Set up a LUI to interact with the TString object. Refactored some code and improved the string capcity growth algorithm.
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@@ -4,9 +4,9 @@
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#include <string.h>
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#include <errno.h>
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int GetGlyphByteWidth(char glyph);
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void TStringCopyGlyph(const char* glyph, int length, TString* string);
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int ResizeTStringCapacity(int newTextLength, TString* string);
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int GetGlyphByteWidth(char glyph);
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struct __tstring {
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char* Characters;
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@@ -50,8 +50,11 @@ int TStringLength(const TString* string) {
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int ResizeTStringCapacity(int newTextLength, TString* string) {
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if (!string) return 0;
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if (string->ByteCount + newTextLength < string->Capacity) return 1;
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unsigned int newCapacity = string->Capacity;
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while (newTextLength > newCapacity) newCapacity = string->Capacity * 2;
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//TODO: This is a bad assumption considering the additional length could overflow without a check.
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char* buffer = realloc(string->Characters, string->Capacity * 2);
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if (!buffer) {
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@@ -68,18 +71,18 @@ int ResizeTStringCapacity(int newTextLength, TString* string) {
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void TStringPop(char buffer[8], TString* string) {
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if (!string) return;
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memset(buffer, '\0', 8);
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unsigned int offset = 0;
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if (string->ByteCount == 0) return;
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for (int i = string->ByteCount; i >= 0; i--) {
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unsigned int width = GetGlyphByteWidth(string->Characters[i]);
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char c = string->Characters[i];
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if (c > 0x7F) continue;
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if (width) {
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if (buffer) memcpy(buffer, &string->Characters[i], width);
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//If we've been provided a buffer, then populate it with the glyph we're removing.
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if (buffer) {
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memset(buffer, '\0', 8);
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memcpy(buffer, &string->Characters[i], width);
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}
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memset(&string->Characters[i], '\0', width);
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string->Length--;
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string->ByteCount -= width;
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@@ -167,7 +170,7 @@ void TStringGetGlyph(int index, char buffer[8], const TString* string) {
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int glyphCount = 0;
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for(int i = 0; i < string->ByteCount;) {
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for (int i = 0; i < string->ByteCount;) {
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int glyphWidth = GetGlyphByteWidth(string->Characters[i]);
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if (glyphCount == index) {
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@@ -191,19 +194,20 @@ void TStringFree(TString* string) {
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int GetGlyphByteWidth(char glyph) {
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if (!glyph) return 0;
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if ((glyph & 0x80) == 0) {
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return 1;
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}
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else if ((glyph & 0xE0) == 0xC0) {
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return 2;
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}
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else if ((glyph & 0xF0) == 0xE0) {
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return 3;
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}
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else if ((glyph & 0xF8) == 0xF0) {
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return 4;
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}
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//ANDing 0x80 (1000 0000) should result in 0 if this code point is 1 byte long.
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if ((glyph & 0x80) == 0) return 1;
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//ANDing 0xE0 (1110 0000) will result in 0xC0 (1100 0000) if this code point is 2 bytes long.
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if ((glyph & 0xE0) == 0xC0) return 2;
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//ANDing 0xF0 (1111 0000) will result in 0xE0 (1110 0000) if this code point is 3 bytes long.
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if ((glyph & 0xF0) == 0xE0) return 3;
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//ANDing 0xE0 (1111 1000) will result in 0xF0 (1111 0000) if this code point is 4 bytes long.
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if ((glyph & 0xF8) == 0xF0) return 4;
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//Else we either have a continuation point (pattern: 10XX XXXX) or its just a junk value
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//as far as we're concerned.
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return 0;
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}
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@@ -222,7 +226,7 @@ void TStringCopyGlyph(const char* glyph, int length, TString* string) {
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void TStringPrintDetails(const TString* string) {
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if (!string) return;
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printf("Length: %d Size: %d byte(s) Capacity: %d bytes\n", string->Length, string->ByteCount, string->Capacity);
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printf("Stats: Length %d; Size %d byte(s); Capacity: %d bytes; Stored String:\n\n", string->Length, string->ByteCount, string->Capacity);
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if (string->Characters) {
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char* text = TStringGetString(string);
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@@ -230,7 +234,10 @@ void TStringPrintDetails(const TString* string) {
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free(text);
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}
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printf("Bytes:");
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for(int i = 0; i < string->Capacity; i++) printf(" %02X", string->Characters[i] & 0xFF);
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printf("\nBytes:\n");
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for(int i = 0; i < string->Capacity; i++) {
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if (i != 0 && i % 80 == 0) printf("\n");
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printf("%02X ", string->Characters[i] & 0xFF);
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}
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printf("\n");
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}
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