. + The orthographic projection matrix. + + + Creates a customized orthographic projection matrix. + The minimum X-value of the view volume. + The maximum X-value of the view volume. + The minimum Y-value of the view volume. + The maximum Y-value of the view volume. + The minimum Z-value of the view volume. + The maximum Z-value of the view volume. + The orthographic projection matrix. + + + Creates a perspective projection matrix from the given view volume dimensions. + The width of the view volume at the near view plane. + The height of the view volume at the near view plane. + The distance to the near view plane. + The distance to the far view plane. + The perspective projection matrix. + nearPlaneDistance is less than or equal to zero. -or- farPlaneDistance is less than or equal to zero. -or- nearPlaneDistance is greater than or equal to farPlaneDistance. + + + Creates a perspective projection matrix based on a field of view, aspect ratio, and near and far view plane distances. + The field of view in the y direction, in radians. + The aspect ratio, defined as view space width divided by height. + The distance to the near view plane. + The distance to the far view plane. + The perspective projection matrix. + fieldOfView is less than or equal to zero. -or- fieldOfView is greater than or equal to . nearPlaneDistance is less than or equal to zero. -or- farPlaneDistance is less than or equal to zero. -or- nearPlaneDistance is greater than or equal to farPlaneDistance. + + + Creates a customized perspective projection matrix. + The minimum x-value of the view volume at the near view plane. + The maximum x-value of the view volume at the near view plane. + The minimum y-value of the view volume at the near view plane. + The maximum y-value of the view volume at the near view plane. + The distance to the near view plane. + The distance to the far view plane. + The perspective projection matrix. + nearPlaneDistance is less than or equal to zero. -or- farPlaneDistance is less than or equal to zero. -or- nearPlaneDistance is greater than or equal to farPlaneDistance. + + + Creates a matrix that reflects the coordinate system about a specified plane. + The plane about which to create a reflection. + A new matrix expressing the reflection. + + + Creates a matrix for rotating points around the X axis. + The amount, in radians, by which to rotate around the X axis. + The rotation matrix. + + + Creates a matrix for rotating points around the X axis from a center point. + The amount, in radians, by which to rotate around the X axis. + The center point. + The rotation matrix. + + + The amount, in radians, by which to rotate around the Y axis from a center point. + The amount, in radians, by which to rotate around the Y-axis. + The center point. + The rotation matrix. + + + Creates a matrix for rotating points around the Y axis. + The amount, in radians, by which to rotate around the Y-axis. + The rotation matrix. + + + Creates a matrix for rotating points around the Z axis. + The amount, in radians, by which to rotate around the Z-axis. + The rotation matrix. + + + Creates a matrix for rotating points around the Z axis from a center point. + The amount, in radians, by which to rotate around the Z-axis. + The center point. + The rotation matrix. + + + Creates a scaling matrix from the specified vector scale. + The scale to use. + The scaling matrix. + + + Creates a uniform scaling matrix that scale equally on each axis. + The uniform scaling factor. + The scaling matrix. + + + Creates a scaling matrix with a center point. + The vector that contains the amount to scale on each axis. + The center point. + The scaling matrix. + + + Creates a uniform scaling matrix that scales equally on each axis with a center point. + The uniform scaling factor. + The center point. + The scaling matrix. + + + Creates a scaling matrix from the specified X, Y, and Z components. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The value to scale by on the Z axis. + The scaling matrix. + + + Creates a scaling matrix that is offset by a given center point. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The value to scale by on the Z axis. + The center point. + The scaling matrix. + + + Creates a matrix that flattens geometry into a specified plane as if casting a shadow from a specified light source. + The direction from which the light that will cast the shadow is coming. + The plane onto which the new matrix should flatten geometry so as to cast a shadow. + A new matrix that can be used to flatten geometry onto the specified plane from the specified direction. + + + Creates a translation matrix from the specified 3-dimensional vector. + The amount to translate in each axis. + The translation matrix. + + + Creates a translation matrix from the specified X, Y, and Z components. + The amount to translate on the X axis. + The amount to translate on the Y axis. + The amount to translate on the Z axis. + The translation matrix. + + + Creates a world matrix with the specified parameters. + The position of the object. + The forward direction of the object. + The upward direction of the object. Its value is usually [0, 1, 0]. + The world matrix. + + + Attempts to extract the scale, translation, and rotation components from the given scale, rotation, or translation matrix. The return value indicates whether the operation succeeded. + The source matrix. + When this method returns, contains the scaling component of the transformation matrix if the operation succeeded. + When this method returns, contains the rotation component of the transformation matrix if the operation succeeded. + When the method returns, contains the translation component of the transformation matrix if the operation succeeded. + true if matrix was decomposed successfully; otherwise, false. + + + Returns a value that indicates whether this instance and another 4x4 matrix are equal. + The other matrix. + true if the two matrices are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Calculates the determinant of the current 4x4 matrix. + The determinant. + + + Returns the hash code for this instance. + The hash code. + + + Gets the multiplicative identity matrix. + Gets the multiplicative identity matrix. + + + Inverts the specified matrix. The return value indicates whether the operation succeeded. + The matrix to invert. + When this method returns, contains the inverted matrix if the operation succeeded. + true if matrix was converted successfully; otherwise, false. + + + Indicates whether the current matrix is the identity matrix. + true if the current matrix is the identity matrix; otherwise, false. + + + Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix. + The first matrix. + The second matrix. + The relative weighting of matrix2. + The interpolated matrix. + + + The first element of the first row. + + + + The second element of the first row. + + + + The third element of the first row. + + + + The fourth element of the first row. + + + + The first element of the second row. + + + + The second element of the second row. + + + + The third element of the second row. + + + + The fourth element of the second row. + + + + The first element of the third row. + + + + The second element of the third row. + + + + The third element of the third row. + + + + The fourth element of the third row. + + + + The first element of the fourth row. + + + + The second element of the fourth row. + + + + The third element of the fourth row. + + + + The fourth element of the fourth row. + + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values. + + + Returns a value that indicates whether the specified matrices are equal. + The first matrix to compare. + The second matrix to care + true if value1 and value2 are equal; otherwise, false. + + + Returns a value that indicates whether the specified matrices are not equal. + The first matrix to compare. + The second matrix to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Returns a string that represents this matrix. + The string representation of this matrix. + + + Transforms the specified matrix by applying the specified Quaternion rotation. + The matrix to transform. + The rotation t apply. + The transformed matrix. + + + Gets or sets the translation component of this matrix. + The translation component of the current instance. + + + Transposes the rows and columns of a matrix. + The matrix to transpose. + The transposed matrix. + + + Represents a three-dimensional plane. + + + Creates a object from a specified four-dimensional vector. + A vector whose first three elements describe the normal vector, and whose defines the distance along that normal from the origin. + + + Creates a object from a specified normal and the distance along the normal from the origin. + The plane's normal vector. + The plane's distance from the origin along its normal vector. + + + Creates a object from the X, Y, and Z components of its normal, and its distance from the origin on that normal. + The X component of the normal. + The Y component of the normal. + The Z component of the normal. + The distance of the plane along its normal from the origin. + + + Creates a object that contains three specified points. + The first point defining the plane. + The second point defining the plane. + The third point defining the plane. + The plane containing the three points. + + + The distance of the plane along its normal from the origin. + + + + Calculates the dot product of a plane and a 4-dimensional vector. + The plane. + The four-dimensional vector. + The dot product. + + + Returns the dot product of a specified three-dimensional vector and the normal vector of this plane plus the distance () value of the plane. + The plane. + The 3-dimensional vector. + The dot product. + + + Returns the dot product of a specified three-dimensional vector and the vector of this plane. + The plane. + The three-dimensional vector. + The dot product. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns a value that indicates whether this instance and another plane object are equal. + The other plane. + true if the two planes are equal; otherwise, false. + + + Returns the hash code for this instance. + The hash code. + + + The normal vector of the plane. + + + + Creates a new object whose normal vector is the source plane's normal vector normalized. + The source plane. + The normalized plane. + + + Returns a value that indicates whether two planes are equal. + The first plane to compare. + The second plane to compare. + true if value1 and value2 are equal; otherwise, false. + + + Returns a value that indicates whether two planes are not equal. + The first plane to compare. + The second plane to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the string representation of this plane object. + A string that represents this object. + + + Transforms a normalized plane by a 4x4 matrix. + The normalized plane to transform. + The transformation matrix to apply to plane. + The transformed plane. + + + Transforms a normalized plane by a Quaternion rotation. + The normalized plane to transform. + The Quaternion rotation to apply to the plane. + A new plane that results from applying the Quaternion rotation. + + + Represents a vector that is used to encode three-dimensional physical rotations. + + + Creates a quaternion from the specified vector and rotation parts. + The vector part of the quaternion. + The rotation part of the quaternion. + + + Constructs a quaternion from the specified components. + The value to assign to the X component of the quaternion. + The value to assign to the Y component of the quaternion. + The value to assign to the Z component of the quaternion. + The value to assign to the W component of the quaternion. + + + Adds each element in one quaternion with its corresponding element in a second quaternion. + The first quaternion. + The second quaternion. + The quaternion that contains the summed values of value1 and value2. + + + Concatenates two quaternions. + The first quaternion rotation in the series. + The second quaternion rotation in the series. + A new quaternion representing the concatenation of the value1 rotation followed by the value2 rotation. + + + Returns the conjugate of a specified quaternion. + The quaternion. + A new quaternion that is the conjugate of value. + + + Creates a quaternion from a vector and an angle to rotate about the vector. + The vector to rotate around. + The angle, in radians, to rotate around the vector. + The newly created quaternion. + + + Creates a quaternion from the specified rotation matrix. + The rotation matrix. + The newly created quaternion. + + + Creates a new quaternion from the given yaw, pitch, and roll. + The yaw angle, in radians, around the Y axis. + The pitch angle, in radians, around the X axis. + The roll angle, in radians, around the Z axis. + The resulting quaternion. + + + Divides one quaternion by a second quaternion. + The dividend. + The divisor. + The quaternion that results from dividing value1 by value2. + + + Calculates the dot product of two quaternions. + The first quaternion. + The second quaternion. + The dot product. + + + Returns a value that indicates whether this instance and another quaternion are equal. + The other quaternion. + true if the two quaternions are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns the hash code for this instance. + The hash code. + + + Gets a quaternion that represents no rotation. + A quaternion whose values are (0, 0, 0, 1). + + + Returns the inverse of a quaternion. + The quaternion. + The inverted quaternion. + + + Gets a value that indicates whether the current instance is the identity quaternion. + true if the current instance is the identity quaternion; otherwise, false. + + + Calculates the length of the quaternion. + The computed length of the quaternion. + + + Calculates the squared length of the quaternion. + The length squared of the quaternion. + + + Performs a linear interpolation between two quaternions based on a value that specifies the weighting of the second quaternion. + The first quaternion. + The second quaternion. + The relative weight of quaternion2 in the interpolation. + The interpolated quaternion. + + + Returns the quaternion that results from multiplying two quaternions together. + The first quaternion. + The second quaternion. + The product quaternion. + + + Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor. + The source quaternion. + The scalar value. + The scaled quaternion. + + + Reverses the sign of each component of the quaternion. + The quaternion to negate. + The negated quaternion. + + + Divides each component of a specified by its length. + The quaternion to normalize. + The normalized quaternion. + + + Adds each element in one quaternion with its corresponding element in a second quaternion. + The first quaternion. + The second quaternion. + The quaternion that contains the summed values of value1 and value2. + + + Divides one quaternion by a second quaternion. + The dividend. + The divisor. + The quaternion that results from dividing value1 by value2. + + + Returns a value that indicates whether two quaternions are equal. + The first quaternion to compare. + The second quaternion to compare. + true if the two quaternions are equal; otherwise, false. + + + Returns a value that indicates whether two quaternions are not equal. + The first quaternion to compare. + The second quaternion to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor. + The source quaternion. + The scalar value. + The scaled quaternion. + + + Returns the quaternion that results from multiplying two quaternions together. + The first quaternion. + The second quaternion. + The product quaternion. + + + Subtracts each element in a second quaternion from its corresponding element in a first quaternion. + The first quaternion. + The second quaternion. + The quaternion containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Reverses the sign of each component of the quaternion. + The quaternion to negate. + The negated quaternion. + + + Interpolates between two quaternions, using spherical linear interpolation. + The first quaternion. + The second quaternion. + The relative weight of the second quaternion in the interpolation. + The interpolated quaternion. + + + Subtracts each element in a second quaternion from its corresponding element in a first quaternion. + The first quaternion. + The second quaternion. + The quaternion containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Returns a string that represents this quaternion. + The string representation of this quaternion. + + + The rotation component of the quaternion. + + + + The X value of the vector component of the quaternion. + + + + The Y value of the vector component of the quaternion. + + + + The Z value of the vector component of the quaternion. + + + + Represents a single vector of a specified numeric type that is suitable for low-level optimization of parallel algorithms. + The vector type. T can be any primitive numeric type. + + + Creates a vector whose components are of a specified type. + The numeric type that defines the type of the components in the vector. + + + Creates a vector from a specified array. + A numeric array. + values is null. + + + Creates a vector from a specified array starting at a specified index position. + A numeric array. + The starting index position from which to create the vector. + values is null. + index is less than zero. -or- The length of values minus index is less than . + + + Copies the vector instance to a specified destination array. + The array to receive a copy of the vector values. + destination is null. + The number of elements in the current vector is greater than the number of elements available in the destination array. + + + Copies the vector instance to a specified destination array starting at a specified index position. + The array to receive a copy of the vector values. + The starting index in destination at which to begin the copy operation. + destination is null. + The number of elements in the current instance is greater than the number of elements available from startIndex to the end of the destination array. + index is less than zero or greater than the last index in destination. + + + Returns the number of elements stored in the vector. + The number of elements stored in the vector. + Access to the property getter via reflection is not supported. + + + Returns a value that indicates whether this instance is equal to a specified vector. + The vector to compare with this instance. + true if the current instance and other are equal; otherwise, false. + + + Returns a value that indicates whether this instance is equal to a specified object. + The object to compare with this instance. + true if the current instance and obj are equal; otherwise, false. The method returns false if obj is null, or if obj is a vector of a different type than the current instance. + + + Returns the hash code for this instance. + The hash code. + + + Gets the element at a specified index. + The index of the element to return. + The element at index index. + index is less than zero. -or- index is greater than or equal to . + + + Returns a vector containing all ones. + A vector containing all ones. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Returns a new vector by performing a bitwise And operation on each of the elements in two vectors. + The first vector. + The second vector. + The vector that results from the bitwise And of left and right. + + + Returns a new vector by performing a bitwise Or operation on each of the elements in two vectors. + The first vector. + The second vector. + The vector that results from the bitwise Or of the elements in left and right. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Returns a value that indicates whether each pair of elements in two specified vectors are equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a new vector by performing a bitwise XOr operation on each of the elements in two vectors. + The first vector. + The second vector. + The vector that results from the bitwise XOr of the elements in left and right. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Returns a value that indicates whether any single pair of elements in the specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if any element pairs in left and right are equal. false if no element pairs are equal. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar value. + The source vector. + A scalar value. + The scaled vector. + + + Multiplies a vector by the given scalar. + The scalar value. + The source vector. + The scaled vector. + + + Returns a new vector whose elements are obtained by taking the one's complement of a specified vector's elements. + The source vector. + The one's complement vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates a given vector. + The vector to negate. + The negated vector. + + + Returns the string representation of this vector using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Returns the string representation of this vector using default formatting. + The string representation of this vector. + + + Returns the string representation of this vector using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns a vector containing all zeroes. + A vector containing all zeroes. + + + Provides a collection of static convenience methods for creating, manipulating, combining, and converting generic vectors. + + + Returns a new vector whose elements are the absolute values of the given vector's elements. + The source vector. + The vector type. T can be any primitive numeric type. + The absolute value vector. + + + Returns a new vector whose values are the sum of each pair of elements from two given vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The summed vector. + + + Returns a new vector by performing a bitwise And Not operation on each pair of corresponding elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned bytes. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a double-precision floating-point vector. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of 16-bit integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of long integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of signed bytes. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a single-precision floating-point vector. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned 16-bit integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned long integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Returns a new vector by performing a bitwise And operation on each pair of elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a new vector by performing a bitwise Or operation on each pair of elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Creates a new single-precision vector with elements selected between two specified single-precision source vectors based on an integral mask vector. + The integral mask vector used to drive selection. + The first source vector. + The second source vector. + The new vector with elements selected based on the mask. + + + Creates a new double-precision vector with elements selected between two specified double-precision source vectors based on an integral mask vector. + The integral mask vector used to drive selection. + The first source vector. + The second source vector. + The new vector with elements selected based on the mask. + + + Creates a new vector of a specified type with elements selected between two specified source vectors of the same type based on an integral mask vector. + The integral mask vector used to drive selection. + The first source vector. + The second source vector. + The vector type. T can be any primitive numeric type. + The new vector with elements selected based on the mask. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Returns a new vector whose values are the result of dividing the first vector's elements by the corresponding elements in the second vector. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The divided vector. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The dot product. + + + Returns a new integral vector whose elements signal whether the elements in two specified double-precision vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in two specified integral vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in two specified long integer vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in two specified single-precision vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector of a specified type whose elements signal whether the elements in two specified vectors of the same type are equal. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether each pair of elements in the given vectors is equal. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all elements in left and right are equal; otherwise, false. + + + Returns a value that indicates whether any single pair of elements in the given vectors is equal. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element pair in left and right is equal; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are greater than their corresponding elements in a second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than their corresponding elements in a second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than their corresponding elements in a second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are greater than their corresponding elements in a second single-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than their corresponding elements in the second vector of the same time. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all elements in the first vector are greater than the corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all elements in left are greater than the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is greater than the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is greater than the corresponding element in right; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the single-precision floating-point second vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than or equal to their corresponding elements in the second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than or equal to their corresponding elements in the second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than or equal to their corresponding elements in the second vector of the same type. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all elements in the first vector are greater than or equal to all the corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all elements in left are greater than or equal to the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is greater than or equal to the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is greater than or equal to the corresponding element in right; otherwise, false. + + + Gets a value that indicates whether vector operations are subject to hardware acceleration through JIT intrinsic support. + true if vector operations are subject to hardware acceleration; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than their corresponding elements in a second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are less than their corresponding elements in a second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less than their corresponding elements in a second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one single-precision vector are less than their corresponding elements in a second single-precision vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector of a specified type whose elements signal whether the elements in one vector are less than their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all of the elements in the first vector are less than their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all of the elements in left are less than the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is less than the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is less than the corresponding element in right; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than or equal to their corresponding elements in a second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are less than or equal to their corresponding elements in a second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less or equal to their corresponding elements in a second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are less than or equal to their corresponding elements in a second single-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in one vector are less than or equal to their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all elements in the first vector are less than or equal to their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all of the elements in left are less than or equal to the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is less than or equal to the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is less than or equal to the corresponding element in right; otherwise, false. + + + Returns a new vector whose elements are the maximum of each pair of elements in the two given vectors. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The maximum vector. + + + Returns a new vector whose elements are the minimum of each pair of elements in the two given vectors. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The minimum vector. + + + Returns a new vector whose values are a scalar value multiplied by each of the values of a specified vector. + The scalar value. + The vector. + The vector type. T can be any primitive numeric type. + The scaled vector. + + + Returns a new vector whose values are the product of each pair of elements in two specified vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The product vector. + + + Returns a new vector whose values are the values of a specified vector each multiplied by a scalar value. + The vector. + The scalar value. + The vector type. T can be any primitive numeric type. + The scaled vector. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Returns a new vector whose elements are the negation of the corresponding element in the specified vector. + The source vector. + The vector type. T can be any primitive numeric type. + The negated vector. + + + Returns a new vector whose elements are obtained by taking the one's complement of a specified vector's elements. + The source vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a new vector whose elements are the square roots of a specified vector's elements. + The source vector. + The vector type. T can be any primitive numeric type. + The square root vector. + + + Returns a new vector whose values are the difference between the elements in the second vector and their corresponding elements in the first vector. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The difference vector. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Returns a new vector by performing a bitwise exclusive Or (XOr) operation on each pair of elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Represents a vector with two single-precision floating-point values. + + + Creates a new object whose two elements have the same value. + The value to assign to both elements. + + + Creates a vector whose elements have the specified values. + The value to assign to the field. + The value to assign to the field. + + + Returns a vector whose elements are the absolute values of each of the specified vector's elements. + A vector. + The absolute value vector. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Restricts a vector between a minimum and a maximum value. + The vector to restrict. + The minimum value. + The maximum value. + The restricted vector. + + + Copies the elements of the vector to a specified array. + The destination array. + array is null. + The number of elements in the current instance is greater than in the array. + array is multidimensional. + + + Copies the elements of the vector to a specified array starting at a specified index position. + The destination array. + The index at which to copy the first element of the vector. + array is null. + The number of elements in the current instance is greater than in the array. + index is less than zero. -or- index is greater than or equal to the array length. + array is multidimensional. + + + Computes the Euclidean distance between the two given points. + The first point. + The second point. + The distance. + + + Returns the Euclidean distance squared between two specified points. + The first point. + The second point. + The distance squared. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector resulting from the division. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The vector that results from the division. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The dot product. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns a value that indicates whether this instance and another vector are equal. + The other vector. + true if the two vectors are equal; otherwise, false. + + + Returns the hash code for this instance. + The hash code. + + + Returns the length of the vector. + The vector's length. + + + Returns the length of the vector squared. + The vector's length squared. + + + Performs a linear interpolation between two vectors based on the given weighting. + The first vector. + The second vector. + A value between 0 and 1 that indicates the weight of value2. + The interpolated vector. + + + Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The maximized vector. + + + Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The minimized vector. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar. + The vector to multiply. + The scalar value. + The scaled vector. + + + Multiplies a scalar value by a specified vector. + The scaled value. + The vector. + The scaled vector. + + + Negates a specified vector. + The vector to negate. + The negated vector. + + + Returns a vector with the same direction as the specified vector, but with a length of one. + The vector to normalize. + The normalized vector. + + + Gets a vector whose 2 elements are equal to one. + A vector whose two elements are equal to one (that is, it returns the vector (1,1). + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The result of the division. + + + Returns a value that indicates whether each pair of elements in two specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a value that indicates whether two specified vectors are not equal. + The first vector to compare. + The second vector to compare. + true if left and right are not equal; otherwise, false. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiples the specified vector by the specified scalar value. + The vector. + The scalar value. + The scaled vector. + + + Multiples the scalar value by the specified vector. + The vector. + The scalar value. + The scaled vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates the specified vector. + The vector to negate. + The negated vector. + + + Returns the reflection of a vector off a surface that has the specified normal. + The source vector. + The normal of the surface being reflected off. + The reflected vector. + + + Returns a vector whose elements are the square root of each of a specified vector's elements. + A vector. + The square root vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The difference vector. + + + Returns the string representation of the current instance using default formatting. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Transforms a vector by a specified 3x2 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a vector normal by the given 3x2 matrix. + The source vector. + The matrix. + The transformed vector. + + + Transforms a vector normal by the given 4x4 matrix. + The source vector. + The matrix. + The transformed vector. + + + Gets the vector (1,0). + The vector (1,0). + + + Gets the vector (0,1). + The vector (0,1). + + + The X component of the vector. + + + + The Y component of the vector. + + + + Returns a vector whose 2 elements are equal to zero. + A vector whose two elements are equal to zero (that is, it returns the vector (0,0). + + + Represents a vector with three single-precision floating-point values. + + + Creates a new object whose three elements have the same value. + The value to assign to all three elements. + + + Creates a new object from the specified object and the specified value. + The vector with two elements. + The additional value to assign to the field. + + + Creates a vector whose elements have the specified values. + The value to assign to the field. + The value to assign to the field. + The value to assign to the field. + + + Returns a vector whose elements are the absolute values of each of the specified vector's elements. + A vector. + The absolute value vector. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Restricts a vector between a minimum and a maximum value. + The vector to restrict. + The minimum value. + The maximum value. + The restricted vector. + + + Copies the elements of the vector to a specified array. + The destination array. + array is null. + The number of elements in the current instance is greater than in the array. + array is multidimensional. + + + Copies the elements of the vector to a specified array starting at a specified index position. + The destination array. + The index at which to copy the first element of the vector. + array is null. + The number of elements in the current instance is greater than in the array. + index is less than zero. -or- index is greater than or equal to the array length. + array is multidimensional. + + + Computes the cross product of two vectors. + The first vector. + The second vector. + The cross product. + + + Computes the Euclidean distance between the two given points. + The first point. + The second point. + The distance. + + + Returns the Euclidean distance squared between two specified points. + The first point. + The second point. + The distance squared. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The vector that results from the division. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector resulting from the division. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The dot product. + + + Returns a value that indicates whether this instance and another vector are equal. + The other vector. + true if the two vectors are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns the hash code for this instance. + The hash code. + + + Returns the length of this vector object. + The vector's length. + + + Returns the length of the vector squared. + The vector's length squared. + + + Performs a linear interpolation between two vectors based on the given weighting. + The first vector. + The second vector. + A value between 0 and 1 that indicates the weight of value2. + The interpolated vector. + + + Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The maximized vector. + + + Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The minimized vector. + + + Multiplies a scalar value by a specified vector. + The scaled value. + The vector. + The scaled vector. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar. + The vector to multiply. + The scalar value. + The scaled vector. + + + Negates a specified vector. + The vector to negate. + The negated vector. + + + Returns a vector with the same direction as the specified vector, but with a length of one. + The vector to normalize. + The normalized vector. + + + Gets a vector whose 3 elements are equal to one. + A vector whose three elements are equal to one (that is, it returns the vector (1,1,1). + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The result of the division. + + + Returns a value that indicates whether each pair of elements in two specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a value that indicates whether two specified vectors are not equal. + The first vector to compare. + The second vector to compare. + true if left and right are not equal; otherwise, false. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiples the specified vector by the specified scalar value. + The vector. + The scalar value. + The scaled vector. + + + Multiples the scalar value by the specified vector. + The vector. + The scalar value. + The scaled vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates the specified vector. + The vector to negate. + The negated vector. + + + Returns the reflection of a vector off a surface that has the specified normal. + The source vector. + The normal of the surface being reflected off. + The reflected vector. + + + Returns a vector whose elements are the square root of each of a specified vector's elements. + A vector. + The square root vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The difference vector. + + + Returns the string representation of the current instance using default formatting. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Transforms a vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a vector normal by the given 4x4 matrix. + The source vector. + The matrix. + The transformed vector. + + + Gets the vector (1,0,0). + The vector (1,0,0). + + + Gets the vector (0,1,0). + The vector (0,1,0).. + + + Gets the vector (0,0,1). + The vector (0,0,1). + + + The X component of the vector. + + + + The Y component of the vector. + + + + The Z component of the vector. + + + + Gets a vector whose 3 elements are equal to zero. + A vector whose three elements are equal to zero (that is, it returns the vector (0,0,0). + + + Represents a vector with four single-precision floating-point values. + + + Creates a new object whose four elements have the same value. + The value to assign to all four elements. + + + Constructs a new object from the specified object and a W component. + The vector to use for the X, Y, and Z components. + The W component. + + + Creates a new object from the specified object and a Z and a W component. + The vector to use for the X and Y components. + The Z component. + The W component. + + + Creates a vector whose elements have the specified values. + The value to assign to the field. + The value to assign to the field. + The value to assign to the field. + The value to assign to the field. + + + Returns a vector whose elements are the absolute values of each of the specified vector's elements. + A vector. + The absolute value vector. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Restricts a vector between a minimum and a maximum value. + The vector to restrict. + The minimum value. + The maximum value. + The restricted vector. + + + Copies the elements of the vector to a specified array. + The destination array. + array is null. + The number of elements in the current instance is greater than in the array. + array is multidimensional. + + + Copies the elements of the vector to a specified array starting at a specified index position. + The destination array. + The index at which to copy the first element of the vector. + array is null. + The number of elements in the current instance is greater than in the array. + index is less than zero. -or- index is greater than or equal to the array length. + array is multidimensional. + + + Computes the Euclidean distance between the two given points. + The first point. + The second point. + The distance. + + + Returns the Euclidean distance squared between two specified points. + The first point. + The second point. + The distance squared. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector resulting from the division. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The vector that results from the division. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The dot product. + + + Returns a value that indicates whether this instance and another vector are equal. + The other vector. + true if the two vectors are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns the hash code for this instance. + The hash code. + + + Returns the length of this vector object. + The vector's length. + + + Returns the length of the vector squared. + The vector's length squared. + + + Performs a linear interpolation between two vectors based on the given weighting. + The first vector. + The second vector. + A value between 0 and 1 that indicates the weight of value2. + The interpolated vector. + + + Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The maximized vector. + + + Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The minimized vector. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar. + The vector to multiply. + The scalar value. + The scaled vector. + + + Multiplies a scalar value by a specified vector. + The scaled value. + The vector. + The scaled vector. + + + Negates a specified vector. + The vector to negate. + The negated vector. + + + Returns a vector with the same direction as the specified vector, but with a length of one. + The vector to normalize. + The normalized vector. + + + Gets a vector whose 4 elements are equal to one. + Returns . + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The result of the division. + + + Returns a value that indicates whether each pair of elements in two specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a value that indicates whether two specified vectors are not equal. + The first vector to compare. + The second vector to compare. + true if left and right are not equal; otherwise, false. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiples the specified vector by the specified scalar value. + The vector. + The scalar value. + The scaled vector. + + + Multiples the scalar value by the specified vector. + The vector. + The scalar value. + The scaled vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates the specified vector. + The vector to negate. + The negated vector. + + + Returns a vector whose elements are the square root of each of a specified vector's elements. + A vector. + The square root vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The difference vector. + + + Returns the string representation of the current instance using default formatting. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Transforms a four-dimensional vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a four-dimensional vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a three-dimensional vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a two-dimensional vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a two-dimensional vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a three-dimensional vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Gets the vector (0,0,0,1). + The vector (0,0,0,1). + + + Gets the vector (1,0,0,0). + The vector (1,0,0,0). + + + Gets the vector (0,1,0,0). + The vector (0,1,0,0).. + + + Gets a vector whose 4 elements are equal to zero. + The vector (0,0,1,0). + + + The W component of the vector. + + + + The X component of the vector. + + + + The Y component of the vector. + + + + The Z component of the vector. + + + + Gets a vector whose 4 elements are equal to zero. + A vector whose four elements are equal to zero (that is, it returns the vector (0,0,0,0). + + + \ No newline at end of file diff --git a/packages/System.Numerics.Vectors.4.4.0/lib/netcoreapp2.0/_._ b/packages/System.Numerics.Vectors.4.4.0/lib/netcoreapp2.0/_._ new file mode 100644 index 0000000..e69de29 diff --git a/packages/System.Numerics.Vectors.4.4.0/lib/netstandard1.0/System.Numerics.Vectors.dll b/packages/System.Numerics.Vectors.4.4.0/lib/netstandard1.0/System.Numerics.Vectors.dll new file mode 100644 index 0000000..46308fd Binary files /dev/null and b/packages/System.Numerics.Vectors.4.4.0/lib/netstandard1.0/System.Numerics.Vectors.dll differ diff --git a/packages/System.Numerics.Vectors.4.4.0/lib/netstandard1.0/System.Numerics.Vectors.xml b/packages/System.Numerics.Vectors.4.4.0/lib/netstandard1.0/System.Numerics.Vectors.xml new file mode 100644 index 0000000..5129793 --- /dev/null +++ b/packages/System.Numerics.Vectors.4.4.0/lib/netstandard1.0/System.Numerics.Vectors.xml @@ -0,0 +1,2597 @@ + + + + System.Numerics.Vectors + + + + Represents a 3x2 matrix. + + + Creates a 3x2 matrix from the specified components. + The value to assign to the first element in the first row. + The value to assign to the second element in the first row. + The value to assign to the first element in the second row. + The value to assign to the second element in the second row. + The value to assign to the first element in the third row. + The value to assign to the second element in the third row. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values of value1 and value2. + + + Creates a rotation matrix using the given rotation in radians. + The amount of rotation, in radians. + The rotation matrix. + + + Creates a rotation matrix using the specified rotation in radians and a center point. + The amount of rotation, in radians. + The center point. + The rotation matrix. + + + Creates a scaling matrix from the specified X and Y components. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The scaling matrix. + + + Creates a scaling matrix that scales uniformly with the specified scale with an offset from the specified center. + The uniform scale to use. + The center offset. + The scaling matrix. + + + Creates a scaling matrix that is offset by a given center point. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The center point. + The scaling matrix. + + + Creates a scaling matrix that scales uniformly with the given scale. + The uniform scale to use. + The scaling matrix. + + + Creates a scaling matrix from the specified vector scale. + The scale to use. + The scaling matrix. + + + Creates a scaling matrix from the specified vector scale with an offset from the specified center point. + The scale to use. + The center offset. + The scaling matrix. + + + Creates a skew matrix from the specified angles in radians. + The X angle, in radians. + The Y angle, in radians. + The skew matrix. + + + Creates a skew matrix from the specified angles in radians and a center point. + The X angle, in radians. + The Y angle, in radians. + The center point. + The skew matrix. + + + Creates a translation matrix from the specified 2-dimensional vector. + The translation position. + The translation matrix. + + + Creates a translation matrix from the specified X and Y components. + The X position. + The Y position. + The translation matrix. + + + Returns a value that indicates whether this instance and another 3x2 matrix are equal. + The other matrix. + true if the two matrices are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Calculates the determinant for this matrix. + The determinant. + + + Returns the hash code for this instance. + The hash code. + + + Gets the multiplicative identity matrix. + The multiplicative identify matrix. + + + Inverts the specified matrix. The return value indicates whether the operation succeeded. + The matrix to invert. + When this method returns, contains the inverted matrix if the operation succeeded. + true if matrix was converted successfully; otherwise, false. + + + Indicates whether the current matrix is the identity matrix. + true if the current matrix is the identity matrix; otherwise, false. + + + Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix. + The first matrix. + The second matrix. + The relative weighting of matrix2. + The interpolated matrix. + + + The first element of the first row. + + + + The second element of the first row. + + + + The first element of the second row. + + + + The second element of the second row. + + + + The first element of the third row. + + + + The second element of the third row. + + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values. + + + Returns a value that indicates whether the specified matrices are equal. + The first matrix to compare. + The second matrix to compare. + true if value1 and value2 are equal; otherwise, false. + + + Returns a value that indicates whether the specified matrices are not equal. + The first matrix to compare. + The second matrix to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Returns a string that represents this matrix. + The string representation of this matrix. + + + Gets or sets the translation component of this matrix. + The translation component of the current instance. + + + Represents a 4x4 matrix. + + + Creates a object from a specified object. + A 3x2 matrix. + + + Creates a 4x4 matrix from the specified components. + The value to assign to the first element in the first row. + The value to assign to the second element in the first row. + The value to assign to the third element in the first row. + The value to assign to the fourth element in the first row. + The value to assign to the first element in the second row. + The value to assign to the second element in the second row. + The value to assign to the third element in the second row. + The value to assign to the third element in the second row. + The value to assign to the first element in the third row. + The value to assign to the second element in the third row. + The value to assign to the third element in the third row. + The value to assign to the fourth element in the third row. + The value to assign to the first element in the fourth row. + The value to assign to the second element in the fourth row. + The value to assign to the third element in the fourth row. + The value to assign to the fourth element in the fourth row. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values of value1 and value2. + + + Creates a spherical billboard that rotates around a specified object position. + The position of the object that the billboard will rotate around. + The position of the camera. + The up vector of the camera. + The forward vector of the camera. + The created billboard. + + + Creates a cylindrical billboard that rotates around a specified axis. + The position of the object that the billboard will rotate around. + The position of the camera. + The axis to rotate the billboard around. + The forward vector of the camera. + The forward vector of the object. + The billboard matrix. + + + Creates a matrix that rotates around an arbitrary vector. + The axis to rotate around. + The angle to rotate around axis, in radians. + The rotation matrix. + + + Creates a rotation matrix from the specified Quaternion rotation value. + The source Quaternion. + The rotation matrix. + + + Creates a rotation matrix from the specified yaw, pitch, and roll. + The angle of rotation, in radians, around the Y axis. + The angle of rotation, in radians, around the X axis. + The angle of rotation, in radians, around the Z axis. + The rotation matrix. + + + Creates a view matrix. + The position of the camera. + The target towards which the camera is pointing. + The direction that is "up" from the camera's point of view. + The view matrix. + + + Creates an orthographic perspective matrix from the given view volume dimensions. + The width of the view volume. + The height of the view volume. + The minimum Z-value of the view volume. + The maximum Z-value of the view volume. + The orthographic projection matrix. + + + Creates a customized orthographic projection matrix. + The minimum X-value of the view volume. + The maximum X-value of the view volume. + The minimum Y-value of the view volume. + The maximum Y-value of the view volume. + The minimum Z-value of the view volume. + The maximum Z-value of the view volume. + The orthographic projection matrix. + + + Creates a perspective projection matrix from the given view volume dimensions. + The width of the view volume at the near view plane. + The height of the view volume at the near view plane. + The distance to the near view plane. + The distance to the far view plane. + The perspective projection matrix. + nearPlaneDistance is less than or equal to zero. -or- farPlaneDistance is less than or equal to zero. -or- nearPlaneDistance is greater than or equal to farPlaneDistance. + + + Creates a perspective projection matrix based on a field of view, aspect ratio, and near and far view plane distances. + The field of view in the y direction, in radians. + The aspect ratio, defined as view space width divided by height. + The distance to the near view plane. + The distance to the far view plane. + The perspective projection matrix. + fieldOfView is less than or equal to zero. -or- fieldOfView is greater than or equal to . nearPlaneDistance is less than or equal to zero. -or- farPlaneDistance is less than or equal to zero. -or- nearPlaneDistance is greater than or equal to farPlaneDistance. + + + Creates a customized perspective projection matrix. + The minimum x-value of the view volume at the near view plane. + The maximum x-value of the view volume at the near view plane. + The minimum y-value of the view volume at the near view plane. + The maximum y-value of the view volume at the near view plane. + The distance to the near view plane. + The distance to the far view plane. + The perspective projection matrix. + nearPlaneDistance is less than or equal to zero. -or- farPlaneDistance is less than or equal to zero. -or- nearPlaneDistance is greater than or equal to farPlaneDistance. + + + Creates a matrix that reflects the coordinate system about a specified plane. + The plane about which to create a reflection. + A new matrix expressing the reflection. + + + Creates a matrix for rotating points around the X axis. + The amount, in radians, by which to rotate around the X axis. + The rotation matrix. + + + Creates a matrix for rotating points around the X axis from a center point. + The amount, in radians, by which to rotate around the X axis. + The center point. + The rotation matrix. + + + The amount, in radians, by which to rotate around the Y axis from a center point. + The amount, in radians, by which to rotate around the Y-axis. + The center point. + The rotation matrix. + + + Creates a matrix for rotating points around the Y axis. + The amount, in radians, by which to rotate around the Y-axis. + The rotation matrix. + + + Creates a matrix for rotating points around the Z axis. + The amount, in radians, by which to rotate around the Z-axis. + The rotation matrix. + + + Creates a matrix for rotating points around the Z axis from a center point. + The amount, in radians, by which to rotate around the Z-axis. + The center point. + The rotation matrix. + + + Creates a scaling matrix from the specified vector scale. + The scale to use. + The scaling matrix. + + + Creates a uniform scaling matrix that scale equally on each axis. + The uniform scaling factor. + The scaling matrix. + + + Creates a scaling matrix with a center point. + The vector that contains the amount to scale on each axis. + The center point. + The scaling matrix. + + + Creates a uniform scaling matrix that scales equally on each axis with a center point. + The uniform scaling factor. + The center point. + The scaling matrix. + + + Creates a scaling matrix from the specified X, Y, and Z components. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The value to scale by on the Z axis. + The scaling matrix. + + + Creates a scaling matrix that is offset by a given center point. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The value to scale by on the Z axis. + The center point. + The scaling matrix. + + + Creates a matrix that flattens geometry into a specified plane as if casting a shadow from a specified light source. + The direction from which the light that will cast the shadow is coming. + The plane onto which the new matrix should flatten geometry so as to cast a shadow. + A new matrix that can be used to flatten geometry onto the specified plane from the specified direction. + + + Creates a translation matrix from the specified 3-dimensional vector. + The amount to translate in each axis. + The translation matrix. + + + Creates a translation matrix from the specified X, Y, and Z components. + The amount to translate on the X axis. + The amount to translate on the Y axis. + The amount to translate on the Z axis. + The translation matrix. + + + Creates a world matrix with the specified parameters. + The position of the object. + The forward direction of the object. + The upward direction of the object. Its value is usually [0, 1, 0]. + The world matrix. + + + Attempts to extract the scale, translation, and rotation components from the given scale, rotation, or translation matrix. The return value indicates whether the operation succeeded. + The source matrix. + When this method returns, contains the scaling component of the transformation matrix if the operation succeeded. + When this method returns, contains the rotation component of the transformation matrix if the operation succeeded. + When the method returns, contains the translation component of the transformation matrix if the operation succeeded. + true if matrix was decomposed successfully; otherwise, false. + + + Returns a value that indicates whether this instance and another 4x4 matrix are equal. + The other matrix. + true if the two matrices are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Calculates the determinant of the current 4x4 matrix. + The determinant. + + + Returns the hash code for this instance. + The hash code. + + + Gets the multiplicative identity matrix. + Gets the multiplicative identity matrix. + + + Inverts the specified matrix. The return value indicates whether the operation succeeded. + The matrix to invert. + When this method returns, contains the inverted matrix if the operation succeeded. + true if matrix was converted successfully; otherwise, false. + + + Indicates whether the current matrix is the identity matrix. + true if the current matrix is the identity matrix; otherwise, false. + + + Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix. + The first matrix. + The second matrix. + The relative weighting of matrix2. + The interpolated matrix. + + + The first element of the first row. + + + + The second element of the first row. + + + + The third element of the first row. + + + + The fourth element of the first row. + + + + The first element of the second row. + + + + The second element of the second row. + + + + The third element of the second row. + + + + The fourth element of the second row. + + + + The first element of the third row. + + + + The second element of the third row. + + + + The third element of the third row. + + + + The fourth element of the third row. + + + + The first element of the fourth row. + + + + The second element of the fourth row. + + + + The third element of the fourth row. + + + + The fourth element of the fourth row. + + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values. + + + Returns a value that indicates whether the specified matrices are equal. + The first matrix to compare. + The second matrix to care + true if value1 and value2 are equal; otherwise, false. + + + Returns a value that indicates whether the specified matrices are not equal. + The first matrix to compare. + The second matrix to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Returns a string that represents this matrix. + The string representation of this matrix. + + + Transforms the specified matrix by applying the specified Quaternion rotation. + The matrix to transform. + The rotation t apply. + The transformed matrix. + + + Gets or sets the translation component of this matrix. + The translation component of the current instance. + + + Transposes the rows and columns of a matrix. + The matrix to transpose. + The transposed matrix. + + + Represents a three-dimensional plane. + + + Creates a object from a specified four-dimensional vector. + A vector whose first three elements describe the normal vector, and whose defines the distance along that normal from the origin. + + + Creates a object from a specified normal and the distance along the normal from the origin. + The plane's normal vector. + The plane's distance from the origin along its normal vector. + + + Creates a object from the X, Y, and Z components of its normal, and its distance from the origin on that normal. + The X component of the normal. + The Y component of the normal. + The Z component of the normal. + The distance of the plane along its normal from the origin. + + + Creates a object that contains three specified points. + The first point defining the plane. + The second point defining the plane. + The third point defining the plane. + The plane containing the three points. + + + The distance of the plane along its normal from the origin. + + + + Calculates the dot product of a plane and a 4-dimensional vector. + The plane. + The four-dimensional vector. + The dot product. + + + Returns the dot product of a specified three-dimensional vector and the normal vector of this plane plus the distance () value of the plane. + The plane. + The 3-dimensional vector. + The dot product. + + + Returns the dot product of a specified three-dimensional vector and the vector of this plane. + The plane. + The three-dimensional vector. + The dot product. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns a value that indicates whether this instance and another plane object are equal. + The other plane. + true if the two planes are equal; otherwise, false. + + + Returns the hash code for this instance. + The hash code. + + + The normal vector of the plane. + + + + Creates a new object whose normal vector is the source plane's normal vector normalized. + The source plane. + The normalized plane. + + + Returns a value that indicates whether two planes are equal. + The first plane to compare. + The second plane to compare. + true if value1 and value2 are equal; otherwise, false. + + + Returns a value that indicates whether two planes are not equal. + The first plane to compare. + The second plane to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the string representation of this plane object. + A string that represents this object. + + + Transforms a normalized plane by a 4x4 matrix. + The normalized plane to transform. + The transformation matrix to apply to plane. + The transformed plane. + + + Transforms a normalized plane by a Quaternion rotation. + The normalized plane to transform. + The Quaternion rotation to apply to the plane. + A new plane that results from applying the Quaternion rotation. + + + Represents a vector that is used to encode three-dimensional physical rotations. + + + Creates a quaternion from the specified vector and rotation parts. + The vector part of the quaternion. + The rotation part of the quaternion. + + + Constructs a quaternion from the specified components. + The value to assign to the X component of the quaternion. + The value to assign to the Y component of the quaternion. + The value to assign to the Z component of the quaternion. + The value to assign to the W component of the quaternion. + + + Adds each element in one quaternion with its corresponding element in a second quaternion. + The first quaternion. + The second quaternion. + The quaternion that contains the summed values of value1 and value2. + + + Concatenates two quaternions. + The first quaternion rotation in the series. + The second quaternion rotation in the series. + A new quaternion representing the concatenation of the value1 rotation followed by the value2 rotation. + + + Returns the conjugate of a specified quaternion. + The quaternion. + A new quaternion that is the conjugate of value. + + + Creates a quaternion from a vector and an angle to rotate about the vector. + The vector to rotate around. + The angle, in radians, to rotate around the vector. + The newly created quaternion. + + + Creates a quaternion from the specified rotation matrix. + The rotation matrix. + The newly created quaternion. + + + Creates a new quaternion from the given yaw, pitch, and roll. + The yaw angle, in radians, around the Y axis. + The pitch angle, in radians, around the X axis. + The roll angle, in radians, around the Z axis. + The resulting quaternion. + + + Divides one quaternion by a second quaternion. + The dividend. + The divisor. + The quaternion that results from dividing value1 by value2. + + + Calculates the dot product of two quaternions. + The first quaternion. + The second quaternion. + The dot product. + + + Returns a value that indicates whether this instance and another quaternion are equal. + The other quaternion. + true if the two quaternions are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns the hash code for this instance. + The hash code. + + + Gets a quaternion that represents no rotation. + A quaternion whose values are (0, 0, 0, 1). + + + Returns the inverse of a quaternion. + The quaternion. + The inverted quaternion. + + + Gets a value that indicates whether the current instance is the identity quaternion. + true if the current instance is the identity quaternion; otherwise, false. + + + Calculates the length of the quaternion. + The computed length of the quaternion. + + + Calculates the squared length of the quaternion. + The length squared of the quaternion. + + + Performs a linear interpolation between two quaternions based on a value that specifies the weighting of the second quaternion. + The first quaternion. + The second quaternion. + The relative weight of quaternion2 in the interpolation. + The interpolated quaternion. + + + Returns the quaternion that results from multiplying two quaternions together. + The first quaternion. + The second quaternion. + The product quaternion. + + + Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor. + The source quaternion. + The scalar value. + The scaled quaternion. + + + Reverses the sign of each component of the quaternion. + The quaternion to negate. + The negated quaternion. + + + Divides each component of a specified by its length. + The quaternion to normalize. + The normalized quaternion. + + + Adds each element in one quaternion with its corresponding element in a second quaternion. + The first quaternion. + The second quaternion. + The quaternion that contains the summed values of value1 and value2. + + + Divides one quaternion by a second quaternion. + The dividend. + The divisor. + The quaternion that results from dividing value1 by value2. + + + Returns a value that indicates whether two quaternions are equal. + The first quaternion to compare. + The second quaternion to compare. + true if the two quaternions are equal; otherwise, false. + + + Returns a value that indicates whether two quaternions are not equal. + The first quaternion to compare. + The second quaternion to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor. + The source quaternion. + The scalar value. + The scaled quaternion. + + + Returns the quaternion that results from multiplying two quaternions together. + The first quaternion. + The second quaternion. + The product quaternion. + + + Subtracts each element in a second quaternion from its corresponding element in a first quaternion. + The first quaternion. + The second quaternion. + The quaternion containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Reverses the sign of each component of the quaternion. + The quaternion to negate. + The negated quaternion. + + + Interpolates between two quaternions, using spherical linear interpolation. + The first quaternion. + The second quaternion. + The relative weight of the second quaternion in the interpolation. + The interpolated quaternion. + + + Subtracts each element in a second quaternion from its corresponding element in a first quaternion. + The first quaternion. + The second quaternion. + The quaternion containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Returns a string that represents this quaternion. + The string representation of this quaternion. + + + The rotation component of the quaternion. + + + + The X value of the vector component of the quaternion. + + + + The Y value of the vector component of the quaternion. + + + + The Z value of the vector component of the quaternion. + + + + Represents a single vector of a specified numeric type that is suitable for low-level optimization of parallel algorithms. + The vector type. T can be any primitive numeric type. + + + Creates a vector whose components are of a specified type. + The numeric type that defines the type of the components in the vector. + + + Creates a vector from a specified array. + A numeric array. + values is null. + + + Creates a vector from a specified array starting at a specified index position. + A numeric array. + The starting index position from which to create the vector. + values is null. + index is less than zero. -or- The length of values minus index is less than . + + + Copies the vector instance to a specified destination array. + The array to receive a copy of the vector values. + destination is null. + The number of elements in the current vector is greater than the number of elements available in the destination array. + + + Copies the vector instance to a specified destination array starting at a specified index position. + The array to receive a copy of the vector values. + The starting index in destination at which to begin the copy operation. + destination is null. + The number of elements in the current instance is greater than the number of elements available from startIndex to the end of the destination array. + index is less than zero or greater than the last index in destination. + + + Returns the number of elements stored in the vector. + The number of elements stored in the vector. + Access to the property getter via reflection is not supported. + + + Returns a value that indicates whether this instance is equal to a specified vector. + The vector to compare with this instance. + true if the current instance and other are equal; otherwise, false. + + + Returns a value that indicates whether this instance is equal to a specified object. + The object to compare with this instance. + true if the current instance and obj are equal; otherwise, false. The method returns false if obj is null, or if obj is a vector of a different type than the current instance. + + + Returns the hash code for this instance. + The hash code. + + + Gets the element at a specified index. + The index of the element to return. + The element at index index. + index is less than zero. -or- index is greater than or equal to . + + + Returns a vector containing all ones. + A vector containing all ones. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Returns a new vector by performing a bitwise And operation on each of the elements in two vectors. + The first vector. + The second vector. + The vector that results from the bitwise And of left and right. + + + Returns a new vector by performing a bitwise Or operation on each of the elements in two vectors. + The first vector. + The second vector. + The vector that results from the bitwise Or of the elements in left and right. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Returns a value that indicates whether each pair of elements in two specified vectors are equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a new vector by performing a bitwise XOr operation on each of the elements in two vectors. + The first vector. + The second vector. + The vector that results from the bitwise XOr of the elements in left and right. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Returns a value that indicates whether any single pair of elements in the specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if any element pairs in left and right are equal. false if no element pairs are equal. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar value. + The source vector. + A scalar value. + The scaled vector. + + + Multiplies a vector by the given scalar. + The scalar value. + The source vector. + The scaled vector. + + + Returns a new vector whose elements are obtained by taking the one's complement of a specified vector's elements. + The source vector. + The one's complement vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates a given vector. + The vector to negate. + The negated vector. + + + Returns the string representation of this vector using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Returns the string representation of this vector using default formatting. + The string representation of this vector. + + + Returns the string representation of this vector using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns a vector containing all zeroes. + A vector containing all zeroes. + + + Provides a collection of static convenience methods for creating, manipulating, combining, and converting generic vectors. + + + Returns a new vector whose elements are the absolute values of the given vector's elements. + The source vector. + The vector type. T can be any primitive numeric type. + The absolute value vector. + + + Returns a new vector whose values are the sum of each pair of elements from two given vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The summed vector. + + + Returns a new vector by performing a bitwise And Not operation on each pair of corresponding elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned bytes. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a double-precision floating-point vector. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of 16-bit integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of long integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of signed bytes. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a single-precision floating-point vector. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned 16-bit integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned long integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Returns a new vector by performing a bitwise And operation on each pair of elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a new vector by performing a bitwise Or operation on each pair of elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Creates a new single-precision vector with elements selected between two specified single-precision source vectors based on an integral mask vector. + The integral mask vector used to drive selection. + The first source vector. + The second source vector. + The new vector with elements selected based on the mask. + + + Creates a new double-precision vector with elements selected between two specified double-precision source vectors based on an integral mask vector. + The integral mask vector used to drive selection. + The first source vector. + The second source vector. + The new vector with elements selected based on the mask. + + + Creates a new vector of a specified type with elements selected between two specified source vectors of the same type based on an integral mask vector. + The integral mask vector used to drive selection. + The first source vector. + The second source vector. + The vector type. T can be any primitive numeric type. + The new vector with elements selected based on the mask. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Returns a new vector whose values are the result of dividing the first vector's elements by the corresponding elements in the second vector. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The divided vector. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The dot product. + + + Returns a new integral vector whose elements signal whether the elements in two specified double-precision vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in two specified integral vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in two specified long integer vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in two specified single-precision vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector of a specified type whose elements signal whether the elements in two specified vectors of the same type are equal. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether each pair of elements in the given vectors is equal. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all elements in left and right are equal; otherwise, false. + + + Returns a value that indicates whether any single pair of elements in the given vectors is equal. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element pair in left and right is equal; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are greater than their corresponding elements in a second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than their corresponding elements in a second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than their corresponding elements in a second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are greater than their corresponding elements in a second single-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than their corresponding elements in the second vector of the same time. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all elements in the first vector are greater than the corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all elements in left are greater than the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is greater than the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is greater than the corresponding element in right; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the single-precision floating-point second vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than or equal to their corresponding elements in the second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than or equal to their corresponding elements in the second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than or equal to their corresponding elements in the second vector of the same type. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all elements in the first vector are greater than or equal to all the corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all elements in left are greater than or equal to the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is greater than or equal to the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is greater than or equal to the corresponding element in right; otherwise, false. + + + Gets a value that indicates whether vector operations are subject to hardware acceleration through JIT intrinsic support. + true if vector operations are subject to hardware acceleration; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than their corresponding elements in a second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are less than their corresponding elements in a second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less than their corresponding elements in a second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one single-precision vector are less than their corresponding elements in a second single-precision vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector of a specified type whose elements signal whether the elements in one vector are less than their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all of the elements in the first vector are less than their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all of the elements in left are less than the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is less than the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is less than the corresponding element in right; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than or equal to their corresponding elements in a second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are less than or equal to their corresponding elements in a second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less or equal to their corresponding elements in a second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are less than or equal to their corresponding elements in a second single-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in one vector are less than or equal to their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all elements in the first vector are less than or equal to their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all of the elements in left are less than or equal to the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is less than or equal to the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is less than or equal to the corresponding element in right; otherwise, false. + + + Returns a new vector whose elements are the maximum of each pair of elements in the two given vectors. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The maximum vector. + + + Returns a new vector whose elements are the minimum of each pair of elements in the two given vectors. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The minimum vector. + + + Returns a new vector whose values are a scalar value multiplied by each of the values of a specified vector. + The scalar value. + The vector. + The vector type. T can be any primitive numeric type. + The scaled vector. + + + Returns a new vector whose values are the product of each pair of elements in two specified vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The product vector. + + + Returns a new vector whose values are the values of a specified vector each multiplied by a scalar value. + The vector. + The scalar value. + The vector type. T can be any primitive numeric type. + The scaled vector. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Returns a new vector whose elements are the negation of the corresponding element in the specified vector. + The source vector. + The vector type. T can be any primitive numeric type. + The negated vector. + + + Returns a new vector whose elements are obtained by taking the one's complement of a specified vector's elements. + The source vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a new vector whose elements are the square roots of a specified vector's elements. + The source vector. + The vector type. T can be any primitive numeric type. + The square root vector. + + + Returns a new vector whose values are the difference between the elements in the second vector and their corresponding elements in the first vector. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The difference vector. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Returns a new vector by performing a bitwise exclusive Or (XOr) operation on each pair of elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Represents a vector with two single-precision floating-point values. + + + Creates a new object whose two elements have the same value. + The value to assign to both elements. + + + Creates a vector whose elements have the specified values. + The value to assign to the field. + The value to assign to the field. + + + Returns a vector whose elements are the absolute values of each of the specified vector's elements. + A vector. + The absolute value vector. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Restricts a vector between a minimum and a maximum value. + The vector to restrict. + The minimum value. + The maximum value. + The restricted vector. + + + Copies the elements of the vector to a specified array. + The destination array. + array is null. + The number of elements in the current instance is greater than in the array. + array is multidimensional. + + + Copies the elements of the vector to a specified array starting at a specified index position. + The destination array. + The index at which to copy the first element of the vector. + array is null. + The number of elements in the current instance is greater than in the array. + index is less than zero. -or- index is greater than or equal to the array length. + array is multidimensional. + + + Computes the Euclidean distance between the two given points. + The first point. + The second point. + The distance. + + + Returns the Euclidean distance squared between two specified points. + The first point. + The second point. + The distance squared. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector resulting from the division. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The vector that results from the division. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The dot product. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns a value that indicates whether this instance and another vector are equal. + The other vector. + true if the two vectors are equal; otherwise, false. + + + Returns the hash code for this instance. + The hash code. + + + Returns the length of the vector. + The vector's length. + + + Returns the length of the vector squared. + The vector's length squared. + + + Performs a linear interpolation between two vectors based on the given weighting. + The first vector. + The second vector. + A value between 0 and 1 that indicates the weight of value2. + The interpolated vector. + + + Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The maximized vector. + + + Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The minimized vector. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar. + The vector to multiply. + The scalar value. + The scaled vector. + + + Multiplies a scalar value by a specified vector. + The scaled value. + The vector. + The scaled vector. + + + Negates a specified vector. + The vector to negate. + The negated vector. + + + Returns a vector with the same direction as the specified vector, but with a length of one. + The vector to normalize. + The normalized vector. + + + Gets a vector whose 2 elements are equal to one. + A vector whose two elements are equal to one (that is, it returns the vector (1,1). + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The result of the division. + + + Returns a value that indicates whether each pair of elements in two specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a value that indicates whether two specified vectors are not equal. + The first vector to compare. + The second vector to compare. + true if left and right are not equal; otherwise, false. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiples the specified vector by the specified scalar value. + The vector. + The scalar value. + The scaled vector. + + + Multiples the scalar value by the specified vector. + The vector. + The scalar value. + The scaled vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates the specified vector. + The vector to negate. + The negated vector. + + + Returns the reflection of a vector off a surface that has the specified normal. + The source vector. + The normal of the surface being reflected off. + The reflected vector. + + + Returns a vector whose elements are the square root of each of a specified vector's elements. + A vector. + The square root vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The difference vector. + + + Returns the string representation of the current instance using default formatting. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Transforms a vector by a specified 3x2 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a vector normal by the given 3x2 matrix. + The source vector. + The matrix. + The transformed vector. + + + Transforms a vector normal by the given 4x4 matrix. + The source vector. + The matrix. + The transformed vector. + + + Gets the vector (1,0). + The vector (1,0). + + + Gets the vector (0,1). + The vector (0,1). + + + The X component of the vector. + + + + The Y component of the vector. + + + + Returns a vector whose 2 elements are equal to zero. + A vector whose two elements are equal to zero (that is, it returns the vector (0,0). + + + Represents a vector with three single-precision floating-point values. + + + Creates a new object whose three elements have the same value. + The value to assign to all three elements. + + + Creates a new object from the specified object and the specified value. + The vector with two elements. + The additional value to assign to the field. + + + Creates a vector whose elements have the specified values. + The value to assign to the field. + The value to assign to the field. + The value to assign to the field. + + + Returns a vector whose elements are the absolute values of each of the specified vector's elements. + A vector. + The absolute value vector. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Restricts a vector between a minimum and a maximum value. + The vector to restrict. + The minimum value. + The maximum value. + The restricted vector. + + + Copies the elements of the vector to a specified array. + The destination array. + array is null. + The number of elements in the current instance is greater than in the array. + array is multidimensional. + + + Copies the elements of the vector to a specified array starting at a specified index position. + The destination array. + The index at which to copy the first element of the vector. + array is null. + The number of elements in the current instance is greater than in the array. + index is less than zero. -or- index is greater than or equal to the array length. + array is multidimensional. + + + Computes the cross product of two vectors. + The first vector. + The second vector. + The cross product. + + + Computes the Euclidean distance between the two given points. + The first point. + The second point. + The distance. + + + Returns the Euclidean distance squared between two specified points. + The first point. + The second point. + The distance squared. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The vector that results from the division. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector resulting from the division. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The dot product. + + + Returns a value that indicates whether this instance and another vector are equal. + The other vector. + true if the two vectors are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns the hash code for this instance. + The hash code. + + + Returns the length of this vector object. + The vector's length. + + + Returns the length of the vector squared. + The vector's length squared. + + + Performs a linear interpolation between two vectors based on the given weighting. + The first vector. + The second vector. + A value between 0 and 1 that indicates the weight of value2. + The interpolated vector. + + + Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The maximized vector. + + + Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The minimized vector. + + + Multiplies a scalar value by a specified vector. + The scaled value. + The vector. + The scaled vector. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar. + The vector to multiply. + The scalar value. + The scaled vector. + + + Negates a specified vector. + The vector to negate. + The negated vector. + + + Returns a vector with the same direction as the specified vector, but with a length of one. + The vector to normalize. + The normalized vector. + + + Gets a vector whose 3 elements are equal to one. + A vector whose three elements are equal to one (that is, it returns the vector (1,1,1). + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The result of the division. + + + Returns a value that indicates whether each pair of elements in two specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a value that indicates whether two specified vectors are not equal. + The first vector to compare. + The second vector to compare. + true if left and right are not equal; otherwise, false. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiples the specified vector by the specified scalar value. + The vector. + The scalar value. + The scaled vector. + + + Multiples the scalar value by the specified vector. + The vector. + The scalar value. + The scaled vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates the specified vector. + The vector to negate. + The negated vector. + + + Returns the reflection of a vector off a surface that has the specified normal. + The source vector. + The normal of the surface being reflected off. + The reflected vector. + + + Returns a vector whose elements are the square root of each of a specified vector's elements. + A vector. + The square root vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The difference vector. + + + Returns the string representation of the current instance using default formatting. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Transforms a vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a vector normal by the given 4x4 matrix. + The source vector. + The matrix. + The transformed vector. + + + Gets the vector (1,0,0). + The vector (1,0,0). + + + Gets the vector (0,1,0). + The vector (0,1,0).. + + + Gets the vector (0,0,1). + The vector (0,0,1). + + + The X component of the vector. + + + + The Y component of the vector. + + + + The Z component of the vector. + + + + Gets a vector whose 3 elements are equal to zero. + A vector whose three elements are equal to zero (that is, it returns the vector (0,0,0). + + + Represents a vector with four single-precision floating-point values. + + + Creates a new object whose four elements have the same value. + The value to assign to all four elements. + + + Constructs a new object from the specified object and a W component. + The vector to use for the X, Y, and Z components. + The W component. + + + Creates a new object from the specified object and a Z and a W component. + The vector to use for the X and Y components. + The Z component. + The W component. + + + Creates a vector whose elements have the specified values. + The value to assign to the field. + The value to assign to the field. + The value to assign to the field. + The value to assign to the field. + + + Returns a vector whose elements are the absolute values of each of the specified vector's elements. + A vector. + The absolute value vector. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Restricts a vector between a minimum and a maximum value. + The vector to restrict. + The minimum value. + The maximum value. + The restricted vector. + + + Copies the elements of the vector to a specified array. + The destination array. + array is null. + The number of elements in the current instance is greater than in the array. + array is multidimensional. + + + Copies the elements of the vector to a specified array starting at a specified index position. + The destination array. + The index at which to copy the first element of the vector. + array is null. + The number of elements in the current instance is greater than in the array. + index is less than zero. -or- index is greater than or equal to the array length. + array is multidimensional. + + + Computes the Euclidean distance between the two given points. + The first point. + The second point. + The distance. + + + Returns the Euclidean distance squared between two specified points. + The first point. + The second point. + The distance squared. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector resulting from the division. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The vector that results from the division. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The dot product. + + + Returns a value that indicates whether this instance and another vector are equal. + The other vector. + true if the two vectors are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns the hash code for this instance. + The hash code. + + + Returns the length of this vector object. + The vector's length. + + + Returns the length of the vector squared. + The vector's length squared. + + + Performs a linear interpolation between two vectors based on the given weighting. + The first vector. + The second vector. + A value between 0 and 1 that indicates the weight of value2. + The interpolated vector. + + + Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The maximized vector. + + + Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The minimized vector. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar. + The vector to multiply. + The scalar value. + The scaled vector. + + + Multiplies a scalar value by a specified vector. + The scaled value. + The vector. + The scaled vector. + + + Negates a specified vector. + The vector to negate. + The negated vector. + + + Returns a vector with the same direction as the specified vector, but with a length of one. + The vector to normalize. + The normalized vector. + + + Gets a vector whose 4 elements are equal to one. + Returns . + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The result of the division. + + + Returns a value that indicates whether each pair of elements in two specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a value that indicates whether two specified vectors are not equal. + The first vector to compare. + The second vector to compare. + true if left and right are not equal; otherwise, false. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiples the specified vector by the specified scalar value. + The vector. + The scalar value. + The scaled vector. + + + Multiples the scalar value by the specified vector. + The vector. + The scalar value. + The scaled vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates the specified vector. + The vector to negate. + The negated vector. + + + Returns a vector whose elements are the square root of each of a specified vector's elements. + A vector. + The square root vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The difference vector. + + + Returns the string representation of the current instance using default formatting. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Transforms a four-dimensional vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a four-dimensional vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a three-dimensional vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a two-dimensional vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a two-dimensional vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a three-dimensional vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Gets the vector (0,0,0,1). + The vector (0,0,0,1). + + + Gets the vector (1,0,0,0). + The vector (1,0,0,0). + + + Gets the vector (0,1,0,0). + The vector (0,1,0,0).. + + + Gets a vector whose 4 elements are equal to zero. + The vector (0,0,1,0). + + + The W component of the vector. + + + + The X component of the vector. + + + + The Y component of the vector. + + + + The Z component of the vector. + + + + Gets a vector whose 4 elements are equal to zero. + A vector whose four elements are equal to zero (that is, it returns the vector (0,0,0,0). + + + \ No newline at end of file diff --git a/packages/System.Numerics.Vectors.4.4.0/lib/netstandard2.0/System.Numerics.Vectors.dll b/packages/System.Numerics.Vectors.4.4.0/lib/netstandard2.0/System.Numerics.Vectors.dll new file mode 100644 index 0000000..a808165 Binary files /dev/null and b/packages/System.Numerics.Vectors.4.4.0/lib/netstandard2.0/System.Numerics.Vectors.dll differ diff --git a/packages/System.Numerics.Vectors.4.4.0/lib/netstandard2.0/System.Numerics.Vectors.xml b/packages/System.Numerics.Vectors.4.4.0/lib/netstandard2.0/System.Numerics.Vectors.xml new file mode 100644 index 0000000..5129793 --- /dev/null +++ b/packages/System.Numerics.Vectors.4.4.0/lib/netstandard2.0/System.Numerics.Vectors.xml @@ -0,0 +1,2597 @@ + + + + System.Numerics.Vectors + + + + Represents a 3x2 matrix. + + + Creates a 3x2 matrix from the specified components. + The value to assign to the first element in the first row. + The value to assign to the second element in the first row. + The value to assign to the first element in the second row. + The value to assign to the second element in the second row. + The value to assign to the first element in the third row. + The value to assign to the second element in the third row. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values of value1 and value2. + + + Creates a rotation matrix using the given rotation in radians. + The amount of rotation, in radians. + The rotation matrix. + + + Creates a rotation matrix using the specified rotation in radians and a center point. + The amount of rotation, in radians. + The center point. + The rotation matrix. + + + Creates a scaling matrix from the specified X and Y components. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The scaling matrix. + + + Creates a scaling matrix that scales uniformly with the specified scale with an offset from the specified center. + The uniform scale to use. + The center offset. + The scaling matrix. + + + Creates a scaling matrix that is offset by a given center point. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The center point. + The scaling matrix. + + + Creates a scaling matrix that scales uniformly with the given scale. + The uniform scale to use. + The scaling matrix. + + + Creates a scaling matrix from the specified vector scale. + The scale to use. + The scaling matrix. + + + Creates a scaling matrix from the specified vector scale with an offset from the specified center point. + The scale to use. + The center offset. + The scaling matrix. + + + Creates a skew matrix from the specified angles in radians. + The X angle, in radians. + The Y angle, in radians. + The skew matrix. + + + Creates a skew matrix from the specified angles in radians and a center point. + The X angle, in radians. + The Y angle, in radians. + The center point. + The skew matrix. + + + Creates a translation matrix from the specified 2-dimensional vector. + The translation position. + The translation matrix. + + + Creates a translation matrix from the specified X and Y components. + The X position. + The Y position. + The translation matrix. + + + Returns a value that indicates whether this instance and another 3x2 matrix are equal. + The other matrix. + true if the two matrices are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Calculates the determinant for this matrix. + The determinant. + + + Returns the hash code for this instance. + The hash code. + + + Gets the multiplicative identity matrix. + The multiplicative identify matrix. + + + Inverts the specified matrix. The return value indicates whether the operation succeeded. + The matrix to invert. + When this method returns, contains the inverted matrix if the operation succeeded. + true if matrix was converted successfully; otherwise, false. + + + Indicates whether the current matrix is the identity matrix. + true if the current matrix is the identity matrix; otherwise, false. + + + Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix. + The first matrix. + The second matrix. + The relative weighting of matrix2. + The interpolated matrix. + + + The first element of the first row. + + + + The second element of the first row. + + + + The first element of the second row. + + + + The second element of the second row. + + + + The first element of the third row. + + + + The second element of the third row. + + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values. + + + Returns a value that indicates whether the specified matrices are equal. + The first matrix to compare. + The second matrix to compare. + true if value1 and value2 are equal; otherwise, false. + + + Returns a value that indicates whether the specified matrices are not equal. + The first matrix to compare. + The second matrix to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Returns a string that represents this matrix. + The string representation of this matrix. + + + Gets or sets the translation component of this matrix. + The translation component of the current instance. + + + Represents a 4x4 matrix. + + + Creates a object from a specified object. + A 3x2 matrix. + + + Creates a 4x4 matrix from the specified components. + The value to assign to the first element in the first row. + The value to assign to the second element in the first row. + The value to assign to the third element in the first row. + The value to assign to the fourth element in the first row. + The value to assign to the first element in the second row. + The value to assign to the second element in the second row. + The value to assign to the third element in the second row. + The value to assign to the third element in the second row. + The value to assign to the first element in the third row. + The value to assign to the second element in the third row. + The value to assign to the third element in the third row. + The value to assign to the fourth element in the third row. + The value to assign to the first element in the fourth row. + The value to assign to the second element in the fourth row. + The value to assign to the third element in the fourth row. + The value to assign to the fourth element in the fourth row. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values of value1 and value2. + + + Creates a spherical billboard that rotates around a specified object position. + The position of the object that the billboard will rotate around. + The position of the camera. + The up vector of the camera. + The forward vector of the camera. + The created billboard. + + + Creates a cylindrical billboard that rotates around a specified axis. + The position of the object that the billboard will rotate around. + The position of the camera. + The axis to rotate the billboard around. + The forward vector of the camera. + The forward vector of the object. + The billboard matrix. + + + Creates a matrix that rotates around an arbitrary vector. + The axis to rotate around. + The angle to rotate around axis, in radians. + The rotation matrix. + + + Creates a rotation matrix from the specified Quaternion rotation value. + The source Quaternion. + The rotation matrix. + + + Creates a rotation matrix from the specified yaw, pitch, and roll. + The angle of rotation, in radians, around the Y axis. + The angle of rotation, in radians, around the X axis. + The angle of rotation, in radians, around the Z axis. + The rotation matrix. + + + Creates a view matrix. + The position of the camera. + The target towards which the camera is pointing. + The direction that is "up" from the camera's point of view. + The view matrix. + + + Creates an orthographic perspective matrix from the given view volume dimensions. + The width of the view volume. + The height of the view volume. + The minimum Z-value of the view volume. + The maximum Z-value of the view volume. + The orthographic projection matrix. + + + Creates a customized orthographic projection matrix. + The minimum X-value of the view volume. + The maximum X-value of the view volume. + The minimum Y-value of the view volume. + The maximum Y-value of the view volume. + The minimum Z-value of the view volume. + The maximum Z-value of the view volume. + The orthographic projection matrix. + + + Creates a perspective projection matrix from the given view volume dimensions. + The width of the view volume at the near view plane. + The height of the view volume at the near view plane. + The distance to the near view plane. + The distance to the far view plane. + The perspective projection matrix. + nearPlaneDistance is less than or equal to zero. -or- farPlaneDistance is less than or equal to zero. -or- nearPlaneDistance is greater than or equal to farPlaneDistance. + + + Creates a perspective projection matrix based on a field of view, aspect ratio, and near and far view plane distances. + The field of view in the y direction, in radians. + The aspect ratio, defined as view space width divided by height. + The distance to the near view plane. + The distance to the far view plane. + The perspective projection matrix. + fieldOfView is less than or equal to zero. -or- fieldOfView is greater than or equal to . nearPlaneDistance is less than or equal to zero. -or- farPlaneDistance is less than or equal to zero. -or- nearPlaneDistance is greater than or equal to farPlaneDistance. + + + Creates a customized perspective projection matrix. + The minimum x-value of the view volume at the near view plane. + The maximum x-value of the view volume at the near view plane. + The minimum y-value of the view volume at the near view plane. + The maximum y-value of the view volume at the near view plane. + The distance to the near view plane. + The distance to the far view plane. + The perspective projection matrix. + nearPlaneDistance is less than or equal to zero. -or- farPlaneDistance is less than or equal to zero. -or- nearPlaneDistance is greater than or equal to farPlaneDistance. + + + Creates a matrix that reflects the coordinate system about a specified plane. + The plane about which to create a reflection. + A new matrix expressing the reflection. + + + Creates a matrix for rotating points around the X axis. + The amount, in radians, by which to rotate around the X axis. + The rotation matrix. + + + Creates a matrix for rotating points around the X axis from a center point. + The amount, in radians, by which to rotate around the X axis. + The center point. + The rotation matrix. + + + The amount, in radians, by which to rotate around the Y axis from a center point. + The amount, in radians, by which to rotate around the Y-axis. + The center point. + The rotation matrix. + + + Creates a matrix for rotating points around the Y axis. + The amount, in radians, by which to rotate around the Y-axis. + The rotation matrix. + + + Creates a matrix for rotating points around the Z axis. + The amount, in radians, by which to rotate around the Z-axis. + The rotation matrix. + + + Creates a matrix for rotating points around the Z axis from a center point. + The amount, in radians, by which to rotate around the Z-axis. + The center point. + The rotation matrix. + + + Creates a scaling matrix from the specified vector scale. + The scale to use. + The scaling matrix. + + + Creates a uniform scaling matrix that scale equally on each axis. + The uniform scaling factor. + The scaling matrix. + + + Creates a scaling matrix with a center point. + The vector that contains the amount to scale on each axis. + The center point. + The scaling matrix. + + + Creates a uniform scaling matrix that scales equally on each axis with a center point. + The uniform scaling factor. + The center point. + The scaling matrix. + + + Creates a scaling matrix from the specified X, Y, and Z components. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The value to scale by on the Z axis. + The scaling matrix. + + + Creates a scaling matrix that is offset by a given center point. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The value to scale by on the Z axis. + The center point. + The scaling matrix. + + + Creates a matrix that flattens geometry into a specified plane as if casting a shadow from a specified light source. + The direction from which the light that will cast the shadow is coming. + The plane onto which the new matrix should flatten geometry so as to cast a shadow. + A new matrix that can be used to flatten geometry onto the specified plane from the specified direction. + + + Creates a translation matrix from the specified 3-dimensional vector. + The amount to translate in each axis. + The translation matrix. + + + Creates a translation matrix from the specified X, Y, and Z components. + The amount to translate on the X axis. + The amount to translate on the Y axis. + The amount to translate on the Z axis. + The translation matrix. + + + Creates a world matrix with the specified parameters. + The position of the object. + The forward direction of the object. + The upward direction of the object. Its value is usually [0, 1, 0]. + The world matrix. + + + Attempts to extract the scale, translation, and rotation components from the given scale, rotation, or translation matrix. The return value indicates whether the operation succeeded. + The source matrix. + When this method returns, contains the scaling component of the transformation matrix if the operation succeeded. + When this method returns, contains the rotation component of the transformation matrix if the operation succeeded. + When the method returns, contains the translation component of the transformation matrix if the operation succeeded. + true if matrix was decomposed successfully; otherwise, false. + + + Returns a value that indicates whether this instance and another 4x4 matrix are equal. + The other matrix. + true if the two matrices are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Calculates the determinant of the current 4x4 matrix. + The determinant. + + + Returns the hash code for this instance. + The hash code. + + + Gets the multiplicative identity matrix. + Gets the multiplicative identity matrix. + + + Inverts the specified matrix. The return value indicates whether the operation succeeded. + The matrix to invert. + When this method returns, contains the inverted matrix if the operation succeeded. + true if matrix was converted successfully; otherwise, false. + + + Indicates whether the current matrix is the identity matrix. + true if the current matrix is the identity matrix; otherwise, false. + + + Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix. + The first matrix. + The second matrix. + The relative weighting of matrix2. + The interpolated matrix. + + + The first element of the first row. + + + + The second element of the first row. + + + + The third element of the first row. + + + + The fourth element of the first row. + + + + The first element of the second row. + + + + The second element of the second row. + + + + The third element of the second row. + + + + The fourth element of the second row. + + + + The first element of the third row. + + + + The second element of the third row. + + + + The third element of the third row. + + + + The fourth element of the third row. + + + + The first element of the fourth row. + + + + The second element of the fourth row. + + + + The third element of the fourth row. + + + + The fourth element of the fourth row. + + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values. + + + Returns a value that indicates whether the specified matrices are equal. + The first matrix to compare. + The second matrix to care + true if value1 and value2 are equal; otherwise, false. + + + Returns a value that indicates whether the specified matrices are not equal. + The first matrix to compare. + The second matrix to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Returns a string that represents this matrix. + The string representation of this matrix. + + + Transforms the specified matrix by applying the specified Quaternion rotation. + The matrix to transform. + The rotation t apply. + The transformed matrix. + + + Gets or sets the translation component of this matrix. + The translation component of the current instance. + + + Transposes the rows and columns of a matrix. + The matrix to transpose. + The transposed matrix. + + + Represents a three-dimensional plane. + + + Creates a object from a specified four-dimensional vector. + A vector whose first three elements describe the normal vector, and whose defines the distance along that normal from the origin. + + + Creates a object from a specified normal and the distance along the normal from the origin. + The plane's normal vector. + The plane's distance from the origin along its normal vector. + + + Creates a object from the X, Y, and Z components of its normal, and its distance from the origin on that normal. + The X component of the normal. + The Y component of the normal. + The Z component of the normal. + The distance of the plane along its normal from the origin. + + + Creates a object that contains three specified points. + The first point defining the plane. + The second point defining the plane. + The third point defining the plane. + The plane containing the three points. + + + The distance of the plane along its normal from the origin. + + + + Calculates the dot product of a plane and a 4-dimensional vector. + The plane. + The four-dimensional vector. + The dot product. + + + Returns the dot product of a specified three-dimensional vector and the normal vector of this plane plus the distance () value of the plane. + The plane. + The 3-dimensional vector. + The dot product. + + + Returns the dot product of a specified three-dimensional vector and the vector of this plane. + The plane. + The three-dimensional vector. + The dot product. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns a value that indicates whether this instance and another plane object are equal. + The other plane. + true if the two planes are equal; otherwise, false. + + + Returns the hash code for this instance. + The hash code. + + + The normal vector of the plane. + + + + Creates a new object whose normal vector is the source plane's normal vector normalized. + The source plane. + The normalized plane. + + + Returns a value that indicates whether two planes are equal. + The first plane to compare. + The second plane to compare. + true if value1 and value2 are equal; otherwise, false. + + + Returns a value that indicates whether two planes are not equal. + The first plane to compare. + The second plane to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the string representation of this plane object. + A string that represents this object. + + + Transforms a normalized plane by a 4x4 matrix. + The normalized plane to transform. + The transformation matrix to apply to plane. + The transformed plane. + + + Transforms a normalized plane by a Quaternion rotation. + The normalized plane to transform. + The Quaternion rotation to apply to the plane. + A new plane that results from applying the Quaternion rotation. + + + Represents a vector that is used to encode three-dimensional physical rotations. + + + Creates a quaternion from the specified vector and rotation parts. + The vector part of the quaternion. + The rotation part of the quaternion. + + + Constructs a quaternion from the specified components. + The value to assign to the X component of the quaternion. + The value to assign to the Y component of the quaternion. + The value to assign to the Z component of the quaternion. + The value to assign to the W component of the quaternion. + + + Adds each element in one quaternion with its corresponding element in a second quaternion. + The first quaternion. + The second quaternion. + The quaternion that contains the summed values of value1 and value2. + + + Concatenates two quaternions. + The first quaternion rotation in the series. + The second quaternion rotation in the series. + A new quaternion representing the concatenation of the value1 rotation followed by the value2 rotation. + + + Returns the conjugate of a specified quaternion. + The quaternion. + A new quaternion that is the conjugate of value. + + + Creates a quaternion from a vector and an angle to rotate about the vector. + The vector to rotate around. + The angle, in radians, to rotate around the vector. + The newly created quaternion. + + + Creates a quaternion from the specified rotation matrix. + The rotation matrix. + The newly created quaternion. + + + Creates a new quaternion from the given yaw, pitch, and roll. + The yaw angle, in radians, around the Y axis. + The pitch angle, in radians, around the X axis. + The roll angle, in radians, around the Z axis. + The resulting quaternion. + + + Divides one quaternion by a second quaternion. + The dividend. + The divisor. + The quaternion that results from dividing value1 by value2. + + + Calculates the dot product of two quaternions. + The first quaternion. + The second quaternion. + The dot product. + + + Returns a value that indicates whether this instance and another quaternion are equal. + The other quaternion. + true if the two quaternions are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns the hash code for this instance. + The hash code. + + + Gets a quaternion that represents no rotation. + A quaternion whose values are (0, 0, 0, 1). + + + Returns the inverse of a quaternion. + The quaternion. + The inverted quaternion. + + + Gets a value that indicates whether the current instance is the identity quaternion. + true if the current instance is the identity quaternion; otherwise, false. + + + Calculates the length of the quaternion. + The computed length of the quaternion. + + + Calculates the squared length of the quaternion. + The length squared of the quaternion. + + + Performs a linear interpolation between two quaternions based on a value that specifies the weighting of the second quaternion. + The first quaternion. + The second quaternion. + The relative weight of quaternion2 in the interpolation. + The interpolated quaternion. + + + Returns the quaternion that results from multiplying two quaternions together. + The first quaternion. + The second quaternion. + The product quaternion. + + + Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor. + The source quaternion. + The scalar value. + The scaled quaternion. + + + Reverses the sign of each component of the quaternion. + The quaternion to negate. + The negated quaternion. + + + Divides each component of a specified by its length. + The quaternion to normalize. + The normalized quaternion. + + + Adds each element in one quaternion with its corresponding element in a second quaternion. + The first quaternion. + The second quaternion. + The quaternion that contains the summed values of value1 and value2. + + + Divides one quaternion by a second quaternion. + The dividend. + The divisor. + The quaternion that results from dividing value1 by value2. + + + Returns a value that indicates whether two quaternions are equal. + The first quaternion to compare. + The second quaternion to compare. + true if the two quaternions are equal; otherwise, false. + + + Returns a value that indicates whether two quaternions are not equal. + The first quaternion to compare. + The second quaternion to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor. + The source quaternion. + The scalar value. + The scaled quaternion. + + + Returns the quaternion that results from multiplying two quaternions together. + The first quaternion. + The second quaternion. + The product quaternion. + + + Subtracts each element in a second quaternion from its corresponding element in a first quaternion. + The first quaternion. + The second quaternion. + The quaternion containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Reverses the sign of each component of the quaternion. + The quaternion to negate. + The negated quaternion. + + + Interpolates between two quaternions, using spherical linear interpolation. + The first quaternion. + The second quaternion. + The relative weight of the second quaternion in the interpolation. + The interpolated quaternion. + + + Subtracts each element in a second quaternion from its corresponding element in a first quaternion. + The first quaternion. + The second quaternion. + The quaternion containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Returns a string that represents this quaternion. + The string representation of this quaternion. + + + The rotation component of the quaternion. + + + + The X value of the vector component of the quaternion. + + + + The Y value of the vector component of the quaternion. + + + + The Z value of the vector component of the quaternion. + + + + Represents a single vector of a specified numeric type that is suitable for low-level optimization of parallel algorithms. + The vector type. T can be any primitive numeric type. + + + Creates a vector whose components are of a specified type. + The numeric type that defines the type of the components in the vector. + + + Creates a vector from a specified array. + A numeric array. + values is null. + + + Creates a vector from a specified array starting at a specified index position. + A numeric array. + The starting index position from which to create the vector. + values is null. + index is less than zero. -or- The length of values minus index is less than . + + + Copies the vector instance to a specified destination array. + The array to receive a copy of the vector values. + destination is null. + The number of elements in the current vector is greater than the number of elements available in the destination array. + + + Copies the vector instance to a specified destination array starting at a specified index position. + The array to receive a copy of the vector values. + The starting index in destination at which to begin the copy operation. + destination is null. + The number of elements in the current instance is greater than the number of elements available from startIndex to the end of the destination array. + index is less than zero or greater than the last index in destination. + + + Returns the number of elements stored in the vector. + The number of elements stored in the vector. + Access to the property getter via reflection is not supported. + + + Returns a value that indicates whether this instance is equal to a specified vector. + The vector to compare with this instance. + true if the current instance and other are equal; otherwise, false. + + + Returns a value that indicates whether this instance is equal to a specified object. + The object to compare with this instance. + true if the current instance and obj are equal; otherwise, false. The method returns false if obj is null, or if obj is a vector of a different type than the current instance. + + + Returns the hash code for this instance. + The hash code. + + + Gets the element at a specified index. + The index of the element to return. + The element at index index. + index is less than zero. -or- index is greater than or equal to . + + + Returns a vector containing all ones. + A vector containing all ones. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Returns a new vector by performing a bitwise And operation on each of the elements in two vectors. + The first vector. + The second vector. + The vector that results from the bitwise And of left and right. + + + Returns a new vector by performing a bitwise Or operation on each of the elements in two vectors. + The first vector. + The second vector. + The vector that results from the bitwise Or of the elements in left and right. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Returns a value that indicates whether each pair of elements in two specified vectors are equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a new vector by performing a bitwise XOr operation on each of the elements in two vectors. + The first vector. + The second vector. + The vector that results from the bitwise XOr of the elements in left and right. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Returns a value that indicates whether any single pair of elements in the specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if any element pairs in left and right are equal. false if no element pairs are equal. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar value. + The source vector. + A scalar value. + The scaled vector. + + + Multiplies a vector by the given scalar. + The scalar value. + The source vector. + The scaled vector. + + + Returns a new vector whose elements are obtained by taking the one's complement of a specified vector's elements. + The source vector. + The one's complement vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates a given vector. + The vector to negate. + The negated vector. + + + Returns the string representation of this vector using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Returns the string representation of this vector using default formatting. + The string representation of this vector. + + + Returns the string representation of this vector using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns a vector containing all zeroes. + A vector containing all zeroes. + + + Provides a collection of static convenience methods for creating, manipulating, combining, and converting generic vectors. + + + Returns a new vector whose elements are the absolute values of the given vector's elements. + The source vector. + The vector type. T can be any primitive numeric type. + The absolute value vector. + + + Returns a new vector whose values are the sum of each pair of elements from two given vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The summed vector. + + + Returns a new vector by performing a bitwise And Not operation on each pair of corresponding elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned bytes. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a double-precision floating-point vector. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of 16-bit integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of long integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of signed bytes. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a single-precision floating-point vector. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned 16-bit integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned long integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Returns a new vector by performing a bitwise And operation on each pair of elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a new vector by performing a bitwise Or operation on each pair of elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Creates a new single-precision vector with elements selected between two specified single-precision source vectors based on an integral mask vector. + The integral mask vector used to drive selection. + The first source vector. + The second source vector. + The new vector with elements selected based on the mask. + + + Creates a new double-precision vector with elements selected between two specified double-precision source vectors based on an integral mask vector. + The integral mask vector used to drive selection. + The first source vector. + The second source vector. + The new vector with elements selected based on the mask. + + + Creates a new vector of a specified type with elements selected between two specified source vectors of the same type based on an integral mask vector. + The integral mask vector used to drive selection. + The first source vector. + The second source vector. + The vector type. T can be any primitive numeric type. + The new vector with elements selected based on the mask. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Returns a new vector whose values are the result of dividing the first vector's elements by the corresponding elements in the second vector. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The divided vector. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The dot product. + + + Returns a new integral vector whose elements signal whether the elements in two specified double-precision vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in two specified integral vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in two specified long integer vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in two specified single-precision vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector of a specified type whose elements signal whether the elements in two specified vectors of the same type are equal. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether each pair of elements in the given vectors is equal. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all elements in left and right are equal; otherwise, false. + + + Returns a value that indicates whether any single pair of elements in the given vectors is equal. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element pair in left and right is equal; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are greater than their corresponding elements in a second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than their corresponding elements in a second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than their corresponding elements in a second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are greater than their corresponding elements in a second single-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than their corresponding elements in the second vector of the same time. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all elements in the first vector are greater than the corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all elements in left are greater than the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is greater than the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is greater than the corresponding element in right; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the single-precision floating-point second vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than or equal to their corresponding elements in the second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than or equal to their corresponding elements in the second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than or equal to their corresponding elements in the second vector of the same type. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all elements in the first vector are greater than or equal to all the corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all elements in left are greater than or equal to the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is greater than or equal to the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is greater than or equal to the corresponding element in right; otherwise, false. + + + Gets a value that indicates whether vector operations are subject to hardware acceleration through JIT intrinsic support. + true if vector operations are subject to hardware acceleration; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than their corresponding elements in a second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are less than their corresponding elements in a second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less than their corresponding elements in a second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one single-precision vector are less than their corresponding elements in a second single-precision vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector of a specified type whose elements signal whether the elements in one vector are less than their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all of the elements in the first vector are less than their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all of the elements in left are less than the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is less than the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is less than the corresponding element in right; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than or equal to their corresponding elements in a second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are less than or equal to their corresponding elements in a second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less or equal to their corresponding elements in a second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are less than or equal to their corresponding elements in a second single-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in one vector are less than or equal to their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all elements in the first vector are less than or equal to their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all of the elements in left are less than or equal to the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is less than or equal to the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is less than or equal to the corresponding element in right; otherwise, false. + + + Returns a new vector whose elements are the maximum of each pair of elements in the two given vectors. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The maximum vector. + + + Returns a new vector whose elements are the minimum of each pair of elements in the two given vectors. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The minimum vector. + + + Returns a new vector whose values are a scalar value multiplied by each of the values of a specified vector. + The scalar value. + The vector. + The vector type. T can be any primitive numeric type. + The scaled vector. + + + Returns a new vector whose values are the product of each pair of elements in two specified vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The product vector. + + + Returns a new vector whose values are the values of a specified vector each multiplied by a scalar value. + The vector. + The scalar value. + The vector type. T can be any primitive numeric type. + The scaled vector. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Returns a new vector whose elements are the negation of the corresponding element in the specified vector. + The source vector. + The vector type. T can be any primitive numeric type. + The negated vector. + + + Returns a new vector whose elements are obtained by taking the one's complement of a specified vector's elements. + The source vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a new vector whose elements are the square roots of a specified vector's elements. + The source vector. + The vector type. T can be any primitive numeric type. + The square root vector. + + + Returns a new vector whose values are the difference between the elements in the second vector and their corresponding elements in the first vector. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The difference vector. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Returns a new vector by performing a bitwise exclusive Or (XOr) operation on each pair of elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Represents a vector with two single-precision floating-point values. + + + Creates a new object whose two elements have the same value. + The value to assign to both elements. + + + Creates a vector whose elements have the specified values. + The value to assign to the field. + The value to assign to the field. + + + Returns a vector whose elements are the absolute values of each of the specified vector's elements. + A vector. + The absolute value vector. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Restricts a vector between a minimum and a maximum value. + The vector to restrict. + The minimum value. + The maximum value. + The restricted vector. + + + Copies the elements of the vector to a specified array. + The destination array. + array is null. + The number of elements in the current instance is greater than in the array. + array is multidimensional. + + + Copies the elements of the vector to a specified array starting at a specified index position. + The destination array. + The index at which to copy the first element of the vector. + array is null. + The number of elements in the current instance is greater than in the array. + index is less than zero. -or- index is greater than or equal to the array length. + array is multidimensional. + + + Computes the Euclidean distance between the two given points. + The first point. + The second point. + The distance. + + + Returns the Euclidean distance squared between two specified points. + The first point. + The second point. + The distance squared. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector resulting from the division. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The vector that results from the division. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The dot product. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns a value that indicates whether this instance and another vector are equal. + The other vector. + true if the two vectors are equal; otherwise, false. + + + Returns the hash code for this instance. + The hash code. + + + Returns the length of the vector. + The vector's length. + + + Returns the length of the vector squared. + The vector's length squared. + + + Performs a linear interpolation between two vectors based on the given weighting. + The first vector. + The second vector. + A value between 0 and 1 that indicates the weight of value2. + The interpolated vector. + + + Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The maximized vector. + + + Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The minimized vector. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar. + The vector to multiply. + The scalar value. + The scaled vector. + + + Multiplies a scalar value by a specified vector. + The scaled value. + The vector. + The scaled vector. + + + Negates a specified vector. + The vector to negate. + The negated vector. + + + Returns a vector with the same direction as the specified vector, but with a length of one. + The vector to normalize. + The normalized vector. + + + Gets a vector whose 2 elements are equal to one. + A vector whose two elements are equal to one (that is, it returns the vector (1,1). + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The result of the division. + + + Returns a value that indicates whether each pair of elements in two specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a value that indicates whether two specified vectors are not equal. + The first vector to compare. + The second vector to compare. + true if left and right are not equal; otherwise, false. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiples the specified vector by the specified scalar value. + The vector. + The scalar value. + The scaled vector. + + + Multiples the scalar value by the specified vector. + The vector. + The scalar value. + The scaled vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates the specified vector. + The vector to negate. + The negated vector. + + + Returns the reflection of a vector off a surface that has the specified normal. + The source vector. + The normal of the surface being reflected off. + The reflected vector. + + + Returns a vector whose elements are the square root of each of a specified vector's elements. + A vector. + The square root vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The difference vector. + + + Returns the string representation of the current instance using default formatting. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Transforms a vector by a specified 3x2 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a vector normal by the given 3x2 matrix. + The source vector. + The matrix. + The transformed vector. + + + Transforms a vector normal by the given 4x4 matrix. + The source vector. + The matrix. + The transformed vector. + + + Gets the vector (1,0). + The vector (1,0). + + + Gets the vector (0,1). + The vector (0,1). + + + The X component of the vector. + + + + The Y component of the vector. + + + + Returns a vector whose 2 elements are equal to zero. + A vector whose two elements are equal to zero (that is, it returns the vector (0,0). + + + Represents a vector with three single-precision floating-point values. + + + Creates a new object whose three elements have the same value. + The value to assign to all three elements. + + + Creates a new object from the specified object and the specified value. + The vector with two elements. + The additional value to assign to the field. + + + Creates a vector whose elements have the specified values. + The value to assign to the field. + The value to assign to the field. + The value to assign to the field. + + + Returns a vector whose elements are the absolute values of each of the specified vector's elements. + A vector. + The absolute value vector. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Restricts a vector between a minimum and a maximum value. + The vector to restrict. + The minimum value. + The maximum value. + The restricted vector. + + + Copies the elements of the vector to a specified array. + The destination array. + array is null. + The number of elements in the current instance is greater than in the array. + array is multidimensional. + + + Copies the elements of the vector to a specified array starting at a specified index position. + The destination array. + The index at which to copy the first element of the vector. + array is null. + The number of elements in the current instance is greater than in the array. + index is less than zero. -or- index is greater than or equal to the array length. + array is multidimensional. + + + Computes the cross product of two vectors. + The first vector. + The second vector. + The cross product. + + + Computes the Euclidean distance between the two given points. + The first point. + The second point. + The distance. + + + Returns the Euclidean distance squared between two specified points. + The first point. + The second point. + The distance squared. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The vector that results from the division. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector resulting from the division. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The dot product. + + + Returns a value that indicates whether this instance and another vector are equal. + The other vector. + true if the two vectors are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns the hash code for this instance. + The hash code. + + + Returns the length of this vector object. + The vector's length. + + + Returns the length of the vector squared. + The vector's length squared. + + + Performs a linear interpolation between two vectors based on the given weighting. + The first vector. + The second vector. + A value between 0 and 1 that indicates the weight of value2. + The interpolated vector. + + + Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The maximized vector. + + + Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The minimized vector. + + + Multiplies a scalar value by a specified vector. + The scaled value. + The vector. + The scaled vector. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar. + The vector to multiply. + The scalar value. + The scaled vector. + + + Negates a specified vector. + The vector to negate. + The negated vector. + + + Returns a vector with the same direction as the specified vector, but with a length of one. + The vector to normalize. + The normalized vector. + + + Gets a vector whose 3 elements are equal to one. + A vector whose three elements are equal to one (that is, it returns the vector (1,1,1). + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The result of the division. + + + Returns a value that indicates whether each pair of elements in two specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a value that indicates whether two specified vectors are not equal. + The first vector to compare. + The second vector to compare. + true if left and right are not equal; otherwise, false. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiples the specified vector by the specified scalar value. + The vector. + The scalar value. + The scaled vector. + + + Multiples the scalar value by the specified vector. + The vector. + The scalar value. + The scaled vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates the specified vector. + The vector to negate. + The negated vector. + + + Returns the reflection of a vector off a surface that has the specified normal. + The source vector. + The normal of the surface being reflected off. + The reflected vector. + + + Returns a vector whose elements are the square root of each of a specified vector's elements. + A vector. + The square root vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The difference vector. + + + Returns the string representation of the current instance using default formatting. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Transforms a vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a vector normal by the given 4x4 matrix. + The source vector. + The matrix. + The transformed vector. + + + Gets the vector (1,0,0). + The vector (1,0,0). + + + Gets the vector (0,1,0). + The vector (0,1,0).. + + + Gets the vector (0,0,1). + The vector (0,0,1). + + + The X component of the vector. + + + + The Y component of the vector. + + + + The Z component of the vector. + + + + Gets a vector whose 3 elements are equal to zero. + A vector whose three elements are equal to zero (that is, it returns the vector (0,0,0). + + + Represents a vector with four single-precision floating-point values. + + + Creates a new object whose four elements have the same value. + The value to assign to all four elements. + + + Constructs a new object from the specified object and a W component. + The vector to use for the X, Y, and Z components. + The W component. + + + Creates a new object from the specified object and a Z and a W component. + The vector to use for the X and Y components. + The Z component. + The W component. + + + Creates a vector whose elements have the specified values. + The value to assign to the field. + The value to assign to the field. + The value to assign to the field. + The value to assign to the field. + + + Returns a vector whose elements are the absolute values of each of the specified vector's elements. + A vector. + The absolute value vector. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Restricts a vector between a minimum and a maximum value. + The vector to restrict. + The minimum value. + The maximum value. + The restricted vector. + + + Copies the elements of the vector to a specified array. + The destination array. + array is null. + The number of elements in the current instance is greater than in the array. + array is multidimensional. + + + Copies the elements of the vector to a specified array starting at a specified index position. + The destination array. + The index at which to copy the first element of the vector. + array is null. + The number of elements in the current instance is greater than in the array. + index is less than zero. -or- index is greater than or equal to the array length. + array is multidimensional. + + + Computes the Euclidean distance between the two given points. + The first point. + The second point. + The distance. + + + Returns the Euclidean distance squared between two specified points. + The first point. + The second point. + The distance squared. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector resulting from the division. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The vector that results from the division. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The dot product. + + + Returns a value that indicates whether this instance and another vector are equal. + The other vector. + true if the two vectors are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns the hash code for this instance. + The hash code. + + + Returns the length of this vector object. + The vector's length. + + + Returns the length of the vector squared. + The vector's length squared. + + + Performs a linear interpolation between two vectors based on the given weighting. + The first vector. + The second vector. + A value between 0 and 1 that indicates the weight of value2. + The interpolated vector. + + + Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The maximized vector. + + + Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The minimized vector. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar. + The vector to multiply. + The scalar value. + The scaled vector. + + + Multiplies a scalar value by a specified vector. + The scaled value. + The vector. + The scaled vector. + + + Negates a specified vector. + The vector to negate. + The negated vector. + + + Returns a vector with the same direction as the specified vector, but with a length of one. + The vector to normalize. + The normalized vector. + + + Gets a vector whose 4 elements are equal to one. + Returns . + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The result of the division. + + + Returns a value that indicates whether each pair of elements in two specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a value that indicates whether two specified vectors are not equal. + The first vector to compare. + The second vector to compare. + true if left and right are not equal; otherwise, false. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiples the specified vector by the specified scalar value. + The vector. + The scalar value. + The scaled vector. + + + Multiples the scalar value by the specified vector. + The vector. + The scalar value. + The scaled vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates the specified vector. + The vector to negate. + The negated vector. + + + Returns a vector whose elements are the square root of each of a specified vector's elements. + A vector. + The square root vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The difference vector. + + + Returns the string representation of the current instance using default formatting. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Transforms a four-dimensional vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a four-dimensional vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a three-dimensional vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a two-dimensional vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a two-dimensional vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a three-dimensional vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Gets the vector (0,0,0,1). + The vector (0,0,0,1). + + + Gets the vector (1,0,0,0). + The vector (1,0,0,0). + + + Gets the vector (0,1,0,0). + The vector (0,1,0,0).. + + + Gets a vector whose 4 elements are equal to zero. + The vector (0,0,1,0). + + + The W component of the vector. + + + + The X component of the vector. + + + + The Y component of the vector. + + + + The Z component of the vector. + + + + Gets a vector whose 4 elements are equal to zero. + A vector whose four elements are equal to zero (that is, it returns the vector (0,0,0,0). + + + \ No newline at end of file diff --git a/packages/System.Numerics.Vectors.4.4.0/lib/portable-net45+win8+wp8+wpa81/System.Numerics.Vectors.dll b/packages/System.Numerics.Vectors.4.4.0/lib/portable-net45+win8+wp8+wpa81/System.Numerics.Vectors.dll new file mode 100644 index 0000000..46308fd Binary files /dev/null and b/packages/System.Numerics.Vectors.4.4.0/lib/portable-net45+win8+wp8+wpa81/System.Numerics.Vectors.dll differ diff --git a/packages/System.Numerics.Vectors.4.4.0/lib/portable-net45+win8+wp8+wpa81/System.Numerics.Vectors.xml b/packages/System.Numerics.Vectors.4.4.0/lib/portable-net45+win8+wp8+wpa81/System.Numerics.Vectors.xml new file mode 100644 index 0000000..5129793 --- /dev/null +++ b/packages/System.Numerics.Vectors.4.4.0/lib/portable-net45+win8+wp8+wpa81/System.Numerics.Vectors.xml @@ -0,0 +1,2597 @@ + + + + System.Numerics.Vectors + + + + Represents a 3x2 matrix. + + + Creates a 3x2 matrix from the specified components. + The value to assign to the first element in the first row. + The value to assign to the second element in the first row. + The value to assign to the first element in the second row. + The value to assign to the second element in the second row. + The value to assign to the first element in the third row. + The value to assign to the second element in the third row. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values of value1 and value2. + + + Creates a rotation matrix using the given rotation in radians. + The amount of rotation, in radians. + The rotation matrix. + + + Creates a rotation matrix using the specified rotation in radians and a center point. + The amount of rotation, in radians. + The center point. + The rotation matrix. + + + Creates a scaling matrix from the specified X and Y components. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The scaling matrix. + + + Creates a scaling matrix that scales uniformly with the specified scale with an offset from the specified center. + The uniform scale to use. + The center offset. + The scaling matrix. + + + Creates a scaling matrix that is offset by a given center point. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The center point. + The scaling matrix. + + + Creates a scaling matrix that scales uniformly with the given scale. + The uniform scale to use. + The scaling matrix. + + + Creates a scaling matrix from the specified vector scale. + The scale to use. + The scaling matrix. + + + Creates a scaling matrix from the specified vector scale with an offset from the specified center point. + The scale to use. + The center offset. + The scaling matrix. + + + Creates a skew matrix from the specified angles in radians. + The X angle, in radians. + The Y angle, in radians. + The skew matrix. + + + Creates a skew matrix from the specified angles in radians and a center point. + The X angle, in radians. + The Y angle, in radians. + The center point. + The skew matrix. + + + Creates a translation matrix from the specified 2-dimensional vector. + The translation position. + The translation matrix. + + + Creates a translation matrix from the specified X and Y components. + The X position. + The Y position. + The translation matrix. + + + Returns a value that indicates whether this instance and another 3x2 matrix are equal. + The other matrix. + true if the two matrices are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Calculates the determinant for this matrix. + The determinant. + + + Returns the hash code for this instance. + The hash code. + + + Gets the multiplicative identity matrix. + The multiplicative identify matrix. + + + Inverts the specified matrix. The return value indicates whether the operation succeeded. + The matrix to invert. + When this method returns, contains the inverted matrix if the operation succeeded. + true if matrix was converted successfully; otherwise, false. + + + Indicates whether the current matrix is the identity matrix. + true if the current matrix is the identity matrix; otherwise, false. + + + Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix. + The first matrix. + The second matrix. + The relative weighting of matrix2. + The interpolated matrix. + + + The first element of the first row. + + + + The second element of the first row. + + + + The first element of the second row. + + + + The second element of the second row. + + + + The first element of the third row. + + + + The second element of the third row. + + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values. + + + Returns a value that indicates whether the specified matrices are equal. + The first matrix to compare. + The second matrix to compare. + true if value1 and value2 are equal; otherwise, false. + + + Returns a value that indicates whether the specified matrices are not equal. + The first matrix to compare. + The second matrix to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Returns a string that represents this matrix. + The string representation of this matrix. + + + Gets or sets the translation component of this matrix. + The translation component of the current instance. + + + Represents a 4x4 matrix. + + + Creates a object from a specified object. + A 3x2 matrix. + + + Creates a 4x4 matrix from the specified components. + The value to assign to the first element in the first row. + The value to assign to the second element in the first row. + The value to assign to the third element in the first row. + The value to assign to the fourth element in the first row. + The value to assign to the first element in the second row. + The value to assign to the second element in the second row. + The value to assign to the third element in the second row. + The value to assign to the third element in the second row. + The value to assign to the first element in the third row. + The value to assign to the second element in the third row. + The value to assign to the third element in the third row. + The value to assign to the fourth element in the third row. + The value to assign to the first element in the fourth row. + The value to assign to the second element in the fourth row. + The value to assign to the third element in the fourth row. + The value to assign to the fourth element in the fourth row. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values of value1 and value2. + + + Creates a spherical billboard that rotates around a specified object position. + The position of the object that the billboard will rotate around. + The position of the camera. + The up vector of the camera. + The forward vector of the camera. + The created billboard. + + + Creates a cylindrical billboard that rotates around a specified axis. + The position of the object that the billboard will rotate around. + The position of the camera. + The axis to rotate the billboard around. + The forward vector of the camera. + The forward vector of the object. + The billboard matrix. + + + Creates a matrix that rotates around an arbitrary vector. + The axis to rotate around. + The angle to rotate around axis, in radians. + The rotation matrix. + + + Creates a rotation matrix from the specified Quaternion rotation value. + The source Quaternion. + The rotation matrix. + + + Creates a rotation matrix from the specified yaw, pitch, and roll. + The angle of rotation, in radians, around the Y axis. + The angle of rotation, in radians, around the X axis. + The angle of rotation, in radians, around the Z axis. + The rotation matrix. + + + Creates a view matrix. + The position of the camera. + The target towards which the camera is pointing. + The direction that is "up" from the camera's point of view. + The view matrix. + + + Creates an orthographic perspective matrix from the given view volume dimensions. + The width of the view volume. + The height of the view volume. + The minimum Z-value of the view volume. + The maximum Z-value of the view volume. + The orthographic projection matrix. + + + Creates a customized orthographic projection matrix. + The minimum X-value of the view volume. + The maximum X-value of the view volume. + The minimum Y-value of the view volume. + The maximum Y-value of the view volume. + The minimum Z-value of the view volume. + The maximum Z-value of the view volume. + The orthographic projection matrix. + + + Creates a perspective projection matrix from the given view volume dimensions. + The width of the view volume at the near view plane. + The height of the view volume at the near view plane. + The distance to the near view plane. + The distance to the far view plane. + The perspective projection matrix. + nearPlaneDistance is less than or equal to zero. -or- farPlaneDistance is less than or equal to zero. -or- nearPlaneDistance is greater than or equal to farPlaneDistance. + + + Creates a perspective projection matrix based on a field of view, aspect ratio, and near and far view plane distances. + The field of view in the y direction, in radians. + The aspect ratio, defined as view space width divided by height. + The distance to the near view plane. + The distance to the far view plane. + The perspective projection matrix. + fieldOfView is less than or equal to zero. -or- fieldOfView is greater than or equal to . nearPlaneDistance is less than or equal to zero. -or- farPlaneDistance is less than or equal to zero. -or- nearPlaneDistance is greater than or equal to farPlaneDistance. + + + Creates a customized perspective projection matrix. + The minimum x-value of the view volume at the near view plane. + The maximum x-value of the view volume at the near view plane. + The minimum y-value of the view volume at the near view plane. + The maximum y-value of the view volume at the near view plane. + The distance to the near view plane. + The distance to the far view plane. + The perspective projection matrix. + nearPlaneDistance is less than or equal to zero. -or- farPlaneDistance is less than or equal to zero. -or- nearPlaneDistance is greater than or equal to farPlaneDistance. + + + Creates a matrix that reflects the coordinate system about a specified plane. + The plane about which to create a reflection. + A new matrix expressing the reflection. + + + Creates a matrix for rotating points around the X axis. + The amount, in radians, by which to rotate around the X axis. + The rotation matrix. + + + Creates a matrix for rotating points around the X axis from a center point. + The amount, in radians, by which to rotate around the X axis. + The center point. + The rotation matrix. + + + The amount, in radians, by which to rotate around the Y axis from a center point. + The amount, in radians, by which to rotate around the Y-axis. + The center point. + The rotation matrix. + + + Creates a matrix for rotating points around the Y axis. + The amount, in radians, by which to rotate around the Y-axis. + The rotation matrix. + + + Creates a matrix for rotating points around the Z axis. + The amount, in radians, by which to rotate around the Z-axis. + The rotation matrix. + + + Creates a matrix for rotating points around the Z axis from a center point. + The amount, in radians, by which to rotate around the Z-axis. + The center point. + The rotation matrix. + + + Creates a scaling matrix from the specified vector scale. + The scale to use. + The scaling matrix. + + + Creates a uniform scaling matrix that scale equally on each axis. + The uniform scaling factor. + The scaling matrix. + + + Creates a scaling matrix with a center point. + The vector that contains the amount to scale on each axis. + The center point. + The scaling matrix. + + + Creates a uniform scaling matrix that scales equally on each axis with a center point. + The uniform scaling factor. + The center point. + The scaling matrix. + + + Creates a scaling matrix from the specified X, Y, and Z components. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The value to scale by on the Z axis. + The scaling matrix. + + + Creates a scaling matrix that is offset by a given center point. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The value to scale by on the Z axis. + The center point. + The scaling matrix. + + + Creates a matrix that flattens geometry into a specified plane as if casting a shadow from a specified light source. + The direction from which the light that will cast the shadow is coming. + The plane onto which the new matrix should flatten geometry so as to cast a shadow. + A new matrix that can be used to flatten geometry onto the specified plane from the specified direction. + + + Creates a translation matrix from the specified 3-dimensional vector. + The amount to translate in each axis. + The translation matrix. + + + Creates a translation matrix from the specified X, Y, and Z components. + The amount to translate on the X axis. + The amount to translate on the Y axis. + The amount to translate on the Z axis. + The translation matrix. + + + Creates a world matrix with the specified parameters. + The position of the object. + The forward direction of the object. + The upward direction of the object. Its value is usually [0, 1, 0]. + The world matrix. + + + Attempts to extract the scale, translation, and rotation components from the given scale, rotation, or translation matrix. The return value indicates whether the operation succeeded. + The source matrix. + When this method returns, contains the scaling component of the transformation matrix if the operation succeeded. + When this method returns, contains the rotation component of the transformation matrix if the operation succeeded. + When the method returns, contains the translation component of the transformation matrix if the operation succeeded. + true if matrix was decomposed successfully; otherwise, false. + + + Returns a value that indicates whether this instance and another 4x4 matrix are equal. + The other matrix. + true if the two matrices are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Calculates the determinant of the current 4x4 matrix. + The determinant. + + + Returns the hash code for this instance. + The hash code. + + + Gets the multiplicative identity matrix. + Gets the multiplicative identity matrix. + + + Inverts the specified matrix. The return value indicates whether the operation succeeded. + The matrix to invert. + When this method returns, contains the inverted matrix if the operation succeeded. + true if matrix was converted successfully; otherwise, false. + + + Indicates whether the current matrix is the identity matrix. + true if the current matrix is the identity matrix; otherwise, false. + + + Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix. + The first matrix. + The second matrix. + The relative weighting of matrix2. + The interpolated matrix. + + + The first element of the first row. + + + + The second element of the first row. + + + + The third element of the first row. + + + + The fourth element of the first row. + + + + The first element of the second row. + + + + The second element of the second row. + + + + The third element of the second row. + + + + The fourth element of the second row. + + + + The first element of the third row. + + + + The second element of the third row. + + + + The third element of the third row. + + + + The fourth element of the third row. + + + + The first element of the fourth row. + + + + The second element of the fourth row. + + + + The third element of the fourth row. + + + + The fourth element of the fourth row. + + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values. + + + Returns a value that indicates whether the specified matrices are equal. + The first matrix to compare. + The second matrix to care + true if value1 and value2 are equal; otherwise, false. + + + Returns a value that indicates whether the specified matrices are not equal. + The first matrix to compare. + The second matrix to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Returns a string that represents this matrix. + The string representation of this matrix. + + + Transforms the specified matrix by applying the specified Quaternion rotation. + The matrix to transform. + The rotation t apply. + The transformed matrix. + + + Gets or sets the translation component of this matrix. + The translation component of the current instance. + + + Transposes the rows and columns of a matrix. + The matrix to transpose. + The transposed matrix. + + + Represents a three-dimensional plane. + + + Creates a object from a specified four-dimensional vector. + A vector whose first three elements describe the normal vector, and whose defines the distance along that normal from the origin. + + + Creates a object from a specified normal and the distance along the normal from the origin. + The plane's normal vector. + The plane's distance from the origin along its normal vector. + + + Creates a object from the X, Y, and Z components of its normal, and its distance from the origin on that normal. + The X component of the normal. + The Y component of the normal. + The Z component of the normal. + The distance of the plane along its normal from the origin. + + + Creates a object that contains three specified points. + The first point defining the plane. + The second point defining the plane. + The third point defining the plane. + The plane containing the three points. + + + The distance of the plane along its normal from the origin. + + + + Calculates the dot product of a plane and a 4-dimensional vector. + The plane. + The four-dimensional vector. + The dot product. + + + Returns the dot product of a specified three-dimensional vector and the normal vector of this plane plus the distance () value of the plane. + The plane. + The 3-dimensional vector. + The dot product. + + + Returns the dot product of a specified three-dimensional vector and the vector of this plane. + The plane. + The three-dimensional vector. + The dot product. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns a value that indicates whether this instance and another plane object are equal. + The other plane. + true if the two planes are equal; otherwise, false. + + + Returns the hash code for this instance. + The hash code. + + + The normal vector of the plane. + + + + Creates a new object whose normal vector is the source plane's normal vector normalized. + The source plane. + The normalized plane. + + + Returns a value that indicates whether two planes are equal. + The first plane to compare. + The second plane to compare. + true if value1 and value2 are equal; otherwise, false. + + + Returns a value that indicates whether two planes are not equal. + The first plane to compare. + The second plane to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the string representation of this plane object. + A string that represents this object. + + + Transforms a normalized plane by a 4x4 matrix. + The normalized plane to transform. + The transformation matrix to apply to plane. + The transformed plane. + + + Transforms a normalized plane by a Quaternion rotation. + The normalized plane to transform. + The Quaternion rotation to apply to the plane. + A new plane that results from applying the Quaternion rotation. + + + Represents a vector that is used to encode three-dimensional physical rotations. + + + Creates a quaternion from the specified vector and rotation parts. + The vector part of the quaternion. + The rotation part of the quaternion. + + + Constructs a quaternion from the specified components. + The value to assign to the X component of the quaternion. + The value to assign to the Y component of the quaternion. + The value to assign to the Z component of the quaternion. + The value to assign to the W component of the quaternion. + + + Adds each element in one quaternion with its corresponding element in a second quaternion. + The first quaternion. + The second quaternion. + The quaternion that contains the summed values of value1 and value2. + + + Concatenates two quaternions. + The first quaternion rotation in the series. + The second quaternion rotation in the series. + A new quaternion representing the concatenation of the value1 rotation followed by the value2 rotation. + + + Returns the conjugate of a specified quaternion. + The quaternion. + A new quaternion that is the conjugate of value. + + + Creates a quaternion from a vector and an angle to rotate about the vector. + The vector to rotate around. + The angle, in radians, to rotate around the vector. + The newly created quaternion. + + + Creates a quaternion from the specified rotation matrix. + The rotation matrix. + The newly created quaternion. + + + Creates a new quaternion from the given yaw, pitch, and roll. + The yaw angle, in radians, around the Y axis. + The pitch angle, in radians, around the X axis. + The roll angle, in radians, around the Z axis. + The resulting quaternion. + + + Divides one quaternion by a second quaternion. + The dividend. + The divisor. + The quaternion that results from dividing value1 by value2. + + + Calculates the dot product of two quaternions. + The first quaternion. + The second quaternion. + The dot product. + + + Returns a value that indicates whether this instance and another quaternion are equal. + The other quaternion. + true if the two quaternions are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns the hash code for this instance. + The hash code. + + + Gets a quaternion that represents no rotation. + A quaternion whose values are (0, 0, 0, 1). + + + Returns the inverse of a quaternion. + The quaternion. + The inverted quaternion. + + + Gets a value that indicates whether the current instance is the identity quaternion. + true if the current instance is the identity quaternion; otherwise, false. + + + Calculates the length of the quaternion. + The computed length of the quaternion. + + + Calculates the squared length of the quaternion. + The length squared of the quaternion. + + + Performs a linear interpolation between two quaternions based on a value that specifies the weighting of the second quaternion. + The first quaternion. + The second quaternion. + The relative weight of quaternion2 in the interpolation. + The interpolated quaternion. + + + Returns the quaternion that results from multiplying two quaternions together. + The first quaternion. + The second quaternion. + The product quaternion. + + + Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor. + The source quaternion. + The scalar value. + The scaled quaternion. + + + Reverses the sign of each component of the quaternion. + The quaternion to negate. + The negated quaternion. + + + Divides each component of a specified by its length. + The quaternion to normalize. + The normalized quaternion. + + + Adds each element in one quaternion with its corresponding element in a second quaternion. + The first quaternion. + The second quaternion. + The quaternion that contains the summed values of value1 and value2. + + + Divides one quaternion by a second quaternion. + The dividend. + The divisor. + The quaternion that results from dividing value1 by value2. + + + Returns a value that indicates whether two quaternions are equal. + The first quaternion to compare. + The second quaternion to compare. + true if the two quaternions are equal; otherwise, false. + + + Returns a value that indicates whether two quaternions are not equal. + The first quaternion to compare. + The second quaternion to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor. + The source quaternion. + The scalar value. + The scaled quaternion. + + + Returns the quaternion that results from multiplying two quaternions together. + The first quaternion. + The second quaternion. + The product quaternion. + + + Subtracts each element in a second quaternion from its corresponding element in a first quaternion. + The first quaternion. + The second quaternion. + The quaternion containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Reverses the sign of each component of the quaternion. + The quaternion to negate. + The negated quaternion. + + + Interpolates between two quaternions, using spherical linear interpolation. + The first quaternion. + The second quaternion. + The relative weight of the second quaternion in the interpolation. + The interpolated quaternion. + + + Subtracts each element in a second quaternion from its corresponding element in a first quaternion. + The first quaternion. + The second quaternion. + The quaternion containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Returns a string that represents this quaternion. + The string representation of this quaternion. + + + The rotation component of the quaternion. + + + + The X value of the vector component of the quaternion. + + + + The Y value of the vector component of the quaternion. + + + + The Z value of the vector component of the quaternion. + + + + Represents a single vector of a specified numeric type that is suitable for low-level optimization of parallel algorithms. + The vector type. T can be any primitive numeric type. + + + Creates a vector whose components are of a specified type. + The numeric type that defines the type of the components in the vector. + + + Creates a vector from a specified array. + A numeric array. + values is null. + + + Creates a vector from a specified array starting at a specified index position. + A numeric array. + The starting index position from which to create the vector. + values is null. + index is less than zero. -or- The length of values minus index is less than . + + + Copies the vector instance to a specified destination array. + The array to receive a copy of the vector values. + destination is null. + The number of elements in the current vector is greater than the number of elements available in the destination array. + + + Copies the vector instance to a specified destination array starting at a specified index position. + The array to receive a copy of the vector values. + The starting index in destination at which to begin the copy operation. + destination is null. + The number of elements in the current instance is greater than the number of elements available from startIndex to the end of the destination array. + index is less than zero or greater than the last index in destination. + + + Returns the number of elements stored in the vector. + The number of elements stored in the vector. + Access to the property getter via reflection is not supported. + + + Returns a value that indicates whether this instance is equal to a specified vector. + The vector to compare with this instance. + true if the current instance and other are equal; otherwise, false. + + + Returns a value that indicates whether this instance is equal to a specified object. + The object to compare with this instance. + true if the current instance and obj are equal; otherwise, false. The method returns false if obj is null, or if obj is a vector of a different type than the current instance. + + + Returns the hash code for this instance. + The hash code. + + + Gets the element at a specified index. + The index of the element to return. + The element at index index. + index is less than zero. -or- index is greater than or equal to . + + + Returns a vector containing all ones. + A vector containing all ones. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Returns a new vector by performing a bitwise And operation on each of the elements in two vectors. + The first vector. + The second vector. + The vector that results from the bitwise And of left and right. + + + Returns a new vector by performing a bitwise Or operation on each of the elements in two vectors. + The first vector. + The second vector. + The vector that results from the bitwise Or of the elements in left and right. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Returns a value that indicates whether each pair of elements in two specified vectors are equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a new vector by performing a bitwise XOr operation on each of the elements in two vectors. + The first vector. + The second vector. + The vector that results from the bitwise XOr of the elements in left and right. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Returns a value that indicates whether any single pair of elements in the specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if any element pairs in left and right are equal. false if no element pairs are equal. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar value. + The source vector. + A scalar value. + The scaled vector. + + + Multiplies a vector by the given scalar. + The scalar value. + The source vector. + The scaled vector. + + + Returns a new vector whose elements are obtained by taking the one's complement of a specified vector's elements. + The source vector. + The one's complement vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates a given vector. + The vector to negate. + The negated vector. + + + Returns the string representation of this vector using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Returns the string representation of this vector using default formatting. + The string representation of this vector. + + + Returns the string representation of this vector using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns a vector containing all zeroes. + A vector containing all zeroes. + + + Provides a collection of static convenience methods for creating, manipulating, combining, and converting generic vectors. + + + Returns a new vector whose elements are the absolute values of the given vector's elements. + The source vector. + The vector type. T can be any primitive numeric type. + The absolute value vector. + + + Returns a new vector whose values are the sum of each pair of elements from two given vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The summed vector. + + + Returns a new vector by performing a bitwise And Not operation on each pair of corresponding elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned bytes. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a double-precision floating-point vector. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of 16-bit integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of long integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of signed bytes. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a single-precision floating-point vector. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned 16-bit integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned long integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Returns a new vector by performing a bitwise And operation on each pair of elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a new vector by performing a bitwise Or operation on each pair of elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Creates a new single-precision vector with elements selected between two specified single-precision source vectors based on an integral mask vector. + The integral mask vector used to drive selection. + The first source vector. + The second source vector. + The new vector with elements selected based on the mask. + + + Creates a new double-precision vector with elements selected between two specified double-precision source vectors based on an integral mask vector. + The integral mask vector used to drive selection. + The first source vector. + The second source vector. + The new vector with elements selected based on the mask. + + + Creates a new vector of a specified type with elements selected between two specified source vectors of the same type based on an integral mask vector. + The integral mask vector used to drive selection. + The first source vector. + The second source vector. + The vector type. T can be any primitive numeric type. + The new vector with elements selected based on the mask. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Returns a new vector whose values are the result of dividing the first vector's elements by the corresponding elements in the second vector. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The divided vector. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The dot product. + + + Returns a new integral vector whose elements signal whether the elements in two specified double-precision vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in two specified integral vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in two specified long integer vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in two specified single-precision vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector of a specified type whose elements signal whether the elements in two specified vectors of the same type are equal. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether each pair of elements in the given vectors is equal. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all elements in left and right are equal; otherwise, false. + + + Returns a value that indicates whether any single pair of elements in the given vectors is equal. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element pair in left and right is equal; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are greater than their corresponding elements in a second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than their corresponding elements in a second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than their corresponding elements in a second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are greater than their corresponding elements in a second single-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than their corresponding elements in the second vector of the same time. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all elements in the first vector are greater than the corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all elements in left are greater than the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is greater than the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is greater than the corresponding element in right; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the single-precision floating-point second vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than or equal to their corresponding elements in the second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than or equal to their corresponding elements in the second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than or equal to their corresponding elements in the second vector of the same type. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all elements in the first vector are greater than or equal to all the corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all elements in left are greater than or equal to the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is greater than or equal to the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is greater than or equal to the corresponding element in right; otherwise, false. + + + Gets a value that indicates whether vector operations are subject to hardware acceleration through JIT intrinsic support. + true if vector operations are subject to hardware acceleration; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than their corresponding elements in a second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are less than their corresponding elements in a second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less than their corresponding elements in a second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one single-precision vector are less than their corresponding elements in a second single-precision vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector of a specified type whose elements signal whether the elements in one vector are less than their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all of the elements in the first vector are less than their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all of the elements in left are less than the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is less than the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is less than the corresponding element in right; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than or equal to their corresponding elements in a second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are less than or equal to their corresponding elements in a second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less or equal to their corresponding elements in a second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are less than or equal to their corresponding elements in a second single-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in one vector are less than or equal to their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all elements in the first vector are less than or equal to their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all of the elements in left are less than or equal to the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is less than or equal to the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is less than or equal to the corresponding element in right; otherwise, false. + + + Returns a new vector whose elements are the maximum of each pair of elements in the two given vectors. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The maximum vector. + + + Returns a new vector whose elements are the minimum of each pair of elements in the two given vectors. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The minimum vector. + + + Returns a new vector whose values are a scalar value multiplied by each of the values of a specified vector. + The scalar value. + The vector. + The vector type. T can be any primitive numeric type. + The scaled vector. + + + Returns a new vector whose values are the product of each pair of elements in two specified vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The product vector. + + + Returns a new vector whose values are the values of a specified vector each multiplied by a scalar value. + The vector. + The scalar value. + The vector type. T can be any primitive numeric type. + The scaled vector. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Returns a new vector whose elements are the negation of the corresponding element in the specified vector. + The source vector. + The vector type. T can be any primitive numeric type. + The negated vector. + + + Returns a new vector whose elements are obtained by taking the one's complement of a specified vector's elements. + The source vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a new vector whose elements are the square roots of a specified vector's elements. + The source vector. + The vector type. T can be any primitive numeric type. + The square root vector. + + + Returns a new vector whose values are the difference between the elements in the second vector and their corresponding elements in the first vector. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The difference vector. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Returns a new vector by performing a bitwise exclusive Or (XOr) operation on each pair of elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Represents a vector with two single-precision floating-point values. + + + Creates a new object whose two elements have the same value. + The value to assign to both elements. + + + Creates a vector whose elements have the specified values. + The value to assign to the field. + The value to assign to the field. + + + Returns a vector whose elements are the absolute values of each of the specified vector's elements. + A vector. + The absolute value vector. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Restricts a vector between a minimum and a maximum value. + The vector to restrict. + The minimum value. + The maximum value. + The restricted vector. + + + Copies the elements of the vector to a specified array. + The destination array. + array is null. + The number of elements in the current instance is greater than in the array. + array is multidimensional. + + + Copies the elements of the vector to a specified array starting at a specified index position. + The destination array. + The index at which to copy the first element of the vector. + array is null. + The number of elements in the current instance is greater than in the array. + index is less than zero. -or- index is greater than or equal to the array length. + array is multidimensional. + + + Computes the Euclidean distance between the two given points. + The first point. + The second point. + The distance. + + + Returns the Euclidean distance squared between two specified points. + The first point. + The second point. + The distance squared. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector resulting from the division. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The vector that results from the division. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The dot product. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns a value that indicates whether this instance and another vector are equal. + The other vector. + true if the two vectors are equal; otherwise, false. + + + Returns the hash code for this instance. + The hash code. + + + Returns the length of the vector. + The vector's length. + + + Returns the length of the vector squared. + The vector's length squared. + + + Performs a linear interpolation between two vectors based on the given weighting. + The first vector. + The second vector. + A value between 0 and 1 that indicates the weight of value2. + The interpolated vector. + + + Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The maximized vector. + + + Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The minimized vector. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar. + The vector to multiply. + The scalar value. + The scaled vector. + + + Multiplies a scalar value by a specified vector. + The scaled value. + The vector. + The scaled vector. + + + Negates a specified vector. + The vector to negate. + The negated vector. + + + Returns a vector with the same direction as the specified vector, but with a length of one. + The vector to normalize. + The normalized vector. + + + Gets a vector whose 2 elements are equal to one. + A vector whose two elements are equal to one (that is, it returns the vector (1,1). + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The result of the division. + + + Returns a value that indicates whether each pair of elements in two specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a value that indicates whether two specified vectors are not equal. + The first vector to compare. + The second vector to compare. + true if left and right are not equal; otherwise, false. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiples the specified vector by the specified scalar value. + The vector. + The scalar value. + The scaled vector. + + + Multiples the scalar value by the specified vector. + The vector. + The scalar value. + The scaled vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates the specified vector. + The vector to negate. + The negated vector. + + + Returns the reflection of a vector off a surface that has the specified normal. + The source vector. + The normal of the surface being reflected off. + The reflected vector. + + + Returns a vector whose elements are the square root of each of a specified vector's elements. + A vector. + The square root vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The difference vector. + + + Returns the string representation of the current instance using default formatting. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Transforms a vector by a specified 3x2 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a vector normal by the given 3x2 matrix. + The source vector. + The matrix. + The transformed vector. + + + Transforms a vector normal by the given 4x4 matrix. + The source vector. + The matrix. + The transformed vector. + + + Gets the vector (1,0). + The vector (1,0). + + + Gets the vector (0,1). + The vector (0,1). + + + The X component of the vector. + + + + The Y component of the vector. + + + + Returns a vector whose 2 elements are equal to zero. + A vector whose two elements are equal to zero (that is, it returns the vector (0,0). + + + Represents a vector with three single-precision floating-point values. + + + Creates a new object whose three elements have the same value. + The value to assign to all three elements. + + + Creates a new object from the specified object and the specified value. + The vector with two elements. + The additional value to assign to the field. + + + Creates a vector whose elements have the specified values. + The value to assign to the field. + The value to assign to the field. + The value to assign to the field. + + + Returns a vector whose elements are the absolute values of each of the specified vector's elements. + A vector. + The absolute value vector. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Restricts a vector between a minimum and a maximum value. + The vector to restrict. + The minimum value. + The maximum value. + The restricted vector. + + + Copies the elements of the vector to a specified array. + The destination array. + array is null. + The number of elements in the current instance is greater than in the array. + array is multidimensional. + + + Copies the elements of the vector to a specified array starting at a specified index position. + The destination array. + The index at which to copy the first element of the vector. + array is null. + The number of elements in the current instance is greater than in the array. + index is less than zero. -or- index is greater than or equal to the array length. + array is multidimensional. + + + Computes the cross product of two vectors. + The first vector. + The second vector. + The cross product. + + + Computes the Euclidean distance between the two given points. + The first point. + The second point. + The distance. + + + Returns the Euclidean distance squared between two specified points. + The first point. + The second point. + The distance squared. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The vector that results from the division. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector resulting from the division. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The dot product. + + + Returns a value that indicates whether this instance and another vector are equal. + The other vector. + true if the two vectors are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns the hash code for this instance. + The hash code. + + + Returns the length of this vector object. + The vector's length. + + + Returns the length of the vector squared. + The vector's length squared. + + + Performs a linear interpolation between two vectors based on the given weighting. + The first vector. + The second vector. + A value between 0 and 1 that indicates the weight of value2. + The interpolated vector. + + + Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The maximized vector. + + + Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The minimized vector. + + + Multiplies a scalar value by a specified vector. + The scaled value. + The vector. + The scaled vector. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar. + The vector to multiply. + The scalar value. + The scaled vector. + + + Negates a specified vector. + The vector to negate. + The negated vector. + + + Returns a vector with the same direction as the specified vector, but with a length of one. + The vector to normalize. + The normalized vector. + + + Gets a vector whose 3 elements are equal to one. + A vector whose three elements are equal to one (that is, it returns the vector (1,1,1). + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The result of the division. + + + Returns a value that indicates whether each pair of elements in two specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a value that indicates whether two specified vectors are not equal. + The first vector to compare. + The second vector to compare. + true if left and right are not equal; otherwise, false. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiples the specified vector by the specified scalar value. + The vector. + The scalar value. + The scaled vector. + + + Multiples the scalar value by the specified vector. + The vector. + The scalar value. + The scaled vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates the specified vector. + The vector to negate. + The negated vector. + + + Returns the reflection of a vector off a surface that has the specified normal. + The source vector. + The normal of the surface being reflected off. + The reflected vector. + + + Returns a vector whose elements are the square root of each of a specified vector's elements. + A vector. + The square root vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The difference vector. + + + Returns the string representation of the current instance using default formatting. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Transforms a vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a vector normal by the given 4x4 matrix. + The source vector. + The matrix. + The transformed vector. + + + Gets the vector (1,0,0). + The vector (1,0,0). + + + Gets the vector (0,1,0). + The vector (0,1,0).. + + + Gets the vector (0,0,1). + The vector (0,0,1). + + + The X component of the vector. + + + + The Y component of the vector. + + + + The Z component of the vector. + + + + Gets a vector whose 3 elements are equal to zero. + A vector whose three elements are equal to zero (that is, it returns the vector (0,0,0). + + + Represents a vector with four single-precision floating-point values. + + + Creates a new object whose four elements have the same value. + The value to assign to all four elements. + + + Constructs a new object from the specified object and a W component. + The vector to use for the X, Y, and Z components. + The W component. + + + Creates a new object from the specified object and a Z and a W component. + The vector to use for the X and Y components. + The Z component. + The W component. + + + Creates a vector whose elements have the specified values. + The value to assign to the field. + The value to assign to the field. + The value to assign to the field. + The value to assign to the field. + + + Returns a vector whose elements are the absolute values of each of the specified vector's elements. + A vector. + The absolute value vector. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Restricts a vector between a minimum and a maximum value. + The vector to restrict. + The minimum value. + The maximum value. + The restricted vector. + + + Copies the elements of the vector to a specified array. + The destination array. + array is null. + The number of elements in the current instance is greater than in the array. + array is multidimensional. + + + Copies the elements of the vector to a specified array starting at a specified index position. + The destination array. + The index at which to copy the first element of the vector. + array is null. + The number of elements in the current instance is greater than in the array. + index is less than zero. -or- index is greater than or equal to the array length. + array is multidimensional. + + + Computes the Euclidean distance between the two given points. + The first point. + The second point. + The distance. + + + Returns the Euclidean distance squared between two specified points. + The first point. + The second point. + The distance squared. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector resulting from the division. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The vector that results from the division. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The dot product. + + + Returns a value that indicates whether this instance and another vector are equal. + The other vector. + true if the two vectors are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns the hash code for this instance. + The hash code. + + + Returns the length of this vector object. + The vector's length. + + + Returns the length of the vector squared. + The vector's length squared. + + + Performs a linear interpolation between two vectors based on the given weighting. + The first vector. + The second vector. + A value between 0 and 1 that indicates the weight of value2. + The interpolated vector. + + + Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The maximized vector. + + + Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The minimized vector. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar. + The vector to multiply. + The scalar value. + The scaled vector. + + + Multiplies a scalar value by a specified vector. + The scaled value. + The vector. + The scaled vector. + + + Negates a specified vector. + The vector to negate. + The negated vector. + + + Returns a vector with the same direction as the specified vector, but with a length of one. + The vector to normalize. + The normalized vector. + + + Gets a vector whose 4 elements are equal to one. + Returns . + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The result of the division. + + + Returns a value that indicates whether each pair of elements in two specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a value that indicates whether two specified vectors are not equal. + The first vector to compare. + The second vector to compare. + true if left and right are not equal; otherwise, false. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiples the specified vector by the specified scalar value. + The vector. + The scalar value. + The scaled vector. + + + Multiples the scalar value by the specified vector. + The vector. + The scalar value. + The scaled vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates the specified vector. + The vector to negate. + The negated vector. + + + Returns a vector whose elements are the square root of each of a specified vector's elements. + A vector. + The square root vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The difference vector. + + + Returns the string representation of the current instance using default formatting. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Transforms a four-dimensional vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a four-dimensional vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a three-dimensional vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a two-dimensional vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a two-dimensional vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a three-dimensional vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Gets the vector (0,0,0,1). + The vector (0,0,0,1). + + + Gets the vector (1,0,0,0). + The vector (1,0,0,0). + + + Gets the vector (0,1,0,0). + The vector (0,1,0,0).. + + + Gets a vector whose 4 elements are equal to zero. + The vector (0,0,1,0). + + + The W component of the vector. + + + + The X component of the vector. + + + + The Y component of the vector. + + + + The Z component of the vector. + + + + Gets a vector whose 4 elements are equal to zero. + A vector whose four elements are equal to zero (that is, it returns the vector (0,0,0,0). + + + \ No newline at end of file diff --git a/packages/System.Numerics.Vectors.4.4.0/lib/xamarinios10/_._ b/packages/System.Numerics.Vectors.4.4.0/lib/xamarinios10/_._ new file mode 100644 index 0000000..e69de29 diff --git a/packages/System.Numerics.Vectors.4.4.0/lib/xamarinmac20/_._ b/packages/System.Numerics.Vectors.4.4.0/lib/xamarinmac20/_._ new file mode 100644 index 0000000..e69de29 diff --git a/packages/System.Numerics.Vectors.4.4.0/lib/xamarintvos10/_._ b/packages/System.Numerics.Vectors.4.4.0/lib/xamarintvos10/_._ new file mode 100644 index 0000000..e69de29 diff --git a/packages/System.Numerics.Vectors.4.4.0/lib/xamarinwatchos10/_._ b/packages/System.Numerics.Vectors.4.4.0/lib/xamarinwatchos10/_._ new file mode 100644 index 0000000..e69de29 diff --git a/packages/System.Numerics.Vectors.4.4.0/ref/MonoAndroid10/_._ b/packages/System.Numerics.Vectors.4.4.0/ref/MonoAndroid10/_._ new file mode 100644 index 0000000..e69de29 diff --git a/packages/System.Numerics.Vectors.4.4.0/ref/MonoTouch10/_._ b/packages/System.Numerics.Vectors.4.4.0/ref/MonoTouch10/_._ new file mode 100644 index 0000000..e69de29 diff --git a/packages/System.Numerics.Vectors.4.4.0/ref/net46/System.Numerics.Vectors.dll b/packages/System.Numerics.Vectors.4.4.0/ref/net46/System.Numerics.Vectors.dll new file mode 100644 index 0000000..e91f855 Binary files /dev/null and b/packages/System.Numerics.Vectors.4.4.0/ref/net46/System.Numerics.Vectors.dll differ diff --git a/packages/System.Numerics.Vectors.4.4.0/ref/net46/System.Numerics.Vectors.xml b/packages/System.Numerics.Vectors.4.4.0/ref/net46/System.Numerics.Vectors.xml new file mode 100644 index 0000000..5129793 --- /dev/null +++ b/packages/System.Numerics.Vectors.4.4.0/ref/net46/System.Numerics.Vectors.xml @@ -0,0 +1,2597 @@ + + + + System.Numerics.Vectors + + + + Represents a 3x2 matrix. + + + Creates a 3x2 matrix from the specified components. + The value to assign to the first element in the first row. + The value to assign to the second element in the first row. + The value to assign to the first element in the second row. + The value to assign to the second element in the second row. + The value to assign to the first element in the third row. + The value to assign to the second element in the third row. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values of value1 and value2. + + + Creates a rotation matrix using the given rotation in radians. + The amount of rotation, in radians. + The rotation matrix. + + + Creates a rotation matrix using the specified rotation in radians and a center point. + The amount of rotation, in radians. + The center point. + The rotation matrix. + + + Creates a scaling matrix from the specified X and Y components. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The scaling matrix. + + + Creates a scaling matrix that scales uniformly with the specified scale with an offset from the specified center. + The uniform scale to use. + The center offset. + The scaling matrix. + + + Creates a scaling matrix that is offset by a given center point. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The center point. + The scaling matrix. + + + Creates a scaling matrix that scales uniformly with the given scale. + The uniform scale to use. + The scaling matrix. + + + Creates a scaling matrix from the specified vector scale. + The scale to use. + The scaling matrix. + + + Creates a scaling matrix from the specified vector scale with an offset from the specified center point. + The scale to use. + The center offset. + The scaling matrix. + + + Creates a skew matrix from the specified angles in radians. + The X angle, in radians. + The Y angle, in radians. + The skew matrix. + + + Creates a skew matrix from the specified angles in radians and a center point. + The X angle, in radians. + The Y angle, in radians. + The center point. + The skew matrix. + + + Creates a translation matrix from the specified 2-dimensional vector. + The translation position. + The translation matrix. + + + Creates a translation matrix from the specified X and Y components. + The X position. + The Y position. + The translation matrix. + + + Returns a value that indicates whether this instance and another 3x2 matrix are equal. + The other matrix. + true if the two matrices are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Calculates the determinant for this matrix. + The determinant. + + + Returns the hash code for this instance. + The hash code. + + + Gets the multiplicative identity matrix. + The multiplicative identify matrix. + + + Inverts the specified matrix. The return value indicates whether the operation succeeded. + The matrix to invert. + When this method returns, contains the inverted matrix if the operation succeeded. + true if matrix was converted successfully; otherwise, false. + + + Indicates whether the current matrix is the identity matrix. + true if the current matrix is the identity matrix; otherwise, false. + + + Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix. + The first matrix. + The second matrix. + The relative weighting of matrix2. + The interpolated matrix. + + + The first element of the first row. + + + + The second element of the first row. + + + + The first element of the second row. + + + + The second element of the second row. + + + + The first element of the third row. + + + + The second element of the third row. + + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values. + + + Returns a value that indicates whether the specified matrices are equal. + The first matrix to compare. + The second matrix to compare. + true if value1 and value2 are equal; otherwise, false. + + + Returns a value that indicates whether the specified matrices are not equal. + The first matrix to compare. + The second matrix to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Returns a string that represents this matrix. + The string representation of this matrix. + + + Gets or sets the translation component of this matrix. + The translation component of the current instance. + + + Represents a 4x4 matrix. + + + Creates a object from a specified object. + A 3x2 matrix. + + + Creates a 4x4 matrix from the specified components. + The value to assign to the first element in the first row. + The value to assign to the second element in the first row. + The value to assign to the third element in the first row. + The value to assign to the fourth element in the first row. + The value to assign to the first element in the second row. + The value to assign to the second element in the second row. + The value to assign to the third element in the second row. + The value to assign to the third element in the second row. + The value to assign to the first element in the third row. + The value to assign to the second element in the third row. + The value to assign to the third element in the third row. + The value to assign to the fourth element in the third row. + The value to assign to the first element in the fourth row. + The value to assign to the second element in the fourth row. + The value to assign to the third element in the fourth row. + The value to assign to the fourth element in the fourth row. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values of value1 and value2. + + + Creates a spherical billboard that rotates around a specified object position. + The position of the object that the billboard will rotate around. + The position of the camera. + The up vector of the camera. + The forward vector of the camera. + The created billboard. + + + Creates a cylindrical billboard that rotates around a specified axis. + The position of the object that the billboard will rotate around. + The position of the camera. + The axis to rotate the billboard around. + The forward vector of the camera. + The forward vector of the object. + The billboard matrix. + + + Creates a matrix that rotates around an arbitrary vector. + The axis to rotate around. + The angle to rotate around axis, in radians. + The rotation matrix. + + + Creates a rotation matrix from the specified Quaternion rotation value. + The source Quaternion. + The rotation matrix. + + + Creates a rotation matrix from the specified yaw, pitch, and roll. + The angle of rotation, in radians, around the Y axis. + The angle of rotation, in radians, around the X axis. + The angle of rotation, in radians, around the Z axis. + The rotation matrix. + + + Creates a view matrix. + The position of the camera. + The target towards which the camera is pointing. + The direction that is "up" from the camera's point of view. + The view matrix. + + + Creates an orthographic perspective matrix from the given view volume dimensions. + The width of the view volume. + The height of the view volume. + The minimum Z-value of the view volume. + The maximum Z-value of the view volume. + The orthographic projection matrix. + + + Creates a customized orthographic projection matrix. + The minimum X-value of the view volume. + The maximum X-value of the view volume. + The minimum Y-value of the view volume. + The maximum Y-value of the view volume. + The minimum Z-value of the view volume. + The maximum Z-value of the view volume. + The orthographic projection matrix. + + + Creates a perspective projection matrix from the given view volume dimensions. + The width of the view volume at the near view plane. + The height of the view volume at the near view plane. + The distance to the near view plane. + The distance to the far view plane. + The perspective projection matrix. + nearPlaneDistance is less than or equal to zero. -or- farPlaneDistance is less than or equal to zero. -or- nearPlaneDistance is greater than or equal to farPlaneDistance. + + + Creates a perspective projection matrix based on a field of view, aspect ratio, and near and far view plane distances. + The field of view in the y direction, in radians. + The aspect ratio, defined as view space width divided by height. + The distance to the near view plane. + The distance to the far view plane. + The perspective projection matrix. + fieldOfView is less than or equal to zero. -or- fieldOfView is greater than or equal to . nearPlaneDistance is less than or equal to zero. -or- farPlaneDistance is less than or equal to zero. -or- nearPlaneDistance is greater than or equal to farPlaneDistance. + + + Creates a customized perspective projection matrix. + The minimum x-value of the view volume at the near view plane. + The maximum x-value of the view volume at the near view plane. + The minimum y-value of the view volume at the near view plane. + The maximum y-value of the view volume at the near view plane. + The distance to the near view plane. + The distance to the far view plane. + The perspective projection matrix. + nearPlaneDistance is less than or equal to zero. -or- farPlaneDistance is less than or equal to zero. -or- nearPlaneDistance is greater than or equal to farPlaneDistance. + + + Creates a matrix that reflects the coordinate system about a specified plane. + The plane about which to create a reflection. + A new matrix expressing the reflection. + + + Creates a matrix for rotating points around the X axis. + The amount, in radians, by which to rotate around the X axis. + The rotation matrix. + + + Creates a matrix for rotating points around the X axis from a center point. + The amount, in radians, by which to rotate around the X axis. + The center point. + The rotation matrix. + + + The amount, in radians, by which to rotate around the Y axis from a center point. + The amount, in radians, by which to rotate around the Y-axis. + The center point. + The rotation matrix. + + + Creates a matrix for rotating points around the Y axis. + The amount, in radians, by which to rotate around the Y-axis. + The rotation matrix. + + + Creates a matrix for rotating points around the Z axis. + The amount, in radians, by which to rotate around the Z-axis. + The rotation matrix. + + + Creates a matrix for rotating points around the Z axis from a center point. + The amount, in radians, by which to rotate around the Z-axis. + The center point. + The rotation matrix. + + + Creates a scaling matrix from the specified vector scale. + The scale to use. + The scaling matrix. + + + Creates a uniform scaling matrix that scale equally on each axis. + The uniform scaling factor. + The scaling matrix. + + + Creates a scaling matrix with a center point. + The vector that contains the amount to scale on each axis. + The center point. + The scaling matrix. + + + Creates a uniform scaling matrix that scales equally on each axis with a center point. + The uniform scaling factor. + The center point. + The scaling matrix. + + + Creates a scaling matrix from the specified X, Y, and Z components. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The value to scale by on the Z axis. + The scaling matrix. + + + Creates a scaling matrix that is offset by a given center point. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The value to scale by on the Z axis. + The center point. + The scaling matrix. + + + Creates a matrix that flattens geometry into a specified plane as if casting a shadow from a specified light source. + The direction from which the light that will cast the shadow is coming. + The plane onto which the new matrix should flatten geometry so as to cast a shadow. + A new matrix that can be used to flatten geometry onto the specified plane from the specified direction. + + + Creates a translation matrix from the specified 3-dimensional vector. + The amount to translate in each axis. + The translation matrix. + + + Creates a translation matrix from the specified X, Y, and Z components. + The amount to translate on the X axis. + The amount to translate on the Y axis. + The amount to translate on the Z axis. + The translation matrix. + + + Creates a world matrix with the specified parameters. + The position of the object. + The forward direction of the object. + The upward direction of the object. Its value is usually [0, 1, 0]. + The world matrix. + + + Attempts to extract the scale, translation, and rotation components from the given scale, rotation, or translation matrix. The return value indicates whether the operation succeeded. + The source matrix. + When this method returns, contains the scaling component of the transformation matrix if the operation succeeded. + When this method returns, contains the rotation component of the transformation matrix if the operation succeeded. + When the method returns, contains the translation component of the transformation matrix if the operation succeeded. + true if matrix was decomposed successfully; otherwise, false. + + + Returns a value that indicates whether this instance and another 4x4 matrix are equal. + The other matrix. + true if the two matrices are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Calculates the determinant of the current 4x4 matrix. + The determinant. + + + Returns the hash code for this instance. + The hash code. + + + Gets the multiplicative identity matrix. + Gets the multiplicative identity matrix. + + + Inverts the specified matrix. The return value indicates whether the operation succeeded. + The matrix to invert. + When this method returns, contains the inverted matrix if the operation succeeded. + true if matrix was converted successfully; otherwise, false. + + + Indicates whether the current matrix is the identity matrix. + true if the current matrix is the identity matrix; otherwise, false. + + + Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix. + The first matrix. + The second matrix. + The relative weighting of matrix2. + The interpolated matrix. + + + The first element of the first row. + + + + The second element of the first row. + + + + The third element of the first row. + + + + The fourth element of the first row. + + + + The first element of the second row. + + + + The second element of the second row. + + + + The third element of the second row. + + + + The fourth element of the second row. + + + + The first element of the third row. + + + + The second element of the third row. + + + + The third element of the third row. + + + + The fourth element of the third row. + + + + The first element of the fourth row. + + + + The second element of the fourth row. + + + + The third element of the fourth row. + + + + The fourth element of the fourth row. + + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values. + + + Returns a value that indicates whether the specified matrices are equal. + The first matrix to compare. + The second matrix to care + true if value1 and value2 are equal; otherwise, false. + + + Returns a value that indicates whether the specified matrices are not equal. + The first matrix to compare. + The second matrix to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Returns a string that represents this matrix. + The string representation of this matrix. + + + Transforms the specified matrix by applying the specified Quaternion rotation. + The matrix to transform. + The rotation t apply. + The transformed matrix. + + + Gets or sets the translation component of this matrix. + The translation component of the current instance. + + + Transposes the rows and columns of a matrix. + The matrix to transpose. + The transposed matrix. + + + Represents a three-dimensional plane. + + + Creates a object from a specified four-dimensional vector. + A vector whose first three elements describe the normal vector, and whose defines the distance along that normal from the origin. + + + Creates a object from a specified normal and the distance along the normal from the origin. + The plane's normal vector. + The plane's distance from the origin along its normal vector. + + + Creates a object from the X, Y, and Z components of its normal, and its distance from the origin on that normal. + The X component of the normal. + The Y component of the normal. + The Z component of the normal. + The distance of the plane along its normal from the origin. + + + Creates a object that contains three specified points. + The first point defining the plane. + The second point defining the plane. + The third point defining the plane. + The plane containing the three points. + + + The distance of the plane along its normal from the origin. + + + + Calculates the dot product of a plane and a 4-dimensional vector. + The plane. + The four-dimensional vector. + The dot product. + + + Returns the dot product of a specified three-dimensional vector and the normal vector of this plane plus the distance () value of the plane. + The plane. + The 3-dimensional vector. + The dot product. + + + Returns the dot product of a specified three-dimensional vector and the vector of this plane. + The plane. + The three-dimensional vector. + The dot product. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns a value that indicates whether this instance and another plane object are equal. + The other plane. + true if the two planes are equal; otherwise, false. + + + Returns the hash code for this instance. + The hash code. + + + The normal vector of the plane. + + + + Creates a new object whose normal vector is the source plane's normal vector normalized. + The source plane. + The normalized plane. + + + Returns a value that indicates whether two planes are equal. + The first plane to compare. + The second plane to compare. + true if value1 and value2 are equal; otherwise, false. + + + Returns a value that indicates whether two planes are not equal. + The first plane to compare. + The second plane to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the string representation of this plane object. + A string that represents this object. + + + Transforms a normalized plane by a 4x4 matrix. + The normalized plane to transform. + The transformation matrix to apply to plane. + The transformed plane. + + + Transforms a normalized plane by a Quaternion rotation. + The normalized plane to transform. + The Quaternion rotation to apply to the plane. + A new plane that results from applying the Quaternion rotation. + + + Represents a vector that is used to encode three-dimensional physical rotations. + + + Creates a quaternion from the specified vector and rotation parts. + The vector part of the quaternion. + The rotation part of the quaternion. + + + Constructs a quaternion from the specified components. + The value to assign to the X component of the quaternion. + The value to assign to the Y component of the quaternion. + The value to assign to the Z component of the quaternion. + The value to assign to the W component of the quaternion. + + + Adds each element in one quaternion with its corresponding element in a second quaternion. + The first quaternion. + The second quaternion. + The quaternion that contains the summed values of value1 and value2. + + + Concatenates two quaternions. + The first quaternion rotation in the series. + The second quaternion rotation in the series. + A new quaternion representing the concatenation of the value1 rotation followed by the value2 rotation. + + + Returns the conjugate of a specified quaternion. + The quaternion. + A new quaternion that is the conjugate of value. + + + Creates a quaternion from a vector and an angle to rotate about the vector. + The vector to rotate around. + The angle, in radians, to rotate around the vector. + The newly created quaternion. + + + Creates a quaternion from the specified rotation matrix. + The rotation matrix. + The newly created quaternion. + + + Creates a new quaternion from the given yaw, pitch, and roll. + The yaw angle, in radians, around the Y axis. + The pitch angle, in radians, around the X axis. + The roll angle, in radians, around the Z axis. + The resulting quaternion. + + + Divides one quaternion by a second quaternion. + The dividend. + The divisor. + The quaternion that results from dividing value1 by value2. + + + Calculates the dot product of two quaternions. + The first quaternion. + The second quaternion. + The dot product. + + + Returns a value that indicates whether this instance and another quaternion are equal. + The other quaternion. + true if the two quaternions are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns the hash code for this instance. + The hash code. + + + Gets a quaternion that represents no rotation. + A quaternion whose values are (0, 0, 0, 1). + + + Returns the inverse of a quaternion. + The quaternion. + The inverted quaternion. + + + Gets a value that indicates whether the current instance is the identity quaternion. + true if the current instance is the identity quaternion; otherwise, false. + + + Calculates the length of the quaternion. + The computed length of the quaternion. + + + Calculates the squared length of the quaternion. + The length squared of the quaternion. + + + Performs a linear interpolation between two quaternions based on a value that specifies the weighting of the second quaternion. + The first quaternion. + The second quaternion. + The relative weight of quaternion2 in the interpolation. + The interpolated quaternion. + + + Returns the quaternion that results from multiplying two quaternions together. + The first quaternion. + The second quaternion. + The product quaternion. + + + Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor. + The source quaternion. + The scalar value. + The scaled quaternion. + + + Reverses the sign of each component of the quaternion. + The quaternion to negate. + The negated quaternion. + + + Divides each component of a specified by its length. + The quaternion to normalize. + The normalized quaternion. + + + Adds each element in one quaternion with its corresponding element in a second quaternion. + The first quaternion. + The second quaternion. + The quaternion that contains the summed values of value1 and value2. + + + Divides one quaternion by a second quaternion. + The dividend. + The divisor. + The quaternion that results from dividing value1 by value2. + + + Returns a value that indicates whether two quaternions are equal. + The first quaternion to compare. + The second quaternion to compare. + true if the two quaternions are equal; otherwise, false. + + + Returns a value that indicates whether two quaternions are not equal. + The first quaternion to compare. + The second quaternion to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor. + The source quaternion. + The scalar value. + The scaled quaternion. + + + Returns the quaternion that results from multiplying two quaternions together. + The first quaternion. + The second quaternion. + The product quaternion. + + + Subtracts each element in a second quaternion from its corresponding element in a first quaternion. + The first quaternion. + The second quaternion. + The quaternion containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Reverses the sign of each component of the quaternion. + The quaternion to negate. + The negated quaternion. + + + Interpolates between two quaternions, using spherical linear interpolation. + The first quaternion. + The second quaternion. + The relative weight of the second quaternion in the interpolation. + The interpolated quaternion. + + + Subtracts each element in a second quaternion from its corresponding element in a first quaternion. + The first quaternion. + The second quaternion. + The quaternion containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Returns a string that represents this quaternion. + The string representation of this quaternion. + + + The rotation component of the quaternion. + + + + The X value of the vector component of the quaternion. + + + + The Y value of the vector component of the quaternion. + + + + The Z value of the vector component of the quaternion. + + + + Represents a single vector of a specified numeric type that is suitable for low-level optimization of parallel algorithms. + The vector type. T can be any primitive numeric type. + + + Creates a vector whose components are of a specified type. + The numeric type that defines the type of the components in the vector. + + + Creates a vector from a specified array. + A numeric array. + values is null. + + + Creates a vector from a specified array starting at a specified index position. + A numeric array. + The starting index position from which to create the vector. + values is null. + index is less than zero. -or- The length of values minus index is less than . + + + Copies the vector instance to a specified destination array. + The array to receive a copy of the vector values. + destination is null. + The number of elements in the current vector is greater than the number of elements available in the destination array. + + + Copies the vector instance to a specified destination array starting at a specified index position. + The array to receive a copy of the vector values. + The starting index in destination at which to begin the copy operation. + destination is null. + The number of elements in the current instance is greater than the number of elements available from startIndex to the end of the destination array. + index is less than zero or greater than the last index in destination. + + + Returns the number of elements stored in the vector. + The number of elements stored in the vector. + Access to the property getter via reflection is not supported. + + + Returns a value that indicates whether this instance is equal to a specified vector. + The vector to compare with this instance. + true if the current instance and other are equal; otherwise, false. + + + Returns a value that indicates whether this instance is equal to a specified object. + The object to compare with this instance. + true if the current instance and obj are equal; otherwise, false. The method returns false if obj is null, or if obj is a vector of a different type than the current instance. + + + Returns the hash code for this instance. + The hash code. + + + Gets the element at a specified index. + The index of the element to return. + The element at index index. + index is less than zero. -or- index is greater than or equal to . + + + Returns a vector containing all ones. + A vector containing all ones. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Returns a new vector by performing a bitwise And operation on each of the elements in two vectors. + The first vector. + The second vector. + The vector that results from the bitwise And of left and right. + + + Returns a new vector by performing a bitwise Or operation on each of the elements in two vectors. + The first vector. + The second vector. + The vector that results from the bitwise Or of the elements in left and right. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Returns a value that indicates whether each pair of elements in two specified vectors are equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a new vector by performing a bitwise XOr operation on each of the elements in two vectors. + The first vector. + The second vector. + The vector that results from the bitwise XOr of the elements in left and right. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Returns a value that indicates whether any single pair of elements in the specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if any element pairs in left and right are equal. false if no element pairs are equal. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar value. + The source vector. + A scalar value. + The scaled vector. + + + Multiplies a vector by the given scalar. + The scalar value. + The source vector. + The scaled vector. + + + Returns a new vector whose elements are obtained by taking the one's complement of a specified vector's elements. + The source vector. + The one's complement vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates a given vector. + The vector to negate. + The negated vector. + + + Returns the string representation of this vector using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Returns the string representation of this vector using default formatting. + The string representation of this vector. + + + Returns the string representation of this vector using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns a vector containing all zeroes. + A vector containing all zeroes. + + + Provides a collection of static convenience methods for creating, manipulating, combining, and converting generic vectors. + + + Returns a new vector whose elements are the absolute values of the given vector's elements. + The source vector. + The vector type. T can be any primitive numeric type. + The absolute value vector. + + + Returns a new vector whose values are the sum of each pair of elements from two given vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The summed vector. + + + Returns a new vector by performing a bitwise And Not operation on each pair of corresponding elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned bytes. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a double-precision floating-point vector. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of 16-bit integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of long integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of signed bytes. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a single-precision floating-point vector. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned 16-bit integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned long integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Returns a new vector by performing a bitwise And operation on each pair of elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a new vector by performing a bitwise Or operation on each pair of elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Creates a new single-precision vector with elements selected between two specified single-precision source vectors based on an integral mask vector. + The integral mask vector used to drive selection. + The first source vector. + The second source vector. + The new vector with elements selected based on the mask. + + + Creates a new double-precision vector with elements selected between two specified double-precision source vectors based on an integral mask vector. + The integral mask vector used to drive selection. + The first source vector. + The second source vector. + The new vector with elements selected based on the mask. + + + Creates a new vector of a specified type with elements selected between two specified source vectors of the same type based on an integral mask vector. + The integral mask vector used to drive selection. + The first source vector. + The second source vector. + The vector type. T can be any primitive numeric type. + The new vector with elements selected based on the mask. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Returns a new vector whose values are the result of dividing the first vector's elements by the corresponding elements in the second vector. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The divided vector. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The dot product. + + + Returns a new integral vector whose elements signal whether the elements in two specified double-precision vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in two specified integral vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in two specified long integer vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in two specified single-precision vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector of a specified type whose elements signal whether the elements in two specified vectors of the same type are equal. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether each pair of elements in the given vectors is equal. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all elements in left and right are equal; otherwise, false. + + + Returns a value that indicates whether any single pair of elements in the given vectors is equal. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element pair in left and right is equal; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are greater than their corresponding elements in a second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than their corresponding elements in a second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than their corresponding elements in a second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are greater than their corresponding elements in a second single-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than their corresponding elements in the second vector of the same time. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all elements in the first vector are greater than the corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all elements in left are greater than the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is greater than the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is greater than the corresponding element in right; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the single-precision floating-point second vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than or equal to their corresponding elements in the second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than or equal to their corresponding elements in the second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than or equal to their corresponding elements in the second vector of the same type. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all elements in the first vector are greater than or equal to all the corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all elements in left are greater than or equal to the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is greater than or equal to the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is greater than or equal to the corresponding element in right; otherwise, false. + + + Gets a value that indicates whether vector operations are subject to hardware acceleration through JIT intrinsic support. + true if vector operations are subject to hardware acceleration; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than their corresponding elements in a second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are less than their corresponding elements in a second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less than their corresponding elements in a second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one single-precision vector are less than their corresponding elements in a second single-precision vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector of a specified type whose elements signal whether the elements in one vector are less than their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all of the elements in the first vector are less than their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all of the elements in left are less than the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is less than the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is less than the corresponding element in right; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than or equal to their corresponding elements in a second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are less than or equal to their corresponding elements in a second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less or equal to their corresponding elements in a second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are less than or equal to their corresponding elements in a second single-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in one vector are less than or equal to their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all elements in the first vector are less than or equal to their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all of the elements in left are less than or equal to the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is less than or equal to the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is less than or equal to the corresponding element in right; otherwise, false. + + + Returns a new vector whose elements are the maximum of each pair of elements in the two given vectors. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The maximum vector. + + + Returns a new vector whose elements are the minimum of each pair of elements in the two given vectors. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The minimum vector. + + + Returns a new vector whose values are a scalar value multiplied by each of the values of a specified vector. + The scalar value. + The vector. + The vector type. T can be any primitive numeric type. + The scaled vector. + + + Returns a new vector whose values are the product of each pair of elements in two specified vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The product vector. + + + Returns a new vector whose values are the values of a specified vector each multiplied by a scalar value. + The vector. + The scalar value. + The vector type. T can be any primitive numeric type. + The scaled vector. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Returns a new vector whose elements are the negation of the corresponding element in the specified vector. + The source vector. + The vector type. T can be any primitive numeric type. + The negated vector. + + + Returns a new vector whose elements are obtained by taking the one's complement of a specified vector's elements. + The source vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a new vector whose elements are the square roots of a specified vector's elements. + The source vector. + The vector type. T can be any primitive numeric type. + The square root vector. + + + Returns a new vector whose values are the difference between the elements in the second vector and their corresponding elements in the first vector. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The difference vector. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Returns a new vector by performing a bitwise exclusive Or (XOr) operation on each pair of elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Represents a vector with two single-precision floating-point values. + + + Creates a new object whose two elements have the same value. + The value to assign to both elements. + + + Creates a vector whose elements have the specified values. + The value to assign to the field. + The value to assign to the field. + + + Returns a vector whose elements are the absolute values of each of the specified vector's elements. + A vector. + The absolute value vector. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Restricts a vector between a minimum and a maximum value. + The vector to restrict. + The minimum value. + The maximum value. + The restricted vector. + + + Copies the elements of the vector to a specified array. + The destination array. + array is null. + The number of elements in the current instance is greater than in the array. + array is multidimensional. + + + Copies the elements of the vector to a specified array starting at a specified index position. + The destination array. + The index at which to copy the first element of the vector. + array is null. + The number of elements in the current instance is greater than in the array. + index is less than zero. -or- index is greater than or equal to the array length. + array is multidimensional. + + + Computes the Euclidean distance between the two given points. + The first point. + The second point. + The distance. + + + Returns the Euclidean distance squared between two specified points. + The first point. + The second point. + The distance squared. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector resulting from the division. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The vector that results from the division. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The dot product. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns a value that indicates whether this instance and another vector are equal. + The other vector. + true if the two vectors are equal; otherwise, false. + + + Returns the hash code for this instance. + The hash code. + + + Returns the length of the vector. + The vector's length. + + + Returns the length of the vector squared. + The vector's length squared. + + + Performs a linear interpolation between two vectors based on the given weighting. + The first vector. + The second vector. + A value between 0 and 1 that indicates the weight of value2. + The interpolated vector. + + + Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The maximized vector. + + + Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The minimized vector. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar. + The vector to multiply. + The scalar value. + The scaled vector. + + + Multiplies a scalar value by a specified vector. + The scaled value. + The vector. + The scaled vector. + + + Negates a specified vector. + The vector to negate. + The negated vector. + + + Returns a vector with the same direction as the specified vector, but with a length of one. + The vector to normalize. + The normalized vector. + + + Gets a vector whose 2 elements are equal to one. + A vector whose two elements are equal to one (that is, it returns the vector (1,1). + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The result of the division. + + + Returns a value that indicates whether each pair of elements in two specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a value that indicates whether two specified vectors are not equal. + The first vector to compare. + The second vector to compare. + true if left and right are not equal; otherwise, false. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiples the specified vector by the specified scalar value. + The vector. + The scalar value. + The scaled vector. + + + Multiples the scalar value by the specified vector. + The vector. + The scalar value. + The scaled vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates the specified vector. + The vector to negate. + The negated vector. + + + Returns the reflection of a vector off a surface that has the specified normal. + The source vector. + The normal of the surface being reflected off. + The reflected vector. + + + Returns a vector whose elements are the square root of each of a specified vector's elements. + A vector. + The square root vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The difference vector. + + + Returns the string representation of the current instance using default formatting. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Transforms a vector by a specified 3x2 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a vector normal by the given 3x2 matrix. + The source vector. + The matrix. + The transformed vector. + + + Transforms a vector normal by the given 4x4 matrix. + The source vector. + The matrix. + The transformed vector. + + + Gets the vector (1,0). + The vector (1,0). + + + Gets the vector (0,1). + The vector (0,1). + + + The X component of the vector. + + + + The Y component of the vector. + + + + Returns a vector whose 2 elements are equal to zero. + A vector whose two elements are equal to zero (that is, it returns the vector (0,0). + + + Represents a vector with three single-precision floating-point values. + + + Creates a new object whose three elements have the same value. + The value to assign to all three elements. + + + Creates a new object from the specified object and the specified value. + The vector with two elements. + The additional value to assign to the field. + + + Creates a vector whose elements have the specified values. + The value to assign to the field. + The value to assign to the field. + The value to assign to the field. + + + Returns a vector whose elements are the absolute values of each of the specified vector's elements. + A vector. + The absolute value vector. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Restricts a vector between a minimum and a maximum value. + The vector to restrict. + The minimum value. + The maximum value. + The restricted vector. + + + Copies the elements of the vector to a specified array. + The destination array. + array is null. + The number of elements in the current instance is greater than in the array. + array is multidimensional. + + + Copies the elements of the vector to a specified array starting at a specified index position. + The destination array. + The index at which to copy the first element of the vector. + array is null. + The number of elements in the current instance is greater than in the array. + index is less than zero. -or- index is greater than or equal to the array length. + array is multidimensional. + + + Computes the cross product of two vectors. + The first vector. + The second vector. + The cross product. + + + Computes the Euclidean distance between the two given points. + The first point. + The second point. + The distance. + + + Returns the Euclidean distance squared between two specified points. + The first point. + The second point. + The distance squared. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The vector that results from the division. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector resulting from the division. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The dot product. + + + Returns a value that indicates whether this instance and another vector are equal. + The other vector. + true if the two vectors are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns the hash code for this instance. + The hash code. + + + Returns the length of this vector object. + The vector's length. + + + Returns the length of the vector squared. + The vector's length squared. + + + Performs a linear interpolation between two vectors based on the given weighting. + The first vector. + The second vector. + A value between 0 and 1 that indicates the weight of value2. + The interpolated vector. + + + Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The maximized vector. + + + Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The minimized vector. + + + Multiplies a scalar value by a specified vector. + The scaled value. + The vector. + The scaled vector. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar. + The vector to multiply. + The scalar value. + The scaled vector. + + + Negates a specified vector. + The vector to negate. + The negated vector. + + + Returns a vector with the same direction as the specified vector, but with a length of one. + The vector to normalize. + The normalized vector. + + + Gets a vector whose 3 elements are equal to one. + A vector whose three elements are equal to one (that is, it returns the vector (1,1,1). + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The result of the division. + + + Returns a value that indicates whether each pair of elements in two specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a value that indicates whether two specified vectors are not equal. + The first vector to compare. + The second vector to compare. + true if left and right are not equal; otherwise, false. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiples the specified vector by the specified scalar value. + The vector. + The scalar value. + The scaled vector. + + + Multiples the scalar value by the specified vector. + The vector. + The scalar value. + The scaled vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates the specified vector. + The vector to negate. + The negated vector. + + + Returns the reflection of a vector off a surface that has the specified normal. + The source vector. + The normal of the surface being reflected off. + The reflected vector. + + + Returns a vector whose elements are the square root of each of a specified vector's elements. + A vector. + The square root vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The difference vector. + + + Returns the string representation of the current instance using default formatting. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Transforms a vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a vector normal by the given 4x4 matrix. + The source vector. + The matrix. + The transformed vector. + + + Gets the vector (1,0,0). + The vector (1,0,0). + + + Gets the vector (0,1,0). + The vector (0,1,0).. + + + Gets the vector (0,0,1). + The vector (0,0,1). + + + The X component of the vector. + + + + The Y component of the vector. + + + + The Z component of the vector. + + + + Gets a vector whose 3 elements are equal to zero. + A vector whose three elements are equal to zero (that is, it returns the vector (0,0,0). + + + Represents a vector with four single-precision floating-point values. + + + Creates a new object whose four elements have the same value. + The value to assign to all four elements. + + + Constructs a new object from the specified object and a W component. + The vector to use for the X, Y, and Z components. + The W component. + + + Creates a new object from the specified object and a Z and a W component. + The vector to use for the X and Y components. + The Z component. + The W component. + + + Creates a vector whose elements have the specified values. + The value to assign to the field. + The value to assign to the field. + The value to assign to the field. + The value to assign to the field. + + + Returns a vector whose elements are the absolute values of each of the specified vector's elements. + A vector. + The absolute value vector. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Restricts a vector between a minimum and a maximum value. + The vector to restrict. + The minimum value. + The maximum value. + The restricted vector. + + + Copies the elements of the vector to a specified array. + The destination array. + array is null. + The number of elements in the current instance is greater than in the array. + array is multidimensional. + + + Copies the elements of the vector to a specified array starting at a specified index position. + The destination array. + The index at which to copy the first element of the vector. + array is null. + The number of elements in the current instance is greater than in the array. + index is less than zero. -or- index is greater than or equal to the array length. + array is multidimensional. + + + Computes the Euclidean distance between the two given points. + The first point. + The second point. + The distance. + + + Returns the Euclidean distance squared between two specified points. + The first point. + The second point. + The distance squared. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector resulting from the division. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The vector that results from the division. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The dot product. + + + Returns a value that indicates whether this instance and another vector are equal. + The other vector. + true if the two vectors are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns the hash code for this instance. + The hash code. + + + Returns the length of this vector object. + The vector's length. + + + Returns the length of the vector squared. + The vector's length squared. + + + Performs a linear interpolation between two vectors based on the given weighting. + The first vector. + The second vector. + A value between 0 and 1 that indicates the weight of value2. + The interpolated vector. + + + Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The maximized vector. + + + Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The minimized vector. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar. + The vector to multiply. + The scalar value. + The scaled vector. + + + Multiplies a scalar value by a specified vector. + The scaled value. + The vector. + The scaled vector. + + + Negates a specified vector. + The vector to negate. + The negated vector. + + + Returns a vector with the same direction as the specified vector, but with a length of one. + The vector to normalize. + The normalized vector. + + + Gets a vector whose 4 elements are equal to one. + Returns . + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The result of the division. + + + Returns a value that indicates whether each pair of elements in two specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a value that indicates whether two specified vectors are not equal. + The first vector to compare. + The second vector to compare. + true if left and right are not equal; otherwise, false. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiples the specified vector by the specified scalar value. + The vector. + The scalar value. + The scaled vector. + + + Multiples the scalar value by the specified vector. + The vector. + The scalar value. + The scaled vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates the specified vector. + The vector to negate. + The negated vector. + + + Returns a vector whose elements are the square root of each of a specified vector's elements. + A vector. + The square root vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The difference vector. + + + Returns the string representation of the current instance using default formatting. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Transforms a four-dimensional vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a four-dimensional vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a three-dimensional vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a two-dimensional vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a two-dimensional vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a three-dimensional vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Gets the vector (0,0,0,1). + The vector (0,0,0,1). + + + Gets the vector (1,0,0,0). + The vector (1,0,0,0). + + + Gets the vector (0,1,0,0). + The vector (0,1,0,0).. + + + Gets a vector whose 4 elements are equal to zero. + The vector (0,0,1,0). + + + The W component of the vector. + + + + The X component of the vector. + + + + The Y component of the vector. + + + + The Z component of the vector. + + + + Gets a vector whose 4 elements are equal to zero. + A vector whose four elements are equal to zero (that is, it returns the vector (0,0,0,0). + + + \ No newline at end of file diff --git a/packages/System.Numerics.Vectors.4.4.0/ref/netcoreapp2.0/_._ b/packages/System.Numerics.Vectors.4.4.0/ref/netcoreapp2.0/_._ new file mode 100644 index 0000000..e69de29 diff --git a/packages/System.Numerics.Vectors.4.4.0/ref/netstandard1.0/System.Numerics.Vectors.dll b/packages/System.Numerics.Vectors.4.4.0/ref/netstandard1.0/System.Numerics.Vectors.dll new file mode 100644 index 0000000..d174da0 Binary files /dev/null and b/packages/System.Numerics.Vectors.4.4.0/ref/netstandard1.0/System.Numerics.Vectors.dll differ diff --git a/packages/System.Numerics.Vectors.4.4.0/ref/netstandard1.0/System.Numerics.Vectors.xml b/packages/System.Numerics.Vectors.4.4.0/ref/netstandard1.0/System.Numerics.Vectors.xml new file mode 100644 index 0000000..5129793 --- /dev/null +++ b/packages/System.Numerics.Vectors.4.4.0/ref/netstandard1.0/System.Numerics.Vectors.xml @@ -0,0 +1,2597 @@ + + + + System.Numerics.Vectors + + + + Represents a 3x2 matrix. + + + Creates a 3x2 matrix from the specified components. + The value to assign to the first element in the first row. + The value to assign to the second element in the first row. + The value to assign to the first element in the second row. + The value to assign to the second element in the second row. + The value to assign to the first element in the third row. + The value to assign to the second element in the third row. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values of value1 and value2. + + + Creates a rotation matrix using the given rotation in radians. + The amount of rotation, in radians. + The rotation matrix. + + + Creates a rotation matrix using the specified rotation in radians and a center point. + The amount of rotation, in radians. + The center point. + The rotation matrix. + + + Creates a scaling matrix from the specified X and Y components. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The scaling matrix. + + + Creates a scaling matrix that scales uniformly with the specified scale with an offset from the specified center. + The uniform scale to use. + The center offset. + The scaling matrix. + + + Creates a scaling matrix that is offset by a given center point. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The center point. + The scaling matrix. + + + Creates a scaling matrix that scales uniformly with the given scale. + The uniform scale to use. + The scaling matrix. + + + Creates a scaling matrix from the specified vector scale. + The scale to use. + The scaling matrix. + + + Creates a scaling matrix from the specified vector scale with an offset from the specified center point. + The scale to use. + The center offset. + The scaling matrix. + + + Creates a skew matrix from the specified angles in radians. + The X angle, in radians. + The Y angle, in radians. + The skew matrix. + + + Creates a skew matrix from the specified angles in radians and a center point. + The X angle, in radians. + The Y angle, in radians. + The center point. + The skew matrix. + + + Creates a translation matrix from the specified 2-dimensional vector. + The translation position. + The translation matrix. + + + Creates a translation matrix from the specified X and Y components. + The X position. + The Y position. + The translation matrix. + + + Returns a value that indicates whether this instance and another 3x2 matrix are equal. + The other matrix. + true if the two matrices are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Calculates the determinant for this matrix. + The determinant. + + + Returns the hash code for this instance. + The hash code. + + + Gets the multiplicative identity matrix. + The multiplicative identify matrix. + + + Inverts the specified matrix. The return value indicates whether the operation succeeded. + The matrix to invert. + When this method returns, contains the inverted matrix if the operation succeeded. + true if matrix was converted successfully; otherwise, false. + + + Indicates whether the current matrix is the identity matrix. + true if the current matrix is the identity matrix; otherwise, false. + + + Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix. + The first matrix. + The second matrix. + The relative weighting of matrix2. + The interpolated matrix. + + + The first element of the first row. + + + + The second element of the first row. + + + + The first element of the second row. + + + + The second element of the second row. + + + + The first element of the third row. + + + + The second element of the third row. + + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values. + + + Returns a value that indicates whether the specified matrices are equal. + The first matrix to compare. + The second matrix to compare. + true if value1 and value2 are equal; otherwise, false. + + + Returns a value that indicates whether the specified matrices are not equal. + The first matrix to compare. + The second matrix to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Returns a string that represents this matrix. + The string representation of this matrix. + + + Gets or sets the translation component of this matrix. + The translation component of the current instance. + + + Represents a 4x4 matrix. + + + Creates a object from a specified object. + A 3x2 matrix. + + + Creates a 4x4 matrix from the specified components. + The value to assign to the first element in the first row. + The value to assign to the second element in the first row. + The value to assign to the third element in the first row. + The value to assign to the fourth element in the first row. + The value to assign to the first element in the second row. + The value to assign to the second element in the second row. + The value to assign to the third element in the second row. + The value to assign to the third element in the second row. + The value to assign to the first element in the third row. + The value to assign to the second element in the third row. + The value to assign to the third element in the third row. + The value to assign to the fourth element in the third row. + The value to assign to the first element in the fourth row. + The value to assign to the second element in the fourth row. + The value to assign to the third element in the fourth row. + The value to assign to the fourth element in the fourth row. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values of value1 and value2. + + + Creates a spherical billboard that rotates around a specified object position. + The position of the object that the billboard will rotate around. + The position of the camera. + The up vector of the camera. + The forward vector of the camera. + The created billboard. + + + Creates a cylindrical billboard that rotates around a specified axis. + The position of the object that the billboard will rotate around. + The position of the camera. + The axis to rotate the billboard around. + The forward vector of the camera. + The forward vector of the object. + The billboard matrix. + + + Creates a matrix that rotates around an arbitrary vector. + The axis to rotate around. + The angle to rotate around axis, in radians. + The rotation matrix. + + + Creates a rotation matrix from the specified Quaternion rotation value. + The source Quaternion. + The rotation matrix. + + + Creates a rotation matrix from the specified yaw, pitch, and roll. + The angle of rotation, in radians, around the Y axis. + The angle of rotation, in radians, around the X axis. + The angle of rotation, in radians, around the Z axis. + The rotation matrix. + + + Creates a view matrix. + The position of the camera. + The target towards which the camera is pointing. + The direction that is "up" from the camera's point of view. + The view matrix. + + + Creates an orthographic perspective matrix from the given view volume dimensions. + The width of the view volume. + The height of the view volume. + The minimum Z-value of the view volume. + The maximum Z-value of the view volume. + The orthographic projection matrix. + + + Creates a customized orthographic projection matrix. + The minimum X-value of the view volume. + The maximum X-value of the view volume. + The minimum Y-value of the view volume. + The maximum Y-value of the view volume. + The minimum Z-value of the view volume. + The maximum Z-value of the view volume. + The orthographic projection matrix. + + + Creates a perspective projection matrix from the given view volume dimensions. + The width of the view volume at the near view plane. + The height of the view volume at the near view plane. + The distance to the near view plane. + The distance to the far view plane. + The perspective projection matrix. + nearPlaneDistance is less than or equal to zero. -or- farPlaneDistance is less than or equal to zero. -or- nearPlaneDistance is greater than or equal to farPlaneDistance. + + + Creates a perspective projection matrix based on a field of view, aspect ratio, and near and far view plane distances. + The field of view in the y direction, in radians. + The aspect ratio, defined as view space width divided by height. + The distance to the near view plane. + The distance to the far view plane. + The perspective projection matrix. + fieldOfView is less than or equal to zero. -or- fieldOfView is greater than or equal to . nearPlaneDistance is less than or equal to zero. -or- farPlaneDistance is less than or equal to zero. -or- nearPlaneDistance is greater than or equal to farPlaneDistance. + + + Creates a customized perspective projection matrix. + The minimum x-value of the view volume at the near view plane. + The maximum x-value of the view volume at the near view plane. + The minimum y-value of the view volume at the near view plane. + The maximum y-value of the view volume at the near view plane. + The distance to the near view plane. + The distance to the far view plane. + The perspective projection matrix. + nearPlaneDistance is less than or equal to zero. -or- farPlaneDistance is less than or equal to zero. -or- nearPlaneDistance is greater than or equal to farPlaneDistance. + + + Creates a matrix that reflects the coordinate system about a specified plane. + The plane about which to create a reflection. + A new matrix expressing the reflection. + + + Creates a matrix for rotating points around the X axis. + The amount, in radians, by which to rotate around the X axis. + The rotation matrix. + + + Creates a matrix for rotating points around the X axis from a center point. + The amount, in radians, by which to rotate around the X axis. + The center point. + The rotation matrix. + + + The amount, in radians, by which to rotate around the Y axis from a center point. + The amount, in radians, by which to rotate around the Y-axis. + The center point. + The rotation matrix. + + + Creates a matrix for rotating points around the Y axis. + The amount, in radians, by which to rotate around the Y-axis. + The rotation matrix. + + + Creates a matrix for rotating points around the Z axis. + The amount, in radians, by which to rotate around the Z-axis. + The rotation matrix. + + + Creates a matrix for rotating points around the Z axis from a center point. + The amount, in radians, by which to rotate around the Z-axis. + The center point. + The rotation matrix. + + + Creates a scaling matrix from the specified vector scale. + The scale to use. + The scaling matrix. + + + Creates a uniform scaling matrix that scale equally on each axis. + The uniform scaling factor. + The scaling matrix. + + + Creates a scaling matrix with a center point. + The vector that contains the amount to scale on each axis. + The center point. + The scaling matrix. + + + Creates a uniform scaling matrix that scales equally on each axis with a center point. + The uniform scaling factor. + The center point. + The scaling matrix. + + + Creates a scaling matrix from the specified X, Y, and Z components. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The value to scale by on the Z axis. + The scaling matrix. + + + Creates a scaling matrix that is offset by a given center point. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The value to scale by on the Z axis. + The center point. + The scaling matrix. + + + Creates a matrix that flattens geometry into a specified plane as if casting a shadow from a specified light source. + The direction from which the light that will cast the shadow is coming. + The plane onto which the new matrix should flatten geometry so as to cast a shadow. + A new matrix that can be used to flatten geometry onto the specified plane from the specified direction. + + + Creates a translation matrix from the specified 3-dimensional vector. + The amount to translate in each axis. + The translation matrix. + + + Creates a translation matrix from the specified X, Y, and Z components. + The amount to translate on the X axis. + The amount to translate on the Y axis. + The amount to translate on the Z axis. + The translation matrix. + + + Creates a world matrix with the specified parameters. + The position of the object. + The forward direction of the object. + The upward direction of the object. Its value is usually [0, 1, 0]. + The world matrix. + + + Attempts to extract the scale, translation, and rotation components from the given scale, rotation, or translation matrix. The return value indicates whether the operation succeeded. + The source matrix. + When this method returns, contains the scaling component of the transformation matrix if the operation succeeded. + When this method returns, contains the rotation component of the transformation matrix if the operation succeeded. + When the method returns, contains the translation component of the transformation matrix if the operation succeeded. + true if matrix was decomposed successfully; otherwise, false. + + + Returns a value that indicates whether this instance and another 4x4 matrix are equal. + The other matrix. + true if the two matrices are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Calculates the determinant of the current 4x4 matrix. + The determinant. + + + Returns the hash code for this instance. + The hash code. + + + Gets the multiplicative identity matrix. + Gets the multiplicative identity matrix. + + + Inverts the specified matrix. The return value indicates whether the operation succeeded. + The matrix to invert. + When this method returns, contains the inverted matrix if the operation succeeded. + true if matrix was converted successfully; otherwise, false. + + + Indicates whether the current matrix is the identity matrix. + true if the current matrix is the identity matrix; otherwise, false. + + + Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix. + The first matrix. + The second matrix. + The relative weighting of matrix2. + The interpolated matrix. + + + The first element of the first row. + + + + The second element of the first row. + + + + The third element of the first row. + + + + The fourth element of the first row. + + + + The first element of the second row. + + + + The second element of the second row. + + + + The third element of the second row. + + + + The fourth element of the second row. + + + + The first element of the third row. + + + + The second element of the third row. + + + + The third element of the third row. + + + + The fourth element of the third row. + + + + The first element of the fourth row. + + + + The second element of the fourth row. + + + + The third element of the fourth row. + + + + The fourth element of the fourth row. + + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values. + + + Returns a value that indicates whether the specified matrices are equal. + The first matrix to compare. + The second matrix to care + true if value1 and value2 are equal; otherwise, false. + + + Returns a value that indicates whether the specified matrices are not equal. + The first matrix to compare. + The second matrix to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Returns a string that represents this matrix. + The string representation of this matrix. + + + Transforms the specified matrix by applying the specified Quaternion rotation. + The matrix to transform. + The rotation t apply. + The transformed matrix. + + + Gets or sets the translation component of this matrix. + The translation component of the current instance. + + + Transposes the rows and columns of a matrix. + The matrix to transpose. + The transposed matrix. + + + Represents a three-dimensional plane. + + + Creates a object from a specified four-dimensional vector. + A vector whose first three elements describe the normal vector, and whose defines the distance along that normal from the origin. + + + Creates a object from a specified normal and the distance along the normal from the origin. + The plane's normal vector. + The plane's distance from the origin along its normal vector. + + + Creates a object from the X, Y, and Z components of its normal, and its distance from the origin on that normal. + The X component of the normal. + The Y component of the normal. + The Z component of the normal. + The distance of the plane along its normal from the origin. + + + Creates a object that contains three specified points. + The first point defining the plane. + The second point defining the plane. + The third point defining the plane. + The plane containing the three points. + + + The distance of the plane along its normal from the origin. + + + + Calculates the dot product of a plane and a 4-dimensional vector. + The plane. + The four-dimensional vector. + The dot product. + + + Returns the dot product of a specified three-dimensional vector and the normal vector of this plane plus the distance () value of the plane. + The plane. + The 3-dimensional vector. + The dot product. + + + Returns the dot product of a specified three-dimensional vector and the vector of this plane. + The plane. + The three-dimensional vector. + The dot product. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns a value that indicates whether this instance and another plane object are equal. + The other plane. + true if the two planes are equal; otherwise, false. + + + Returns the hash code for this instance. + The hash code. + + + The normal vector of the plane. + + + + Creates a new object whose normal vector is the source plane's normal vector normalized. + The source plane. + The normalized plane. + + + Returns a value that indicates whether two planes are equal. + The first plane to compare. + The second plane to compare. + true if value1 and value2 are equal; otherwise, false. + + + Returns a value that indicates whether two planes are not equal. + The first plane to compare. + The second plane to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the string representation of this plane object. + A string that represents this object. + + + Transforms a normalized plane by a 4x4 matrix. + The normalized plane to transform. + The transformation matrix to apply to plane. + The transformed plane. + + + Transforms a normalized plane by a Quaternion rotation. + The normalized plane to transform. + The Quaternion rotation to apply to the plane. + A new plane that results from applying the Quaternion rotation. + + + Represents a vector that is used to encode three-dimensional physical rotations. + + + Creates a quaternion from the specified vector and rotation parts. + The vector part of the quaternion. + The rotation part of the quaternion. + + + Constructs a quaternion from the specified components. + The value to assign to the X component of the quaternion. + The value to assign to the Y component of the quaternion. + The value to assign to the Z component of the quaternion. + The value to assign to the W component of the quaternion. + + + Adds each element in one quaternion with its corresponding element in a second quaternion. + The first quaternion. + The second quaternion. + The quaternion that contains the summed values of value1 and value2. + + + Concatenates two quaternions. + The first quaternion rotation in the series. + The second quaternion rotation in the series. + A new quaternion representing the concatenation of the value1 rotation followed by the value2 rotation. + + + Returns the conjugate of a specified quaternion. + The quaternion. + A new quaternion that is the conjugate of value. + + + Creates a quaternion from a vector and an angle to rotate about the vector. + The vector to rotate around. + The angle, in radians, to rotate around the vector. + The newly created quaternion. + + + Creates a quaternion from the specified rotation matrix. + The rotation matrix. + The newly created quaternion. + + + Creates a new quaternion from the given yaw, pitch, and roll. + The yaw angle, in radians, around the Y axis. + The pitch angle, in radians, around the X axis. + The roll angle, in radians, around the Z axis. + The resulting quaternion. + + + Divides one quaternion by a second quaternion. + The dividend. + The divisor. + The quaternion that results from dividing value1 by value2. + + + Calculates the dot product of two quaternions. + The first quaternion. + The second quaternion. + The dot product. + + + Returns a value that indicates whether this instance and another quaternion are equal. + The other quaternion. + true if the two quaternions are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns the hash code for this instance. + The hash code. + + + Gets a quaternion that represents no rotation. + A quaternion whose values are (0, 0, 0, 1). + + + Returns the inverse of a quaternion. + The quaternion. + The inverted quaternion. + + + Gets a value that indicates whether the current instance is the identity quaternion. + true if the current instance is the identity quaternion; otherwise, false. + + + Calculates the length of the quaternion. + The computed length of the quaternion. + + + Calculates the squared length of the quaternion. + The length squared of the quaternion. + + + Performs a linear interpolation between two quaternions based on a value that specifies the weighting of the second quaternion. + The first quaternion. + The second quaternion. + The relative weight of quaternion2 in the interpolation. + The interpolated quaternion. + + + Returns the quaternion that results from multiplying two quaternions together. + The first quaternion. + The second quaternion. + The product quaternion. + + + Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor. + The source quaternion. + The scalar value. + The scaled quaternion. + + + Reverses the sign of each component of the quaternion. + The quaternion to negate. + The negated quaternion. + + + Divides each component of a specified by its length. + The quaternion to normalize. + The normalized quaternion. + + + Adds each element in one quaternion with its corresponding element in a second quaternion. + The first quaternion. + The second quaternion. + The quaternion that contains the summed values of value1 and value2. + + + Divides one quaternion by a second quaternion. + The dividend. + The divisor. + The quaternion that results from dividing value1 by value2. + + + Returns a value that indicates whether two quaternions are equal. + The first quaternion to compare. + The second quaternion to compare. + true if the two quaternions are equal; otherwise, false. + + + Returns a value that indicates whether two quaternions are not equal. + The first quaternion to compare. + The second quaternion to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor. + The source quaternion. + The scalar value. + The scaled quaternion. + + + Returns the quaternion that results from multiplying two quaternions together. + The first quaternion. + The second quaternion. + The product quaternion. + + + Subtracts each element in a second quaternion from its corresponding element in a first quaternion. + The first quaternion. + The second quaternion. + The quaternion containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Reverses the sign of each component of the quaternion. + The quaternion to negate. + The negated quaternion. + + + Interpolates between two quaternions, using spherical linear interpolation. + The first quaternion. + The second quaternion. + The relative weight of the second quaternion in the interpolation. + The interpolated quaternion. + + + Subtracts each element in a second quaternion from its corresponding element in a first quaternion. + The first quaternion. + The second quaternion. + The quaternion containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Returns a string that represents this quaternion. + The string representation of this quaternion. + + + The rotation component of the quaternion. + + + + The X value of the vector component of the quaternion. + + + + The Y value of the vector component of the quaternion. + + + + The Z value of the vector component of the quaternion. + + + + Represents a single vector of a specified numeric type that is suitable for low-level optimization of parallel algorithms. + The vector type. T can be any primitive numeric type. + + + Creates a vector whose components are of a specified type. + The numeric type that defines the type of the components in the vector. + + + Creates a vector from a specified array. + A numeric array. + values is null. + + + Creates a vector from a specified array starting at a specified index position. + A numeric array. + The starting index position from which to create the vector. + values is null. + index is less than zero. -or- The length of values minus index is less than . + + + Copies the vector instance to a specified destination array. + The array to receive a copy of the vector values. + destination is null. + The number of elements in the current vector is greater than the number of elements available in the destination array. + + + Copies the vector instance to a specified destination array starting at a specified index position. + The array to receive a copy of the vector values. + The starting index in destination at which to begin the copy operation. + destination is null. + The number of elements in the current instance is greater than the number of elements available from startIndex to the end of the destination array. + index is less than zero or greater than the last index in destination. + + + Returns the number of elements stored in the vector. + The number of elements stored in the vector. + Access to the property getter via reflection is not supported. + + + Returns a value that indicates whether this instance is equal to a specified vector. + The vector to compare with this instance. + true if the current instance and other are equal; otherwise, false. + + + Returns a value that indicates whether this instance is equal to a specified object. + The object to compare with this instance. + true if the current instance and obj are equal; otherwise, false. The method returns false if obj is null, or if obj is a vector of a different type than the current instance. + + + Returns the hash code for this instance. + The hash code. + + + Gets the element at a specified index. + The index of the element to return. + The element at index index. + index is less than zero. -or- index is greater than or equal to . + + + Returns a vector containing all ones. + A vector containing all ones. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Returns a new vector by performing a bitwise And operation on each of the elements in two vectors. + The first vector. + The second vector. + The vector that results from the bitwise And of left and right. + + + Returns a new vector by performing a bitwise Or operation on each of the elements in two vectors. + The first vector. + The second vector. + The vector that results from the bitwise Or of the elements in left and right. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Returns a value that indicates whether each pair of elements in two specified vectors are equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a new vector by performing a bitwise XOr operation on each of the elements in two vectors. + The first vector. + The second vector. + The vector that results from the bitwise XOr of the elements in left and right. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Returns a value that indicates whether any single pair of elements in the specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if any element pairs in left and right are equal. false if no element pairs are equal. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar value. + The source vector. + A scalar value. + The scaled vector. + + + Multiplies a vector by the given scalar. + The scalar value. + The source vector. + The scaled vector. + + + Returns a new vector whose elements are obtained by taking the one's complement of a specified vector's elements. + The source vector. + The one's complement vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates a given vector. + The vector to negate. + The negated vector. + + + Returns the string representation of this vector using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Returns the string representation of this vector using default formatting. + The string representation of this vector. + + + Returns the string representation of this vector using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns a vector containing all zeroes. + A vector containing all zeroes. + + + Provides a collection of static convenience methods for creating, manipulating, combining, and converting generic vectors. + + + Returns a new vector whose elements are the absolute values of the given vector's elements. + The source vector. + The vector type. T can be any primitive numeric type. + The absolute value vector. + + + Returns a new vector whose values are the sum of each pair of elements from two given vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The summed vector. + + + Returns a new vector by performing a bitwise And Not operation on each pair of corresponding elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned bytes. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a double-precision floating-point vector. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of 16-bit integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of long integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of signed bytes. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a single-precision floating-point vector. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned 16-bit integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned long integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Returns a new vector by performing a bitwise And operation on each pair of elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a new vector by performing a bitwise Or operation on each pair of elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Creates a new single-precision vector with elements selected between two specified single-precision source vectors based on an integral mask vector. + The integral mask vector used to drive selection. + The first source vector. + The second source vector. + The new vector with elements selected based on the mask. + + + Creates a new double-precision vector with elements selected between two specified double-precision source vectors based on an integral mask vector. + The integral mask vector used to drive selection. + The first source vector. + The second source vector. + The new vector with elements selected based on the mask. + + + Creates a new vector of a specified type with elements selected between two specified source vectors of the same type based on an integral mask vector. + The integral mask vector used to drive selection. + The first source vector. + The second source vector. + The vector type. T can be any primitive numeric type. + The new vector with elements selected based on the mask. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Returns a new vector whose values are the result of dividing the first vector's elements by the corresponding elements in the second vector. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The divided vector. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The dot product. + + + Returns a new integral vector whose elements signal whether the elements in two specified double-precision vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in two specified integral vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in two specified long integer vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in two specified single-precision vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector of a specified type whose elements signal whether the elements in two specified vectors of the same type are equal. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether each pair of elements in the given vectors is equal. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all elements in left and right are equal; otherwise, false. + + + Returns a value that indicates whether any single pair of elements in the given vectors is equal. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element pair in left and right is equal; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are greater than their corresponding elements in a second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than their corresponding elements in a second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than their corresponding elements in a second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are greater than their corresponding elements in a second single-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than their corresponding elements in the second vector of the same time. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all elements in the first vector are greater than the corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all elements in left are greater than the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is greater than the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is greater than the corresponding element in right; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the single-precision floating-point second vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than or equal to their corresponding elements in the second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than or equal to their corresponding elements in the second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than or equal to their corresponding elements in the second vector of the same type. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all elements in the first vector are greater than or equal to all the corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all elements in left are greater than or equal to the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is greater than or equal to the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is greater than or equal to the corresponding element in right; otherwise, false. + + + Gets a value that indicates whether vector operations are subject to hardware acceleration through JIT intrinsic support. + true if vector operations are subject to hardware acceleration; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than their corresponding elements in a second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are less than their corresponding elements in a second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less than their corresponding elements in a second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one single-precision vector are less than their corresponding elements in a second single-precision vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector of a specified type whose elements signal whether the elements in one vector are less than their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all of the elements in the first vector are less than their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all of the elements in left are less than the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is less than the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is less than the corresponding element in right; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than or equal to their corresponding elements in a second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are less than or equal to their corresponding elements in a second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less or equal to their corresponding elements in a second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are less than or equal to their corresponding elements in a second single-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in one vector are less than or equal to their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all elements in the first vector are less than or equal to their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all of the elements in left are less than or equal to the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is less than or equal to the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is less than or equal to the corresponding element in right; otherwise, false. + + + Returns a new vector whose elements are the maximum of each pair of elements in the two given vectors. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The maximum vector. + + + Returns a new vector whose elements are the minimum of each pair of elements in the two given vectors. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The minimum vector. + + + Returns a new vector whose values are a scalar value multiplied by each of the values of a specified vector. + The scalar value. + The vector. + The vector type. T can be any primitive numeric type. + The scaled vector. + + + Returns a new vector whose values are the product of each pair of elements in two specified vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The product vector. + + + Returns a new vector whose values are the values of a specified vector each multiplied by a scalar value. + The vector. + The scalar value. + The vector type. T can be any primitive numeric type. + The scaled vector. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Returns a new vector whose elements are the negation of the corresponding element in the specified vector. + The source vector. + The vector type. T can be any primitive numeric type. + The negated vector. + + + Returns a new vector whose elements are obtained by taking the one's complement of a specified vector's elements. + The source vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a new vector whose elements are the square roots of a specified vector's elements. + The source vector. + The vector type. T can be any primitive numeric type. + The square root vector. + + + Returns a new vector whose values are the difference between the elements in the second vector and their corresponding elements in the first vector. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The difference vector. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Returns a new vector by performing a bitwise exclusive Or (XOr) operation on each pair of elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Represents a vector with two single-precision floating-point values. + + + Creates a new object whose two elements have the same value. + The value to assign to both elements. + + + Creates a vector whose elements have the specified values. + The value to assign to the field. + The value to assign to the field. + + + Returns a vector whose elements are the absolute values of each of the specified vector's elements. + A vector. + The absolute value vector. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Restricts a vector between a minimum and a maximum value. + The vector to restrict. + The minimum value. + The maximum value. + The restricted vector. + + + Copies the elements of the vector to a specified array. + The destination array. + array is null. + The number of elements in the current instance is greater than in the array. + array is multidimensional. + + + Copies the elements of the vector to a specified array starting at a specified index position. + The destination array. + The index at which to copy the first element of the vector. + array is null. + The number of elements in the current instance is greater than in the array. + index is less than zero. -or- index is greater than or equal to the array length. + array is multidimensional. + + + Computes the Euclidean distance between the two given points. + The first point. + The second point. + The distance. + + + Returns the Euclidean distance squared between two specified points. + The first point. + The second point. + The distance squared. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector resulting from the division. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The vector that results from the division. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The dot product. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns a value that indicates whether this instance and another vector are equal. + The other vector. + true if the two vectors are equal; otherwise, false. + + + Returns the hash code for this instance. + The hash code. + + + Returns the length of the vector. + The vector's length. + + + Returns the length of the vector squared. + The vector's length squared. + + + Performs a linear interpolation between two vectors based on the given weighting. + The first vector. + The second vector. + A value between 0 and 1 that indicates the weight of value2. + The interpolated vector. + + + Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The maximized vector. + + + Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The minimized vector. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar. + The vector to multiply. + The scalar value. + The scaled vector. + + + Multiplies a scalar value by a specified vector. + The scaled value. + The vector. + The scaled vector. + + + Negates a specified vector. + The vector to negate. + The negated vector. + + + Returns a vector with the same direction as the specified vector, but with a length of one. + The vector to normalize. + The normalized vector. + + + Gets a vector whose 2 elements are equal to one. + A vector whose two elements are equal to one (that is, it returns the vector (1,1). + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The result of the division. + + + Returns a value that indicates whether each pair of elements in two specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a value that indicates whether two specified vectors are not equal. + The first vector to compare. + The second vector to compare. + true if left and right are not equal; otherwise, false. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiples the specified vector by the specified scalar value. + The vector. + The scalar value. + The scaled vector. + + + Multiples the scalar value by the specified vector. + The vector. + The scalar value. + The scaled vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates the specified vector. + The vector to negate. + The negated vector. + + + Returns the reflection of a vector off a surface that has the specified normal. + The source vector. + The normal of the surface being reflected off. + The reflected vector. + + + Returns a vector whose elements are the square root of each of a specified vector's elements. + A vector. + The square root vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The difference vector. + + + Returns the string representation of the current instance using default formatting. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Transforms a vector by a specified 3x2 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a vector normal by the given 3x2 matrix. + The source vector. + The matrix. + The transformed vector. + + + Transforms a vector normal by the given 4x4 matrix. + The source vector. + The matrix. + The transformed vector. + + + Gets the vector (1,0). + The vector (1,0). + + + Gets the vector (0,1). + The vector (0,1). + + + The X component of the vector. + + + + The Y component of the vector. + + + + Returns a vector whose 2 elements are equal to zero. + A vector whose two elements are equal to zero (that is, it returns the vector (0,0). + + + Represents a vector with three single-precision floating-point values. + + + Creates a new object whose three elements have the same value. + The value to assign to all three elements. + + + Creates a new object from the specified object and the specified value. + The vector with two elements. + The additional value to assign to the field. + + + Creates a vector whose elements have the specified values. + The value to assign to the field. + The value to assign to the field. + The value to assign to the field. + + + Returns a vector whose elements are the absolute values of each of the specified vector's elements. + A vector. + The absolute value vector. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Restricts a vector between a minimum and a maximum value. + The vector to restrict. + The minimum value. + The maximum value. + The restricted vector. + + + Copies the elements of the vector to a specified array. + The destination array. + array is null. + The number of elements in the current instance is greater than in the array. + array is multidimensional. + + + Copies the elements of the vector to a specified array starting at a specified index position. + The destination array. + The index at which to copy the first element of the vector. + array is null. + The number of elements in the current instance is greater than in the array. + index is less than zero. -or- index is greater than or equal to the array length. + array is multidimensional. + + + Computes the cross product of two vectors. + The first vector. + The second vector. + The cross product. + + + Computes the Euclidean distance between the two given points. + The first point. + The second point. + The distance. + + + Returns the Euclidean distance squared between two specified points. + The first point. + The second point. + The distance squared. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The vector that results from the division. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector resulting from the division. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The dot product. + + + Returns a value that indicates whether this instance and another vector are equal. + The other vector. + true if the two vectors are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns the hash code for this instance. + The hash code. + + + Returns the length of this vector object. + The vector's length. + + + Returns the length of the vector squared. + The vector's length squared. + + + Performs a linear interpolation between two vectors based on the given weighting. + The first vector. + The second vector. + A value between 0 and 1 that indicates the weight of value2. + The interpolated vector. + + + Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The maximized vector. + + + Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The minimized vector. + + + Multiplies a scalar value by a specified vector. + The scaled value. + The vector. + The scaled vector. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar. + The vector to multiply. + The scalar value. + The scaled vector. + + + Negates a specified vector. + The vector to negate. + The negated vector. + + + Returns a vector with the same direction as the specified vector, but with a length of one. + The vector to normalize. + The normalized vector. + + + Gets a vector whose 3 elements are equal to one. + A vector whose three elements are equal to one (that is, it returns the vector (1,1,1). + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The result of the division. + + + Returns a value that indicates whether each pair of elements in two specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a value that indicates whether two specified vectors are not equal. + The first vector to compare. + The second vector to compare. + true if left and right are not equal; otherwise, false. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiples the specified vector by the specified scalar value. + The vector. + The scalar value. + The scaled vector. + + + Multiples the scalar value by the specified vector. + The vector. + The scalar value. + The scaled vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates the specified vector. + The vector to negate. + The negated vector. + + + Returns the reflection of a vector off a surface that has the specified normal. + The source vector. + The normal of the surface being reflected off. + The reflected vector. + + + Returns a vector whose elements are the square root of each of a specified vector's elements. + A vector. + The square root vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The difference vector. + + + Returns the string representation of the current instance using default formatting. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Transforms a vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a vector normal by the given 4x4 matrix. + The source vector. + The matrix. + The transformed vector. + + + Gets the vector (1,0,0). + The vector (1,0,0). + + + Gets the vector (0,1,0). + The vector (0,1,0).. + + + Gets the vector (0,0,1). + The vector (0,0,1). + + + The X component of the vector. + + + + The Y component of the vector. + + + + The Z component of the vector. + + + + Gets a vector whose 3 elements are equal to zero. + A vector whose three elements are equal to zero (that is, it returns the vector (0,0,0). + + + Represents a vector with four single-precision floating-point values. + + + Creates a new object whose four elements have the same value. + The value to assign to all four elements. + + + Constructs a new object from the specified object and a W component. + The vector to use for the X, Y, and Z components. + The W component. + + + Creates a new object from the specified object and a Z and a W component. + The vector to use for the X and Y components. + The Z component. + The W component. + + + Creates a vector whose elements have the specified values. + The value to assign to the field. + The value to assign to the field. + The value to assign to the field. + The value to assign to the field. + + + Returns a vector whose elements are the absolute values of each of the specified vector's elements. + A vector. + The absolute value vector. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Restricts a vector between a minimum and a maximum value. + The vector to restrict. + The minimum value. + The maximum value. + The restricted vector. + + + Copies the elements of the vector to a specified array. + The destination array. + array is null. + The number of elements in the current instance is greater than in the array. + array is multidimensional. + + + Copies the elements of the vector to a specified array starting at a specified index position. + The destination array. + The index at which to copy the first element of the vector. + array is null. + The number of elements in the current instance is greater than in the array. + index is less than zero. -or- index is greater than or equal to the array length. + array is multidimensional. + + + Computes the Euclidean distance between the two given points. + The first point. + The second point. + The distance. + + + Returns the Euclidean distance squared between two specified points. + The first point. + The second point. + The distance squared. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector resulting from the division. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The vector that results from the division. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The dot product. + + + Returns a value that indicates whether this instance and another vector are equal. + The other vector. + true if the two vectors are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns the hash code for this instance. + The hash code. + + + Returns the length of this vector object. + The vector's length. + + + Returns the length of the vector squared. + The vector's length squared. + + + Performs a linear interpolation between two vectors based on the given weighting. + The first vector. + The second vector. + A value between 0 and 1 that indicates the weight of value2. + The interpolated vector. + + + Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The maximized vector. + + + Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The minimized vector. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar. + The vector to multiply. + The scalar value. + The scaled vector. + + + Multiplies a scalar value by a specified vector. + The scaled value. + The vector. + The scaled vector. + + + Negates a specified vector. + The vector to negate. + The negated vector. + + + Returns a vector with the same direction as the specified vector, but with a length of one. + The vector to normalize. + The normalized vector. + + + Gets a vector whose 4 elements are equal to one. + Returns . + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The result of the division. + + + Returns a value that indicates whether each pair of elements in two specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a value that indicates whether two specified vectors are not equal. + The first vector to compare. + The second vector to compare. + true if left and right are not equal; otherwise, false. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiples the specified vector by the specified scalar value. + The vector. + The scalar value. + The scaled vector. + + + Multiples the scalar value by the specified vector. + The vector. + The scalar value. + The scaled vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates the specified vector. + The vector to negate. + The negated vector. + + + Returns a vector whose elements are the square root of each of a specified vector's elements. + A vector. + The square root vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The difference vector. + + + Returns the string representation of the current instance using default formatting. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Transforms a four-dimensional vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a four-dimensional vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a three-dimensional vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a two-dimensional vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a two-dimensional vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a three-dimensional vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Gets the vector (0,0,0,1). + The vector (0,0,0,1). + + + Gets the vector (1,0,0,0). + The vector (1,0,0,0). + + + Gets the vector (0,1,0,0). + The vector (0,1,0,0).. + + + Gets a vector whose 4 elements are equal to zero. + The vector (0,0,1,0). + + + The W component of the vector. + + + + The X component of the vector. + + + + The Y component of the vector. + + + + The Z component of the vector. + + + + Gets a vector whose 4 elements are equal to zero. + A vector whose four elements are equal to zero (that is, it returns the vector (0,0,0,0). + + + \ No newline at end of file diff --git a/packages/System.Numerics.Vectors.4.4.0/ref/netstandard2.0/System.Numerics.Vectors.dll b/packages/System.Numerics.Vectors.4.4.0/ref/netstandard2.0/System.Numerics.Vectors.dll new file mode 100644 index 0000000..ba0aa0c Binary files /dev/null and b/packages/System.Numerics.Vectors.4.4.0/ref/netstandard2.0/System.Numerics.Vectors.dll differ diff --git a/packages/System.Numerics.Vectors.4.4.0/ref/netstandard2.0/System.Numerics.Vectors.xml b/packages/System.Numerics.Vectors.4.4.0/ref/netstandard2.0/System.Numerics.Vectors.xml new file mode 100644 index 0000000..5129793 --- /dev/null +++ b/packages/System.Numerics.Vectors.4.4.0/ref/netstandard2.0/System.Numerics.Vectors.xml @@ -0,0 +1,2597 @@ + + + + System.Numerics.Vectors + + + + Represents a 3x2 matrix. + + + Creates a 3x2 matrix from the specified components. + The value to assign to the first element in the first row. + The value to assign to the second element in the first row. + The value to assign to the first element in the second row. + The value to assign to the second element in the second row. + The value to assign to the first element in the third row. + The value to assign to the second element in the third row. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values of value1 and value2. + + + Creates a rotation matrix using the given rotation in radians. + The amount of rotation, in radians. + The rotation matrix. + + + Creates a rotation matrix using the specified rotation in radians and a center point. + The amount of rotation, in radians. + The center point. + The rotation matrix. + + + Creates a scaling matrix from the specified X and Y components. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The scaling matrix. + + + Creates a scaling matrix that scales uniformly with the specified scale with an offset from the specified center. + The uniform scale to use. + The center offset. + The scaling matrix. + + + Creates a scaling matrix that is offset by a given center point. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The center point. + The scaling matrix. + + + Creates a scaling matrix that scales uniformly with the given scale. + The uniform scale to use. + The scaling matrix. + + + Creates a scaling matrix from the specified vector scale. + The scale to use. + The scaling matrix. + + + Creates a scaling matrix from the specified vector scale with an offset from the specified center point. + The scale to use. + The center offset. + The scaling matrix. + + + Creates a skew matrix from the specified angles in radians. + The X angle, in radians. + The Y angle, in radians. + The skew matrix. + + + Creates a skew matrix from the specified angles in radians and a center point. + The X angle, in radians. + The Y angle, in radians. + The center point. + The skew matrix. + + + Creates a translation matrix from the specified 2-dimensional vector. + The translation position. + The translation matrix. + + + Creates a translation matrix from the specified X and Y components. + The X position. + The Y position. + The translation matrix. + + + Returns a value that indicates whether this instance and another 3x2 matrix are equal. + The other matrix. + true if the two matrices are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Calculates the determinant for this matrix. + The determinant. + + + Returns the hash code for this instance. + The hash code. + + + Gets the multiplicative identity matrix. + The multiplicative identify matrix. + + + Inverts the specified matrix. The return value indicates whether the operation succeeded. + The matrix to invert. + When this method returns, contains the inverted matrix if the operation succeeded. + true if matrix was converted successfully; otherwise, false. + + + Indicates whether the current matrix is the identity matrix. + true if the current matrix is the identity matrix; otherwise, false. + + + Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix. + The first matrix. + The second matrix. + The relative weighting of matrix2. + The interpolated matrix. + + + The first element of the first row. + + + + The second element of the first row. + + + + The first element of the second row. + + + + The second element of the second row. + + + + The first element of the third row. + + + + The second element of the third row. + + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values. + + + Returns a value that indicates whether the specified matrices are equal. + The first matrix to compare. + The second matrix to compare. + true if value1 and value2 are equal; otherwise, false. + + + Returns a value that indicates whether the specified matrices are not equal. + The first matrix to compare. + The second matrix to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Returns a string that represents this matrix. + The string representation of this matrix. + + + Gets or sets the translation component of this matrix. + The translation component of the current instance. + + + Represents a 4x4 matrix. + + + Creates a object from a specified object. + A 3x2 matrix. + + + Creates a 4x4 matrix from the specified components. + The value to assign to the first element in the first row. + The value to assign to the second element in the first row. + The value to assign to the third element in the first row. + The value to assign to the fourth element in the first row. + The value to assign to the first element in the second row. + The value to assign to the second element in the second row. + The value to assign to the third element in the second row. + The value to assign to the third element in the second row. + The value to assign to the first element in the third row. + The value to assign to the second element in the third row. + The value to assign to the third element in the third row. + The value to assign to the fourth element in the third row. + The value to assign to the first element in the fourth row. + The value to assign to the second element in the fourth row. + The value to assign to the third element in the fourth row. + The value to assign to the fourth element in the fourth row. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values of value1 and value2. + + + Creates a spherical billboard that rotates around a specified object position. + The position of the object that the billboard will rotate around. + The position of the camera. + The up vector of the camera. + The forward vector of the camera. + The created billboard. + + + Creates a cylindrical billboard that rotates around a specified axis. + The position of the object that the billboard will rotate around. + The position of the camera. + The axis to rotate the billboard around. + The forward vector of the camera. + The forward vector of the object. + The billboard matrix. + + + Creates a matrix that rotates around an arbitrary vector. + The axis to rotate around. + The angle to rotate around axis, in radians. + The rotation matrix. + + + Creates a rotation matrix from the specified Quaternion rotation value. + The source Quaternion. + The rotation matrix. + + + Creates a rotation matrix from the specified yaw, pitch, and roll. + The angle of rotation, in radians, around the Y axis. + The angle of rotation, in radians, around the X axis. + The angle of rotation, in radians, around the Z axis. + The rotation matrix. + + + Creates a view matrix. + The position of the camera. + The target towards which the camera is pointing. + The direction that is "up" from the camera's point of view. + The view matrix. + + + Creates an orthographic perspective matrix from the given view volume dimensions. + The width of the view volume. + The height of the view volume. + The minimum Z-value of the view volume. + The maximum Z-value of the view volume. + The orthographic projection matrix. + + + Creates a customized orthographic projection matrix. + The minimum X-value of the view volume. + The maximum X-value of the view volume. + The minimum Y-value of the view volume. + The maximum Y-value of the view volume. + The minimum Z-value of the view volume. + The maximum Z-value of the view volume. + The orthographic projection matrix. + + + Creates a perspective projection matrix from the given view volume dimensions. + The width of the view volume at the near view plane. + The height of the view volume at the near view plane. + The distance to the near view plane. + The distance to the far view plane. + The perspective projection matrix. + nearPlaneDistance is less than or equal to zero. -or- farPlaneDistance is less than or equal to zero. -or- nearPlaneDistance is greater than or equal to farPlaneDistance. + + + Creates a perspective projection matrix based on a field of view, aspect ratio, and near and far view plane distances. + The field of view in the y direction, in radians. + The aspect ratio, defined as view space width divided by height. + The distance to the near view plane. + The distance to the far view plane. + The perspective projection matrix. + fieldOfView is less than or equal to zero. -or- fieldOfView is greater than or equal to . nearPlaneDistance is less than or equal to zero. -or- farPlaneDistance is less than or equal to zero. -or- nearPlaneDistance is greater than or equal to farPlaneDistance. + + + Creates a customized perspective projection matrix. + The minimum x-value of the view volume at the near view plane. + The maximum x-value of the view volume at the near view plane. + The minimum y-value of the view volume at the near view plane. + The maximum y-value of the view volume at the near view plane. + The distance to the near view plane. + The distance to the far view plane. + The perspective projection matrix. + nearPlaneDistance is less than or equal to zero. -or- farPlaneDistance is less than or equal to zero. -or- nearPlaneDistance is greater than or equal to farPlaneDistance. + + + Creates a matrix that reflects the coordinate system about a specified plane. + The plane about which to create a reflection. + A new matrix expressing the reflection. + + + Creates a matrix for rotating points around the X axis. + The amount, in radians, by which to rotate around the X axis. + The rotation matrix. + + + Creates a matrix for rotating points around the X axis from a center point. + The amount, in radians, by which to rotate around the X axis. + The center point. + The rotation matrix. + + + The amount, in radians, by which to rotate around the Y axis from a center point. + The amount, in radians, by which to rotate around the Y-axis. + The center point. + The rotation matrix. + + + Creates a matrix for rotating points around the Y axis. + The amount, in radians, by which to rotate around the Y-axis. + The rotation matrix. + + + Creates a matrix for rotating points around the Z axis. + The amount, in radians, by which to rotate around the Z-axis. + The rotation matrix. + + + Creates a matrix for rotating points around the Z axis from a center point. + The amount, in radians, by which to rotate around the Z-axis. + The center point. + The rotation matrix. + + + Creates a scaling matrix from the specified vector scale. + The scale to use. + The scaling matrix. + + + Creates a uniform scaling matrix that scale equally on each axis. + The uniform scaling factor. + The scaling matrix. + + + Creates a scaling matrix with a center point. + The vector that contains the amount to scale on each axis. + The center point. + The scaling matrix. + + + Creates a uniform scaling matrix that scales equally on each axis with a center point. + The uniform scaling factor. + The center point. + The scaling matrix. + + + Creates a scaling matrix from the specified X, Y, and Z components. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The value to scale by on the Z axis. + The scaling matrix. + + + Creates a scaling matrix that is offset by a given center point. + The value to scale by on the X axis. + The value to scale by on the Y axis. + The value to scale by on the Z axis. + The center point. + The scaling matrix. + + + Creates a matrix that flattens geometry into a specified plane as if casting a shadow from a specified light source. + The direction from which the light that will cast the shadow is coming. + The plane onto which the new matrix should flatten geometry so as to cast a shadow. + A new matrix that can be used to flatten geometry onto the specified plane from the specified direction. + + + Creates a translation matrix from the specified 3-dimensional vector. + The amount to translate in each axis. + The translation matrix. + + + Creates a translation matrix from the specified X, Y, and Z components. + The amount to translate on the X axis. + The amount to translate on the Y axis. + The amount to translate on the Z axis. + The translation matrix. + + + Creates a world matrix with the specified parameters. + The position of the object. + The forward direction of the object. + The upward direction of the object. Its value is usually [0, 1, 0]. + The world matrix. + + + Attempts to extract the scale, translation, and rotation components from the given scale, rotation, or translation matrix. The return value indicates whether the operation succeeded. + The source matrix. + When this method returns, contains the scaling component of the transformation matrix if the operation succeeded. + When this method returns, contains the rotation component of the transformation matrix if the operation succeeded. + When the method returns, contains the translation component of the transformation matrix if the operation succeeded. + true if matrix was decomposed successfully; otherwise, false. + + + Returns a value that indicates whether this instance and another 4x4 matrix are equal. + The other matrix. + true if the two matrices are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Calculates the determinant of the current 4x4 matrix. + The determinant. + + + Returns the hash code for this instance. + The hash code. + + + Gets the multiplicative identity matrix. + Gets the multiplicative identity matrix. + + + Inverts the specified matrix. The return value indicates whether the operation succeeded. + The matrix to invert. + When this method returns, contains the inverted matrix if the operation succeeded. + true if matrix was converted successfully; otherwise, false. + + + Indicates whether the current matrix is the identity matrix. + true if the current matrix is the identity matrix; otherwise, false. + + + Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix. + The first matrix. + The second matrix. + The relative weighting of matrix2. + The interpolated matrix. + + + The first element of the first row. + + + + The second element of the first row. + + + + The third element of the first row. + + + + The fourth element of the first row. + + + + The first element of the second row. + + + + The second element of the second row. + + + + The third element of the second row. + + + + The fourth element of the second row. + + + + The first element of the third row. + + + + The second element of the third row. + + + + The third element of the third row. + + + + The fourth element of the third row. + + + + The first element of the fourth row. + + + + The second element of the fourth row. + + + + The third element of the fourth row. + + + + The fourth element of the fourth row. + + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Adds each element in one matrix with its corresponding element in a second matrix. + The first matrix. + The second matrix. + The matrix that contains the summed values. + + + Returns a value that indicates whether the specified matrices are equal. + The first matrix to compare. + The second matrix to care + true if value1 and value2 are equal; otherwise, false. + + + Returns a value that indicates whether the specified matrices are not equal. + The first matrix to compare. + The second matrix to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor. + The matrix to scale. + The scaling value to use. + The scaled matrix. + + + Returns the matrix that results from multiplying two matrices together. + The first matrix. + The second matrix. + The product matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Negates the specified matrix by multiplying all its values by -1. + The matrix to negate. + The negated matrix. + + + Subtracts each element in a second matrix from its corresponding element in a first matrix. + The first matrix. + The second matrix. + The matrix containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Returns a string that represents this matrix. + The string representation of this matrix. + + + Transforms the specified matrix by applying the specified Quaternion rotation. + The matrix to transform. + The rotation t apply. + The transformed matrix. + + + Gets or sets the translation component of this matrix. + The translation component of the current instance. + + + Transposes the rows and columns of a matrix. + The matrix to transpose. + The transposed matrix. + + + Represents a three-dimensional plane. + + + Creates a object from a specified four-dimensional vector. + A vector whose first three elements describe the normal vector, and whose defines the distance along that normal from the origin. + + + Creates a object from a specified normal and the distance along the normal from the origin. + The plane's normal vector. + The plane's distance from the origin along its normal vector. + + + Creates a object from the X, Y, and Z components of its normal, and its distance from the origin on that normal. + The X component of the normal. + The Y component of the normal. + The Z component of the normal. + The distance of the plane along its normal from the origin. + + + Creates a object that contains three specified points. + The first point defining the plane. + The second point defining the plane. + The third point defining the plane. + The plane containing the three points. + + + The distance of the plane along its normal from the origin. + + + + Calculates the dot product of a plane and a 4-dimensional vector. + The plane. + The four-dimensional vector. + The dot product. + + + Returns the dot product of a specified three-dimensional vector and the normal vector of this plane plus the distance () value of the plane. + The plane. + The 3-dimensional vector. + The dot product. + + + Returns the dot product of a specified three-dimensional vector and the vector of this plane. + The plane. + The three-dimensional vector. + The dot product. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns a value that indicates whether this instance and another plane object are equal. + The other plane. + true if the two planes are equal; otherwise, false. + + + Returns the hash code for this instance. + The hash code. + + + The normal vector of the plane. + + + + Creates a new object whose normal vector is the source plane's normal vector normalized. + The source plane. + The normalized plane. + + + Returns a value that indicates whether two planes are equal. + The first plane to compare. + The second plane to compare. + true if value1 and value2 are equal; otherwise, false. + + + Returns a value that indicates whether two planes are not equal. + The first plane to compare. + The second plane to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the string representation of this plane object. + A string that represents this object. + + + Transforms a normalized plane by a 4x4 matrix. + The normalized plane to transform. + The transformation matrix to apply to plane. + The transformed plane. + + + Transforms a normalized plane by a Quaternion rotation. + The normalized plane to transform. + The Quaternion rotation to apply to the plane. + A new plane that results from applying the Quaternion rotation. + + + Represents a vector that is used to encode three-dimensional physical rotations. + + + Creates a quaternion from the specified vector and rotation parts. + The vector part of the quaternion. + The rotation part of the quaternion. + + + Constructs a quaternion from the specified components. + The value to assign to the X component of the quaternion. + The value to assign to the Y component of the quaternion. + The value to assign to the Z component of the quaternion. + The value to assign to the W component of the quaternion. + + + Adds each element in one quaternion with its corresponding element in a second quaternion. + The first quaternion. + The second quaternion. + The quaternion that contains the summed values of value1 and value2. + + + Concatenates two quaternions. + The first quaternion rotation in the series. + The second quaternion rotation in the series. + A new quaternion representing the concatenation of the value1 rotation followed by the value2 rotation. + + + Returns the conjugate of a specified quaternion. + The quaternion. + A new quaternion that is the conjugate of value. + + + Creates a quaternion from a vector and an angle to rotate about the vector. + The vector to rotate around. + The angle, in radians, to rotate around the vector. + The newly created quaternion. + + + Creates a quaternion from the specified rotation matrix. + The rotation matrix. + The newly created quaternion. + + + Creates a new quaternion from the given yaw, pitch, and roll. + The yaw angle, in radians, around the Y axis. + The pitch angle, in radians, around the X axis. + The roll angle, in radians, around the Z axis. + The resulting quaternion. + + + Divides one quaternion by a second quaternion. + The dividend. + The divisor. + The quaternion that results from dividing value1 by value2. + + + Calculates the dot product of two quaternions. + The first quaternion. + The second quaternion. + The dot product. + + + Returns a value that indicates whether this instance and another quaternion are equal. + The other quaternion. + true if the two quaternions are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns the hash code for this instance. + The hash code. + + + Gets a quaternion that represents no rotation. + A quaternion whose values are (0, 0, 0, 1). + + + Returns the inverse of a quaternion. + The quaternion. + The inverted quaternion. + + + Gets a value that indicates whether the current instance is the identity quaternion. + true if the current instance is the identity quaternion; otherwise, false. + + + Calculates the length of the quaternion. + The computed length of the quaternion. + + + Calculates the squared length of the quaternion. + The length squared of the quaternion. + + + Performs a linear interpolation between two quaternions based on a value that specifies the weighting of the second quaternion. + The first quaternion. + The second quaternion. + The relative weight of quaternion2 in the interpolation. + The interpolated quaternion. + + + Returns the quaternion that results from multiplying two quaternions together. + The first quaternion. + The second quaternion. + The product quaternion. + + + Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor. + The source quaternion. + The scalar value. + The scaled quaternion. + + + Reverses the sign of each component of the quaternion. + The quaternion to negate. + The negated quaternion. + + + Divides each component of a specified by its length. + The quaternion to normalize. + The normalized quaternion. + + + Adds each element in one quaternion with its corresponding element in a second quaternion. + The first quaternion. + The second quaternion. + The quaternion that contains the summed values of value1 and value2. + + + Divides one quaternion by a second quaternion. + The dividend. + The divisor. + The quaternion that results from dividing value1 by value2. + + + Returns a value that indicates whether two quaternions are equal. + The first quaternion to compare. + The second quaternion to compare. + true if the two quaternions are equal; otherwise, false. + + + Returns a value that indicates whether two quaternions are not equal. + The first quaternion to compare. + The second quaternion to compare. + true if value1 and value2 are not equal; otherwise, false. + + + Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor. + The source quaternion. + The scalar value. + The scaled quaternion. + + + Returns the quaternion that results from multiplying two quaternions together. + The first quaternion. + The second quaternion. + The product quaternion. + + + Subtracts each element in a second quaternion from its corresponding element in a first quaternion. + The first quaternion. + The second quaternion. + The quaternion containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Reverses the sign of each component of the quaternion. + The quaternion to negate. + The negated quaternion. + + + Interpolates between two quaternions, using spherical linear interpolation. + The first quaternion. + The second quaternion. + The relative weight of the second quaternion in the interpolation. + The interpolated quaternion. + + + Subtracts each element in a second quaternion from its corresponding element in a first quaternion. + The first quaternion. + The second quaternion. + The quaternion containing the values that result from subtracting each element in value2 from its corresponding element in value1. + + + Returns a string that represents this quaternion. + The string representation of this quaternion. + + + The rotation component of the quaternion. + + + + The X value of the vector component of the quaternion. + + + + The Y value of the vector component of the quaternion. + + + + The Z value of the vector component of the quaternion. + + + + Represents a single vector of a specified numeric type that is suitable for low-level optimization of parallel algorithms. + The vector type. T can be any primitive numeric type. + + + Creates a vector whose components are of a specified type. + The numeric type that defines the type of the components in the vector. + + + Creates a vector from a specified array. + A numeric array. + values is null. + + + Creates a vector from a specified array starting at a specified index position. + A numeric array. + The starting index position from which to create the vector. + values is null. + index is less than zero. -or- The length of values minus index is less than . + + + Copies the vector instance to a specified destination array. + The array to receive a copy of the vector values. + destination is null. + The number of elements in the current vector is greater than the number of elements available in the destination array. + + + Copies the vector instance to a specified destination array starting at a specified index position. + The array to receive a copy of the vector values. + The starting index in destination at which to begin the copy operation. + destination is null. + The number of elements in the current instance is greater than the number of elements available from startIndex to the end of the destination array. + index is less than zero or greater than the last index in destination. + + + Returns the number of elements stored in the vector. + The number of elements stored in the vector. + Access to the property getter via reflection is not supported. + + + Returns a value that indicates whether this instance is equal to a specified vector. + The vector to compare with this instance. + true if the current instance and other are equal; otherwise, false. + + + Returns a value that indicates whether this instance is equal to a specified object. + The object to compare with this instance. + true if the current instance and obj are equal; otherwise, false. The method returns false if obj is null, or if obj is a vector of a different type than the current instance. + + + Returns the hash code for this instance. + The hash code. + + + Gets the element at a specified index. + The index of the element to return. + The element at index index. + index is less than zero. -or- index is greater than or equal to . + + + Returns a vector containing all ones. + A vector containing all ones. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Returns a new vector by performing a bitwise And operation on each of the elements in two vectors. + The first vector. + The second vector. + The vector that results from the bitwise And of left and right. + + + Returns a new vector by performing a bitwise Or operation on each of the elements in two vectors. + The first vector. + The second vector. + The vector that results from the bitwise Or of the elements in left and right. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Returns a value that indicates whether each pair of elements in two specified vectors are equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a new vector by performing a bitwise XOr operation on each of the elements in two vectors. + The first vector. + The second vector. + The vector that results from the bitwise XOr of the elements in left and right. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Reinterprets the bits of the specified vector into a vector of type . + The vector to reinterpret. + The reinterpreted vector. + + + Returns a value that indicates whether any single pair of elements in the specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if any element pairs in left and right are equal. false if no element pairs are equal. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar value. + The source vector. + A scalar value. + The scaled vector. + + + Multiplies a vector by the given scalar. + The scalar value. + The source vector. + The scaled vector. + + + Returns a new vector whose elements are obtained by taking the one's complement of a specified vector's elements. + The source vector. + The one's complement vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates a given vector. + The vector to negate. + The negated vector. + + + Returns the string representation of this vector using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Returns the string representation of this vector using default formatting. + The string representation of this vector. + + + Returns the string representation of this vector using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns a vector containing all zeroes. + A vector containing all zeroes. + + + Provides a collection of static convenience methods for creating, manipulating, combining, and converting generic vectors. + + + Returns a new vector whose elements are the absolute values of the given vector's elements. + The source vector. + The vector type. T can be any primitive numeric type. + The absolute value vector. + + + Returns a new vector whose values are the sum of each pair of elements from two given vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The summed vector. + + + Returns a new vector by performing a bitwise And Not operation on each pair of corresponding elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned bytes. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a double-precision floating-point vector. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of 16-bit integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of long integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of signed bytes. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a single-precision floating-point vector. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned 16-bit integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Reinterprets the bits of a specified vector into those of a vector of unsigned long integers. + The source vector. + The vector type. T can be any primitive numeric type. + The reinterpreted vector. + + + Returns a new vector by performing a bitwise And operation on each pair of elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a new vector by performing a bitwise Or operation on each pair of elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Creates a new single-precision vector with elements selected between two specified single-precision source vectors based on an integral mask vector. + The integral mask vector used to drive selection. + The first source vector. + The second source vector. + The new vector with elements selected based on the mask. + + + Creates a new double-precision vector with elements selected between two specified double-precision source vectors based on an integral mask vector. + The integral mask vector used to drive selection. + The first source vector. + The second source vector. + The new vector with elements selected based on the mask. + + + Creates a new vector of a specified type with elements selected between two specified source vectors of the same type based on an integral mask vector. + The integral mask vector used to drive selection. + The first source vector. + The second source vector. + The vector type. T can be any primitive numeric type. + The new vector with elements selected based on the mask. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Returns a new vector whose values are the result of dividing the first vector's elements by the corresponding elements in the second vector. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The divided vector. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The dot product. + + + Returns a new integral vector whose elements signal whether the elements in two specified double-precision vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in two specified integral vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in two specified long integer vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in two specified single-precision vectors are equal. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector of a specified type whose elements signal whether the elements in two specified vectors of the same type are equal. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether each pair of elements in the given vectors is equal. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all elements in left and right are equal; otherwise, false. + + + Returns a value that indicates whether any single pair of elements in the given vectors is equal. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element pair in left and right is equal; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are greater than their corresponding elements in a second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than their corresponding elements in a second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than their corresponding elements in a second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are greater than their corresponding elements in a second single-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than their corresponding elements in the second vector of the same time. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all elements in the first vector are greater than the corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all elements in left are greater than the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is greater than the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is greater than the corresponding element in right; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the single-precision floating-point second vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than or equal to their corresponding elements in the second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than or equal to their corresponding elements in the second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than or equal to their corresponding elements in the second vector of the same type. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all elements in the first vector are greater than or equal to all the corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all elements in left are greater than or equal to the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is greater than or equal to the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is greater than or equal to the corresponding element in right; otherwise, false. + + + Gets a value that indicates whether vector operations are subject to hardware acceleration through JIT intrinsic support. + true if vector operations are subject to hardware acceleration; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than their corresponding elements in a second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are less than their corresponding elements in a second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less than their corresponding elements in a second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one single-precision vector are less than their corresponding elements in a second single-precision vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector of a specified type whose elements signal whether the elements in one vector are less than their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all of the elements in the first vector are less than their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all of the elements in left are less than the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is less than the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is less than the corresponding element in right; otherwise, false. + + + Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than or equal to their corresponding elements in a second double-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new integral vector whose elements signal whether the elements in one integral vector are less than or equal to their corresponding elements in a second integral vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less or equal to their corresponding elements in a second long integer vector. + The first vector to compare. + The second vector to compare. + The resulting long integer vector. + + + Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are less than or equal to their corresponding elements in a second single-precision floating-point vector. + The first vector to compare. + The second vector to compare. + The resulting integral vector. + + + Returns a new vector whose elements signal whether the elements in one vector are less than or equal to their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a value that indicates whether all elements in the first vector are less than or equal to their corresponding elements in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if all of the elements in left are less than or equal to the corresponding elements in right; otherwise, false. + + + Returns a value that indicates whether any element in the first vector is less than or equal to the corresponding element in the second vector. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + true if any element in left is less than or equal to the corresponding element in right; otherwise, false. + + + Returns a new vector whose elements are the maximum of each pair of elements in the two given vectors. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The maximum vector. + + + Returns a new vector whose elements are the minimum of each pair of elements in the two given vectors. + The first vector to compare. + The second vector to compare. + The vector type. T can be any primitive numeric type. + The minimum vector. + + + Returns a new vector whose values are a scalar value multiplied by each of the values of a specified vector. + The scalar value. + The vector. + The vector type. T can be any primitive numeric type. + The scaled vector. + + + Returns a new vector whose values are the product of each pair of elements in two specified vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The product vector. + + + Returns a new vector whose values are the values of a specified vector each multiplied by a scalar value. + The vector. + The scalar value. + The vector type. T can be any primitive numeric type. + The scaled vector. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Returns a new vector whose elements are the negation of the corresponding element in the specified vector. + The source vector. + The vector type. T can be any primitive numeric type. + The negated vector. + + + Returns a new vector whose elements are obtained by taking the one's complement of a specified vector's elements. + The source vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Returns a new vector whose elements are the square roots of a specified vector's elements. + The source vector. + The vector type. T can be any primitive numeric type. + The square root vector. + + + Returns a new vector whose values are the difference between the elements in the second vector and their corresponding elements in the first vector. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The difference vector. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Returns a new vector by performing a bitwise exclusive Or (XOr) operation on each pair of elements in two vectors. + The first vector. + The second vector. + The vector type. T can be any primitive numeric type. + The resulting vector. + + + Represents a vector with two single-precision floating-point values. + + + Creates a new object whose two elements have the same value. + The value to assign to both elements. + + + Creates a vector whose elements have the specified values. + The value to assign to the field. + The value to assign to the field. + + + Returns a vector whose elements are the absolute values of each of the specified vector's elements. + A vector. + The absolute value vector. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Restricts a vector between a minimum and a maximum value. + The vector to restrict. + The minimum value. + The maximum value. + The restricted vector. + + + Copies the elements of the vector to a specified array. + The destination array. + array is null. + The number of elements in the current instance is greater than in the array. + array is multidimensional. + + + Copies the elements of the vector to a specified array starting at a specified index position. + The destination array. + The index at which to copy the first element of the vector. + array is null. + The number of elements in the current instance is greater than in the array. + index is less than zero. -or- index is greater than or equal to the array length. + array is multidimensional. + + + Computes the Euclidean distance between the two given points. + The first point. + The second point. + The distance. + + + Returns the Euclidean distance squared between two specified points. + The first point. + The second point. + The distance squared. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector resulting from the division. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The vector that results from the division. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The dot product. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns a value that indicates whether this instance and another vector are equal. + The other vector. + true if the two vectors are equal; otherwise, false. + + + Returns the hash code for this instance. + The hash code. + + + Returns the length of the vector. + The vector's length. + + + Returns the length of the vector squared. + The vector's length squared. + + + Performs a linear interpolation between two vectors based on the given weighting. + The first vector. + The second vector. + A value between 0 and 1 that indicates the weight of value2. + The interpolated vector. + + + Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The maximized vector. + + + Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The minimized vector. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar. + The vector to multiply. + The scalar value. + The scaled vector. + + + Multiplies a scalar value by a specified vector. + The scaled value. + The vector. + The scaled vector. + + + Negates a specified vector. + The vector to negate. + The negated vector. + + + Returns a vector with the same direction as the specified vector, but with a length of one. + The vector to normalize. + The normalized vector. + + + Gets a vector whose 2 elements are equal to one. + A vector whose two elements are equal to one (that is, it returns the vector (1,1). + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The result of the division. + + + Returns a value that indicates whether each pair of elements in two specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a value that indicates whether two specified vectors are not equal. + The first vector to compare. + The second vector to compare. + true if left and right are not equal; otherwise, false. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiples the specified vector by the specified scalar value. + The vector. + The scalar value. + The scaled vector. + + + Multiples the scalar value by the specified vector. + The vector. + The scalar value. + The scaled vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates the specified vector. + The vector to negate. + The negated vector. + + + Returns the reflection of a vector off a surface that has the specified normal. + The source vector. + The normal of the surface being reflected off. + The reflected vector. + + + Returns a vector whose elements are the square root of each of a specified vector's elements. + A vector. + The square root vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The difference vector. + + + Returns the string representation of the current instance using default formatting. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Transforms a vector by a specified 3x2 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a vector normal by the given 3x2 matrix. + The source vector. + The matrix. + The transformed vector. + + + Transforms a vector normal by the given 4x4 matrix. + The source vector. + The matrix. + The transformed vector. + + + Gets the vector (1,0). + The vector (1,0). + + + Gets the vector (0,1). + The vector (0,1). + + + The X component of the vector. + + + + The Y component of the vector. + + + + Returns a vector whose 2 elements are equal to zero. + A vector whose two elements are equal to zero (that is, it returns the vector (0,0). + + + Represents a vector with three single-precision floating-point values. + + + Creates a new object whose three elements have the same value. + The value to assign to all three elements. + + + Creates a new object from the specified object and the specified value. + The vector with two elements. + The additional value to assign to the field. + + + Creates a vector whose elements have the specified values. + The value to assign to the field. + The value to assign to the field. + The value to assign to the field. + + + Returns a vector whose elements are the absolute values of each of the specified vector's elements. + A vector. + The absolute value vector. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Restricts a vector between a minimum and a maximum value. + The vector to restrict. + The minimum value. + The maximum value. + The restricted vector. + + + Copies the elements of the vector to a specified array. + The destination array. + array is null. + The number of elements in the current instance is greater than in the array. + array is multidimensional. + + + Copies the elements of the vector to a specified array starting at a specified index position. + The destination array. + The index at which to copy the first element of the vector. + array is null. + The number of elements in the current instance is greater than in the array. + index is less than zero. -or- index is greater than or equal to the array length. + array is multidimensional. + + + Computes the cross product of two vectors. + The first vector. + The second vector. + The cross product. + + + Computes the Euclidean distance between the two given points. + The first point. + The second point. + The distance. + + + Returns the Euclidean distance squared between two specified points. + The first point. + The second point. + The distance squared. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The vector that results from the division. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector resulting from the division. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The dot product. + + + Returns a value that indicates whether this instance and another vector are equal. + The other vector. + true if the two vectors are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns the hash code for this instance. + The hash code. + + + Returns the length of this vector object. + The vector's length. + + + Returns the length of the vector squared. + The vector's length squared. + + + Performs a linear interpolation between two vectors based on the given weighting. + The first vector. + The second vector. + A value between 0 and 1 that indicates the weight of value2. + The interpolated vector. + + + Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The maximized vector. + + + Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The minimized vector. + + + Multiplies a scalar value by a specified vector. + The scaled value. + The vector. + The scaled vector. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar. + The vector to multiply. + The scalar value. + The scaled vector. + + + Negates a specified vector. + The vector to negate. + The negated vector. + + + Returns a vector with the same direction as the specified vector, but with a length of one. + The vector to normalize. + The normalized vector. + + + Gets a vector whose 3 elements are equal to one. + A vector whose three elements are equal to one (that is, it returns the vector (1,1,1). + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The result of the division. + + + Returns a value that indicates whether each pair of elements in two specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a value that indicates whether two specified vectors are not equal. + The first vector to compare. + The second vector to compare. + true if left and right are not equal; otherwise, false. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiples the specified vector by the specified scalar value. + The vector. + The scalar value. + The scaled vector. + + + Multiples the scalar value by the specified vector. + The vector. + The scalar value. + The scaled vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates the specified vector. + The vector to negate. + The negated vector. + + + Returns the reflection of a vector off a surface that has the specified normal. + The source vector. + The normal of the surface being reflected off. + The reflected vector. + + + Returns a vector whose elements are the square root of each of a specified vector's elements. + A vector. + The square root vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The difference vector. + + + Returns the string representation of the current instance using default formatting. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Transforms a vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a vector normal by the given 4x4 matrix. + The source vector. + The matrix. + The transformed vector. + + + Gets the vector (1,0,0). + The vector (1,0,0). + + + Gets the vector (0,1,0). + The vector (0,1,0).. + + + Gets the vector (0,0,1). + The vector (0,0,1). + + + The X component of the vector. + + + + The Y component of the vector. + + + + The Z component of the vector. + + + + Gets a vector whose 3 elements are equal to zero. + A vector whose three elements are equal to zero (that is, it returns the vector (0,0,0). + + + Represents a vector with four single-precision floating-point values. + + + Creates a new object whose four elements have the same value. + The value to assign to all four elements. + + + Constructs a new object from the specified object and a W component. + The vector to use for the X, Y, and Z components. + The W component. + + + Creates a new object from the specified object and a Z and a W component. + The vector to use for the X and Y components. + The Z component. + The W component. + + + Creates a vector whose elements have the specified values. + The value to assign to the field. + The value to assign to the field. + The value to assign to the field. + The value to assign to the field. + + + Returns a vector whose elements are the absolute values of each of the specified vector's elements. + A vector. + The absolute value vector. + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Restricts a vector between a minimum and a maximum value. + The vector to restrict. + The minimum value. + The maximum value. + The restricted vector. + + + Copies the elements of the vector to a specified array. + The destination array. + array is null. + The number of elements in the current instance is greater than in the array. + array is multidimensional. + + + Copies the elements of the vector to a specified array starting at a specified index position. + The destination array. + The index at which to copy the first element of the vector. + array is null. + The number of elements in the current instance is greater than in the array. + index is less than zero. -or- index is greater than or equal to the array length. + array is multidimensional. + + + Computes the Euclidean distance between the two given points. + The first point. + The second point. + The distance. + + + Returns the Euclidean distance squared between two specified points. + The first point. + The second point. + The distance squared. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector resulting from the division. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The vector that results from the division. + + + Returns the dot product of two vectors. + The first vector. + The second vector. + The dot product. + + + Returns a value that indicates whether this instance and another vector are equal. + The other vector. + true if the two vectors are equal; otherwise, false. + + + Returns a value that indicates whether this instance and a specified object are equal. + The object to compare with the current instance. + true if the current instance and obj are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`. + + + Returns the hash code for this instance. + The hash code. + + + Returns the length of this vector object. + The vector's length. + + + Returns the length of the vector squared. + The vector's length squared. + + + Performs a linear interpolation between two vectors based on the given weighting. + The first vector. + The second vector. + A value between 0 and 1 that indicates the weight of value2. + The interpolated vector. + + + Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The maximized vector. + + + Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors. + The first vector. + The second vector. + The minimized vector. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiplies a vector by a specified scalar. + The vector to multiply. + The scalar value. + The scaled vector. + + + Multiplies a scalar value by a specified vector. + The scaled value. + The vector. + The scaled vector. + + + Negates a specified vector. + The vector to negate. + The negated vector. + + + Returns a vector with the same direction as the specified vector, but with a length of one. + The vector to normalize. + The normalized vector. + + + Gets a vector whose 4 elements are equal to one. + Returns . + + + Adds two vectors together. + The first vector to add. + The second vector to add. + The summed vector. + + + Divides the first vector by the second. + The first vector. + The second vector. + The vector that results from dividing left by right. + + + Divides the specified vector by a specified scalar value. + The vector. + The scalar value. + The result of the division. + + + Returns a value that indicates whether each pair of elements in two specified vectors is equal. + The first vector to compare. + The second vector to compare. + true if left and right are equal; otherwise, false. + + + Returns a value that indicates whether two specified vectors are not equal. + The first vector to compare. + The second vector to compare. + true if left and right are not equal; otherwise, false. + + + Multiplies two vectors together. + The first vector. + The second vector. + The product vector. + + + Multiples the specified vector by the specified scalar value. + The vector. + The scalar value. + The scaled vector. + + + Multiples the scalar value by the specified vector. + The vector. + The scalar value. + The scaled vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The vector that results from subtracting right from left. + + + Negates the specified vector. + The vector to negate. + The negated vector. + + + Returns a vector whose elements are the square root of each of a specified vector's elements. + A vector. + The square root vector. + + + Subtracts the second vector from the first. + The first vector. + The second vector. + The difference vector. + + + Returns the string representation of the current instance using default formatting. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements. + A or that defines the format of individual elements. + The string representation of the current instance. + + + Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting. + A or that defines the format of individual elements. + A format provider that supplies culture-specific formatting information. + The string representation of the current instance. + + + Transforms a four-dimensional vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a four-dimensional vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a three-dimensional vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a two-dimensional vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Transforms a two-dimensional vector by the specified Quaternion rotation value. + The vector to rotate. + The rotation to apply. + The transformed vector. + + + Transforms a three-dimensional vector by a specified 4x4 matrix. + The vector to transform. + The transformation matrix. + The transformed vector. + + + Gets the vector (0,0,0,1). + The vector (0,0,0,1). + + + Gets the vector (1,0,0,0). + The vector (1,0,0,0). + + + Gets the vector (0,1,0,0). + The vector (0,1,0,0).. + + + Gets a vector whose 4 elements are equal to zero. + The vector (0,0,1,0). + + + The W component of the vector. + + + + The X component of the vector. + + + + The Y component of the vector. + + + + The Z component of the vector. + + + + Gets a vector whose 4 elements are equal to zero. + A vector whose four elements are equal to zero (that is, it returns the vector (0,0,0,0). + + + \ No newline at end of file diff --git a/packages/System.Numerics.Vectors.4.4.0/ref/xamarinios10/_._ b/packages/System.Numerics.Vectors.4.4.0/ref/xamarinios10/_._ new file mode 100644 index 0000000..e69de29 diff --git a/packages/System.Numerics.Vectors.4.4.0/ref/xamarinmac20/_._ b/packages/System.Numerics.Vectors.4.4.0/ref/xamarinmac20/_._ new file mode 100644 index 0000000..e69de29 diff --git a/packages/System.Numerics.Vectors.4.4.0/ref/xamarintvos10/_._ b/packages/System.Numerics.Vectors.4.4.0/ref/xamarintvos10/_._ new file mode 100644 index 0000000..e69de29 diff --git a/packages/System.Numerics.Vectors.4.4.0/ref/xamarinwatchos10/_._ b/packages/System.Numerics.Vectors.4.4.0/ref/xamarinwatchos10/_._ new file mode 100644 index 0000000..e69de29 diff --git a/packages/System.Numerics.Vectors.4.4.0/useSharedDesignerContext.txt b/packages/System.Numerics.Vectors.4.4.0/useSharedDesignerContext.txt new file mode 100644 index 0000000..e69de29 diff --git a/packages/System.Numerics.Vectors.4.4.0/version.txt b/packages/System.Numerics.Vectors.4.4.0/version.txt new file mode 100644 index 0000000..1ca86a0 --- /dev/null +++ b/packages/System.Numerics.Vectors.4.4.0/version.txt @@ -0,0 +1 @@ +8321c729934c0f8be754953439b88e6e1c120c24 diff --git a/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/.signature.p7s b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/.signature.p7s new file mode 100644 index 0000000..a7fbb73 Binary files /dev/null and b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/.signature.p7s differ diff --git a/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/LICENSE.TXT b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/LICENSE.TXT new file mode 100644 index 0000000..984713a --- /dev/null +++ b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/LICENSE.TXT @@ -0,0 +1,23 @@ +The MIT License (MIT) + +Copyright (c) .NET Foundation and Contributors + +All rights reserved. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/System.Runtime.CompilerServices.Unsafe.4.5.2.nupkg b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/System.Runtime.CompilerServices.Unsafe.4.5.2.nupkg new file mode 100644 index 0000000..4f464e1 Binary files /dev/null and b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/System.Runtime.CompilerServices.Unsafe.4.5.2.nupkg differ diff --git a/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/THIRD-PARTY-NOTICES.TXT b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/THIRD-PARTY-NOTICES.TXT new file mode 100644 index 0000000..db542ca --- /dev/null +++ b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/THIRD-PARTY-NOTICES.TXT @@ -0,0 +1,309 @@ +.NET Core uses third-party libraries or other resources that may be +distributed under licenses different than the .NET Core software. + +In the event that we accidentally failed to list a required notice, please +bring it to our attention. Post an issue or email us: + + dotnet@microsoft.com + +The attached notices are provided for information only. + +License notice for Slicing-by-8 +------------------------------- + +http://sourceforge.net/projects/slicing-by-8/ + +Copyright (c) 2004-2006 Intel Corporation - All Rights Reserved + + +This software program is licensed subject to the BSD License, available at +http://www.opensource.org/licenses/bsd-license.html. + + +License notice for Unicode data +------------------------------- + +http://www.unicode.org/copyright.html#License + +Copyright © 1991-2017 Unicode, Inc. All rights reserved. +Distributed under the Terms of Use in http://www.unicode.org/copyright.html. + +Permission is hereby granted, free of charge, to any person obtaining +a copy of the Unicode data files and any associated documentation +(the "Data Files") or Unicode software and any associated documentation +(the "Software") to deal in the Data Files or Software +without restriction, including without limitation the rights to use, +copy, modify, merge, publish, distribute, and/or sell copies of +the Data Files or Software, and to permit persons to whom the Data Files +or Software are furnished to do so, provided that either +(a) this copyright and permission notice appear with all copies +of the Data Files or Software, or +(b) this copyright and permission notice appear in associated +Documentation. + +THE DATA FILES AND SOFTWARE ARE PROVIDED "AS IS", WITHOUT WARRANTY OF +ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE +WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +NONINFRINGEMENT OF THIRD PARTY RIGHTS. +IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN THIS +NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSEQUENTIAL +DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, +DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER +TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR +PERFORMANCE OF THE DATA FILES OR SOFTWARE. + +Except as contained in this notice, the name of a copyright holder +shall not be used in advertising or otherwise to promote the sale, +use or other dealings in these Data Files or Software without prior +written authorization of the copyright holder. + +License notice for Zlib +----------------------- + +https://github.com/madler/zlib +http://zlib.net/zlib_license.html + +/* zlib.h -- interface of the 'zlib' general purpose compression library + version 1.2.11, January 15th, 2017 + + Copyright (C) 1995-2017 Jean-loup Gailly and Mark Adler + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. + + Jean-loup Gailly Mark Adler + jloup@gzip.org madler@alumni.caltech.edu + +*/ + +License notice for Mono +------------------------------- + +http://www.mono-project.com/docs/about-mono/ + +Copyright (c) .NET Foundation Contributors + +MIT License + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the Software), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +License notice for International Organization for Standardization +----------------------------------------------------------------- + +Portions (C) International Organization for Standardization 1986: + Permission to copy in any form is granted for use with + conforming SGML systems and applications as defined in + ISO 8879, provided this notice is included in all copies. + +License notice for Intel +------------------------ + +"Copyright (c) 2004-2006 Intel Corporation - All Rights Reserved + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + +1. Redistributions of source code must retain the above copyright notice, this +list of conditions and the following disclaimer. + +2. Redistributions in binary form must reproduce the above copyright notice, +this list of conditions and the following disclaimer in the documentation +and/or other materials provided with the distribution. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE +FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR +SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, +OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +License notice for Xamarin and Novell +------------------------------------- + +Copyright (c) 2015 Xamarin, Inc (http://www.xamarin.com) + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. + +Copyright (c) 2011 Novell, Inc (http://www.novell.com) + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. + +Third party notice for W3C +-------------------------- + +"W3C SOFTWARE AND DOCUMENT NOTICE AND LICENSE +Status: This license takes effect 13 May, 2015. +This work is being provided by the copyright holders under the following license. +License +By obtaining and/or copying this work, you (the licensee) agree that you have read, understood, and will comply with the following terms and conditions. +Permission to copy, modify, and distribute this work, with or without modification, for any purpose and without fee or royalty is hereby granted, provided that you include the following on ALL copies of the work or portions thereof, including modifications: +The full text of this NOTICE in a location viewable to users of the redistributed or derivative work. +Any pre-existing intellectual property disclaimers, notices, or terms and conditions. If none exist, the W3C Software and Document Short Notice should be included. +Notice of any changes or modifications, through a copyright statement on the new code or document such as "This software or document includes material copied from or derived from [title and URI of the W3C document]. Copyright © [YEAR] W3C® (MIT, ERCIM, Keio, Beihang)." +Disclaimers +THIS WORK IS PROVIDED "AS IS," AND COPYRIGHT HOLDERS MAKE NO REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO, WARRANTIES OF MERCHANTABILITY OR FITNESS FOR ANY PARTICULAR PURPOSE OR THAT THE USE OF THE SOFTWARE OR DOCUMENT WILL NOT INFRINGE ANY THIRD PARTY PATENTS, COPYRIGHTS, TRADEMARKS OR OTHER RIGHTS. +COPYRIGHT HOLDERS WILL NOT BE LIABLE FOR ANY DIRECT, INDIRECT, SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF ANY USE OF THE SOFTWARE OR DOCUMENT. +The name and trademarks of copyright holders may NOT be used in advertising or publicity pertaining to the work without specific, written prior permission. Title to copyright in this work will at all times remain with copyright holders." + +License notice for Bit Twiddling Hacks +-------------------------------------- + +Bit Twiddling Hacks + +By Sean Eron Anderson +seander@cs.stanford.edu + +Individually, the code snippets here are in the public domain (unless otherwise +noted) — feel free to use them however you please. The aggregate collection and +descriptions are © 1997-2005 Sean Eron Anderson. The code and descriptions are +distributed in the hope that they will be useful, but WITHOUT ANY WARRANTY and +without even the implied warranty of merchantability or fitness for a particular +purpose. + +License notice for Brotli +-------------------------------------- + +Copyright (c) 2009, 2010, 2013-2016 by the Brotli Authors. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. + +compress_fragment.c: +Copyright (c) 2011, Google Inc. +All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are +met: + + * Redistributions of source code must retain the above copyright +notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above +copyright notice, this list of conditions and the following disclaimer +in the documentation and/or other materials provided with the +distribution. + * Neither the name of Google Inc. nor the names of its +contributors may be used to endorse or promote products derived from +this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +""AS IS"" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +decode_fuzzer.c: +Copyright (c) 2015 The Chromium Authors. All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are +met: + + * Redistributions of source code must retain the above copyright +notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above +copyright notice, this list of conditions and the following disclaimer +in the documentation and/or other materials provided with the +distribution. + * Neither the name of Google Inc. nor the names of its +contributors may be used to endorse or promote products derived from +this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +""AS IS"" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." + diff --git a/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/lib/netcoreapp2.0/System.Runtime.CompilerServices.Unsafe.dll b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/lib/netcoreapp2.0/System.Runtime.CompilerServices.Unsafe.dll new file mode 100644 index 0000000..67d56ef Binary files /dev/null and b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/lib/netcoreapp2.0/System.Runtime.CompilerServices.Unsafe.dll differ diff --git a/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/lib/netcoreapp2.0/System.Runtime.CompilerServices.Unsafe.xml b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/lib/netcoreapp2.0/System.Runtime.CompilerServices.Unsafe.xml new file mode 100644 index 0000000..6a7cfcf --- /dev/null +++ b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/lib/netcoreapp2.0/System.Runtime.CompilerServices.Unsafe.xml @@ -0,0 +1,200 @@ + + + System.Runtime.CompilerServices.Unsafe + + + + Contains generic, low-level functionality for manipulating pointers. + + + Adds an element offset to the given reference. + The reference to add the offset to. + The offset to add. + The type of reference. + A new reference that reflects the addition of offset to pointer. + + + Adds an element offset to the given reference. + The reference to add the offset to. + The offset to add. + The type of reference. + A new reference that reflects the addition of offset to pointer. + + + Adds a byte offset to the given reference. + The reference to add the offset to. + The offset to add. + The type of reference. + A new reference that reflects the addition of byte offset to pointer. + + + Determines whether the specified references point to the same location. + The first reference to compare. + The second reference to compare. + The type of reference. + true if left and right point to the same location; otherwise, false. + + + Casts the given object to the specified type. + The object to cast. + The type which the object will be cast to. + The original object, casted to the given type. + + + Reinterprets the given reference as a reference to a value of type TTo. + The reference to reinterpret. + The type of reference to reinterpret.. + The desired type of the reference. + A reference to a value of type TTo. + + + Returns a pointer to the given by-ref parameter. + The object whose pointer is obtained. + The type of object. + A pointer to the given value. + + + Reinterprets the given location as a reference to a value of type T. + The location of the value to reference. + The type of the interpreted location. + A reference to a value of type T. + + + Determines the byte offset from origin to target from the given references. + The reference to origin. + The reference to target. + The type of reference. + Byte offset from origin to target i.e. target - origin. + + + Copies a value of type T to the given location. + The location to copy to. + A reference to the value to copy. + The type of value to copy. + + + Copies a value of type T to the given location. + The location to copy to. + A pointer to the value to copy. + The type of value to copy. + + + Copies bytes from the source address to the destination address. + The destination address to copy to. + The source address to copy from. + The number of bytes to copy. + + + Copies bytes from the source address to the destination address. + The destination address to copy to. + The source address to copy from. + The number of bytes to copy. + + + Copies bytes from the source address to the destination address +without assuming architecture dependent alignment of the addresses. + The destination address to copy to. + The source address to copy from. + The number of bytes to copy. + + + Copies bytes from the source address to the destination address +without assuming architecture dependent alignment of the addresses. + The destination address to copy to. + The source address to copy from. + The number of bytes to copy. + + + Initializes a block of memory at the given location with a given initial value. + The address of the start of the memory block to initialize. + The value to initialize the block to. + The number of bytes to initialize. + + + Initializes a block of memory at the given location with a given initial value. + The address of the start of the memory block to initialize. + The value to initialize the block to. + The number of bytes to initialize. + + + Initializes a block of memory at the given location with a given initial value +without assuming architecture dependent alignment of the address. + The address of the start of the memory block to initialize. + The value to initialize the block to. + The number of bytes to initialize. + + + Initializes a block of memory at the given location with a given initial value +without assuming architecture dependent alignment of the address. + The address of the start of the memory block to initialize. + The value to initialize the block to. + The number of bytes to initialize. + + + Reads a value of type T from the given location. + The location to read from. + The type to read. + An object of type T read from the given location. + + + Reads a value of type T from the given location +without assuming architecture dependent alignment of the addresses. + The location to read from. + The type to read. + An object of type T read from the given location. + + + Reads a value of type T from the given location +without assuming architecture dependent alignment of the addresses. + The location to read from. + The type to read. + An object of type T read from the given location. + + + Returns the size of an object of the given type parameter. + The type of object whose size is retrieved. + The size of an object of type T. + + + Subtracts an element offset from the given reference. + The reference to subtract the offset from. + The offset to subtract. + The type of reference. + A new reference that reflects the subraction of offset from pointer. + + + Subtracts an element offset from the given reference. + The reference to subtract the offset from. + The offset to subtract. + The type of reference. + A new reference that reflects the subraction of offset from pointer. + + + Subtracts a byte offset from the given reference. + The reference to subtract the offset from. + + The type of reference. + A new reference that reflects the subraction of byte offset from pointer. + + + Writes a value of type T to the given location. + The location to write to. + The value to write. + The type of value to write. + + + Writes a value of type T to the given location +without assuming architecture dependent alignment of the addresses. + The location to write to. + The value to write. + The type of value to write. + + + Writes a value of type T to the given location +without assuming architecture dependent alignment of the addresses. + The location to write to. + The value to write. + The type of value to write. + + + \ No newline at end of file diff --git a/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/lib/netstandard1.0/System.Runtime.CompilerServices.Unsafe.dll b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/lib/netstandard1.0/System.Runtime.CompilerServices.Unsafe.dll new file mode 100644 index 0000000..d99e9f9 Binary files /dev/null and b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/lib/netstandard1.0/System.Runtime.CompilerServices.Unsafe.dll differ diff --git a/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/lib/netstandard1.0/System.Runtime.CompilerServices.Unsafe.xml b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/lib/netstandard1.0/System.Runtime.CompilerServices.Unsafe.xml new file mode 100644 index 0000000..6a7cfcf --- /dev/null +++ b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/lib/netstandard1.0/System.Runtime.CompilerServices.Unsafe.xml @@ -0,0 +1,200 @@ + + + System.Runtime.CompilerServices.Unsafe + + + + Contains generic, low-level functionality for manipulating pointers. + + + Adds an element offset to the given reference. + The reference to add the offset to. + The offset to add. + The type of reference. + A new reference that reflects the addition of offset to pointer. + + + Adds an element offset to the given reference. + The reference to add the offset to. + The offset to add. + The type of reference. + A new reference that reflects the addition of offset to pointer. + + + Adds a byte offset to the given reference. + The reference to add the offset to. + The offset to add. + The type of reference. + A new reference that reflects the addition of byte offset to pointer. + + + Determines whether the specified references point to the same location. + The first reference to compare. + The second reference to compare. + The type of reference. + true if left and right point to the same location; otherwise, false. + + + Casts the given object to the specified type. + The object to cast. + The type which the object will be cast to. + The original object, casted to the given type. + + + Reinterprets the given reference as a reference to a value of type TTo. + The reference to reinterpret. + The type of reference to reinterpret.. + The desired type of the reference. + A reference to a value of type TTo. + + + Returns a pointer to the given by-ref parameter. + The object whose pointer is obtained. + The type of object. + A pointer to the given value. + + + Reinterprets the given location as a reference to a value of type T. + The location of the value to reference. + The type of the interpreted location. + A reference to a value of type T. + + + Determines the byte offset from origin to target from the given references. + The reference to origin. + The reference to target. + The type of reference. + Byte offset from origin to target i.e. target - origin. + + + Copies a value of type T to the given location. + The location to copy to. + A reference to the value to copy. + The type of value to copy. + + + Copies a value of type T to the given location. + The location to copy to. + A pointer to the value to copy. + The type of value to copy. + + + Copies bytes from the source address to the destination address. + The destination address to copy to. + The source address to copy from. + The number of bytes to copy. + + + Copies bytes from the source address to the destination address. + The destination address to copy to. + The source address to copy from. + The number of bytes to copy. + + + Copies bytes from the source address to the destination address +without assuming architecture dependent alignment of the addresses. + The destination address to copy to. + The source address to copy from. + The number of bytes to copy. + + + Copies bytes from the source address to the destination address +without assuming architecture dependent alignment of the addresses. + The destination address to copy to. + The source address to copy from. + The number of bytes to copy. + + + Initializes a block of memory at the given location with a given initial value. + The address of the start of the memory block to initialize. + The value to initialize the block to. + The number of bytes to initialize. + + + Initializes a block of memory at the given location with a given initial value. + The address of the start of the memory block to initialize. + The value to initialize the block to. + The number of bytes to initialize. + + + Initializes a block of memory at the given location with a given initial value +without assuming architecture dependent alignment of the address. + The address of the start of the memory block to initialize. + The value to initialize the block to. + The number of bytes to initialize. + + + Initializes a block of memory at the given location with a given initial value +without assuming architecture dependent alignment of the address. + The address of the start of the memory block to initialize. + The value to initialize the block to. + The number of bytes to initialize. + + + Reads a value of type T from the given location. + The location to read from. + The type to read. + An object of type T read from the given location. + + + Reads a value of type T from the given location +without assuming architecture dependent alignment of the addresses. + The location to read from. + The type to read. + An object of type T read from the given location. + + + Reads a value of type T from the given location +without assuming architecture dependent alignment of the addresses. + The location to read from. + The type to read. + An object of type T read from the given location. + + + Returns the size of an object of the given type parameter. + The type of object whose size is retrieved. + The size of an object of type T. + + + Subtracts an element offset from the given reference. + The reference to subtract the offset from. + The offset to subtract. + The type of reference. + A new reference that reflects the subraction of offset from pointer. + + + Subtracts an element offset from the given reference. + The reference to subtract the offset from. + The offset to subtract. + The type of reference. + A new reference that reflects the subraction of offset from pointer. + + + Subtracts a byte offset from the given reference. + The reference to subtract the offset from. + + The type of reference. + A new reference that reflects the subraction of byte offset from pointer. + + + Writes a value of type T to the given location. + The location to write to. + The value to write. + The type of value to write. + + + Writes a value of type T to the given location +without assuming architecture dependent alignment of the addresses. + The location to write to. + The value to write. + The type of value to write. + + + Writes a value of type T to the given location +without assuming architecture dependent alignment of the addresses. + The location to write to. + The value to write. + The type of value to write. + + + \ No newline at end of file diff --git a/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/lib/netstandard2.0/System.Runtime.CompilerServices.Unsafe.dll b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/lib/netstandard2.0/System.Runtime.CompilerServices.Unsafe.dll new file mode 100644 index 0000000..3156239 Binary files /dev/null and b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/lib/netstandard2.0/System.Runtime.CompilerServices.Unsafe.dll differ diff --git a/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/lib/netstandard2.0/System.Runtime.CompilerServices.Unsafe.xml b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/lib/netstandard2.0/System.Runtime.CompilerServices.Unsafe.xml new file mode 100644 index 0000000..6a7cfcf --- /dev/null +++ b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/lib/netstandard2.0/System.Runtime.CompilerServices.Unsafe.xml @@ -0,0 +1,200 @@ + + + System.Runtime.CompilerServices.Unsafe + + + + Contains generic, low-level functionality for manipulating pointers. + + + Adds an element offset to the given reference. + The reference to add the offset to. + The offset to add. + The type of reference. + A new reference that reflects the addition of offset to pointer. + + + Adds an element offset to the given reference. + The reference to add the offset to. + The offset to add. + The type of reference. + A new reference that reflects the addition of offset to pointer. + + + Adds a byte offset to the given reference. + The reference to add the offset to. + The offset to add. + The type of reference. + A new reference that reflects the addition of byte offset to pointer. + + + Determines whether the specified references point to the same location. + The first reference to compare. + The second reference to compare. + The type of reference. + true if left and right point to the same location; otherwise, false. + + + Casts the given object to the specified type. + The object to cast. + The type which the object will be cast to. + The original object, casted to the given type. + + + Reinterprets the given reference as a reference to a value of type TTo. + The reference to reinterpret. + The type of reference to reinterpret.. + The desired type of the reference. + A reference to a value of type TTo. + + + Returns a pointer to the given by-ref parameter. + The object whose pointer is obtained. + The type of object. + A pointer to the given value. + + + Reinterprets the given location as a reference to a value of type T. + The location of the value to reference. + The type of the interpreted location. + A reference to a value of type T. + + + Determines the byte offset from origin to target from the given references. + The reference to origin. + The reference to target. + The type of reference. + Byte offset from origin to target i.e. target - origin. + + + Copies a value of type T to the given location. + The location to copy to. + A reference to the value to copy. + The type of value to copy. + + + Copies a value of type T to the given location. + The location to copy to. + A pointer to the value to copy. + The type of value to copy. + + + Copies bytes from the source address to the destination address. + The destination address to copy to. + The source address to copy from. + The number of bytes to copy. + + + Copies bytes from the source address to the destination address. + The destination address to copy to. + The source address to copy from. + The number of bytes to copy. + + + Copies bytes from the source address to the destination address +without assuming architecture dependent alignment of the addresses. + The destination address to copy to. + The source address to copy from. + The number of bytes to copy. + + + Copies bytes from the source address to the destination address +without assuming architecture dependent alignment of the addresses. + The destination address to copy to. + The source address to copy from. + The number of bytes to copy. + + + Initializes a block of memory at the given location with a given initial value. + The address of the start of the memory block to initialize. + The value to initialize the block to. + The number of bytes to initialize. + + + Initializes a block of memory at the given location with a given initial value. + The address of the start of the memory block to initialize. + The value to initialize the block to. + The number of bytes to initialize. + + + Initializes a block of memory at the given location with a given initial value +without assuming architecture dependent alignment of the address. + The address of the start of the memory block to initialize. + The value to initialize the block to. + The number of bytes to initialize. + + + Initializes a block of memory at the given location with a given initial value +without assuming architecture dependent alignment of the address. + The address of the start of the memory block to initialize. + The value to initialize the block to. + The number of bytes to initialize. + + + Reads a value of type T from the given location. + The location to read from. + The type to read. + An object of type T read from the given location. + + + Reads a value of type T from the given location +without assuming architecture dependent alignment of the addresses. + The location to read from. + The type to read. + An object of type T read from the given location. + + + Reads a value of type T from the given location +without assuming architecture dependent alignment of the addresses. + The location to read from. + The type to read. + An object of type T read from the given location. + + + Returns the size of an object of the given type parameter. + The type of object whose size is retrieved. + The size of an object of type T. + + + Subtracts an element offset from the given reference. + The reference to subtract the offset from. + The offset to subtract. + The type of reference. + A new reference that reflects the subraction of offset from pointer. + + + Subtracts an element offset from the given reference. + The reference to subtract the offset from. + The offset to subtract. + The type of reference. + A new reference that reflects the subraction of offset from pointer. + + + Subtracts a byte offset from the given reference. + The reference to subtract the offset from. + + The type of reference. + A new reference that reflects the subraction of byte offset from pointer. + + + Writes a value of type T to the given location. + The location to write to. + The value to write. + The type of value to write. + + + Writes a value of type T to the given location +without assuming architecture dependent alignment of the addresses. + The location to write to. + The value to write. + The type of value to write. + + + Writes a value of type T to the given location +without assuming architecture dependent alignment of the addresses. + The location to write to. + The value to write. + The type of value to write. + + + \ No newline at end of file diff --git a/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/ref/netstandard1.0/System.Runtime.CompilerServices.Unsafe.dll b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/ref/netstandard1.0/System.Runtime.CompilerServices.Unsafe.dll new file mode 100644 index 0000000..19ec356 Binary files /dev/null and b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/ref/netstandard1.0/System.Runtime.CompilerServices.Unsafe.dll differ diff --git a/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/ref/netstandard1.0/System.Runtime.CompilerServices.Unsafe.xml b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/ref/netstandard1.0/System.Runtime.CompilerServices.Unsafe.xml new file mode 100644 index 0000000..6a7cfcf --- /dev/null +++ b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/ref/netstandard1.0/System.Runtime.CompilerServices.Unsafe.xml @@ -0,0 +1,200 @@ + + + System.Runtime.CompilerServices.Unsafe + + + + Contains generic, low-level functionality for manipulating pointers. + + + Adds an element offset to the given reference. + The reference to add the offset to. + The offset to add. + The type of reference. + A new reference that reflects the addition of offset to pointer. + + + Adds an element offset to the given reference. + The reference to add the offset to. + The offset to add. + The type of reference. + A new reference that reflects the addition of offset to pointer. + + + Adds a byte offset to the given reference. + The reference to add the offset to. + The offset to add. + The type of reference. + A new reference that reflects the addition of byte offset to pointer. + + + Determines whether the specified references point to the same location. + The first reference to compare. + The second reference to compare. + The type of reference. + true if left and right point to the same location; otherwise, false. + + + Casts the given object to the specified type. + The object to cast. + The type which the object will be cast to. + The original object, casted to the given type. + + + Reinterprets the given reference as a reference to a value of type TTo. + The reference to reinterpret. + The type of reference to reinterpret.. + The desired type of the reference. + A reference to a value of type TTo. + + + Returns a pointer to the given by-ref parameter. + The object whose pointer is obtained. + The type of object. + A pointer to the given value. + + + Reinterprets the given location as a reference to a value of type T. + The location of the value to reference. + The type of the interpreted location. + A reference to a value of type T. + + + Determines the byte offset from origin to target from the given references. + The reference to origin. + The reference to target. + The type of reference. + Byte offset from origin to target i.e. target - origin. + + + Copies a value of type T to the given location. + The location to copy to. + A reference to the value to copy. + The type of value to copy. + + + Copies a value of type T to the given location. + The location to copy to. + A pointer to the value to copy. + The type of value to copy. + + + Copies bytes from the source address to the destination address. + The destination address to copy to. + The source address to copy from. + The number of bytes to copy. + + + Copies bytes from the source address to the destination address. + The destination address to copy to. + The source address to copy from. + The number of bytes to copy. + + + Copies bytes from the source address to the destination address +without assuming architecture dependent alignment of the addresses. + The destination address to copy to. + The source address to copy from. + The number of bytes to copy. + + + Copies bytes from the source address to the destination address +without assuming architecture dependent alignment of the addresses. + The destination address to copy to. + The source address to copy from. + The number of bytes to copy. + + + Initializes a block of memory at the given location with a given initial value. + The address of the start of the memory block to initialize. + The value to initialize the block to. + The number of bytes to initialize. + + + Initializes a block of memory at the given location with a given initial value. + The address of the start of the memory block to initialize. + The value to initialize the block to. + The number of bytes to initialize. + + + Initializes a block of memory at the given location with a given initial value +without assuming architecture dependent alignment of the address. + The address of the start of the memory block to initialize. + The value to initialize the block to. + The number of bytes to initialize. + + + Initializes a block of memory at the given location with a given initial value +without assuming architecture dependent alignment of the address. + The address of the start of the memory block to initialize. + The value to initialize the block to. + The number of bytes to initialize. + + + Reads a value of type T from the given location. + The location to read from. + The type to read. + An object of type T read from the given location. + + + Reads a value of type T from the given location +without assuming architecture dependent alignment of the addresses. + The location to read from. + The type to read. + An object of type T read from the given location. + + + Reads a value of type T from the given location +without assuming architecture dependent alignment of the addresses. + The location to read from. + The type to read. + An object of type T read from the given location. + + + Returns the size of an object of the given type parameter. + The type of object whose size is retrieved. + The size of an object of type T. + + + Subtracts an element offset from the given reference. + The reference to subtract the offset from. + The offset to subtract. + The type of reference. + A new reference that reflects the subraction of offset from pointer. + + + Subtracts an element offset from the given reference. + The reference to subtract the offset from. + The offset to subtract. + The type of reference. + A new reference that reflects the subraction of offset from pointer. + + + Subtracts a byte offset from the given reference. + The reference to subtract the offset from. + + The type of reference. + A new reference that reflects the subraction of byte offset from pointer. + + + Writes a value of type T to the given location. + The location to write to. + The value to write. + The type of value to write. + + + Writes a value of type T to the given location +without assuming architecture dependent alignment of the addresses. + The location to write to. + The value to write. + The type of value to write. + + + Writes a value of type T to the given location +without assuming architecture dependent alignment of the addresses. + The location to write to. + The value to write. + The type of value to write. + + + \ No newline at end of file diff --git a/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/ref/netstandard2.0/System.Runtime.CompilerServices.Unsafe.dll b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/ref/netstandard2.0/System.Runtime.CompilerServices.Unsafe.dll new file mode 100644 index 0000000..9d99613 Binary files /dev/null and b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/ref/netstandard2.0/System.Runtime.CompilerServices.Unsafe.dll differ diff --git a/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/ref/netstandard2.0/System.Runtime.CompilerServices.Unsafe.xml b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/ref/netstandard2.0/System.Runtime.CompilerServices.Unsafe.xml new file mode 100644 index 0000000..6a7cfcf --- /dev/null +++ b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/ref/netstandard2.0/System.Runtime.CompilerServices.Unsafe.xml @@ -0,0 +1,200 @@ + + + System.Runtime.CompilerServices.Unsafe + + + + Contains generic, low-level functionality for manipulating pointers. + + + Adds an element offset to the given reference. + The reference to add the offset to. + The offset to add. + The type of reference. + A new reference that reflects the addition of offset to pointer. + + + Adds an element offset to the given reference. + The reference to add the offset to. + The offset to add. + The type of reference. + A new reference that reflects the addition of offset to pointer. + + + Adds a byte offset to the given reference. + The reference to add the offset to. + The offset to add. + The type of reference. + A new reference that reflects the addition of byte offset to pointer. + + + Determines whether the specified references point to the same location. + The first reference to compare. + The second reference to compare. + The type of reference. + true if left and right point to the same location; otherwise, false. + + + Casts the given object to the specified type. + The object to cast. + The type which the object will be cast to. + The original object, casted to the given type. + + + Reinterprets the given reference as a reference to a value of type TTo. + The reference to reinterpret. + The type of reference to reinterpret.. + The desired type of the reference. + A reference to a value of type TTo. + + + Returns a pointer to the given by-ref parameter. + The object whose pointer is obtained. + The type of object. + A pointer to the given value. + + + Reinterprets the given location as a reference to a value of type T. + The location of the value to reference. + The type of the interpreted location. + A reference to a value of type T. + + + Determines the byte offset from origin to target from the given references. + The reference to origin. + The reference to target. + The type of reference. + Byte offset from origin to target i.e. target - origin. + + + Copies a value of type T to the given location. + The location to copy to. + A reference to the value to copy. + The type of value to copy. + + + Copies a value of type T to the given location. + The location to copy to. + A pointer to the value to copy. + The type of value to copy. + + + Copies bytes from the source address to the destination address. + The destination address to copy to. + The source address to copy from. + The number of bytes to copy. + + + Copies bytes from the source address to the destination address. + The destination address to copy to. + The source address to copy from. + The number of bytes to copy. + + + Copies bytes from the source address to the destination address +without assuming architecture dependent alignment of the addresses. + The destination address to copy to. + The source address to copy from. + The number of bytes to copy. + + + Copies bytes from the source address to the destination address +without assuming architecture dependent alignment of the addresses. + The destination address to copy to. + The source address to copy from. + The number of bytes to copy. + + + Initializes a block of memory at the given location with a given initial value. + The address of the start of the memory block to initialize. + The value to initialize the block to. + The number of bytes to initialize. + + + Initializes a block of memory at the given location with a given initial value. + The address of the start of the memory block to initialize. + The value to initialize the block to. + The number of bytes to initialize. + + + Initializes a block of memory at the given location with a given initial value +without assuming architecture dependent alignment of the address. + The address of the start of the memory block to initialize. + The value to initialize the block to. + The number of bytes to initialize. + + + Initializes a block of memory at the given location with a given initial value +without assuming architecture dependent alignment of the address. + The address of the start of the memory block to initialize. + The value to initialize the block to. + The number of bytes to initialize. + + + Reads a value of type T from the given location. + The location to read from. + The type to read. + An object of type T read from the given location. + + + Reads a value of type T from the given location +without assuming architecture dependent alignment of the addresses. + The location to read from. + The type to read. + An object of type T read from the given location. + + + Reads a value of type T from the given location +without assuming architecture dependent alignment of the addresses. + The location to read from. + The type to read. + An object of type T read from the given location. + + + Returns the size of an object of the given type parameter. + The type of object whose size is retrieved. + The size of an object of type T. + + + Subtracts an element offset from the given reference. + The reference to subtract the offset from. + The offset to subtract. + The type of reference. + A new reference that reflects the subraction of offset from pointer. + + + Subtracts an element offset from the given reference. + The reference to subtract the offset from. + The offset to subtract. + The type of reference. + A new reference that reflects the subraction of offset from pointer. + + + Subtracts a byte offset from the given reference. + The reference to subtract the offset from. + + The type of reference. + A new reference that reflects the subraction of byte offset from pointer. + + + Writes a value of type T to the given location. + The location to write to. + The value to write. + The type of value to write. + + + Writes a value of type T to the given location +without assuming architecture dependent alignment of the addresses. + The location to write to. + The value to write. + The type of value to write. + + + Writes a value of type T to the given location +without assuming architecture dependent alignment of the addresses. + The location to write to. + The value to write. + The type of value to write. + + + \ No newline at end of file diff --git a/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/useSharedDesignerContext.txt b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/useSharedDesignerContext.txt new file mode 100644 index 0000000..e69de29 diff --git a/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/version.txt b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/version.txt new file mode 100644 index 0000000..6930860 --- /dev/null +++ b/packages/System.Runtime.CompilerServices.Unsafe.4.5.2/version.txt @@ -0,0 +1 @@ +02b11eeee1fbc5f3ef43a1452fe07efd25fa1715